History - net.minecraft.client.gl.GlGpuBufferAllocator$Fallback
26.3-snapshot-3
Names
com.mojang.blaze3d.opengl.GlTransientMemory$Fallback
com.mojang.renderpearl.backend.opengl.GlTransientMemory$Fallback
Fields
Constructors
Methods
GpuBufferSlice$Mapped (long, long, int, long, long): allocateStaging, method_1_6156, allocateHostBuffer
GpuBufferSlice (long, long, int, long, long): allocateGpu, method_1_6152, allocateDeviceBuffer
GpuBufferSlice$Mapped (long, long, int, long, long): allocateGpuMapped, method_1_6154, allocateMappedBuffer
GpuBufferSlice (List<ByteBuffer>, long, int, long, long): uploadStaging, method_1_6166, allocateHostBuffer
GpuBufferSlice (List<ByteBuffer>, long, int, long, long): uploadGpu, method_1_6162, allocateMappedBuffer
void (GlGpuBufferAllocator$TransientBuffer, GpuBufferSlice, Arena$Region, int): lambda$allocateStaging$0, method_1_6172, method_1_6172
GpuBufferSlice$Mapped (long, long, int, long, long): allocateStaging, method_1_6156, allocateHostBuffer
GpuBufferSlice (long, long, int, long, long): allocateGpu, method_1_6152, allocateDeviceBuffer
GpuBufferSlice$Mapped (long, long, int, long, long): allocateGpuMapped, method_1_6154, allocateMappedBuffer
GpuBufferSlice (List<ByteBuffer>, long, int, long, long): uploadStaging, method_1_6166, allocateHostBuffer
GpuBufferSlice (List<ByteBuffer>, long, int, long, long): uploadGpu, method_1_6162, allocateMappedBuffer
void (GlGpuBufferAllocator$TransientBuffer, GpuBufferSlice, Arena$Region, int): lambda$allocateStaging$0, method_1_6172, method_1_6172
26.3-snapshot-2
Names
Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
com.mojang.blaze3d.opengl.GlTransientMemory$Fallback
net.minecraft.class_1_1014$class_1_1015
net.minecraft.client.gl.GlGpuBufferAllocator$Fallback
Fields
Arena<GlGpuBufferAllocator$Fallback$Buffer>: blockAllocator, field_1_6949, arena
Constructors
(GlBackend, GlCommandEncoderBackend)
Methods
void (): close
void (): rotate, method_1_6167, start
GlGpuBufferAllocator$Fallback$Buffer (long): allocateGlBlock, method_1_6169, allocateTransientBuffer
void (GlGpuBufferAllocator$Fallback$Buffer): freeGlBlock, method_1_6170, destroyTransientBuffer
GpuBufferSlice$Mapped (long, long, int, long, long): allocateStaging, method_1_6156, allocateHostBuffer
GpuBufferSlice (long, long, int, long, long): allocateGpu, method_1_6152, allocateDeviceBuffer
GpuBufferSlice$Mapped (long, long, int, long, long): allocateGpuMapped, method_1_6154, allocateMappedBuffer
GpuBufferSlice (List<ByteBuffer>, long, int, long, long): uploadStaging, method_1_6166, allocateHostBuffer
GpuBufferSlice (List<ByteBuffer>, long, int, long, long): uploadGpu, method_1_6162, allocateMappedBuffer
List<GpuBufferSlice> (List<ByteBuffer>, long, int): multiUploadStaging, method_1_6158, allocateHostBuffers
List<GpuBufferSlice> (List<ByteBuffer>, long, int): multiUploadGpu, method_1_6157, allocateMappedBuffers
Integer (List, int): lambda$multiUploadGpu$0, method_1_6173, method_1_6173
void (GlGpuBufferAllocator$TransientBuffer, GpuBufferSlice, Arena$Region, int): lambda$allocateStaging$0, method_1_6172, method_1_6172
String (): lambda$allocateGlBlock$0, method_1_6171, method_1_6171