History - net.minecraft.client.gl.GlGpuBufferAllocator$Fallback

26.3-snapshot-3

Names

com.mojang.blaze3d.opengl.GlTransientMemory$Fallback

com.mojang.renderpearl.backend.opengl.GlTransientMemory$Fallback

Fields

Constructors

Methods

GpuBufferSlice$Mapped (long, long, int, long, long): allocateStaging, method_1_6156, allocateHostBuffer

GpuBufferSlice (long, long, int, long, long): allocateGpu, method_1_6152, allocateDeviceBuffer

GpuBufferSlice$Mapped (long, long, int, long, long): allocateGpuMapped, method_1_6154, allocateMappedBuffer

GpuBufferSlice (List<ByteBuffer>, long, int, long, long): uploadStaging, method_1_6166, allocateHostBuffer

GpuBufferSlice (List<ByteBuffer>, long, int, long, long): uploadGpu, method_1_6162, allocateMappedBuffer

void (GlGpuBufferAllocator$TransientBuffer, GpuBufferSlice, Arena$Region, int): lambda$allocateStaging$0, method_1_6172, method_1_6172

GpuBufferSlice$Mapped (long, long, int, long, long): allocateStaging, method_1_6156, allocateHostBuffer

GpuBufferSlice (long, long, int, long, long): allocateGpu, method_1_6152, allocateDeviceBuffer

GpuBufferSlice$Mapped (long, long, int, long, long): allocateGpuMapped, method_1_6154, allocateMappedBuffer

GpuBufferSlice (List<ByteBuffer>, long, int, long, long): uploadStaging, method_1_6166, allocateHostBuffer

GpuBufferSlice (List<ByteBuffer>, long, int, long, long): uploadGpu, method_1_6162, allocateMappedBuffer

void (GlGpuBufferAllocator$TransientBuffer, GpuBufferSlice, Arena$Region, int): lambda$allocateStaging$0, method_1_6172, method_1_6172

26.3-snapshot-2

Names

Fields

Constructors

Methods

26.3-snapshot-1

Names

Fields

Constructors

Methods

26.2

Names

com.mojang.blaze3d.opengl.GlTransientMemory$Fallback

net.minecraft.class_1_1014$class_1_1015

net.minecraft.client.gl.GlGpuBufferAllocator$Fallback

Fields

Arena<GlGpuBufferAllocator$Fallback$Buffer>: blockAllocator, field_1_6949, arena

Constructors

(GlBackend, GlCommandEncoderBackend)

Methods

void (): close

void (): rotate, method_1_6167, start

GlGpuBufferAllocator$Fallback$Buffer (long): allocateGlBlock, method_1_6169, allocateTransientBuffer

void (GlGpuBufferAllocator$Fallback$Buffer): freeGlBlock, method_1_6170, destroyTransientBuffer

GpuBufferSlice$Mapped (long, long, int, long, long): allocateStaging, method_1_6156, allocateHostBuffer

GpuBufferSlice (long, long, int, long, long): allocateGpu, method_1_6152, allocateDeviceBuffer

GpuBufferSlice$Mapped (long, long, int, long, long): allocateGpuMapped, method_1_6154, allocateMappedBuffer

GpuBufferSlice (List<ByteBuffer>, long, int, long, long): uploadStaging, method_1_6166, allocateHostBuffer

GpuBufferSlice (List<ByteBuffer>, long, int, long, long): uploadGpu, method_1_6162, allocateMappedBuffer

List<GpuBufferSlice> (List<ByteBuffer>, long, int): multiUploadStaging, method_1_6158, allocateHostBuffers

List<GpuBufferSlice> (List<ByteBuffer>, long, int): multiUploadGpu, method_1_6157, allocateMappedBuffers

Integer (List, int): lambda$multiUploadGpu$0, method_1_6173, method_1_6173

void (GlGpuBufferAllocator$TransientBuffer, GpuBufferSlice, Arena$Region, int): lambda$allocateStaging$0, method_1_6172, method_1_6172

String (): lambda$allocateGlBlock$0, method_1_6171, method_1_6171