History - net.minecraft.entity.effect.StatusEffects

26.3-snapshot-3

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Constructors

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26.3-snapshot-2

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26.3-snapshot-1

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26.2

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26.1.2

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26.1.1

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26.1

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1.21.11_unobfuscated

Names

net.minecraft.world.effect.MobEffects

net.minecraft.class_1294

net.minecraft.entity.effect.StatusEffects

Fields

int: DARKNESS_EFFECT_FACTOR_PADDING_DURATION_TICKS, field_38093, DARKNESS_PADDING_DURATION

RegistryEntry<StatusEffect>: SPEED, field_5904, SPEED

RegistryEntry<StatusEffect>: SLOWNESS, field_5909, SLOWNESS

RegistryEntry<StatusEffect>: HASTE, field_5917, HASTE

RegistryEntry<StatusEffect>: MINING_FATIGUE, field_5901, MINING_FATIGUE

RegistryEntry<StatusEffect>: STRENGTH, field_5910, STRENGTH

RegistryEntry<StatusEffect>: INSTANT_HEALTH, field_5915, INSTANT_HEALTH

RegistryEntry<StatusEffect>: INSTANT_DAMAGE, field_5921, INSTANT_DAMAGE

RegistryEntry<StatusEffect>: JUMP_BOOST, field_5913, JUMP_BOOST

RegistryEntry<StatusEffect>: NAUSEA, field_5916, NAUSEA

RegistryEntry<StatusEffect>: REGENERATION, field_5924, REGENERATION

RegistryEntry<StatusEffect>: RESISTANCE, field_5907, RESISTANCE

RegistryEntry<StatusEffect>: FIRE_RESISTANCE, field_5918, FIRE_RESISTANCE

RegistryEntry<StatusEffect>: WATER_BREATHING, field_5923, WATER_BREATHING

RegistryEntry<StatusEffect>: INVISIBILITY, field_5905, INVISIBILITY

RegistryEntry<StatusEffect>: BLINDNESS, field_5919, BLINDNESS

RegistryEntry<StatusEffect>: NIGHT_VISION, field_5925, NIGHT_VISION

RegistryEntry<StatusEffect>: HUNGER, field_5903, HUNGER

RegistryEntry<StatusEffect>: WEAKNESS, field_5911, WEAKNESS

RegistryEntry<StatusEffect>: POISON, field_5899, POISON

RegistryEntry<StatusEffect>: WITHER, field_5920, WITHER

RegistryEntry<StatusEffect>: HEALTH_BOOST, field_5914, HEALTH_BOOST

RegistryEntry<StatusEffect>: ABSORPTION, field_5898, ABSORPTION

RegistryEntry<StatusEffect>: SATURATION, field_5922, SATURATION

RegistryEntry<StatusEffect>: GLOWING, field_5912, GLOWING

RegistryEntry<StatusEffect>: LEVITATION, field_5902, LEVITATION

RegistryEntry<StatusEffect>: LUCK, field_5926, LUCK

RegistryEntry<StatusEffect>: UNLUCK, field_5908, UNLUCK

RegistryEntry<StatusEffect>: SLOW_FALLING, field_5906, SLOW_FALLING

RegistryEntry<StatusEffect>: CONDUIT_POWER, field_5927, CONDUIT_POWER

RegistryEntry<StatusEffect>: DOLPHINS_GRACE, field_5900, DOLPHINS_GRACE

RegistryEntry<StatusEffect>: BAD_OMEN, field_16595, BAD_OMEN

RegistryEntry<StatusEffect>: HERO_OF_THE_VILLAGE, field_18980, HERO_OF_THE_VILLAGE

RegistryEntry<StatusEffect>: DARKNESS, field_38092, DARKNESS

RegistryEntry<StatusEffect>: TRIAL_OMEN, field_50116, TRIAL_OMEN

RegistryEntry<StatusEffect>: RAID_OMEN, field_50117, RAID_OMEN

RegistryEntry<StatusEffect>: WIND_CHARGED, field_50118, WIND_CHARGED

RegistryEntry<StatusEffect>: WEAVING, field_50119, WEAVING

RegistryEntry<StatusEffect>: OOZING, field_50120, OOZING

RegistryEntry<StatusEffect>: INFESTED, field_50121, INFESTED

RegistryEntry<StatusEffect>: BREATH_OF_THE_NAUTILUS, field_63288, BREATH_OF_THE_NAUTILUS

Constructors

()

Methods

RegistryEntry<StatusEffect> (String, StatusEffect): register, method_5594, register

RegistryEntry<StatusEffect> (Registry<StatusEffect>): bootstrap, method_55664, registerAndGetDefault

int (Random): lambda$static$2, method_58624, method_58624

int (Random): lambda$static$1, method_58625, method_58625

int (Random): lambda$static$0, method_58626, method_58626