History - net.minecraft.entity.LivingEntity

26.3-snapshot-3

Names

Fields

Constructors

Methods

void (BlockPos): lambda$readAdditionalSaveData$1, method_67650, method_67650

void (BlockPos): lambda$readAdditionalSaveData$0, method_67650, method_67650

void (String): lambda$readAdditionalSaveData$0, method_68264, method_68264

void (Brain$State): lambda$readAdditionalSaveData$2, method_71377, method_71377

void (Brain$State): lambda$readAdditionalSaveData$1, method_71377, method_71377

void (BlockState, BlockPos): setPosToBed, method_1_7652, setPositionInBed

26.3-snapshot-2

Names

Fields

Constructors

Methods

DamageSource (int): getLastDamageSource, method_1_6521, method_1_6521

DamageSource (int): getLastDamageSource, method_1_6521, getRecentDamageSource

26.3-snapshot-1

Names

Fields

Constructors

Methods

boolean (): wasHurtRecently, method_1_6522, isHurting

DamageSource (int): getLastDamageSource, method_1_6521, method_1_6521

26.2

Names

Fields

String: TAG_HURT_BY_TIMESTAMP, field_60543, HURT_BY_TIMESTAMP_KEY

float: WATER_FLOAT_IMPULSE, field_64133, field_64133

float: SWIMMING_VERTICAL_SPEED, field_64133, field_64133

Entity: currentExplosionCause, field_1_847, currentExplosionEntity

int: HURT_DURATION_TICKS, field_1_6931, field_1_6931

double: CLIMBING_VERTICAL_SPEED, field_1_6924, field_1_6924

float: SWIM_AMOUNT_PER_TICK, field_1_6935, field_1_6935

float: BASE_HORIZONTAL_AIR_DRAG, field_1_3541, field_1_3541

float: BASE_VERTICAL_AIR_DRAG, field_1_6923, field_1_6923

float: WATER_DRAG, field_1_6936, field_1_6936

float: SPRINTING_WATER_DRAG, field_1_6934, field_1_6934

float: LAVA_DRAG, field_1_6932, field_1_6932

float: LAVA_SHALLOW_VERTICAL_DRAG, field_1_6933, field_1_6933

float: DOLPHINS_GRACE_WATER_DRAG, field_1_6925, field_1_6925

float: FLYING_AIR_DRAG, field_1_6927, field_1_6927

float: FLYING_VERTICAL_AIR_DRAG, field_1_6929, field_1_6929

float: FLYING_LAVA_DRAG, field_1_6928, field_1_6928

float: FLYING_WATER_DRAG, field_1_6930, field_1_6930

float: ELYTRA_HORIZONTAL_AIR_DRAG, field_1_6926, field_1_6926

float: ELYTRA_VERTICAL_AIR_DRAG, field_1_3542, field_1_3542

float: BASE_SWIM_SPEED, field_1_6922, field_1_6922

Constructors

Methods

void (ServerWorld, LivingEntity): blockUsingItem, method_6090, takeShieldHit

void (LivingEntity): blockedByItem, method_6060, knockback

void (double, double, double): knockback, method_6005, takeKnockback

void (Entity, float, Vec3d): causeExtraKnockback, method_75122, knockbackTarget

Map<EquipmentSlot, ItemStack> (): collectEquipmentChanges, method_30129, getEquipmentChanges

DamageSource (): lambda$stabAttack$0, method_75121, method_75121

float (float, float): computeModifiedFriction, method_1_4165, adjustSlipperinessByFriction

void (DamageSource, float, boolean): dealDefaultKnockback, method_1_5408, applyDamageKnockback

void (ServerWorld, LivingEntity, DamageSource, float): blockUsingItem, method_6090, takeShieldHit

void (LivingEntity, DamageSource, float): blockedByItem, method_6060, knockback

void (): handleKillingBlow, method_1_4166, setDead

void (double, double, double, DamageSource, float, boolean): knockback, method_1_6376, takeKnockback

void (double, double, double, DamageSource, float): knockback, method_6005, takeKnockback

double (): getEntityBounciness, method_1_3983, getBounciness

float (): getAirDrag, method_1_5399, getAirDragModifier

boolean (TagKey<Fluid>): isInShallowFluid, method_1_6146, isAffectedByFluid

void (Entity, float, Vec3d, DamageSource, float, boolean): causeExtraKnockback, method_75122, knockbackTarget

Map<EquipmentSlot, ItemStack> (Map<EquipmentSlot, ItemStack>): collectEquipmentChanges, method_30129, getEquipmentChanges

DamageSource (): createDamageSource, method_1_5407, getAttackDamageSource

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

com.mojang.serialization.Dynamic<?>: EMPTY_BRAIN, field_60356, BRAIN

int: CURRENT_IMPULSE_CONTEXT_RESET_GRACE_TIME_TICKS, field_1_845, field_1_845

int: DEFAULT_CURRENT_IMPULSE_CONTEXT_RESET_GRACE_TIME, field_1_846, field_1_846

int: currentImpulseContextResetGraceTime, field_1_848, currentImpulseContextResetGraceTime

Vec3d: currentImpulseImpactPos, field_1_849, currentExplosionImpactPos

Entity: currentExplosionCause, field_1_847, currentExplosionEntity

Constructors

Methods

Brain$Profile<?> (): brainProvider, method_28306, createBrainProfile

Brain<?> (com.mojang.serialization.Dynamic<?>): makeBrain, method_18867, deserializeBrain

boolean (EntityType<?>): canAttackType, method_5973, canTarget

boolean (ServerWorld, RegistryKey<LootTable>, Entity, ItemStack, BiConsumer<ServerWorld, ItemStack>): dropFromEntityInteractLootTable, method_72394, forEachBrushedItem

void (ServerWorld, RegistryKey<LootTable>, ItemStack, BiConsumer<ServerWorld, ItemStack>): dropFromShearingLootTable, method_61419, forEachShearedItem

void (): lungeForwardMaybe, method_75125, useAttackEnchantmentEffects

void (): postPiercingAttack, method_75125, useAttackEnchantmentEffects

AttackRangeComponent (): entityAttackRange, method_76693, getAttackRange

ItemStack (EquipmentSlot): getItemBySlot, method_6118, getEquippedStack

ItemStack (EquipmentSlot): getItemBySlot, method_6118, getEquipment

void (EquipmentSlot, ItemStack): setItemSlot, method_5673, equipStack

void (EquipmentSlot, ItemStack): setItemSlot, method_5673, setEquipment

boolean (LivingEntity, EquipmentSlot, ItemStack): lambda$createEquipmentSlotAccess$25, method_32323, method_32323

boolean (LivingEntity, EquipmentSlot, ItemStack): lambda$createEquipmentSlotAccess$0, method_32323, method_32323

void (AttributeContainer, RegistryEntry, EntityAttributeModifier): lambda$stopLocationBasedEffects$24, method_61421, method_61421

void (AttributeContainer, RegistryEntry, EntityAttributeModifier): lambda$stopLocationBasedEffects$0, method_61421, method_61421

void (BlockPos): lambda$stopSleeping$23, method_18404, method_18404

void (BlockPos): lambda$stopSleeping$0, method_18404, method_18404

Vec3d (BlockPos): lambda$stopSleeping$22, method_20477, method_20477

Vec3d (BlockPos): lambda$stopSleeping$1, method_20477, method_20477

Boolean (BlockPos): lambda$checkBedExists$21, method_18405, method_18405

Boolean (BlockPos): lambda$checkBedExists$0, method_18405, method_18405

boolean (EquipmentSlot): lambda$updateFallFlying$20, method_63629, method_63629

boolean (EquipmentSlot): lambda$updateFallFlying$0, method_63629, method_63629

void (List, EquipmentSlot, ItemStack): lambda$handleEquipmentChanges$19, method_66668, method_66668

void (List, EquipmentSlot, ItemStack): lambda$handleEquipmentChanges$0, method_66668, method_66668

void (RegistryEntry, EntityAttributeModifier): lambda$collectEquipmentChanges$18, method_61423, method_61423

void (RegistryEntry, EntityAttributeModifier): lambda$collectEquipmentChanges$0, method_61423, method_61423

DamageSource (): lambda$stabAttack$17, method_75121, method_75121

DamageSource (): lambda$stabAttack$0, method_75121, method_75121

Vec3d (double, Vec3d): lambda$dismountVehicle$16, method_61418, method_61418

Vec3d (double, Vec3d): lambda$dismountVehicle$0, method_61418, method_61418

boolean (Item, ItemStack): lambda$isHolding$15, method_24519, method_24519

boolean (Item, ItemStack): lambda$isHolding$0, method_24519, method_24519

it.unimi.dsi.fastutil.objects.Reference2ObjectMap (EquipmentSlot): lambda$activeLocationDependentEnchantments$14, method_61427, method_61427

it.unimi.dsi.fastutil.objects.Reference2ObjectMap (EquipmentSlot): lambda$activeLocationDependentEnchantments$0, method_61427, method_61427

void (BiConsumer, ServerWorld, ItemStack): lambda$dropFromLootTable$13, method_64448, method_64448

void (BiConsumer, ServerWorld, ItemStack): lambda$dropFromLootTable$1, method_64448, method_64448

LootWorldContext (ItemStack, LootWorldContext$Builder): lambda$dropFromShearingLootTable$12, method_64171, method_64171

LootWorldContext (LootWorldContext$Builder): lambda$dropFromGiftLootTable$11, method_64172, method_64172

LootWorldContext (LootWorldContext$Builder): lambda$dropFromGiftLootTable$0, method_64172, method_64172

LootWorldContext (Entity, ItemStack, LootWorldContext$Builder): lambda$dropFromEntityInteractLootTable$10, method_72397, method_72397

void (ServerWorld, ItemStack): lambda$dropFromLootTable$9, method_64449, method_64449

void (ServerWorld, ItemStack): lambda$dropFromLootTable$0, method_64449, method_64449

void (StatusEffectInstance): lambda$tickEffects$8, method_24311, method_24311

void (StatusEffectInstance): lambda$tickEffects$0, method_24311, method_24311

void (com.mojang.serialization.Dynamic): lambda$readAdditionalSaveData$7, method_71377, method_71377

void (BlockPos): lambda$readAdditionalSaveData$6, method_67650, method_67650

void (BlockPos): lambda$readAdditionalSaveData$1, method_67650, method_67650

void (String): lambda$readAdditionalSaveData$5, method_68264, method_68264

void (String): lambda$readAdditionalSaveData$0, method_68264, method_68264

void (WriteView, com.mojang.serialization.Dynamic): lambda$addAdditionalSaveData$4, method_71374, method_71374

com.mojang.serialization.Dynamic (NbtElement): lambda$addAdditionalSaveData$3, method_71376, method_71376

void (WriteView, BlockPos): lambda$addAdditionalSaveData$2, method_71375, method_71375

void (WriteView, BlockPos): lambda$addAdditionalSaveData$0, method_71375, method_71375

ItemStack (EquipmentSlot): lambda$new$1, method_66670, method_66670

ItemStack (EquipmentSlot): lambda$new$0, method_66670, method_66670

Brain<? extends LivingEntity> (Brain$State): makeBrain, method_18867, deserializeBrain

boolean (ServerWorld, RegistryKey<LootTable>, Entity, ItemStackView, BiConsumer<ServerWorld, ItemStack>): dropFromEntityInteractLootTable, method_72394, forEachBrushedItem

void (ServerWorld, RegistryKey<LootTable>, ItemStackView, BiConsumer<ServerWorld, ItemStack>): dropFromShearingLootTable, method_61419, forEachShearedItem

void (boolean, Vec3d): setIgnoreFallDamageFromCurrentImpulse, method_1_784, onReceiveImpulse

void (int): applyPostImpulseGraceTime, method_1_780, setImpulseContextResetGraceTime

boolean (): isIgnoringFallDamageFromCurrentImpulse, method_1_781, isAffectedByImpulse

void (): tryResetCurrentImpulseContext, method_1_785, resetImpulseDataIfGraceTimeReset

boolean (): isInPostImpulseGraceTime, method_1_782, hasImpulseContextResetGraceTime

void (): resetCurrentImpulseContext, method_1_783, resetImpulseData

AttackRangeComponent (ItemStack): getAttackRangeWith, method_1_884, getAttackRange

VoxelShape (): getLiquidCollisionShape, method_1_1166, getFluidWalkingShape

LootWorldContext (ItemStackView, LootWorldContext$Builder): lambda$dropFromShearingLootTable$0, method_64171, method_64171

LootWorldContext (Entity, ItemStackView, LootWorldContext$Builder): lambda$dropFromEntityInteractLootTable$0, method_72397, method_72397

Boolean (DamageSource, RegistryEntryList): lambda$applyItemBlocking$0, method_1_2938, method_1_2938

void (Brain$State): lambda$readAdditionalSaveData$2, method_71377, method_71377

1.21.11_unobfuscated

Names

net.minecraft.world.entity.LivingEntity

net.minecraft.class_1309

net.minecraft.entity.LivingEntity

Fields

org.slf4j.Logger: LOGGER, field_36332, LOGGER

String: TAG_ACTIVE_EFFECTS, field_45740, ACTIVE_EFFECTS_KEY

String: TAG_ATTRIBUTES, field_51995, ATTRIBUTES_KEY

String: TAG_SLEEPING_POS, field_60537, SLEEPING_POS_KEY

String: TAG_EQUIPMENT, field_60538, EQUIPMENT_KEY

String: TAG_BRAIN, field_60539, BRAIN_KEY

String: TAG_FALL_FLYING, field_60540, FALL_FLYING_KEY

String: TAG_HURT_TIME, field_60541, HURT_TIME_KEY

String: TAG_DEATH_TIME, field_60542, DEATH_TIME_KEY

String: TAG_HURT_BY_TIMESTAMP, field_60543, HURT_BY_TIMESTAMP_KEY

String: TAG_HEALTH, field_60544, HEALTH_KEY

Identifier: SPEED_MODIFIER_POWDER_SNOW_ID, field_27859, POWDER_SNOW_SPEED_MODIFIER_ID

Identifier: SPRINTING_MODIFIER_ID, field_51996, SPRINTING_SPEED_MODIFIER_ID

EntityAttributeModifier: SPEED_MODIFIER_SPRINTING, field_6231, SPRINTING_SPEED_BOOST

int: EQUIPMENT_SLOT_OFFSET, field_30071, EQUIPMENT_SLOT_ID

int: ARMOR_SLOT_OFFSET, field_30072, field_30072

int: BODY_ARMOR_OFFSET, field_48827, field_48827

int: SADDLE_OFFSET, field_55952, field_55952

int: PLAYER_HURT_EXPERIENCE_TIME, field_30074, field_30074

int: DAMAGE_SOURCE_TIMEOUT, field_30078, field_30078

double: MIN_MOVEMENT_DISTANCE, field_30075, field_30075

double: DEFAULT_BASE_GRAVITY, field_30076, GRAVITY

int: DEATH_DURATION, field_30077, DEATH_TICKS

float: INPUT_FRICTION, field_56256, field_56256

int: TICKS_PER_ELYTRA_FREE_FALL_EVENT, field_30080, field_30080

int: FREE_FALL_EVENTS_PER_ELYTRA_BREAK, field_30081, field_30081

float: BASE_JUMP_POWER, field_44874, field_44874

float: DEFAULT_KNOCKBACK, field_63293, field_63293

int: INVULNERABLE_DURATION, field_63294, field_63294

double: MAX_LINE_OF_SIGHT_TEST_RANGE, field_33908, MAX_ENTITY_VIEWING_DISTANCE

int: LIVING_ENTITY_FLAG_IS_USING, field_30064, USING_ITEM_FLAG

int: LIVING_ENTITY_FLAG_OFF_HAND, field_30065, OFF_HAND_ACTIVE_FLAG

int: LIVING_ENTITY_FLAG_SPIN_ATTACK, field_30066, USING_RIPTIDE_FLAG

TrackedData<Byte>: DATA_LIVING_ENTITY_FLAGS, field_6257, LIVING_FLAGS

TrackedData<Float>: DATA_HEALTH_ID, field_6247, HEALTH

TrackedData<List<ParticleEffect>>: DATA_EFFECT_PARTICLES, field_49792, POTION_SWIRLS

TrackedData<Boolean>: DATA_EFFECT_AMBIENCE_ID, field_6214, POTION_SWIRLS_AMBIENT

TrackedData<Integer>: DATA_ARROW_COUNT_ID, field_6219, STUCK_ARROW_COUNT

TrackedData<Integer>: DATA_STINGER_COUNT_ID, field_20348, STINGER_COUNT

TrackedData<Optional<BlockPos>>: SLEEPING_POS_ID, field_18073, SLEEPING_POSITION

int: PARTICLE_FREQUENCY_WHEN_INVISIBLE, field_49793, field_49793

EntityDimensions: SLEEPING_DIMENSIONS, field_18072, SLEEPING_DIMENSIONS

float: EXTRA_RENDER_CULLING_SIZE_WITH_BIG_HAT, field_30068, BABY_SCALE_FACTOR

float: DEFAULT_BABY_SCALE, field_47756, field_47756

float: WATER_FLOAT_IMPULSE, field_64133, field_64133

Predicate<LivingEntity>: PLAYER_NOT_WEARING_DISGUISE_ITEM, field_54564, NOT_WEARING_GAZE_DISGUISE_PREDICATE

com.mojang.serialization.Dynamic<?>: EMPTY_BRAIN, field_60356, BRAIN

AttributeContainer: attributes, field_6260, attributes

DamageTracker: combatTracker, field_6256, damageTracker

Map<RegistryEntry<StatusEffect>, StatusEffectInstance>: activeEffects, field_6280, activeStatusEffects

Map<EquipmentSlot, ItemStack>: lastEquipmentItems, field_55951, lastEquipmentStacks

boolean: swinging, field_6252, handSwinging

boolean: discardFriction, field_30082, noDrag

Hand: swingingArm, field_6266, preferredHand

int: swingTime, field_6279, handSwingTicks

int: removeArrowTime, field_6218, stuckArrowTimer

int: removeStingerTime, field_20347, stuckStingerTimer

int: hurtTime, field_6235, hurtTime

int: hurtDuration, field_6254, maxHurtTime

int: deathTime, field_6213, deathTime

float: oAttackAnim, field_6229, lastHandSwingProgress

float: attackAnim, field_6251, handSwingProgress

int: attackStrengthTicker, field_6273, ticksSinceLastAttack

int: itemSwapTicker, field_63291, ticksSinceHandEquipping

LimbAnimator: walkAnimation, field_42108, limbAnimator

float: yBodyRot, field_6283, bodyYaw

float: yBodyRotO, field_6220, lastBodyYaw

float: yHeadRot, field_6241, headYaw

float: yHeadRotO, field_6259, lastHeadYaw

ElytraFlightController: elytraAnimationState, field_52447, elytraFlightController

LazyEntityReference<PlayerEntity>: lastHurtByPlayer, field_6258, attackingPlayer

int: lastHurtByPlayerMemoryTime, field_6238, playerHitTimer

boolean: dead, field_6272, dead

int: noActionTime, field_6278, despawnCounter

float: lastHurt, field_6253, lastDamageTaken

boolean: jumping, field_6282, jumping

float: xxa, field_6212, sidewaysSpeed

float: yya, field_6227, upwardSpeed

float: zza, field_6250, forwardSpeed

PositionInterpolator: interpolation, field_55675, interpolator

double: lerpYHeadRot, field_45123, serverHeadYaw

int: lerpHeadSteps, field_6265, headTrackingIncrements

boolean: effectsDirty, field_6285, effectsChanged

LazyEntityReference<LivingEntity>: lastHurtByMob, field_55674, attackerReference

int: lastHurtByMobTimestamp, field_6230, lastAttackedTime

LivingEntity: lastHurtMob, field_6236, attacking

int: lastHurtMobTimestamp, field_6270, lastAttackTime

float: speed, field_6287, movementSpeed

int: noJumpDelay, field_6228, jumpingCooldown

float: absorptionAmount, field_6246, absorptionAmount

ItemStack: useItem, field_6277, activeItemStack

int: useItemRemaining, field_6222, itemUseTimeLeft

int: fallFlyTicks, field_6239, glidingTicks

long: lastKineticHitFeedbackTime, field_63950, lastKineticAttackTime

BlockPos: lastPos, field_6268, lastBlockPos

Optional<BlockPos>: lastClimbablePos, field_22418, climbingPos

DamageSource: lastDamageSource, field_6276, lastDamageSource

long: lastDamageStamp, field_6226, lastDamageTime

int: autoSpinAttackTicks, field_6261, riptideTicks

float: autoSpinAttackDmg, field_51569, riptideAttackDamage

ItemStack: autoSpinAttackItemStack, field_51570, riptideStack

it.unimi.dsi.fastutil.objects.Object2LongMap<Entity>: recentKineticEnemies, field_63292, piercingCooldowns

float: swimAmount, field_6243, leaningPitch

float: swimAmountO, field_6264, lastLeaningPitch

Brain<?>: brain, field_18321, brain

boolean: skipDropExperience, field_37421, experienceDroppingDisabled

EnumMap<EquipmentSlot, it.unimi.dsi.fastutil.objects.Reference2ObjectMap<Enchantment, Set<EnchantmentLocationBasedEffect>>>: activeLocationDependentEnchantments, field_51571, locationBasedEnchantmentEffects

EntityEquipment: equipment, field_56535, equipment

Waypoint$Config: locatorBarIcon, field_59669, waypointConfig

Constructors

(EntityType<? extends LivingEntity>, World)

Methods

LivingEntity (): asLivingEntity, method_72393, getEntity

EntityEquipment (): createEquipment, method_67518, createEquipment

Brain<?> (): getBrain, method_18868, getBrain

Brain$Profile<?> (): brainProvider, method_28306, createBrainProfile

Brain<?> (com.mojang.serialization.Dynamic<?>): makeBrain, method_18867, deserializeBrain

void (ServerWorld): kill, method_5768, kill

boolean (EntityType<?>): canAttackType, method_5973, canTarget

void (DataTracker$Builder): defineSynchedData, method_5693, initDataTracker

DefaultAttributeContainer$Builder (): createLivingAttributes, method_26827, createLivingAttributes

void (double, boolean, BlockState, BlockPos): checkFallDamage, method_5623, fall

boolean (): canBreatheUnderwater, method_6094, canBreatheInWater

float (float): getSwimAmount, method_6024, getLeaningPitch

boolean (): hasLandedInLiquid, method_59925, hasLandedInFluid

void (): baseTick, method_5670, baseTick

boolean (): shouldTakeDrowningDamage, method_74092, shouldDrown

float (): getBlockSpeedFactor, method_23326, getVelocityMultiplier

float (): getLuck, method_7292, getLuck

void (): removeFrost, method_32324, removePowderSnowSlow

void (): tryAddFrost, method_32325, addPowderSnowSlowIfNeeded

void (ServerWorld, BlockPos): onChangedBlock, method_6126, applyMovementEffects

boolean (): isBaby, method_6109, isBaby

float (): getAgeScale, method_17825, getScaleFactor

float (): getScale, method_55693, getScale

float (float): sanitizeScale, method_56077, clampScale

boolean (): isAffectedByFluids, method_29920, shouldSwimInFluids

void (): tickDeath, method_6108, updatePostDeath

boolean (): shouldDropExperience, method_6054, shouldDropExperience

boolean (ServerWorld): shouldDropLoot, method_27071, shouldDropLoot

int (int): decreaseAirSupply, method_6130, getNextAirUnderwater

int (int): increaseAirSupply, method_6064, getNextAirOnLand

int (ServerWorld, Entity): getExperienceReward, method_59923, getExperienceToDrop

int (ServerWorld): getBaseExperienceReward, method_6110, getExperienceToDrop

boolean (): isAlwaysExperienceDropper, method_6071, shouldAlwaysDropExperience

LivingEntity (): getLastHurtByMob, method_6065, getAttacker

PlayerEntity (): getLastHurtByPlayer, method_66280, getAttackingPlayer

LivingEntity (): getLastAttacker, method_49107, getLastAttacker

int (): getLastHurtByMobTimestamp, method_6117, getLastAttackedTime

void (PlayerEntity, int): setLastHurtByPlayer, method_66277, setAttacking

void (UUID, int): setLastHurtByPlayer, method_66278, setAttacking

void (LazyEntityReference<PlayerEntity>, int): setLastHurtByPlayer, method_29505, setAttacking

void (LivingEntity): setLastHurtByMob, method_6015, setAttacker

LivingEntity (): getLastHurtMob, method_6052, getAttacking

int (): getLastHurtMobTimestamp, method_6083, getLastAttackTime

void (Entity): setLastHurtMob, method_6114, onAttacking

int (): getNoActionTime, method_6131, getDespawnCounter

void (int): setNoActionTime, method_16826, setDespawnCounter

boolean (): shouldDiscardFriction, method_35053, hasNoDrag

void (boolean): setDiscardFriction, method_35054, setNoDrag

boolean (EquipmentSlot): doesEmitEquipEvent, method_44201, isArmorSlot

void (EquipmentSlot, ItemStack, ItemStack): onEquipItem, method_6116, onEquipStack

RegistryEntry<SoundEvent> (EquipmentSlot, ItemStack, EquippableComponent): getEquipSound, method_66667, getEquipSound

void (Entity$RemovalReason): remove, method_5650, remove

void (Entity$RemovalReason): onRemoval, method_64615, onRemove

void (ServerWorld, Entity$RemovalReason): triggerOnDeathMobEffects, method_60699, onRemoval

void (WriteView): addAdditionalSaveData, method_5652, writeCustomData

ItemEntity (ItemStack, boolean, boolean): drop, method_7329, dropItem

void (ReadView): readAdditionalSaveData, method_5749, readCustomData

void (): updateDataBeforeSync, method_75725, beforePacketsSent

void (): tickEffects, method_6050, tickStatusEffects

void (): updateDirtyEffects, method_75126, handleEffectsChanged

void (): updateInvisibilityStatus, method_6027, updatePotionVisibility

void (): updateSynchronizedMobEffectParticles, method_58150, updatePotionSwirls

void (): updateGlowingStatus, method_36362, updateGlowing

double (Entity): getVisibilityPercent, method_18390, getAttackDistanceScalingFactor

boolean (LivingEntity): canAttack, method_18395, canTarget

boolean (): canBeSeenAsEnemy, method_33190, canTakeDamage

boolean (): canBeSeenByAnyone, method_36608, isPartOfGame

boolean (Collection<StatusEffectInstance>): areAllEffectsAmbient, method_6089, containsOnlyAmbientEffects

void (): removeEffectParticles, method_6069, clearPotionSwirls

boolean (): removeAllEffects, method_6012, clearStatusEffects

Collection<StatusEffectInstance> (): getActiveEffects, method_6026, getStatusEffects

Map<RegistryEntry<StatusEffect>, StatusEffectInstance> (): getActiveEffectsMap, method_6088, getActiveStatusEffects

boolean (RegistryEntry<StatusEffect>): hasEffect, method_6059, hasStatusEffect

StatusEffectInstance (RegistryEntry<StatusEffect>): getEffect, method_6112, getStatusEffect

float (RegistryEntry<StatusEffect>, float): getEffectBlendFactor, method_66279, getEffectFadeFactor

boolean (StatusEffectInstance): addEffect, method_6092, addStatusEffect

boolean (StatusEffectInstance, Entity): addEffect, method_37222, addStatusEffect

boolean (StatusEffectInstance): canBeAffected, method_6049, canHaveStatusEffect

void (StatusEffectInstance, Entity): forceAddEffect, method_26082, setStatusEffect

boolean (): isInvertedHealAndHarm, method_5999, hasInvertedHealingAndHarm

StatusEffectInstance (RegistryEntry<StatusEffect>): removeEffectNoUpdate, method_6111, removeStatusEffectInternal

boolean (RegistryEntry<StatusEffect>): removeEffect, method_6016, removeStatusEffect

void (StatusEffectInstance, Entity): onEffectAdded, method_6020, onStatusEffectApplied

void (StatusEffectInstance): sendEffectToPassengers, method_52197, sendEffectToControllingPlayer

void (StatusEffectInstance, boolean, Entity): onEffectUpdated, method_6009, onStatusEffectUpgraded

void (Collection<StatusEffectInstance>): onEffectsRemoved, method_6129, onStatusEffectsRemoved

void (): refreshDirtyAttributes, method_52543, updateAttributes

void (RegistryEntry<EntityAttribute>): onAttributeUpdated, method_52540, updateAttribute

void (float): heal, method_6025, heal

float (): getHealth, method_6032, getHealth

void (float): setHealth, method_6033, setHealth

boolean (): isDeadOrDying, method_29504, isDead

boolean (ServerWorld, DamageSource, float): hurtServer, method_64397, damage

float (ServerWorld, DamageSource, float): applyItemBlocking, method_67346, getDamageBlockedAmount

void (DamageSource): playSecondaryHurtSound, method_66283, playThornsSound

void (DamageSource): resolveMobResponsibleForDamage, method_65344, becomeAngry

PlayerEntity (DamageSource): resolvePlayerResponsibleForDamage, method_65343, setAttackingPlayer

void (ServerWorld, LivingEntity): blockUsingItem, method_6090, takeShieldHit

void (LivingEntity): blockedByItem, method_6060, knockback

boolean (DamageSource): checkTotemDeathProtection, method_6095, tryUseDeathProtector

DamageSource (): getLastDamageSource, method_6081, getRecentDamageSource

void (DamageSource): playHurtSound, method_6013, playHurtSound

void (SoundEvent): makeSound, method_56078, playSound

void (ItemStack): breakItem, method_6045, playEquipmentBreakEffects

void (DamageSource): die, method_6078, onDeath

void (LivingEntity): createWitherRose, method_23733, onKilledBy

void (ServerWorld, DamageSource): dropAllDeathLoot, method_16080, drop

void (ServerWorld): dropEquipment, method_16078, dropInventory

void (ServerWorld, Entity): dropExperience, method_23883, dropExperience

void (ServerWorld, DamageSource, boolean): dropCustomDeathLoot, method_6099, dropEquipment

long (): getLootTableSeed, method_51851, getLootTableSeed

float (Entity, DamageSource): getKnockback, method_59924, getAttackKnockbackAgainst

void (ServerWorld, DamageSource, boolean): dropFromLootTable, method_16077, dropLoot

void (ServerWorld, DamageSource, boolean, RegistryKey<LootTable>): dropFromLootTable, method_72395, dropLoot

void (ServerWorld, DamageSource, boolean, RegistryKey<LootTable>, Consumer<ItemStack>): dropFromLootTable, method_72396, generateLoot

boolean (ServerWorld, RegistryKey<LootTable>, Entity, ItemStack, BiConsumer<ServerWorld, ItemStack>): dropFromEntityInteractLootTable, method_72394, forEachBrushedItem

boolean (ServerWorld, RegistryKey<LootTable>, BiConsumer<ServerWorld, ItemStack>): dropFromGiftLootTable, method_64169, forEachGiftedItem

void (ServerWorld, RegistryKey<LootTable>, ItemStack, BiConsumer<ServerWorld, ItemStack>): dropFromShearingLootTable, method_61419, forEachShearedItem

boolean (ServerWorld, RegistryKey<LootTable>, Function<LootWorldContext$Builder, LootWorldContext>, BiConsumer<ServerWorld, ItemStack>): dropFromLootTable, method_64170, forEachGeneratedItem

void (double, double, double): knockback, method_6005, takeKnockback

void (double, double): indicateDamage, method_48761, tiltScreen

SoundEvent (DamageSource): getHurtSound, method_6011, getHurtSound

SoundEvent (): getDeathSound, method_6002, getDeathSound

SoundEvent (int): getFallDamageSound, method_6041, getFallSound

void (): skipDropExperience, method_41329, disableExperienceDropping

boolean (): wasExperienceConsumed, method_41330, isExperienceDroppingDisabled

float (): getHurtDir, method_48157, getDamageTiltYaw

Box (): getHitbox, method_53510, getHitbox

Map<Enchantment, Set<EnchantmentLocationBasedEffect>> (EquipmentSlot): activeLocationDependentEnchantments, method_59926, getLocationBasedEnchantmentEffects

void (): lungeForwardMaybe, method_75125, useAttackEnchantmentEffects

LivingEntity$FallSounds (): getFallSounds, method_39760, getFallSounds

Optional<BlockPos> (): getLastClimbablePos, method_24832, getClimbingPos

boolean (): onClimbable, method_6101, isClimbing

boolean (BlockPos, BlockState): trapdoorUsableAsLadder, method_6077, canEnterTrapdoor

boolean (): isAlive, method_5805, isAlive

boolean (LivingEntity, double, boolean, boolean, double...): isLookingAtMe, method_64619, isEntityLookingAtMe

int (): getMaxFallDistance, method_5850, getSafeFallDistance

int (float): getComfortableFallDistance, method_56993, getSafeFallDistance

boolean (double, float, DamageSource): causeFallDamage, method_5747, handleFallDamage

int (double, float): calculateFallDamage, method_23329, computeFallDamage

double (double): calculateFallPower, method_66669, getUnsafeFallDistance

void (): playBlockFallSound, method_23328, playBlockFallSound

void (float): animateHurt, method_5879, animateDamage

int (): getArmorValue, method_6096, getArmor

void (DamageSource, float): hurtArmor, method_6105, damageArmor

void (DamageSource, float): hurtHelmet, method_36977, damageHelmet

void (DamageSource, float, EquipmentSlot...): doHurtEquipment, method_57292, damageEquipment

float (DamageSource, float): getDamageAfterArmorAbsorb, method_6132, applyArmorToDamage

float (DamageSource, float): getDamageAfterMagicAbsorb, method_6036, modifyAppliedDamage

void (ServerWorld, DamageSource, float): actuallyHurt, method_6074, applyDamage

DamageTracker (): getCombatTracker, method_6066, getDamageTracker

LivingEntity (): getKillCredit, method_6124, getPrimeAdversary

float (): getMaxHealth, method_6063, getMaxHealth

float (): getMaxAbsorption, method_52541, getMaxAbsorption

int (): getArrowCount, method_6022, getStuckArrowCount

void (int): setArrowCount, method_6097, setStuckArrowCount

int (): getStingerCount, method_21753, getStingerCount

void (int): setStingerCount, method_21755, setStingerCount

int (): getCurrentSwingDuration, method_6028, getHandSwingDuration

void (Hand): swing, method_6104, swingHand

void (Hand, boolean): swing, method_23667, swingHand

void (DamageSource): handleDamageEvent, method_48922, onDamaged

void (byte): handleEntityEvent, method_5711, handleStatus

float (float): getTicksSinceLastKineticHitFeedback, method_75879, getTimeSinceLastKineticAttack

void (): makePoofParticles, method_36549, addDeathParticles

void (): makeDrownParticles, method_66276, addBubbleParticles

void (): onKineticHit, method_76773, playKineticHitSound

void (): swapHandItems, method_30127, swapHandStacks

void (): onBelowWorld, method_5825, tickInVoid

void (): updateSwingTime, method_6119, tickHandSwing

EntityAttributeInstance (RegistryEntry<EntityAttribute>): getAttribute, method_5996, getAttributeInstance

double (RegistryEntry<EntityAttribute>): getAttributeValue, method_45325, getAttributeValue

double (RegistryEntry<EntityAttribute>): getAttributeBaseValue, method_45326, getAttributeBaseValue

AttributeContainer (): getAttributes, method_6127, getAttributes

ItemStack (): getMainHandItem, method_6047, getMainHandStack

ItemStack (): getOffhandItem, method_6079, getOffHandStack

ItemStack (Arm): getItemHeldByArm, method_61420, getStackInArm

ItemStack (): getWeaponItem, method_59958, getWeaponStack

AttackRangeComponent (): entityAttackRange, method_76693, getAttackRange

ItemStack (): getActiveItem, method_76694, getActiveOrMainHandStack

boolean (Item): isHolding, method_24518, isHolding

boolean (Predicate<ItemStack>): isHolding, method_24520, isHolding

ItemStack (Hand): getItemInHand, method_5998, getStackInHand

void (Hand, ItemStack): setItemInHand, method_6122, setStackInHand

boolean (EquipmentSlot): hasItemInSlot, method_6084, hasStackEquipped

boolean (EquipmentSlot): canUseSlot, method_56991, canUseSlot

ItemStack (EquipmentSlot): getItemBySlot, method_6118, getEquippedStack

void (EquipmentSlot, ItemStack): setItemSlot, method_5673, equipStack

float (): getArmorCoverPercentage, method_18396, getArmorVisibility

void (boolean): setSprinting, method_5728, setSprinting

float (): getSoundVolume, method_6107, getSoundVolume

float (): getVoicePitch, method_6017, getSoundPitch

boolean (): isImmobile, method_6062, isImmobile

void (Entity): push, method_5697, pushAwayFrom

void (Entity): dismountVehicle, method_6038, onDismounted

boolean (): shouldShowName, method_5733, shouldRenderName

float (): getJumpPower, method_6106, getJumpVelocity

float (float): getJumpPower, method_56994, getJumpVelocity

float (): getJumpBoostPower, method_37416, getJumpBoostVelocityModifier

void (): jumpFromGround, method_6043, jump

void (): goDownInWater, method_6093, knockDownwards

void (TagKey<Fluid>): jumpInLiquid, method_6010, swimUpward

float (): getWaterSlowDown, method_6120, getBaseWaterMovementSpeedMultiplier

boolean (FluidState): canStandOnFluid, method_26319, canWalkOnFluid

double (): getDefaultGravity, method_7490, getGravity

double (): getEffectiveGravity, method_61426, getEffectiveGravity

void (Vec3d): travel, method_6091, travel

boolean (FluidState): shouldTravelInFluid, method_76088, isTravellingInFluid

void (Vec3d, float): travelFlying, method_70670, travelFlying

void (Vec3d, float, float, float): travelFlying, method_70671, travelFlying

void (Vec3d): travelInAir, method_61428, travelMidAir

void (Vec3d): travelInFluid, method_61429, travelInFluid

void (Vec3d, double, boolean, double): travelInWater, method_76087, travelInWater

void (Vec3d, double, boolean, double): travelInLava, method_76089, travelInLava

void (double): jumpOutOfFluid, method_76090, resetVerticalVelocityInFluid

void (): floatInWaterWhileRidden, method_76086, floatIfRidden

void (Vec3d): travelFallFlying, method_61417, travelGliding

void (): stopFallFlying, method_66281, stopGliding

Vec3d (Vec3d): updateFallFlyingMovement, method_61430, calcGlidingVelocity

void (double, double): handleFallFlyingCollisions, method_61424, checkGlidingCollision

void (PlayerEntity, Vec3d): travelRidden, method_49483, travelControlled

void (PlayerEntity, Vec3d): tickRidden, method_49481, tickControlled

Vec3d (PlayerEntity, Vec3d): getRiddenInput, method_49482, getControlledMovementInput

float (PlayerEntity): getRiddenSpeed, method_49485, getSaddledSpeed

void (boolean): calculateEntityAnimation, method_29242, updateLimbs

void (float): updateWalkAnimation, method_48565, updateLimbs

Vec3d (Vec3d, float): handleRelativeFrictionAndCalculateMovement, method_26318, applyMovementInput

Vec3d (double, boolean, Vec3d): getFluidFallingAdjustedMovement, method_26317, applyFluidMovingSpeed

Vec3d (Vec3d): handleOnClimbable, method_18801, applyClimbingSpeed

float (float): getFrictionInfluencedSpeed, method_18802, getMovementSpeed

float (): getFlyingSpeed, method_49484, getOffGroundSpeed

float (): getSpeed, method_6029, getMovementSpeed

void (float): setSpeed, method_6125, setMovementSpeed

boolean (ServerWorld, Entity): doHurtTarget, method_6121, tryAttack

void (Entity, float, Vec3d): causeExtraKnockback, method_75122, knockbackTarget

void (): playAttackSound, method_59928, playAttackSound

void (): tick, method_5773, tick

boolean (Entity, int): wasRecentlyStabbed, method_75118, isInPiercingCooldown

void (Entity): rememberStabbedEntity, method_75119, startPiercingCooldown

int (Predicate<Entity>): stabbedEntities, method_76444, getPiercedEntityCount

boolean (EquipmentSlot, Entity, float, boolean, boolean, boolean): stabAttack, method_75123, pierce

void (): onAttack, method_75124, beforePlayerAttack

void (): detectEquipmentUpdates, method_30128, sendEquipmentChanges

Map<EquipmentSlot, ItemStack> (): collectEquipmentChanges, method_30129, getEquipmentChanges

boolean (ItemStack, ItemStack): equipmentHasChanged, method_45324, areItemsDifferent

void (Map<EquipmentSlot, ItemStack>): handleHandSwap, method_30121, checkHandStackSwap

void (Map<EquipmentSlot, ItemStack>): handleEquipmentChanges, method_30123, sendEquipmentChanges

void (float): tickHeadTurn, method_6031, turnHead

float (): getMaxHeadRotationRelativeToBody, method_53964, getMaxRelativeHeadRotation

void (): aiStep, method_6007, tickMovement

void (): applyInput, method_66282, tickMovementInput

boolean (): isSensitiveToWater, method_29503, hurtByWater

boolean (): isJumping, method_70673, isJumping

void (): updateFallFlying, method_6053, tickGliding

boolean (): canGlide, method_63628, canGlide

void (): serverAiStep, method_6023, tickNewAi

void (): pushEntities, method_6070, tickCramming

void (Box, Box): checkAutoSpinAttack, method_6035, tickRiptide

void (Entity): doPush, method_6087, pushAway

void (LivingEntity): doAutoAttackOnTouch, method_5997, attackLivingEntity

boolean (): isAutoSpinAttack, method_6123, isUsingRiptide

void (): stopRiding, method_5848, stopRiding

void (): rideTick, method_5842, tickRiding

PositionInterpolator (): getInterpolation, method_66233, getInterpolator

void (float, int): lerpHeadTo, method_5683, updateTrackedHeadRotation

void (boolean): setJumping, method_6100, setJumping

void (ItemEntity): onItemPickup, method_29499, triggerItemPickedUpByEntityCriteria

void (Entity, int): take, method_6103, sendPickup

boolean (Entity): hasLineOfSight, method_6057, canSee

boolean (Entity, RaycastContext$ShapeType, RaycastContext$FluidHandling, double): hasLineOfSight, method_64618, canSee

float (float): getViewYRot, method_5705, getYaw

float (float): getAttackAnim, method_6055, getHandSwingProgress

boolean (): isPickable, method_5863, canHit

boolean (): isPushable, method_5810, isPushable

float (): getYHeadRot, method_5791, getHeadYaw

void (float): setYHeadRot, method_5847, setHeadYaw

void (float): setYBodyRot, method_5636, setBodyYaw

Vec3d (Direction$Axis, BlockLocating$Rectangle): getRelativePortalPosition, method_30633, positionInPortal

Vec3d (Vec3d): resetForwardDirectionOfRelativePortalPosition, method_31079, positionInPortal

float (): getAbsorptionAmount, method_6067, getAbsorptionAmount

void (float): setAbsorptionAmount, method_6073, setAbsorptionAmount

void (float): internalSetAbsorptionAmount, method_52544, setAbsorptionAmountUnclamped

void (): onEnterCombat, method_6000, enterCombat

void (): onLeaveCombat, method_6044, endCombat

void (): updateEffectVisibility, method_6008, markEffectsDirty

Arm (): getMainArm, method_6068, getMainArm

boolean (): isUsingItem, method_6115, isUsingItem

Hand (): getUsedItemHand, method_6058, getActiveHand

void (): updatingUsingItem, method_6076, tickActiveItemStack

ItemEntity (ItemStack, boolean, boolean): createItemStackToDrop, method_67517, createItemEntity

void (ItemStack): updateUsingItem, method_37119, tickItemStackUsage

void (): updateSwimAmount, method_6072, updateLeaningPitch

void (int, boolean): setLivingEntityFlag, method_6085, setLivingFlag

void (Hand): startUsingItem, method_6019, setCurrentHand

void (TrackedData<?>): onSyncedDataUpdated, method_5674, onTrackedDataSet

void (EntityAnchorArgumentType$EntityAnchor, Vec3d): lookAt, method_5702, lookAt

float (float): getPreciseBodyRotation, method_60951, lerpYaw

void (ItemStack, int): spawnItemParticles, method_6037, spawnItemParticles

void (): completeUsingItem, method_6040, consumeItem

void (ItemStack): handleExtraItemsCreatedOnUse, method_64399, giveOrDropStack

ItemStack (): getUseItem, method_6030, getActiveItem

int (): getUseItemRemainingTicks, method_6014, getItemUseTimeLeft

int (): getTicksUsingItem, method_6048, getItemUseTime

float (float): getTicksUsingItem, method_75120, getItemUseTime

void (): releaseUsingItem, method_6075, stopUsingItem

void (): stopUsingItem, method_6021, clearActiveItem

boolean (): isBlocking, method_6039, isBlocking

ItemStack (): getItemBlockingWith, method_62821, getBlockingItem

boolean (): isSuppressingSlidingDownLadder, method_21754, isHoldingOntoLadder

boolean (): isFallFlying, method_6128, isGliding

boolean (): isVisuallySwimming, method_20232, isInSwimmingPose

int (): getFallFlyingTicks, method_6003, getGlidingTicks

boolean (double, double, double, boolean): randomTeleport, method_6082, teleport

boolean (): isAffectedByPotions, method_6086, isAffectedBySplashPotions

boolean (): attackable, method_6102, isMobOrPlayer

void (BlockPos, boolean): setRecordPlayingNearby, method_6006, setNearbySongPlaying

boolean (): canPickUpLoot, method_5936, canPickUpLoot

EntityDimensions (EntityPose): getDimensions, method_18377, getDimensions

EntityDimensions (EntityPose): getDefaultDimensions, method_55694, getBaseDimensions

com.google.common.collect.ImmutableList<EntityPose> (): getDismountPoses, method_24831, getPoses

Box (EntityPose): getLocalBoundsForPose, method_24833, getBoundingBox

boolean (EntityPose): wouldNotSuffocateAtTargetPose, method_52542, wouldNotSuffocateInPose

boolean (boolean): canUsePortal, method_5822, canUsePortals

Optional<BlockPos> (): getSleepingPos, method_18398, getSleepingPosition

void (BlockPos): setSleepingPos, method_18402, setSleepingPosition

void (): clearSleepingPos, method_18399, clearSleepingPosition

boolean (): isSleeping, method_6113, isSleeping

void (BlockPos): startSleeping, method_18403, sleep

void (BlockPos): setPosToBed, method_18392, setPositionInBed

boolean (): checkBedExists, method_18406, isSleepingInBed

void (): stopSleeping, method_18400, wakeUp

Direction (): getBedOrientation, method_18401, getSleepingDirection

boolean (): isInWall, method_5757, isInsideWall

ItemStack (ItemStack): getProjectile, method_18808, getProjectileType

byte (EquipmentSlot): entityEventForEquipmentBreak, method_20237, getEquipmentBreakStatus

void (Item, EquipmentSlot): onEquippedItemBroken, method_20235, sendEquipmentBreakStatus

void (ItemStack, EquipmentSlot, AttributeContainer): stopLocationBasedEffects, method_61422, onEquipmentRemoved

boolean (ItemStack): canEquipWithDispenser, method_63625, canEquipFromDispenser

boolean (EquipmentSlot): canDispenserEquipIntoSlot, method_63626, canDispenserEquipSlot

EquipmentSlot (ItemStack): getEquipmentSlotForItem, method_32326, getPreferredEquipmentSlot

boolean (ItemStack, EquipmentSlot): isEquippableInSlot, method_63623, canEquip

StackReference (LivingEntity, EquipmentSlot): createEquipmentSlotAccess, method_32321, getStackReference

EquipmentSlot (int): getEquipmentSlot, method_32322, getEquipmentSlot

StackReference (int): getSlot, method_32318, getStackReference

boolean (): canFreeze, method_32316, canFreeze

boolean (): isCurrentlyGlowing, method_5851, isGlowing

float (): getVisualRotationYInDegrees, method_73188, getBodyYaw

void (EntitySpawnS2CPacket): recreateFromPacket, method_31471, onSpawnPacket

float (): getSecondsToDisableBlocking, method_67125, getWeaponDisableBlockingForSeconds

float (): maxUpStep, method_49476, getStepHeight

Vec3d (Entity): getPassengerRidingPosition, method_52538, getPassengerRidingPos

void (int, double): lerpHeadRotationStep, method_52539, lerpHeadYaw

void (int): igniteForTicks, method_56073, setOnFireForTicks

boolean (): hasInfiniteMaterials, method_56992, isInCreativeMode

boolean (ServerWorld, DamageSource): isInvulnerableTo, method_5679, isInvulnerableTo

boolean (ItemStack, EquipmentSlot): canGlideUsing, method_63624, canGlideWith

int (): getLastHurtByPlayerMemoryTime, method_63627, getPlayerHitTimer

boolean (): isTransmittingWaypoint, method_70674, hasWaypoint

Optional<ServerWaypoint$WaypointTracker> (ServerPlayerEntity): makeWaypointConnectionWith, method_70672, createTracker

Waypoint$Config (): waypointIcon, method_70675, getWaypointConfig

boolean (LivingEntity, EquipmentSlot, ItemStack): lambda$createEquipmentSlotAccess$25, method_32323, method_32323

void (AttributeContainer, RegistryEntry, EntityAttributeModifier): lambda$stopLocationBasedEffects$24, method_61421, method_61421

void (BlockPos): lambda$stopSleeping$23, method_18404, method_18404

Vec3d (BlockPos): lambda$stopSleeping$22, method_20477, method_20477

Boolean (BlockPos): lambda$checkBedExists$21, method_18405, method_18405

boolean (EquipmentSlot): lambda$updateFallFlying$20, method_63629, method_63629

void (List, EquipmentSlot, ItemStack): lambda$handleEquipmentChanges$19, method_66668, method_66668

void (RegistryEntry, EntityAttributeModifier): lambda$collectEquipmentChanges$18, method_61423, method_61423

DamageSource (): lambda$stabAttack$17, method_75121, method_75121

Vec3d (double, Vec3d): lambda$dismountVehicle$16, method_61418, method_61418

boolean (Item, ItemStack): lambda$isHolding$15, method_24519, method_24519

it.unimi.dsi.fastutil.objects.Reference2ObjectMap (EquipmentSlot): lambda$activeLocationDependentEnchantments$14, method_61427, method_61427

void (BiConsumer, ServerWorld, ItemStack): lambda$dropFromLootTable$13, method_64448, method_64448

LootWorldContext (ItemStack, LootWorldContext$Builder): lambda$dropFromShearingLootTable$12, method_64171, method_64171

LootWorldContext (LootWorldContext$Builder): lambda$dropFromGiftLootTable$11, method_64172, method_64172

LootWorldContext (Entity, ItemStack, LootWorldContext$Builder): lambda$dropFromEntityInteractLootTable$10, method_72397, method_72397

void (ServerWorld, ItemStack): lambda$dropFromLootTable$9, method_64449, method_64449

void (StatusEffectInstance): lambda$tickEffects$8, method_24311, method_24311

void (com.mojang.serialization.Dynamic): lambda$readAdditionalSaveData$7, method_71377, method_71377

void (BlockPos): lambda$readAdditionalSaveData$6, method_67650, method_67650

void (String): lambda$readAdditionalSaveData$5, method_68264, method_68264

void (WriteView, com.mojang.serialization.Dynamic): lambda$addAdditionalSaveData$4, method_71374, method_71374

com.mojang.serialization.Dynamic (NbtElement): lambda$addAdditionalSaveData$3, method_71376, method_71376

void (WriteView, BlockPos): lambda$addAdditionalSaveData$2, method_71375, method_71375

ItemStack (EquipmentSlot): lambda$new$1, method_66670, method_66670

boolean (LivingEntity): lambda$static$0, method_64620, method_64620