History - net.minecraft.entity.LivingEntity
26.3-snapshot-3
Names
Fields
Constructors
Methods
void (BlockPos): lambda$readAdditionalSaveData$1, method_67650, method_67650
void (BlockPos): lambda$readAdditionalSaveData$0, method_67650, method_67650
void (String): lambda$readAdditionalSaveData$0, method_68264, method_68264
void (Brain$State): lambda$readAdditionalSaveData$2, method_71377, method_71377
void (Brain$State): lambda$readAdditionalSaveData$1, method_71377, method_71377
void (BlockState, BlockPos): setPosToBed, method_1_7652, setPositionInBed
26.3-snapshot-2
Names
Fields
Constructors
Methods
DamageSource (int): getLastDamageSource, method_1_6521, method_1_6521
DamageSource (int): getLastDamageSource, method_1_6521, getRecentDamageSource
26.3-snapshot-1
Names
Fields
Constructors
Methods
boolean (): wasHurtRecently, method_1_6522, isHurting
DamageSource (int): getLastDamageSource, method_1_6521, method_1_6521
26.2
Names
Fields
String: TAG_HURT_BY_TIMESTAMP, field_60543, HURT_BY_TIMESTAMP_KEY
float: WATER_FLOAT_IMPULSE, field_64133, field_64133
float: SWIMMING_VERTICAL_SPEED, field_64133, field_64133
Entity: currentExplosionCause, field_1_847, currentExplosionEntity
int: HURT_DURATION_TICKS, field_1_6931, field_1_6931
double: CLIMBING_VERTICAL_SPEED, field_1_6924, field_1_6924
float: SWIM_AMOUNT_PER_TICK, field_1_6935, field_1_6935
float: BASE_HORIZONTAL_AIR_DRAG, field_1_3541, field_1_3541
float: BASE_VERTICAL_AIR_DRAG, field_1_6923, field_1_6923
float: WATER_DRAG, field_1_6936, field_1_6936
float: SPRINTING_WATER_DRAG, field_1_6934, field_1_6934
float: LAVA_DRAG, field_1_6932, field_1_6932
float: LAVA_SHALLOW_VERTICAL_DRAG, field_1_6933, field_1_6933
float: DOLPHINS_GRACE_WATER_DRAG, field_1_6925, field_1_6925
float: FLYING_AIR_DRAG, field_1_6927, field_1_6927
float: FLYING_VERTICAL_AIR_DRAG, field_1_6929, field_1_6929
float: FLYING_LAVA_DRAG, field_1_6928, field_1_6928
float: FLYING_WATER_DRAG, field_1_6930, field_1_6930
float: ELYTRA_HORIZONTAL_AIR_DRAG, field_1_6926, field_1_6926
float: ELYTRA_VERTICAL_AIR_DRAG, field_1_3542, field_1_3542
float: BASE_SWIM_SPEED, field_1_6922, field_1_6922
Constructors
Methods
void (ServerWorld, LivingEntity): blockUsingItem, method_6090, takeShieldHit
void (LivingEntity): blockedByItem, method_6060, knockback
void (double, double, double): knockback, method_6005, takeKnockback
void (Entity, float, Vec3d): causeExtraKnockback, method_75122, knockbackTarget
Map<EquipmentSlot, ItemStack> (): collectEquipmentChanges, method_30129, getEquipmentChanges
DamageSource (): lambda$stabAttack$0, method_75121, method_75121
float (float, float): computeModifiedFriction, method_1_4165, adjustSlipperinessByFriction
void (DamageSource, float, boolean): dealDefaultKnockback, method_1_5408, applyDamageKnockback
void (ServerWorld, LivingEntity, DamageSource, float): blockUsingItem, method_6090, takeShieldHit
void (LivingEntity, DamageSource, float): blockedByItem, method_6060, knockback
void (): handleKillingBlow, method_1_4166, setDead
void (double, double, double, DamageSource, float, boolean): knockback, method_1_6376, takeKnockback
void (double, double, double, DamageSource, float): knockback, method_6005, takeKnockback
double (): getEntityBounciness, method_1_3983, getBounciness
float (): getAirDrag, method_1_5399, getAirDragModifier
boolean (TagKey<Fluid>): isInShallowFluid, method_1_6146, isAffectedByFluid
void (Entity, float, Vec3d, DamageSource, float, boolean): causeExtraKnockback, method_75122, knockbackTarget
Map<EquipmentSlot, ItemStack> (Map<EquipmentSlot, ItemStack>): collectEquipmentChanges, method_30129, getEquipmentChanges
DamageSource (): createDamageSource, method_1_5407, getAttackDamageSource
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
com.mojang.serialization.Dynamic<?>: EMPTY_BRAIN, field_60356, BRAIN
int: CURRENT_IMPULSE_CONTEXT_RESET_GRACE_TIME_TICKS, field_1_845, field_1_845
int: DEFAULT_CURRENT_IMPULSE_CONTEXT_RESET_GRACE_TIME, field_1_846, field_1_846
int: currentImpulseContextResetGraceTime, field_1_848, currentImpulseContextResetGraceTime
Vec3d: currentImpulseImpactPos, field_1_849, currentExplosionImpactPos
Entity: currentExplosionCause, field_1_847, currentExplosionEntity
Constructors
Methods
Brain$Profile<?> (): brainProvider, method_28306, createBrainProfile
Brain<?> (com.mojang.serialization.Dynamic<?>): makeBrain, method_18867, deserializeBrain
boolean (EntityType<?>): canAttackType, method_5973, canTarget
boolean (ServerWorld, RegistryKey<LootTable>, Entity, ItemStack, BiConsumer<ServerWorld, ItemStack>): dropFromEntityInteractLootTable, method_72394, forEachBrushedItem
void (ServerWorld, RegistryKey<LootTable>, ItemStack, BiConsumer<ServerWorld, ItemStack>): dropFromShearingLootTable, method_61419, forEachShearedItem
void (): lungeForwardMaybe, method_75125, useAttackEnchantmentEffects
void (): postPiercingAttack, method_75125, useAttackEnchantmentEffects
AttackRangeComponent (): entityAttackRange, method_76693, getAttackRange
ItemStack (EquipmentSlot): getItemBySlot, method_6118, getEquippedStack
ItemStack (EquipmentSlot): getItemBySlot, method_6118, getEquipment
void (EquipmentSlot, ItemStack): setItemSlot, method_5673, equipStack
void (EquipmentSlot, ItemStack): setItemSlot, method_5673, setEquipment
boolean (LivingEntity, EquipmentSlot, ItemStack): lambda$createEquipmentSlotAccess$25, method_32323, method_32323
boolean (LivingEntity, EquipmentSlot, ItemStack): lambda$createEquipmentSlotAccess$0, method_32323, method_32323
void (AttributeContainer, RegistryEntry, EntityAttributeModifier): lambda$stopLocationBasedEffects$24, method_61421, method_61421
void (AttributeContainer, RegistryEntry, EntityAttributeModifier): lambda$stopLocationBasedEffects$0, method_61421, method_61421
void (BlockPos): lambda$stopSleeping$23, method_18404, method_18404
void (BlockPos): lambda$stopSleeping$0, method_18404, method_18404
Vec3d (BlockPos): lambda$stopSleeping$22, method_20477, method_20477
Vec3d (BlockPos): lambda$stopSleeping$1, method_20477, method_20477
Boolean (BlockPos): lambda$checkBedExists$21, method_18405, method_18405
Boolean (BlockPos): lambda$checkBedExists$0, method_18405, method_18405
boolean (EquipmentSlot): lambda$updateFallFlying$20, method_63629, method_63629
boolean (EquipmentSlot): lambda$updateFallFlying$0, method_63629, method_63629
void (List, EquipmentSlot, ItemStack): lambda$handleEquipmentChanges$19, method_66668, method_66668
void (List, EquipmentSlot, ItemStack): lambda$handleEquipmentChanges$0, method_66668, method_66668
void (RegistryEntry, EntityAttributeModifier): lambda$collectEquipmentChanges$18, method_61423, method_61423
void (RegistryEntry, EntityAttributeModifier): lambda$collectEquipmentChanges$0, method_61423, method_61423
DamageSource (): lambda$stabAttack$17, method_75121, method_75121
DamageSource (): lambda$stabAttack$0, method_75121, method_75121
Vec3d (double, Vec3d): lambda$dismountVehicle$16, method_61418, method_61418
Vec3d (double, Vec3d): lambda$dismountVehicle$0, method_61418, method_61418
boolean (Item, ItemStack): lambda$isHolding$15, method_24519, method_24519
boolean (Item, ItemStack): lambda$isHolding$0, method_24519, method_24519
it.unimi.dsi.fastutil.objects.Reference2ObjectMap (EquipmentSlot): lambda$activeLocationDependentEnchantments$14, method_61427, method_61427
it.unimi.dsi.fastutil.objects.Reference2ObjectMap (EquipmentSlot): lambda$activeLocationDependentEnchantments$0, method_61427, method_61427
void (BiConsumer, ServerWorld, ItemStack): lambda$dropFromLootTable$13, method_64448, method_64448
void (BiConsumer, ServerWorld, ItemStack): lambda$dropFromLootTable$1, method_64448, method_64448
LootWorldContext (ItemStack, LootWorldContext$Builder): lambda$dropFromShearingLootTable$12, method_64171, method_64171
LootWorldContext (LootWorldContext$Builder): lambda$dropFromGiftLootTable$11, method_64172, method_64172
LootWorldContext (LootWorldContext$Builder): lambda$dropFromGiftLootTable$0, method_64172, method_64172
LootWorldContext (Entity, ItemStack, LootWorldContext$Builder): lambda$dropFromEntityInteractLootTable$10, method_72397, method_72397
void (ServerWorld, ItemStack): lambda$dropFromLootTable$9, method_64449, method_64449
void (ServerWorld, ItemStack): lambda$dropFromLootTable$0, method_64449, method_64449
void (StatusEffectInstance): lambda$tickEffects$8, method_24311, method_24311
void (StatusEffectInstance): lambda$tickEffects$0, method_24311, method_24311
void (com.mojang.serialization.Dynamic): lambda$readAdditionalSaveData$7, method_71377, method_71377
void (BlockPos): lambda$readAdditionalSaveData$6, method_67650, method_67650
void (BlockPos): lambda$readAdditionalSaveData$1, method_67650, method_67650
void (String): lambda$readAdditionalSaveData$5, method_68264, method_68264
void (String): lambda$readAdditionalSaveData$0, method_68264, method_68264
void (WriteView, com.mojang.serialization.Dynamic): lambda$addAdditionalSaveData$4, method_71374, method_71374
com.mojang.serialization.Dynamic (NbtElement): lambda$addAdditionalSaveData$3, method_71376, method_71376
void (WriteView, BlockPos): lambda$addAdditionalSaveData$2, method_71375, method_71375
void (WriteView, BlockPos): lambda$addAdditionalSaveData$0, method_71375, method_71375
ItemStack (EquipmentSlot): lambda$new$1, method_66670, method_66670
ItemStack (EquipmentSlot): lambda$new$0, method_66670, method_66670
Brain<? extends LivingEntity> (Brain$State): makeBrain, method_18867, deserializeBrain
boolean (ServerWorld, RegistryKey<LootTable>, Entity, ItemStackView, BiConsumer<ServerWorld, ItemStack>): dropFromEntityInteractLootTable, method_72394, forEachBrushedItem
void (ServerWorld, RegistryKey<LootTable>, ItemStackView, BiConsumer<ServerWorld, ItemStack>): dropFromShearingLootTable, method_61419, forEachShearedItem
void (boolean, Vec3d): setIgnoreFallDamageFromCurrentImpulse, method_1_784, onReceiveImpulse
void (int): applyPostImpulseGraceTime, method_1_780, setImpulseContextResetGraceTime
boolean (): isIgnoringFallDamageFromCurrentImpulse, method_1_781, isAffectedByImpulse
void (): tryResetCurrentImpulseContext, method_1_785, resetImpulseDataIfGraceTimeReset
boolean (): isInPostImpulseGraceTime, method_1_782, hasImpulseContextResetGraceTime
void (): resetCurrentImpulseContext, method_1_783, resetImpulseData
AttackRangeComponent (ItemStack): getAttackRangeWith, method_1_884, getAttackRange
VoxelShape (): getLiquidCollisionShape, method_1_1166, getFluidWalkingShape
LootWorldContext (ItemStackView, LootWorldContext$Builder): lambda$dropFromShearingLootTable$0, method_64171, method_64171
LootWorldContext (Entity, ItemStackView, LootWorldContext$Builder): lambda$dropFromEntityInteractLootTable$0, method_72397, method_72397
Boolean (DamageSource, RegistryEntryList): lambda$applyItemBlocking$0, method_1_2938, method_1_2938
void (Brain$State): lambda$readAdditionalSaveData$2, method_71377, method_71377
1.21.11_unobfuscated
Names
net.minecraft.world.entity.LivingEntity
net.minecraft.class_1309
net.minecraft.entity.LivingEntity
Fields
org.slf4j.Logger: LOGGER, field_36332, LOGGER
String: TAG_ACTIVE_EFFECTS, field_45740, ACTIVE_EFFECTS_KEY
String: TAG_ATTRIBUTES, field_51995, ATTRIBUTES_KEY
String: TAG_SLEEPING_POS, field_60537, SLEEPING_POS_KEY
String: TAG_EQUIPMENT, field_60538, EQUIPMENT_KEY
String: TAG_BRAIN, field_60539, BRAIN_KEY
String: TAG_FALL_FLYING, field_60540, FALL_FLYING_KEY
String: TAG_HURT_TIME, field_60541, HURT_TIME_KEY
String: TAG_DEATH_TIME, field_60542, DEATH_TIME_KEY
String: TAG_HURT_BY_TIMESTAMP, field_60543, HURT_BY_TIMESTAMP_KEY
String: TAG_HEALTH, field_60544, HEALTH_KEY
Identifier: SPEED_MODIFIER_POWDER_SNOW_ID, field_27859, POWDER_SNOW_SPEED_MODIFIER_ID
Identifier: SPRINTING_MODIFIER_ID, field_51996, SPRINTING_SPEED_MODIFIER_ID
EntityAttributeModifier: SPEED_MODIFIER_SPRINTING, field_6231, SPRINTING_SPEED_BOOST
int: EQUIPMENT_SLOT_OFFSET, field_30071, EQUIPMENT_SLOT_ID
int: ARMOR_SLOT_OFFSET, field_30072, field_30072
int: BODY_ARMOR_OFFSET, field_48827, field_48827
int: SADDLE_OFFSET, field_55952, field_55952
int: PLAYER_HURT_EXPERIENCE_TIME, field_30074, field_30074
int: DAMAGE_SOURCE_TIMEOUT, field_30078, field_30078
double: MIN_MOVEMENT_DISTANCE, field_30075, field_30075
double: DEFAULT_BASE_GRAVITY, field_30076, GRAVITY
int: DEATH_DURATION, field_30077, DEATH_TICKS
float: INPUT_FRICTION, field_56256, field_56256
int: TICKS_PER_ELYTRA_FREE_FALL_EVENT, field_30080, field_30080
int: FREE_FALL_EVENTS_PER_ELYTRA_BREAK, field_30081, field_30081
float: BASE_JUMP_POWER, field_44874, field_44874
float: DEFAULT_KNOCKBACK, field_63293, field_63293
int: INVULNERABLE_DURATION, field_63294, field_63294
double: MAX_LINE_OF_SIGHT_TEST_RANGE, field_33908, MAX_ENTITY_VIEWING_DISTANCE
int: LIVING_ENTITY_FLAG_IS_USING, field_30064, USING_ITEM_FLAG
int: LIVING_ENTITY_FLAG_OFF_HAND, field_30065, OFF_HAND_ACTIVE_FLAG
int: LIVING_ENTITY_FLAG_SPIN_ATTACK, field_30066, USING_RIPTIDE_FLAG
TrackedData<Byte>: DATA_LIVING_ENTITY_FLAGS, field_6257, LIVING_FLAGS
TrackedData<Float>: DATA_HEALTH_ID, field_6247, HEALTH
TrackedData<List<ParticleEffect>>: DATA_EFFECT_PARTICLES, field_49792, POTION_SWIRLS
TrackedData<Boolean>: DATA_EFFECT_AMBIENCE_ID, field_6214, POTION_SWIRLS_AMBIENT
TrackedData<Integer>: DATA_ARROW_COUNT_ID, field_6219, STUCK_ARROW_COUNT
TrackedData<Integer>: DATA_STINGER_COUNT_ID, field_20348, STINGER_COUNT
TrackedData<Optional<BlockPos>>: SLEEPING_POS_ID, field_18073, SLEEPING_POSITION
int: PARTICLE_FREQUENCY_WHEN_INVISIBLE, field_49793, field_49793
EntityDimensions: SLEEPING_DIMENSIONS, field_18072, SLEEPING_DIMENSIONS
float: EXTRA_RENDER_CULLING_SIZE_WITH_BIG_HAT, field_30068, BABY_SCALE_FACTOR
float: DEFAULT_BABY_SCALE, field_47756, field_47756
float: WATER_FLOAT_IMPULSE, field_64133, field_64133
Predicate<LivingEntity>: PLAYER_NOT_WEARING_DISGUISE_ITEM, field_54564, NOT_WEARING_GAZE_DISGUISE_PREDICATE
com.mojang.serialization.Dynamic<?>: EMPTY_BRAIN, field_60356, BRAIN
AttributeContainer: attributes, field_6260, attributes
DamageTracker: combatTracker, field_6256, damageTracker
Map<RegistryEntry<StatusEffect>, StatusEffectInstance>: activeEffects, field_6280, activeStatusEffects
Map<EquipmentSlot, ItemStack>: lastEquipmentItems, field_55951, lastEquipmentStacks
boolean: swinging, field_6252, handSwinging
boolean: discardFriction, field_30082, noDrag
Hand: swingingArm, field_6266, preferredHand
int: swingTime, field_6279, handSwingTicks
int: removeArrowTime, field_6218, stuckArrowTimer
int: removeStingerTime, field_20347, stuckStingerTimer
int: hurtTime, field_6235, hurtTime
int: hurtDuration, field_6254, maxHurtTime
int: deathTime, field_6213, deathTime
float: oAttackAnim, field_6229, lastHandSwingProgress
float: attackAnim, field_6251, handSwingProgress
int: attackStrengthTicker, field_6273, ticksSinceLastAttack
int: itemSwapTicker, field_63291, ticksSinceHandEquipping
LimbAnimator: walkAnimation, field_42108, limbAnimator
float: yBodyRot, field_6283, bodyYaw
float: yBodyRotO, field_6220, lastBodyYaw
float: yHeadRot, field_6241, headYaw
float: yHeadRotO, field_6259, lastHeadYaw
ElytraFlightController: elytraAnimationState, field_52447, elytraFlightController
LazyEntityReference<PlayerEntity>: lastHurtByPlayer, field_6258, attackingPlayer
int: lastHurtByPlayerMemoryTime, field_6238, playerHitTimer
boolean: dead, field_6272, dead
int: noActionTime, field_6278, despawnCounter
float: lastHurt, field_6253, lastDamageTaken
boolean: jumping, field_6282, jumping
float: xxa, field_6212, sidewaysSpeed
float: yya, field_6227, upwardSpeed
float: zza, field_6250, forwardSpeed
PositionInterpolator: interpolation, field_55675, interpolator
double: lerpYHeadRot, field_45123, serverHeadYaw
int: lerpHeadSteps, field_6265, headTrackingIncrements
boolean: effectsDirty, field_6285, effectsChanged
LazyEntityReference<LivingEntity>: lastHurtByMob, field_55674, attackerReference
int: lastHurtByMobTimestamp, field_6230, lastAttackedTime
LivingEntity: lastHurtMob, field_6236, attacking
int: lastHurtMobTimestamp, field_6270, lastAttackTime
float: speed, field_6287, movementSpeed
int: noJumpDelay, field_6228, jumpingCooldown
float: absorptionAmount, field_6246, absorptionAmount
ItemStack: useItem, field_6277, activeItemStack
int: useItemRemaining, field_6222, itemUseTimeLeft
int: fallFlyTicks, field_6239, glidingTicks
long: lastKineticHitFeedbackTime, field_63950, lastKineticAttackTime
BlockPos: lastPos, field_6268, lastBlockPos
Optional<BlockPos>: lastClimbablePos, field_22418, climbingPos
DamageSource: lastDamageSource, field_6276, lastDamageSource
long: lastDamageStamp, field_6226, lastDamageTime
int: autoSpinAttackTicks, field_6261, riptideTicks
float: autoSpinAttackDmg, field_51569, riptideAttackDamage
ItemStack: autoSpinAttackItemStack, field_51570, riptideStack
it.unimi.dsi.fastutil.objects.Object2LongMap<Entity>: recentKineticEnemies, field_63292, piercingCooldowns
float: swimAmount, field_6243, leaningPitch
float: swimAmountO, field_6264, lastLeaningPitch
Brain<?>: brain, field_18321, brain
boolean: skipDropExperience, field_37421, experienceDroppingDisabled
EnumMap<EquipmentSlot, it.unimi.dsi.fastutil.objects.Reference2ObjectMap<Enchantment, Set<EnchantmentLocationBasedEffect>>>: activeLocationDependentEnchantments, field_51571, locationBasedEnchantmentEffects
EntityEquipment: equipment, field_56535, equipment
Waypoint$Config: locatorBarIcon, field_59669, waypointConfig
Constructors
(EntityType<? extends LivingEntity>, World)
Methods
LivingEntity (): asLivingEntity, method_72393, getEntity
EntityEquipment (): createEquipment, method_67518, createEquipment
Brain<?> (): getBrain, method_18868, getBrain
Brain$Profile<?> (): brainProvider, method_28306, createBrainProfile
Brain<?> (com.mojang.serialization.Dynamic<?>): makeBrain, method_18867, deserializeBrain
void (ServerWorld): kill, method_5768, kill
boolean (EntityType<?>): canAttackType, method_5973, canTarget
void (DataTracker$Builder): defineSynchedData, method_5693, initDataTracker
DefaultAttributeContainer$Builder (): createLivingAttributes, method_26827, createLivingAttributes
void (double, boolean, BlockState, BlockPos): checkFallDamage, method_5623, fall
boolean (): canBreatheUnderwater, method_6094, canBreatheInWater
float (float): getSwimAmount, method_6024, getLeaningPitch
boolean (): hasLandedInLiquid, method_59925, hasLandedInFluid
void (): baseTick, method_5670, baseTick
boolean (): shouldTakeDrowningDamage, method_74092, shouldDrown
float (): getBlockSpeedFactor, method_23326, getVelocityMultiplier
float (): getLuck, method_7292, getLuck
void (): removeFrost, method_32324, removePowderSnowSlow
void (): tryAddFrost, method_32325, addPowderSnowSlowIfNeeded
void (ServerWorld, BlockPos): onChangedBlock, method_6126, applyMovementEffects
boolean (): isBaby, method_6109, isBaby
float (): getAgeScale, method_17825, getScaleFactor
float (): getScale, method_55693, getScale
float (float): sanitizeScale, method_56077, clampScale
boolean (): isAffectedByFluids, method_29920, shouldSwimInFluids
void (): tickDeath, method_6108, updatePostDeath
boolean (): shouldDropExperience, method_6054, shouldDropExperience
boolean (ServerWorld): shouldDropLoot, method_27071, shouldDropLoot
int (int): decreaseAirSupply, method_6130, getNextAirUnderwater
int (int): increaseAirSupply, method_6064, getNextAirOnLand
int (ServerWorld, Entity): getExperienceReward, method_59923, getExperienceToDrop
int (ServerWorld): getBaseExperienceReward, method_6110, getExperienceToDrop
boolean (): isAlwaysExperienceDropper, method_6071, shouldAlwaysDropExperience
LivingEntity (): getLastHurtByMob, method_6065, getAttacker
PlayerEntity (): getLastHurtByPlayer, method_66280, getAttackingPlayer
LivingEntity (): getLastAttacker, method_49107, getLastAttacker
int (): getLastHurtByMobTimestamp, method_6117, getLastAttackedTime
void (PlayerEntity, int): setLastHurtByPlayer, method_66277, setAttacking
void (UUID, int): setLastHurtByPlayer, method_66278, setAttacking
void (LazyEntityReference<PlayerEntity>, int): setLastHurtByPlayer, method_29505, setAttacking
void (LivingEntity): setLastHurtByMob, method_6015, setAttacker
LivingEntity (): getLastHurtMob, method_6052, getAttacking
int (): getLastHurtMobTimestamp, method_6083, getLastAttackTime
void (Entity): setLastHurtMob, method_6114, onAttacking
int (): getNoActionTime, method_6131, getDespawnCounter
void (int): setNoActionTime, method_16826, setDespawnCounter
boolean (): shouldDiscardFriction, method_35053, hasNoDrag
void (boolean): setDiscardFriction, method_35054, setNoDrag
boolean (EquipmentSlot): doesEmitEquipEvent, method_44201, isArmorSlot
void (EquipmentSlot, ItemStack, ItemStack): onEquipItem, method_6116, onEquipStack
RegistryEntry<SoundEvent> (EquipmentSlot, ItemStack, EquippableComponent): getEquipSound, method_66667, getEquipSound
void (Entity$RemovalReason): remove, method_5650, remove
void (Entity$RemovalReason): onRemoval, method_64615, onRemove
void (ServerWorld, Entity$RemovalReason): triggerOnDeathMobEffects, method_60699, onRemoval
void (WriteView): addAdditionalSaveData, method_5652, writeCustomData
ItemEntity (ItemStack, boolean, boolean): drop, method_7329, dropItem
void (ReadView): readAdditionalSaveData, method_5749, readCustomData
void (): updateDataBeforeSync, method_75725, beforePacketsSent
void (): tickEffects, method_6050, tickStatusEffects
void (): updateDirtyEffects, method_75126, handleEffectsChanged
void (): updateInvisibilityStatus, method_6027, updatePotionVisibility
void (): updateSynchronizedMobEffectParticles, method_58150, updatePotionSwirls
void (): updateGlowingStatus, method_36362, updateGlowing
double (Entity): getVisibilityPercent, method_18390, getAttackDistanceScalingFactor
boolean (LivingEntity): canAttack, method_18395, canTarget
boolean (): canBeSeenAsEnemy, method_33190, canTakeDamage
boolean (): canBeSeenByAnyone, method_36608, isPartOfGame
boolean (Collection<StatusEffectInstance>): areAllEffectsAmbient, method_6089, containsOnlyAmbientEffects
void (): removeEffectParticles, method_6069, clearPotionSwirls
boolean (): removeAllEffects, method_6012, clearStatusEffects
Collection<StatusEffectInstance> (): getActiveEffects, method_6026, getStatusEffects
Map<RegistryEntry<StatusEffect>, StatusEffectInstance> (): getActiveEffectsMap, method_6088, getActiveStatusEffects
boolean (RegistryEntry<StatusEffect>): hasEffect, method_6059, hasStatusEffect
StatusEffectInstance (RegistryEntry<StatusEffect>): getEffect, method_6112, getStatusEffect
float (RegistryEntry<StatusEffect>, float): getEffectBlendFactor, method_66279, getEffectFadeFactor
boolean (StatusEffectInstance): addEffect, method_6092, addStatusEffect
boolean (StatusEffectInstance, Entity): addEffect, method_37222, addStatusEffect
boolean (StatusEffectInstance): canBeAffected, method_6049, canHaveStatusEffect
void (StatusEffectInstance, Entity): forceAddEffect, method_26082, setStatusEffect
boolean (): isInvertedHealAndHarm, method_5999, hasInvertedHealingAndHarm
StatusEffectInstance (RegistryEntry<StatusEffect>): removeEffectNoUpdate, method_6111, removeStatusEffectInternal
boolean (RegistryEntry<StatusEffect>): removeEffect, method_6016, removeStatusEffect
void (StatusEffectInstance, Entity): onEffectAdded, method_6020, onStatusEffectApplied
void (StatusEffectInstance): sendEffectToPassengers, method_52197, sendEffectToControllingPlayer
void (StatusEffectInstance, boolean, Entity): onEffectUpdated, method_6009, onStatusEffectUpgraded
void (Collection<StatusEffectInstance>): onEffectsRemoved, method_6129, onStatusEffectsRemoved
void (): refreshDirtyAttributes, method_52543, updateAttributes
void (RegistryEntry<EntityAttribute>): onAttributeUpdated, method_52540, updateAttribute
void (float): heal, method_6025, heal
float (): getHealth, method_6032, getHealth
void (float): setHealth, method_6033, setHealth
boolean (): isDeadOrDying, method_29504, isDead
boolean (ServerWorld, DamageSource, float): hurtServer, method_64397, damage
float (ServerWorld, DamageSource, float): applyItemBlocking, method_67346, getDamageBlockedAmount
void (DamageSource): playSecondaryHurtSound, method_66283, playThornsSound
void (DamageSource): resolveMobResponsibleForDamage, method_65344, becomeAngry
PlayerEntity (DamageSource): resolvePlayerResponsibleForDamage, method_65343, setAttackingPlayer
void (ServerWorld, LivingEntity): blockUsingItem, method_6090, takeShieldHit
void (LivingEntity): blockedByItem, method_6060, knockback
boolean (DamageSource): checkTotemDeathProtection, method_6095, tryUseDeathProtector
DamageSource (): getLastDamageSource, method_6081, getRecentDamageSource
void (DamageSource): playHurtSound, method_6013, playHurtSound
void (SoundEvent): makeSound, method_56078, playSound
void (ItemStack): breakItem, method_6045, playEquipmentBreakEffects
void (DamageSource): die, method_6078, onDeath
void (LivingEntity): createWitherRose, method_23733, onKilledBy
void (ServerWorld, DamageSource): dropAllDeathLoot, method_16080, drop
void (ServerWorld): dropEquipment, method_16078, dropInventory
void (ServerWorld, Entity): dropExperience, method_23883, dropExperience
void (ServerWorld, DamageSource, boolean): dropCustomDeathLoot, method_6099, dropEquipment
long (): getLootTableSeed, method_51851, getLootTableSeed
float (Entity, DamageSource): getKnockback, method_59924, getAttackKnockbackAgainst
void (ServerWorld, DamageSource, boolean): dropFromLootTable, method_16077, dropLoot
void (ServerWorld, DamageSource, boolean, RegistryKey<LootTable>): dropFromLootTable, method_72395, dropLoot
void (ServerWorld, DamageSource, boolean, RegistryKey<LootTable>, Consumer<ItemStack>): dropFromLootTable, method_72396, generateLoot
boolean (ServerWorld, RegistryKey<LootTable>, Entity, ItemStack, BiConsumer<ServerWorld, ItemStack>): dropFromEntityInteractLootTable, method_72394, forEachBrushedItem
boolean (ServerWorld, RegistryKey<LootTable>, BiConsumer<ServerWorld, ItemStack>): dropFromGiftLootTable, method_64169, forEachGiftedItem
void (ServerWorld, RegistryKey<LootTable>, ItemStack, BiConsumer<ServerWorld, ItemStack>): dropFromShearingLootTable, method_61419, forEachShearedItem
boolean (ServerWorld, RegistryKey<LootTable>, Function<LootWorldContext$Builder, LootWorldContext>, BiConsumer<ServerWorld, ItemStack>): dropFromLootTable, method_64170, forEachGeneratedItem
void (double, double, double): knockback, method_6005, takeKnockback
void (double, double): indicateDamage, method_48761, tiltScreen
SoundEvent (DamageSource): getHurtSound, method_6011, getHurtSound
SoundEvent (): getDeathSound, method_6002, getDeathSound
SoundEvent (int): getFallDamageSound, method_6041, getFallSound
void (): skipDropExperience, method_41329, disableExperienceDropping
boolean (): wasExperienceConsumed, method_41330, isExperienceDroppingDisabled
float (): getHurtDir, method_48157, getDamageTiltYaw
Box (): getHitbox, method_53510, getHitbox
Map<Enchantment, Set<EnchantmentLocationBasedEffect>> (EquipmentSlot): activeLocationDependentEnchantments, method_59926, getLocationBasedEnchantmentEffects
void (): lungeForwardMaybe, method_75125, useAttackEnchantmentEffects
LivingEntity$FallSounds (): getFallSounds, method_39760, getFallSounds
Optional<BlockPos> (): getLastClimbablePos, method_24832, getClimbingPos
boolean (): onClimbable, method_6101, isClimbing
boolean (BlockPos, BlockState): trapdoorUsableAsLadder, method_6077, canEnterTrapdoor
boolean (): isAlive, method_5805, isAlive
boolean (LivingEntity, double, boolean, boolean, double...): isLookingAtMe, method_64619, isEntityLookingAtMe
int (): getMaxFallDistance, method_5850, getSafeFallDistance
int (float): getComfortableFallDistance, method_56993, getSafeFallDistance
boolean (double, float, DamageSource): causeFallDamage, method_5747, handleFallDamage
int (double, float): calculateFallDamage, method_23329, computeFallDamage
double (double): calculateFallPower, method_66669, getUnsafeFallDistance
void (): playBlockFallSound, method_23328, playBlockFallSound
void (float): animateHurt, method_5879, animateDamage
int (): getArmorValue, method_6096, getArmor
void (DamageSource, float): hurtArmor, method_6105, damageArmor
void (DamageSource, float): hurtHelmet, method_36977, damageHelmet
void (DamageSource, float, EquipmentSlot...): doHurtEquipment, method_57292, damageEquipment
float (DamageSource, float): getDamageAfterArmorAbsorb, method_6132, applyArmorToDamage
float (DamageSource, float): getDamageAfterMagicAbsorb, method_6036, modifyAppliedDamage
void (ServerWorld, DamageSource, float): actuallyHurt, method_6074, applyDamage
DamageTracker (): getCombatTracker, method_6066, getDamageTracker
LivingEntity (): getKillCredit, method_6124, getPrimeAdversary
float (): getMaxHealth, method_6063, getMaxHealth
float (): getMaxAbsorption, method_52541, getMaxAbsorption
int (): getArrowCount, method_6022, getStuckArrowCount
void (int): setArrowCount, method_6097, setStuckArrowCount
int (): getStingerCount, method_21753, getStingerCount
void (int): setStingerCount, method_21755, setStingerCount
int (): getCurrentSwingDuration, method_6028, getHandSwingDuration
void (Hand): swing, method_6104, swingHand
void (Hand, boolean): swing, method_23667, swingHand
void (DamageSource): handleDamageEvent, method_48922, onDamaged
void (byte): handleEntityEvent, method_5711, handleStatus
float (float): getTicksSinceLastKineticHitFeedback, method_75879, getTimeSinceLastKineticAttack
void (): makePoofParticles, method_36549, addDeathParticles
void (): makeDrownParticles, method_66276, addBubbleParticles
void (): onKineticHit, method_76773, playKineticHitSound
void (): swapHandItems, method_30127, swapHandStacks
void (): onBelowWorld, method_5825, tickInVoid
void (): updateSwingTime, method_6119, tickHandSwing
EntityAttributeInstance (RegistryEntry<EntityAttribute>): getAttribute, method_5996, getAttributeInstance
double (RegistryEntry<EntityAttribute>): getAttributeValue, method_45325, getAttributeValue
double (RegistryEntry<EntityAttribute>): getAttributeBaseValue, method_45326, getAttributeBaseValue
AttributeContainer (): getAttributes, method_6127, getAttributes
ItemStack (): getMainHandItem, method_6047, getMainHandStack
ItemStack (): getOffhandItem, method_6079, getOffHandStack
ItemStack (Arm): getItemHeldByArm, method_61420, getStackInArm
ItemStack (): getWeaponItem, method_59958, getWeaponStack
AttackRangeComponent (): entityAttackRange, method_76693, getAttackRange
ItemStack (): getActiveItem, method_76694, getActiveOrMainHandStack
boolean (Item): isHolding, method_24518, isHolding
boolean (Predicate<ItemStack>): isHolding, method_24520, isHolding
ItemStack (Hand): getItemInHand, method_5998, getStackInHand
void (Hand, ItemStack): setItemInHand, method_6122, setStackInHand
boolean (EquipmentSlot): hasItemInSlot, method_6084, hasStackEquipped
boolean (EquipmentSlot): canUseSlot, method_56991, canUseSlot
ItemStack (EquipmentSlot): getItemBySlot, method_6118, getEquippedStack
void (EquipmentSlot, ItemStack): setItemSlot, method_5673, equipStack
float (): getArmorCoverPercentage, method_18396, getArmorVisibility
void (boolean): setSprinting, method_5728, setSprinting
float (): getSoundVolume, method_6107, getSoundVolume
float (): getVoicePitch, method_6017, getSoundPitch
boolean (): isImmobile, method_6062, isImmobile
void (Entity): push, method_5697, pushAwayFrom
void (Entity): dismountVehicle, method_6038, onDismounted
boolean (): shouldShowName, method_5733, shouldRenderName
float (): getJumpPower, method_6106, getJumpVelocity
float (float): getJumpPower, method_56994, getJumpVelocity
float (): getJumpBoostPower, method_37416, getJumpBoostVelocityModifier
void (): jumpFromGround, method_6043, jump
void (): goDownInWater, method_6093, knockDownwards
void (TagKey<Fluid>): jumpInLiquid, method_6010, swimUpward
float (): getWaterSlowDown, method_6120, getBaseWaterMovementSpeedMultiplier
boolean (FluidState): canStandOnFluid, method_26319, canWalkOnFluid
double (): getDefaultGravity, method_7490, getGravity
double (): getEffectiveGravity, method_61426, getEffectiveGravity
void (Vec3d): travel, method_6091, travel
boolean (FluidState): shouldTravelInFluid, method_76088, isTravellingInFluid
void (Vec3d, float): travelFlying, method_70670, travelFlying
void (Vec3d, float, float, float): travelFlying, method_70671, travelFlying
void (Vec3d): travelInAir, method_61428, travelMidAir
void (Vec3d): travelInFluid, method_61429, travelInFluid
void (Vec3d, double, boolean, double): travelInWater, method_76087, travelInWater
void (Vec3d, double, boolean, double): travelInLava, method_76089, travelInLava
void (double): jumpOutOfFluid, method_76090, resetVerticalVelocityInFluid
void (): floatInWaterWhileRidden, method_76086, floatIfRidden
void (Vec3d): travelFallFlying, method_61417, travelGliding
void (): stopFallFlying, method_66281, stopGliding
Vec3d (Vec3d): updateFallFlyingMovement, method_61430, calcGlidingVelocity
void (double, double): handleFallFlyingCollisions, method_61424, checkGlidingCollision
void (PlayerEntity, Vec3d): travelRidden, method_49483, travelControlled
void (PlayerEntity, Vec3d): tickRidden, method_49481, tickControlled
Vec3d (PlayerEntity, Vec3d): getRiddenInput, method_49482, getControlledMovementInput
float (PlayerEntity): getRiddenSpeed, method_49485, getSaddledSpeed
void (boolean): calculateEntityAnimation, method_29242, updateLimbs
void (float): updateWalkAnimation, method_48565, updateLimbs
Vec3d (Vec3d, float): handleRelativeFrictionAndCalculateMovement, method_26318, applyMovementInput
Vec3d (double, boolean, Vec3d): getFluidFallingAdjustedMovement, method_26317, applyFluidMovingSpeed
Vec3d (Vec3d): handleOnClimbable, method_18801, applyClimbingSpeed
float (float): getFrictionInfluencedSpeed, method_18802, getMovementSpeed
float (): getFlyingSpeed, method_49484, getOffGroundSpeed
float (): getSpeed, method_6029, getMovementSpeed
void (float): setSpeed, method_6125, setMovementSpeed
boolean (ServerWorld, Entity): doHurtTarget, method_6121, tryAttack
void (Entity, float, Vec3d): causeExtraKnockback, method_75122, knockbackTarget
void (): playAttackSound, method_59928, playAttackSound
void (): tick, method_5773, tick
boolean (Entity, int): wasRecentlyStabbed, method_75118, isInPiercingCooldown
void (Entity): rememberStabbedEntity, method_75119, startPiercingCooldown
int (Predicate<Entity>): stabbedEntities, method_76444, getPiercedEntityCount
boolean (EquipmentSlot, Entity, float, boolean, boolean, boolean): stabAttack, method_75123, pierce
void (): onAttack, method_75124, beforePlayerAttack
void (): detectEquipmentUpdates, method_30128, sendEquipmentChanges
Map<EquipmentSlot, ItemStack> (): collectEquipmentChanges, method_30129, getEquipmentChanges
boolean (ItemStack, ItemStack): equipmentHasChanged, method_45324, areItemsDifferent
void (Map<EquipmentSlot, ItemStack>): handleHandSwap, method_30121, checkHandStackSwap
void (Map<EquipmentSlot, ItemStack>): handleEquipmentChanges, method_30123, sendEquipmentChanges
void (float): tickHeadTurn, method_6031, turnHead
float (): getMaxHeadRotationRelativeToBody, method_53964, getMaxRelativeHeadRotation
void (): aiStep, method_6007, tickMovement
void (): applyInput, method_66282, tickMovementInput
boolean (): isSensitiveToWater, method_29503, hurtByWater
boolean (): isJumping, method_70673, isJumping
void (): updateFallFlying, method_6053, tickGliding
boolean (): canGlide, method_63628, canGlide
void (): serverAiStep, method_6023, tickNewAi
void (): pushEntities, method_6070, tickCramming
void (Box, Box): checkAutoSpinAttack, method_6035, tickRiptide
void (Entity): doPush, method_6087, pushAway
void (LivingEntity): doAutoAttackOnTouch, method_5997, attackLivingEntity
boolean (): isAutoSpinAttack, method_6123, isUsingRiptide
void (): stopRiding, method_5848, stopRiding
void (): rideTick, method_5842, tickRiding
PositionInterpolator (): getInterpolation, method_66233, getInterpolator
void (float, int): lerpHeadTo, method_5683, updateTrackedHeadRotation
void (boolean): setJumping, method_6100, setJumping
void (ItemEntity): onItemPickup, method_29499, triggerItemPickedUpByEntityCriteria
void (Entity, int): take, method_6103, sendPickup
boolean (Entity): hasLineOfSight, method_6057, canSee
boolean (Entity, RaycastContext$ShapeType, RaycastContext$FluidHandling, double): hasLineOfSight, method_64618, canSee
float (float): getViewYRot, method_5705, getYaw
float (float): getAttackAnim, method_6055, getHandSwingProgress
boolean (): isPickable, method_5863, canHit
boolean (): isPushable, method_5810, isPushable
float (): getYHeadRot, method_5791, getHeadYaw
void (float): setYHeadRot, method_5847, setHeadYaw
void (float): setYBodyRot, method_5636, setBodyYaw
Vec3d (Direction$Axis, BlockLocating$Rectangle): getRelativePortalPosition, method_30633, positionInPortal
Vec3d (Vec3d): resetForwardDirectionOfRelativePortalPosition, method_31079, positionInPortal
float (): getAbsorptionAmount, method_6067, getAbsorptionAmount
void (float): setAbsorptionAmount, method_6073, setAbsorptionAmount
void (float): internalSetAbsorptionAmount, method_52544, setAbsorptionAmountUnclamped
void (): onEnterCombat, method_6000, enterCombat
void (): onLeaveCombat, method_6044, endCombat
void (): updateEffectVisibility, method_6008, markEffectsDirty
Arm (): getMainArm, method_6068, getMainArm
boolean (): isUsingItem, method_6115, isUsingItem
Hand (): getUsedItemHand, method_6058, getActiveHand
void (): updatingUsingItem, method_6076, tickActiveItemStack
ItemEntity (ItemStack, boolean, boolean): createItemStackToDrop, method_67517, createItemEntity
void (ItemStack): updateUsingItem, method_37119, tickItemStackUsage
void (): updateSwimAmount, method_6072, updateLeaningPitch
void (int, boolean): setLivingEntityFlag, method_6085, setLivingFlag
void (Hand): startUsingItem, method_6019, setCurrentHand
void (TrackedData<?>): onSyncedDataUpdated, method_5674, onTrackedDataSet
void (EntityAnchorArgumentType$EntityAnchor, Vec3d): lookAt, method_5702, lookAt
float (float): getPreciseBodyRotation, method_60951, lerpYaw
void (ItemStack, int): spawnItemParticles, method_6037, spawnItemParticles
void (): completeUsingItem, method_6040, consumeItem
void (ItemStack): handleExtraItemsCreatedOnUse, method_64399, giveOrDropStack
ItemStack (): getUseItem, method_6030, getActiveItem
int (): getUseItemRemainingTicks, method_6014, getItemUseTimeLeft
int (): getTicksUsingItem, method_6048, getItemUseTime
float (float): getTicksUsingItem, method_75120, getItemUseTime
void (): releaseUsingItem, method_6075, stopUsingItem
void (): stopUsingItem, method_6021, clearActiveItem
boolean (): isBlocking, method_6039, isBlocking
ItemStack (): getItemBlockingWith, method_62821, getBlockingItem
boolean (): isSuppressingSlidingDownLadder, method_21754, isHoldingOntoLadder
boolean (): isFallFlying, method_6128, isGliding
boolean (): isVisuallySwimming, method_20232, isInSwimmingPose
int (): getFallFlyingTicks, method_6003, getGlidingTicks
boolean (double, double, double, boolean): randomTeleport, method_6082, teleport
boolean (): isAffectedByPotions, method_6086, isAffectedBySplashPotions
boolean (): attackable, method_6102, isMobOrPlayer
void (BlockPos, boolean): setRecordPlayingNearby, method_6006, setNearbySongPlaying
boolean (): canPickUpLoot, method_5936, canPickUpLoot
EntityDimensions (EntityPose): getDimensions, method_18377, getDimensions
EntityDimensions (EntityPose): getDefaultDimensions, method_55694, getBaseDimensions
com.google.common.collect.ImmutableList<EntityPose> (): getDismountPoses, method_24831, getPoses
Box (EntityPose): getLocalBoundsForPose, method_24833, getBoundingBox
boolean (EntityPose): wouldNotSuffocateAtTargetPose, method_52542, wouldNotSuffocateInPose
boolean (boolean): canUsePortal, method_5822, canUsePortals
Optional<BlockPos> (): getSleepingPos, method_18398, getSleepingPosition
void (BlockPos): setSleepingPos, method_18402, setSleepingPosition
void (): clearSleepingPos, method_18399, clearSleepingPosition
boolean (): isSleeping, method_6113, isSleeping
void (BlockPos): startSleeping, method_18403, sleep
void (BlockPos): setPosToBed, method_18392, setPositionInBed
boolean (): checkBedExists, method_18406, isSleepingInBed
void (): stopSleeping, method_18400, wakeUp
Direction (): getBedOrientation, method_18401, getSleepingDirection
boolean (): isInWall, method_5757, isInsideWall
ItemStack (ItemStack): getProjectile, method_18808, getProjectileType
byte (EquipmentSlot): entityEventForEquipmentBreak, method_20237, getEquipmentBreakStatus
void (Item, EquipmentSlot): onEquippedItemBroken, method_20235, sendEquipmentBreakStatus
void (ItemStack, EquipmentSlot, AttributeContainer): stopLocationBasedEffects, method_61422, onEquipmentRemoved
boolean (ItemStack): canEquipWithDispenser, method_63625, canEquipFromDispenser
boolean (EquipmentSlot): canDispenserEquipIntoSlot, method_63626, canDispenserEquipSlot
EquipmentSlot (ItemStack): getEquipmentSlotForItem, method_32326, getPreferredEquipmentSlot
boolean (ItemStack, EquipmentSlot): isEquippableInSlot, method_63623, canEquip
StackReference (LivingEntity, EquipmentSlot): createEquipmentSlotAccess, method_32321, getStackReference
EquipmentSlot (int): getEquipmentSlot, method_32322, getEquipmentSlot
StackReference (int): getSlot, method_32318, getStackReference
boolean (): canFreeze, method_32316, canFreeze
boolean (): isCurrentlyGlowing, method_5851, isGlowing
float (): getVisualRotationYInDegrees, method_73188, getBodyYaw
void (EntitySpawnS2CPacket): recreateFromPacket, method_31471, onSpawnPacket
float (): getSecondsToDisableBlocking, method_67125, getWeaponDisableBlockingForSeconds
float (): maxUpStep, method_49476, getStepHeight
Vec3d (Entity): getPassengerRidingPosition, method_52538, getPassengerRidingPos
void (int, double): lerpHeadRotationStep, method_52539, lerpHeadYaw
void (int): igniteForTicks, method_56073, setOnFireForTicks
boolean (): hasInfiniteMaterials, method_56992, isInCreativeMode
boolean (ServerWorld, DamageSource): isInvulnerableTo, method_5679, isInvulnerableTo
boolean (ItemStack, EquipmentSlot): canGlideUsing, method_63624, canGlideWith
int (): getLastHurtByPlayerMemoryTime, method_63627, getPlayerHitTimer
boolean (): isTransmittingWaypoint, method_70674, hasWaypoint
Optional<ServerWaypoint$WaypointTracker> (ServerPlayerEntity): makeWaypointConnectionWith, method_70672, createTracker
Waypoint$Config (): waypointIcon, method_70675, getWaypointConfig
boolean (LivingEntity, EquipmentSlot, ItemStack): lambda$createEquipmentSlotAccess$25, method_32323, method_32323
void (AttributeContainer, RegistryEntry, EntityAttributeModifier): lambda$stopLocationBasedEffects$24, method_61421, method_61421
void (BlockPos): lambda$stopSleeping$23, method_18404, method_18404
Vec3d (BlockPos): lambda$stopSleeping$22, method_20477, method_20477
Boolean (BlockPos): lambda$checkBedExists$21, method_18405, method_18405
boolean (EquipmentSlot): lambda$updateFallFlying$20, method_63629, method_63629
void (List, EquipmentSlot, ItemStack): lambda$handleEquipmentChanges$19, method_66668, method_66668
void (RegistryEntry, EntityAttributeModifier): lambda$collectEquipmentChanges$18, method_61423, method_61423
DamageSource (): lambda$stabAttack$17, method_75121, method_75121
Vec3d (double, Vec3d): lambda$dismountVehicle$16, method_61418, method_61418
boolean (Item, ItemStack): lambda$isHolding$15, method_24519, method_24519
it.unimi.dsi.fastutil.objects.Reference2ObjectMap (EquipmentSlot): lambda$activeLocationDependentEnchantments$14, method_61427, method_61427
void (BiConsumer, ServerWorld, ItemStack): lambda$dropFromLootTable$13, method_64448, method_64448
LootWorldContext (ItemStack, LootWorldContext$Builder): lambda$dropFromShearingLootTable$12, method_64171, method_64171
LootWorldContext (LootWorldContext$Builder): lambda$dropFromGiftLootTable$11, method_64172, method_64172
LootWorldContext (Entity, ItemStack, LootWorldContext$Builder): lambda$dropFromEntityInteractLootTable$10, method_72397, method_72397
void (ServerWorld, ItemStack): lambda$dropFromLootTable$9, method_64449, method_64449
void (StatusEffectInstance): lambda$tickEffects$8, method_24311, method_24311
void (com.mojang.serialization.Dynamic): lambda$readAdditionalSaveData$7, method_71377, method_71377
void (BlockPos): lambda$readAdditionalSaveData$6, method_67650, method_67650
void (String): lambda$readAdditionalSaveData$5, method_68264, method_68264
void (WriteView, com.mojang.serialization.Dynamic): lambda$addAdditionalSaveData$4, method_71374, method_71374
com.mojang.serialization.Dynamic (NbtElement): lambda$addAdditionalSaveData$3, method_71376, method_71376
void (WriteView, BlockPos): lambda$addAdditionalSaveData$2, method_71375, method_71375
ItemStack (EquipmentSlot): lambda$new$1, method_66670, method_66670
boolean (LivingEntity): lambda$static$0, method_64620, method_64620