History - net.minecraft.block.SpeleothemBlock

26.3-snapshot-3

Names

Fields

Constructors

Methods

26.3-snapshot-2

Names

Fields

Constructors

Methods

com.mojang.serialization.MapCodec<? extends SpeleothemBlock> (): codec, method_53969, getCodec

26.3-snapshot-1

Names

Fields

Constructors

Methods

26.2

Names

net.minecraft.world.level.block.SpeleothemBlock

net.minecraft.class_1_805

net.minecraft.block.SpeleothemBlock

Fields

EnumProperty<Direction>: TIP_DIRECTION, field_1_5735, DIRECTION

EnumProperty<Thickness>: THICKNESS, field_1_5734, THICKNESS

BooleanProperty: WATERLOGGED, field_1_5736, WATERLOGGED

int: DELAY_BEFORE_FALLING, field_1_5719, field_1_5719

double: MIN_TRIDENT_VELOCITY_TO_BREAK_SPELEOTHEM, field_1_5725, field_1_5725

float: STALACTITE_DAMAGE_PER_FALL_DISTANCE_AND_SIZE, field_1_5732, field_1_5732

int: STALACTITE_MAX_DAMAGE, field_1_5733, field_1_5733

int: MAX_STALACTITE_HEIGHT_FOR_DAMAGE_CALCULATION, field_1_5723, field_1_5723

VoxelShape: SHAPE_TIP_MERGE, field_1_5730, TIP_MERGE_SHAPE

VoxelShape: SHAPE_TIP_UP, field_1_5731, TIP_UP_SHAPE

VoxelShape: SHAPE_TIP_DOWN, field_1_5729, TIP_DOWN_SHAPE

VoxelShape: SHAPE_FRUSTUM, field_1_5727, FRUSTUM_SHAPE

VoxelShape: SHAPE_MIDDLE, field_1_5728, MIDDLE_SHAPE

VoxelShape: SHAPE_BASE, field_1_5726, BASE_SHAPE

float: MAX_HORIZONTAL_OFFSET, field_1_5722, MAX_HORIZONTAL_MODEL_OFFSET

float: AVERAGE_DAYS_PER_GROWTH, field_1_5718, field_1_5718

float: GROWTH_PROBABILITY_PER_RANDOM_TICK, field_1_5720, GROWTH_ON_RANDOM_TICK_CHANCE

int: MAX_GROWTH_LENGTH, field_1_5721, field_1_5721

int: MAX_STALAGMITE_SEARCH_RANGE_WHEN_GROWING, field_1_5724, field_1_5724

BlockState: blockToGrowOn, field_1_5737, growsOn

Constructors

(BlockState, AbstractBlock$Settings)

Methods

com.mojang.serialization.MapCodec<? extends SpeleothemBlock> (): codec, method_53969, getCodec

void (StateManager$Builder<Block, BlockState>): createBlockStateDefinition, method_9515, appendProperties

boolean (BlockState, WorldView, BlockPos): canSurvive, method_9558, canPlaceAt

BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): updateShape, method_9559, getStateForNeighborUpdate

BlockState (ItemPlacementContext): getStateForPlacement, method_9605, getPlacementState

Direction (WorldView, BlockPos, Direction): calculateTipDirection, method_1_4924, getPlacementDirection

Thickness (WorldView, BlockPos, Direction, boolean): calculateSpeleothemThickness, method_1_4923, getThickness

boolean (WorldView, BlockPos, Direction): isValidSpeleothemPlacement, method_1_4940, canPlaceAt

boolean (BlockState, Direction): isSpeleothemWithDirection, method_1_4934, isSpeleothemInDirection

void (World, BlockState, BlockHitResult, ProjectileEntity): onProjectileHit, method_19286, onProjectileHit

void (BlockState, ServerWorld, BlockPos, Random): tick, method_9588, scheduledTick

void (BlockState, ServerWorld, BlockPos): spawnFallingStalactite, method_1_4943, createFallingStalactites

boolean (BlockState): isStalagmite, method_1_4937, isStalagmite

boolean (BlockState): isStalactite, method_1_4935, isStalactite

boolean (BlockState, boolean): isTip, method_1_4938, isTip

void (World, BlockPos, FallingBlockEntity): onBrokenAfterFall, method_10129, onDestroyedOnLanding

int (): getStalactiteLandingSound, method_1_5205, getWorldEventId

DamageSource (Entity): getFallDamageSource, method_32898, getDamageSource

FluidState (BlockState): getFluidState, method_9545, getFluidState

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): getShape, method_9530, getOutlineShape

boolean (BlockState, BlockView, BlockPos): isCollisionShapeFullBlock, method_37403, isShapeFullCube

float (): getMaxHorizontalOffset, method_32913, getMaxHorizontalModelOffset

boolean (BlockState, NavigationType): isPathfindable, method_9516, canPathfindThrough

void (BlockState, ServerWorld, BlockPos, Random): randomTick, method_9514, randomTick

boolean (BlockState, WorldView, BlockPos): isStalactiteStartPos, method_1_4936, isStalactiteBase

void (BlockState, ServerWorld, BlockPos, Random): growStalactiteOrStalagmiteIfPossible, method_1_4931, tryGrow

boolean (WorldView, BlockPos): canGrow, method_36371, canGrow

BlockPos (BlockState, WorldAccess, BlockPos, int, boolean): findTip, method_1_4929, getTipPos

Optional<BlockPos> (WorldAccess, BlockPos, Direction$AxisDirection, BiPredicate<BlockPos, BlockState>, Predicate<BlockState>, int): findBlockVertical, method_1_4928, searchForTip

boolean (BlockState, ServerWorld, BlockPos): canTipGrow, method_1_4925, canGrowInto

boolean (BlockState, Direction): isUnmergedTipWithDirection, method_1_4939, isSpeleothemOfSelf

void (ServerWorld, BlockPos, Direction): grow, method_1_4930, extend

void (WorldAccess, BlockPos, Direction, Thickness): createSpeleothem, method_1_4927, place

void (BlockState, WorldAccess, BlockPos): createMergedTips, method_1_4926, mergeTips

void (ServerWorld, BlockPos): growStalagmiteBelow, method_1_4932, growStalagmite

boolean (WorldView, BlockPos, BlockState): blocksStalagmiteScan, method_1_4922, isDrippingObstructed

boolean (BlockState): isFreeHangingStalactite, method_1_4933, isGrowableTip

int (): getMaxGrowthLength, method_1_6302, getMaxGrowthLength

boolean (boolean, BlockState): lambda$findTip$1, method_1_4942, method_1_4942

boolean (BlockState, Direction, BlockPos, BlockState): lambda$findTip$0, method_1_4941, method_1_4941