History - net.minecraft.world.WorldAccess

26.3-snapshot-3

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26.3-snapshot-2

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26.3-snapshot-1

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26.2

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26.1.2

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26.1.1

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26.1

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1.21.11_unobfuscated

Names

net.minecraft.world.level.LevelAccessor

net.minecraft.class_1936

net.minecraft.world.WorldAccess

Fields

Constructors

Methods

long (): nextSubTickCount, method_39224, getTickOrder

<T> OrderedTick<T> (BlockPos, T, int, TickPriority): createTick, method_39284, createOrderedTick

<T> OrderedTick<T> (BlockPos, T, int): createTick, method_39283, createOrderedTick

WorldProperties (): getLevelData, method_8401, getLevelProperties

long (): getGameTime, method_75260, getTime

MinecraftServer (): getServer, method_8503, getServer

Difficulty (): getDifficulty, method_8407, getDifficulty

ChunkManager (): getChunkSource, method_8398, getChunkManager

boolean (int, int): hasChunk, method_8393, isChunkLoaded

Random (): getRandom, method_8409, getRandom

void (BlockPos, Block): updateNeighborsAt, method_8408, updateNeighbors

void (Direction, BlockPos, BlockPos, BlockState, int, int): neighborShapeChanged, method_42308, replaceWithStateForNeighborUpdate

void (Entity, BlockPos, SoundEvent, SoundCategory): playSound, method_45447, playSound

void (Entity, BlockPos, SoundEvent, SoundCategory, float, float): playSound, method_8396, playSound

void (ParticleEffect, double, double, double, double, double, double): addParticle, method_8406, addParticleClient

void (Entity, int, BlockPos, int): levelEvent, method_8444, syncWorldEvent

void (int, BlockPos, int): levelEvent, method_20290, syncWorldEvent

void (RegistryEntry<GameEvent>, Vec3d, GameEvent$Emitter): gameEvent, method_32888, emitGameEvent

void (Entity, RegistryEntry<GameEvent>, Vec3d): gameEvent, method_43275, emitGameEvent

void (Entity, RegistryEntry<GameEvent>, BlockPos): gameEvent, method_33596, emitGameEvent

void (RegistryEntry<GameEvent>, BlockPos, GameEvent$Emitter): gameEvent, method_43276, emitGameEvent

void (RegistryKey<GameEvent>, BlockPos, GameEvent$Emitter): gameEvent, method_55764, emitGameEvent