History - net.minecraft.world.WorldAccess
26.3-snapshot-3
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Fields
Constructors
Methods
26.3-snapshot-2
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26.3-snapshot-1
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26.2
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26.1.2
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26.1.1
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26.1
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1.21.11_unobfuscated
Names
net.minecraft.world.level.LevelAccessor
net.minecraft.class_1936
net.minecraft.world.WorldAccess
Fields
Constructors
Methods
long (): nextSubTickCount, method_39224, getTickOrder
<T> OrderedTick<T> (BlockPos, T, int, TickPriority): createTick, method_39284, createOrderedTick
<T> OrderedTick<T> (BlockPos, T, int): createTick, method_39283, createOrderedTick
WorldProperties (): getLevelData, method_8401, getLevelProperties
long (): getGameTime, method_75260, getTime
MinecraftServer (): getServer, method_8503, getServer
Difficulty (): getDifficulty, method_8407, getDifficulty
ChunkManager (): getChunkSource, method_8398, getChunkManager
boolean (int, int): hasChunk, method_8393, isChunkLoaded
Random (): getRandom, method_8409, getRandom
void (BlockPos, Block): updateNeighborsAt, method_8408, updateNeighbors
void (Direction, BlockPos, BlockPos, BlockState, int, int): neighborShapeChanged, method_42308, replaceWithStateForNeighborUpdate
void (Entity, BlockPos, SoundEvent, SoundCategory): playSound, method_45447, playSound
void (Entity, BlockPos, SoundEvent, SoundCategory, float, float): playSound, method_8396, playSound
void (ParticleEffect, double, double, double, double, double, double): addParticle, method_8406, addParticleClient
void (Entity, int, BlockPos, int): levelEvent, method_8444, syncWorldEvent
void (int, BlockPos, int): levelEvent, method_20290, syncWorldEvent
void (RegistryEntry<GameEvent>, Vec3d, GameEvent$Emitter): gameEvent, method_32888, emitGameEvent
void (Entity, RegistryEntry<GameEvent>, Vec3d): gameEvent, method_43275, emitGameEvent
void (Entity, RegistryEntry<GameEvent>, BlockPos): gameEvent, method_33596, emitGameEvent
void (RegistryEntry<GameEvent>, BlockPos, GameEvent$Emitter): gameEvent, method_43276, emitGameEvent
void (RegistryKey<GameEvent>, BlockPos, GameEvent$Emitter): gameEvent, method_55764, emitGameEvent