History - com.mojang.blaze3d.pipeline.RenderPassDescription$Builder
26.4-snapshot-7
Names
Fields
Constructors
Methods
26.4-snapshot-6
Names
Fields
List<RenderPassDescription$Attachment<Optional<org.joml.Vector4fc>>>: colorAttachments, field_1_8131, colorAttachments
RenderPassDescription$Attachment<OptionalDouble>: depthAttachment, field_1_8132, depthAttachments
RenderPass$RenderArea: renderArea, field_1_8134, renderArea
RenderPassLayout: layout, field_1_12330, layout
List<RenderPassDescription$Attachment>: attachments, field_1_12329, attachments
Constructors
(Supplier<String>, RenderPassLayout)
Methods
RenderPassDescription$Builder (GpuTextureView): withColorAttachment, method_1_7412, colorAttachment
RenderPassDescription$Builder (GpuTextureView, Optional<org.joml.Vector4fc>): withColorAttachment, method_1_7413, colorAttachment
RenderPassDescription$Builder (): withUnusedColorAttachment, method_1_7417, unusedColorAttachment
RenderPassDescription$Builder (GpuTextureView): withDepthAttachment, method_1_7414, depthAttachment
RenderPassDescription$Builder (GpuTextureView, OptionalDouble): withDepthAttachment, method_1_7415, depthAttachment
RenderPassDescription$Builder (RenderPass$RenderArea): withRenderArea, method_1_7416, renderArea
RenderPass$RenderArea (List<RenderPassDescription$Attachment<Optional<org.joml.Vector4fc>>>, RenderPassDescription$Attachment<OptionalDouble>): defaultRenderArea, method_1_7411, calculateRenderArea
RenderPassDescription (RenderPass$RenderArea): build, method_1_7416, renderArea
void (RenderPassDescription$Attachment): withAttachment, method_1_12151, attachment
GpuTextureView (GpuTextureView): withAttachment, method_1_7412, attachment
GpuTextureView (GpuTextureView, RenderPassDescription$Attachment$ClearValue): withAttachment, method_1_12154, attachment
GpuTextureView (GpuTextureView, org.joml.Vector4fc): withAttachment, method_1_12155, colorAttachment
GpuTextureView (GpuTextureView, float): withAttachment, method_1_12152, depthAttachment
GpuTextureView (GpuTextureView, float, byte): withAttachment, method_1_12153, depthAttachment
GpuTextureView (GpuTextureView, RenderPassDescription$Attachment$ClearValue): withAttachmentDontStore, method_1_12159, attachmentLoad
GpuTextureView (GpuTextureView, org.joml.Vector4fc): withAttachmentDontStore, method_1_12160, colorAttachmentLoad
GpuTextureView (GpuTextureView, float): withAttachmentDontStore, method_1_12157, depthAttachmentLoad
GpuTextureView (GpuTextureView, float, byte): withAttachmentDontStore, method_1_12158, depthAttachmentLoad
GpuTextureView (GpuTextureView): withAttachmentDontLoad, method_1_7414, attachmentStore
GpuTextureView (GpuTextureView): withAttachmentDontLoadDontStore, method_1_12156, attachmentNone
26.4-snapshot-5
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26.4-snapshot-4
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Fields
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26.4-snapshot-3
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26.4-snapshot-2
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26.4-snapshot-1
Names
Fields
Constructors
Methods
26.3
Names
com.mojang.renderpearl.api.commands.RenderPassDescriptor$Builder
net.minecraft.class_1_900$class_1_1164
com.mojang.blaze3d.pipeline.RenderPassDescription$Builder
Fields
Supplier<String>: label, field_1_8133, labelGetter
List<RenderPassDescription$Attachment<Optional<org.joml.Vector4fc>>>: colorAttachments, field_1_8131, colorAttachments
RenderPassDescription$Attachment<OptionalDouble>: depthAttachment, field_1_8132, depthAttachments
RenderPass$RenderArea: renderArea, field_1_8134, renderArea
Constructors
Methods
RenderPassDescription$Builder (GpuTextureView): withColorAttachment, method_1_7412, colorAttachment
RenderPassDescription$Builder (GpuTextureView, Optional<org.joml.Vector4fc>): withColorAttachment, method_1_7413, colorAttachment
RenderPassDescription$Builder (): withUnusedColorAttachment, method_1_7417, unusedColorAttachment
RenderPassDescription$Builder (GpuTextureView): withDepthAttachment, method_1_7414, depthAttachment
RenderPassDescription$Builder (GpuTextureView, OptionalDouble): withDepthAttachment, method_1_7415, depthAttachment
RenderPassDescription$Builder (RenderPass$RenderArea): withRenderArea, method_1_7416, renderArea
RenderPassDescription (): build, method_1_7410, build
RenderPass$RenderArea (List<RenderPassDescription$Attachment<Optional<org.joml.Vector4fc>>>, RenderPassDescription$Attachment<OptionalDouble>): defaultRenderArea, method_1_7411, calculateRenderArea