History - net.minecraft.client.vulkan.VulkanBackendRenderPipeline
26.4-snapshot-7
Names
Fields
Constructors
Methods
void (class_1_1948$class_1_1950, org.lwjgl.vulkan.VkStencilOpState): setupStencilState, method_1_12411, method_1_12411
26.4-snapshot-6
Names
Fields
Constructors
Methods
26.4-snapshot-5
Names
Fields
Constructors
Methods
26.4-snapshot-4
Names
Fields
Constructors
Methods
26.4-snapshot-3
Names
Fields
Constructors
Methods
26.4-snapshot-2
Names
Fields
long: withDepthPipeline, field_1_8119, depthPipeline
long: withoutDepthPipeline, field_1_8120, noDepthPipeline
long: pipeline, field_1_10893, pipeline
Constructors
(VulkanBackend, long, long, long, long, it.unimi.dsi.fastutil.longs.LongList, List<CompiledRenderPipeline$Layout$Shader>)
(VulkanBackend, long, long, long, it.unimi.dsi.fastutil.longs.LongList, List<CompiledRenderPipeline$Layout$Shader>)
Methods
long (): withDepthPipeline, method_1_7404, getDepthPipeline
long (): withoutDepthPipeline, method_1_7405, getNoDepthPipeline
String (CompiledRenderPipeline$Layout): lambda$compile$2, method_1_4298, method_1_4298
long (): vkPipeline, method_1_10927, getHandle
26.4-snapshot-1
Names
Fields
int: maxUniformBinding, field_1_10740, maxUniform
Constructors
Methods
VulkanBackendRenderPipeline (VulkanBackend, BackendRenderPipeline$Layout): compile, method_1_4295, create
String (BackendRenderPipeline$Layout): lambda$compile$2, method_1_4298, method_1_4298
String (BackendRenderPipeline$Layout): lambda$compile$1, method_1_4297, method_1_4297
String (BackendRenderPipeline$Layout): lambda$compile$0, method_1_4296, method_1_4296
VulkanBackendRenderPipeline (VulkanBackend, CompiledRenderPipeline$Layout): compile, method_1_4295, create
long (): descriptorSetLayout, method_1_10776, getDescriptorSetLayout
int (): maxUniformBinding, method_1_10777, getMaxUniform
String (CompiledRenderPipeline$Layout): lambda$compile$2, method_1_4298, method_1_4298
String (CompiledRenderPipeline$Layout): lambda$compile$1, method_1_4297, method_1_4297
String (CompiledRenderPipeline$Layout): lambda$compile$0, method_1_4296, method_1_4296
26.3
Names
com.mojang.blaze3d.vulkan.VulkanRenderPipeline
com.mojang.renderpearl.backend.vulkan.VulkanRenderPipeline
net.minecraft.client.vulkan.VulkanCompiledRenderPipeline
net.minecraft.client.vulkan.VulkanBackendRenderPipeline
Fields
RenderPipeline: info, comp_1_518, info
VulkanBackend: device, comp_1_516, device
VulkanBackend: device, field_1_8113, backend
long: withDepthPipeline, comp_1_522, withDepthPipeline
long: withDepthPipeline, field_1_8119, depthPipeline
long: withoutDepthPipeline, comp_1_523, withoutDepthPipeline
long: withoutDepthPipeline, field_1_8120, noDepthPipeline
long: pipelineLayout, comp_1_520, pipelineLayout
long: pipelineLayout, field_1_8117, pipelineLayout
VulkanPipelineLayout: layout, comp_1_519, layout
long: vertexModule, comp_1_521, vertexModule
long: fragmentModule, comp_1_517, fragmentModule
long: INVALID_PIPELINE, field_1_3686, NULLPTR
long: descriptorSetLayout, field_1_9510, descriptorSetLayout
it.unimi.dsi.fastutil.longs.LongList: shaderModules, field_1_9511, shaderModules
List<BindGroupLayout$BufferBinding>: uniforms, field_1_9512, uniforms
boolean: closed, field_1_8112, closed
Constructors
(RenderPipeline, VulkanBackend, long, long, long, VulkanPipelineLayout, long, long)
(VulkanBackend, long, long, long, long, it.unimi.dsi.fastutil.longs.LongList, List<BindGroupLayout$BufferBinding>)
Methods
boolean (): isValid
VulkanCompiledRenderPipeline (VulkanBackend, VulkanPipelineLayout, RenderPipeline, long, long): compile, method_1_4295, create
void (org.lwjgl.vulkan.VkPipelineColorBlendAttachmentState$Buffer, BlendFunction): applyBlendInformation, method_1_4294, setBlendFunction
RenderPipeline (): info, comp_1_518, info
VulkanBackend (): device, comp_1_516, device
VulkanBackend (): device, method_1_7399, getBackend
long (): withDepthPipeline, comp_1_522, withDepthPipeline
long (): withDepthPipeline, method_1_7404, getDepthPipeline
long (): withoutDepthPipeline, comp_1_523, withoutDepthPipeline
long (): withoutDepthPipeline, method_1_7405, getNoDepthPipeline
long (): pipelineLayout, comp_1_520, pipelineLayout
long (): pipelineLayout, method_1_7402, getRawLayout
VulkanPipelineLayout (): layout, comp_1_519, layout
long (): vertexModule, comp_1_521, vertexModule
long (): fragmentModule, comp_1_517, fragmentModule
String (RenderPipeline): lambda$compile$2, method_1_4298, method_1_4298
String (RenderPipeline): lambda$compile$1, method_1_4297, method_1_4297
String (RenderPipeline): lambda$compile$0, method_1_4296, method_1_4296
boolean (): isClosed, method_1_8167, isClosed
void (): close
VulkanBackendRenderPipeline (VulkanBackend, BackendRenderPipeline$Layout): compile, method_1_4295, create
void (org.lwjgl.vulkan.VkPipelineColorBlendAttachmentState$Buffer, BlendFunction): applyBlendInformation, method_1_4294, setBlendFunction
List<BindGroupLayout$BufferBinding> (): uniforms, method_1_9131, getUniforms
String (BackendRenderPipeline$Layout): lambda$compile$2, method_1_4298, method_1_4298
String (BackendRenderPipeline$Layout): lambda$compile$1, method_1_4297, method_1_4297
String (BackendRenderPipeline$Layout): lambda$compile$0, method_1_4296, method_1_4296
26.2
Names
com.mojang.blaze3d.vulkan.VulkanRenderPipeline
net.minecraft.class_1_718
net.minecraft.client.vulkan.VulkanCompiledRenderPipeline
Fields
RenderPipeline: info, comp_1_518, info
VulkanBackend: device, comp_1_516, device
long: withDepthPipeline, comp_1_522, withDepthPipeline
long: withoutDepthPipeline, comp_1_523, withoutDepthPipeline
long: pipelineLayout, comp_1_520, pipelineLayout
VulkanPipelineLayout: layout, comp_1_519, layout
long: vertexModule, comp_1_521, vertexModule
long: fragmentModule, comp_1_517, fragmentModule
long: INVALID_PIPELINE, field_1_3686, NULLPTR
Constructors
(RenderPipeline, VulkanBackend, long, long, long, VulkanPipelineLayout, long, long)
Methods
boolean (): isValid
VulkanCompiledRenderPipeline (VulkanBackend, VulkanPipelineLayout, RenderPipeline, long, long): compile, method_1_4295, create
void (): destroy, method_1_4001, destroy
void (org.lwjgl.vulkan.VkPipelineColorBlendAttachmentState$Buffer, BlendFunction): applyBlendInformation, method_1_4294, setBlendFunction
RenderPipeline (): info, comp_1_518, info
VulkanBackend (): device, comp_1_516, device
long (): withDepthPipeline, comp_1_522, withDepthPipeline
long (): withoutDepthPipeline, comp_1_523, withoutDepthPipeline
long (): pipelineLayout, comp_1_520, pipelineLayout
VulkanPipelineLayout (): layout, comp_1_519, layout
long (): vertexModule, comp_1_521, vertexModule
long (): fragmentModule, comp_1_517, fragmentModule
String (RenderPipeline): lambda$compile$2, method_1_4298, method_1_4298
String (RenderPipeline): lambda$compile$1, method_1_4297, method_1_4297
String (RenderPipeline): lambda$compile$0, method_1_4296, method_1_4296