History - net.minecraft.block.EnderChestBlock
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
Names
Fields
com.mojang.serialization.MapCodec<EnderChestBlock>: CODEC, field_46347, CODEC
Constructors
Methods
com.mojang.serialization.MapCodec<EnderChestBlock> (): codec, method_53969, getCodec
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
Constructors
Methods
ScreenHandler (EnderChestInventory, int, PlayerInventory, PlayerEntity): lambda$useWithoutItem$1, method_55773, method_55773
ScreenHandler (EnderChestInventory, int, PlayerInventory, PlayerEntity): lambda$useWithoutItem$0, method_55773, method_55773
1.21.11_unobfuscated
Names
net.minecraft.world.level.block.EnderChestBlock
net.minecraft.class_2336
net.minecraft.block.EnderChestBlock
Fields
com.mojang.serialization.MapCodec<EnderChestBlock>: CODEC, field_46347, CODEC
EnumProperty<Direction>: FACING, field_10966, FACING
BooleanProperty: WATERLOGGED, field_10968, WATERLOGGED
VoxelShape: SHAPE, field_10967, SHAPE
Text: CONTAINER_TITLE, field_17363, CONTAINER_NAME
Constructors
Methods
com.mojang.serialization.MapCodec<EnderChestBlock> (): codec, method_53969, getCodec
DoubleBlockProperties$PropertySource<? extends ChestBlockEntity> (BlockState, World, BlockPos, boolean): combine, method_24167, getBlockEntitySource
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): getShape, method_9530, getOutlineShape
BlockState (ItemPlacementContext): getStateForPlacement, method_9605, getPlacementState
ActionResult (BlockState, World, BlockPos, PlayerEntity, BlockHitResult): useWithoutItem, method_55766, onUse
BlockEntity (BlockPos, BlockState): newBlockEntity, method_10123, createBlockEntity
<T extends BlockEntity> BlockEntityTicker<T> (World, BlockState, BlockEntityType<T>): getTicker, method_31645, getTicker
void (BlockState, World, BlockPos, Random): animateTick, method_9496, randomDisplayTick
BlockState (BlockState, BlockRotation): rotate, method_9598, rotate
BlockState (BlockState, BlockMirror): mirror, method_9569, mirror
void (StateManager$Builder<Block, BlockState>): createBlockStateDefinition, method_9515, appendProperties
FluidState (BlockState): getFluidState, method_9545, getFluidState
BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): updateShape, method_9559, getStateForNeighborUpdate
boolean (BlockState, NavigationType): isPathfindable, method_9516, canPathfindThrough
void (BlockState, ServerWorld, BlockPos, Random): tick, method_9588, scheduledTick
ScreenHandler (EnderChestInventory, int, PlayerInventory, PlayerEntity): lambda$useWithoutItem$1, method_55773, method_55773
BlockEntityType (): lambda$new$0, method_24205, method_24205