History - net.minecraft.village.raid.Raid

26.3-snapshot-3

Names

Fields

Constructors

Methods

26.3-snapshot-2

Names

Fields

Constructors

Methods

26.3-snapshot-1

Names

Fields

Constructors

Methods

26.2

Names

Fields

Constructors

Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

Constructors

Methods

Set (Integer): lambda$addWaveMob$16, method_16508, method_16508

Set (Integer): lambda$addWaveMob$0, method_16508, method_16508

double (BlockPos): lambda$moveRaidCenterToNearbyVillageSection$15, method_20510, method_20510

double (BlockPos): lambda$moveRaidCenterToNearbyVillageSection$0, method_20510, method_20510

BlockPos (ServerWorld): lambda$tick$14, method_67369, method_67369

BlockPos (ServerWorld): lambda$tick$0, method_67369, method_67369

boolean (ServerPlayerEntity): lambda$validPlayer$13, method_67363, method_67363

boolean (ServerPlayerEntity): lambda$validPlayer$0, method_67363, method_67363

com.mojang.datafixers.kinds.App (com.mojang.serialization.codecs.RecordCodecBuilder$Instance): lambda$static$12, method_67361, method_67361

com.mojang.datafixers.kinds.App (com.mojang.serialization.codecs.RecordCodecBuilder$Instance): lambda$static$0, method_67361, method_67361

Set (Raid): lambda$static$11, method_67362, method_67362

Set (Raid): lambda$static$12, method_67362, method_67362

BlockPos (Raid): lambda$static$10, method_67364, method_67364

BlockPos (Raid): lambda$static$11, method_67364, method_67364

Raid$Status (Raid): lambda$static$9, method_67365, method_67365

Raid$Status (Raid): lambda$static$10, method_67365, method_67365

Integer (Raid): lambda$static$8, method_67366, method_67366

Integer (Raid): lambda$static$9, method_67366, method_67366

Float (Raid): lambda$static$7, method_67367, method_67367

Float (Raid): lambda$static$8, method_67367, method_67367

Integer (Raid): lambda$static$6, method_67368, method_67368

Integer (Raid): lambda$static$7, method_67368, method_67368

Integer (Raid): lambda$static$5, method_67370, method_67370

Integer (Raid): lambda$static$6, method_67370, method_67370

Integer (Raid): lambda$static$4, method_67371, method_67371

Integer (Raid): lambda$static$5, method_67371, method_67371

Integer (Raid): lambda$static$3, method_67372, method_67372

Integer (Raid): lambda$static$4, method_67372, method_67372

Long (Raid): lambda$static$2, method_67373, method_67373

Long (Raid): lambda$static$3, method_67373, method_67373

Boolean (Raid): lambda$static$1, method_67374, method_67374

Boolean (Raid): lambda$static$2, method_67374, method_67374

Boolean (Raid): lambda$static$0, method_67375, method_67375

Boolean (Raid): lambda$static$1, method_67375, method_67375

ComponentChanges (RegistryEntryLookup<BannerPattern>): getBannerComponentPatch, method_1_850, createOminousBannerComponents

SimpleItemStackView (RegistryEntryLookup<BannerPattern>): getOminousBannerTemplate, method_1_851, createOminousBannerView

1.21.11_unobfuscated

Names

net.minecraft.world.entity.raid.Raid

net.minecraft.class_3765

net.minecraft.village.raid.Raid

Fields

SpawnLocation: RAVAGER_SPAWN_PLACEMENT_TYPE, field_53976, RAVAGER_SPAWN_LOCATION

com.mojang.serialization.MapCodec<Raid>: MAP_CODEC, field_56439, CODEC

int: ALLOW_SPAWNING_WITHIN_VILLAGE_SECONDS_THRESHOLD, field_53977, field_53977

int: SECTION_RADIUS_FOR_FINDING_NEW_VILLAGE_CENTER, field_30676, field_30676

int: VILLAGE_SEARCH_RADIUS, field_30680, field_30680

int: RAID_TIMEOUT_TICKS, field_30681, field_30681

int: NUM_SPAWN_ATTEMPTS, field_30682, field_30682

Text: OMINOUS_BANNER_PATTERN_NAME, field_30683, OMINOUS_BANNER_TRANSLATION_KEY

String: RAIDERS_REMAINING, field_30684, RAIDERS_REMAINING_TRANSLATION_KEY

int: VILLAGE_RADIUS_BUFFER, field_30669, field_30669

int: POST_RAID_TICK_LIMIT, field_30685, field_30685

int: DEFAULT_PRE_RAID_TICKS, field_30686, DEFAULT_PRE_RAID_TICKS

int: MAX_NO_ACTION_TIME, field_30670, MAX_DESPAWN_COUNTER

int: MAX_CELEBRATION_TICKS, field_30671, field_30671

int: OUTSIDE_RAID_BOUNDS_TIMEOUT, field_30687, field_30687

int: DEFAULT_MAX_RAID_OMEN_LEVEL, field_30673, field_30673

int: LOW_MOB_THRESHOLD, field_30688, field_30688

Text: RAID_NAME_COMPONENT, field_19016, EVENT_TEXT

Text: RAID_BAR_VICTORY_COMPONENT, field_19019, VICTORY_TITLE

Text: RAID_BAR_DEFEAT_COMPONENT, field_19020, DEFEAT_TITLE

int: HERO_OF_THE_VILLAGE_DURATION, field_30689, MAX_ACTIVE_TICKS

int: VALID_RAID_RADIUS, field_53978, field_53978

int: VALID_RAID_RADIUS_SQR, field_30674, field_30674

int: RAID_REMOVAL_THRESHOLD_SQR, field_30675, SQUARED_MAX_RAIDER_DISTANCE

Map<Integer, RaiderEntity>: groupToLeaderMap, field_16615, waveToCaptain

Map<Integer, Set<RaiderEntity>>: groupRaiderMap, field_16618, waveToRaiders

Set<UUID>: heroesOfTheVillage, field_19021, heroesOfTheVillage

long: ticksActive, field_16605, ticksActive

BlockPos: center, field_16613, center

boolean: started, field_16611, started

float: totalHealth, field_16620, totalHealth

int: raidOmenLevel, field_16623, raidOmenLevel

boolean: active, field_16606, active

int: groupsSpawned, field_16621, wavesSpawned

ServerBossBar: raidEvent, field_16607, bar

int: postRaidTicks, field_16616, postRaidTicks

int: raidCooldownTicks, field_16614, preRaidTicks

Random: random, field_16608, random

int: numGroups, field_19022, waveCount

Raid$Status: status, field_19023, status

int: celebrationTicks, field_19024, finishCooldown

Optional<BlockPos>: waveSpawnPos, field_19172, preCalculatedRaidersSpawnLocation

Constructors

(BlockPos, Difficulty)

(boolean, boolean, long, int, int, int, int, float, int, Raid$Status, BlockPos, Set<UUID>)

Methods

boolean (): isOver, method_16832, isFinished

boolean (): isBetweenWaves, method_20020, isPreRaid

boolean (): hasFirstWaveSpawned, method_20021, hasSpawned

boolean (): isStopped, method_20022, hasStopped

boolean (): isVictory, method_20023, hasWon

boolean (): isLoss, method_20024, hasLost

float (): getTotalHealth, method_35212, getTotalHealth

Set<RaiderEntity> (): getAllRaiders, method_35213, getAllRaiders

boolean (): isStarted, method_16524, hasStarted

int (): getGroupsSpawned, method_16490, getGroupsSpawned

Predicate<ServerPlayerEntity> (): validPlayer, method_16501, isInRaidDistance

void (ServerWorld): updatePlayers, method_16499, updateBarToPlayers

int (): getMaxRaidOmenLevel, method_16514, getMaxAcceptableBadOmenLevel

int (): getRaidOmenLevel, method_16493, getBadOmenLevel

void (int): setRaidOmenLevel, method_35211, setBadOmenLevel

boolean (ServerPlayerEntity): absorbRaidOmen, method_16518, start

void (): stop, method_16506, invalidate

void (ServerWorld): tick, method_16509, tick

void (ServerWorld): moveRaidCenterToNearbyVillageSection, method_20511, moveRaidCenter

Optional<BlockPos> (ServerWorld): getValidSpawnPos, method_20267, getRaidersSpawnLocation

boolean (): hasMoreWaves, method_16833, shouldSpawnMoreGroups

boolean (): isFinalWave, method_20012, hasSpawnedFinalWave

boolean (): hasBonusWave, method_20013, hasExtraWave

boolean (): hasSpawnedBonusWave, method_20014, hasSpawnedExtraWave

boolean (): shouldSpawnBonusGroup, method_20015, isSpawningExtraWave

void (ServerWorld): updateRaiders, method_16834, removeObsoleteRaiders

void (ServerWorld, BlockPos): playSound, method_16521, playRaidHorn

void (ServerWorld, BlockPos): spawnGroup, method_16522, spawnNextWave

void (ServerWorld, int, RaiderEntity, BlockPos, boolean): joinRaid, method_16516, addRaider

void (): updateBossbar, method_16523, updateBar

float (): getHealthOfLivingRaiders, method_16513, getCurrentRaiderHealth

boolean (): shouldSpawnGroup, method_16519, canSpawnRaiders

int (): getTotalRaidersAlive, method_16517, getRaiderCount

void (ServerWorld, RaiderEntity, boolean): removeFromRaid, method_16510, removeFromWave

void (ServerWorld): setDirty, method_16520, markDirty

ItemStack (RegistryEntryLookup<BannerPattern>): getOminousBannerInstance, method_61558, createOminousBanner

RaiderEntity (int): getLeader, method_16496, getCaptain

BlockPos (ServerWorld, int): findRandomSpawnPos, method_16525, findRandomRaidersSpawnLocation

boolean (ServerWorld, int, RaiderEntity): addWaveMob, method_16505, addToWave

boolean (ServerWorld, int, RaiderEntity, boolean): addWaveMob, method_16487, addToWave

void (int, RaiderEntity): setLeader, method_16491, setWaveCaptain

void (int): removeLeader, method_16500, removeLeader

BlockPos (): getCenter, method_16495, getCenter

void (BlockPos): setCenter, method_20509, setCenter

int (Raid$Member, int, boolean): getDefaultNumSpawns, method_20018, getCount

int (Raid$Member, Random, int, LocalDifficulty, boolean): getPotentialBonusSpawns, method_20019, getBonusCount

boolean (): isActive, method_16504, isActive

int (Difficulty): getNumGroups, method_20016, getMaxWaves

float (): getEnchantOdds, method_20025, getEnchantmentChance

void (Entity): addHeroOfTheVillage, method_20017, addHero

Set (Integer): lambda$addWaveMob$16, method_16508, method_16508

double (BlockPos): lambda$moveRaidCenterToNearbyVillageSection$15, method_20510, method_20510

BlockPos (ServerWorld): lambda$tick$14, method_67369, method_67369

boolean (ServerPlayerEntity): lambda$validPlayer$13, method_67363, method_67363

com.mojang.datafixers.kinds.App (com.mojang.serialization.codecs.RecordCodecBuilder$Instance): lambda$static$12, method_67361, method_67361

Set (Raid): lambda$static$11, method_67362, method_67362

BlockPos (Raid): lambda$static$10, method_67364, method_67364

Raid$Status (Raid): lambda$static$9, method_67365, method_67365

Integer (Raid): lambda$static$8, method_67366, method_67366

Float (Raid): lambda$static$7, method_67367, method_67367

Integer (Raid): lambda$static$6, method_67368, method_67368

Integer (Raid): lambda$static$5, method_67370, method_67370

Integer (Raid): lambda$static$4, method_67371, method_67371

Integer (Raid): lambda$static$3, method_67372, method_67372

Long (Raid): lambda$static$2, method_67373, method_67373

Boolean (Raid): lambda$static$1, method_67374, method_67374

Boolean (Raid): lambda$static$0, method_67375, method_67375