History - net.minecraft.network.packet.s2c.play.LookAtS2CPacket

26.3-snapshot-3

Names

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Constructors

Methods

26.3-snapshot-2

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26.3-snapshot-1

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Fields

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26.2

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26.1.2

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26.1.1

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26.1

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Fields

Constructors

Methods

1.21.11_unobfuscated

Names

net.minecraft.network.protocol.game.ClientboundPlayerLookAtPacket

net.minecraft.class_2707

net.minecraft.network.packet.s2c.play.LookAtS2CPacket

Fields

PacketCodec<PacketByteBuf, LookAtS2CPacket>: STREAM_CODEC, field_47956, CODEC

double: x, field_12386, targetX

double: y, field_12384, targetY

double: z, field_12383, targetZ

int: entity, field_12388, entityId

EntityAnchorArgumentType$EntityAnchor: fromAnchor, field_12385, selfAnchor

EntityAnchorArgumentType$EntityAnchor: toAnchor, field_12389, targetAnchor

boolean: atEntity, field_12387, lookAtEntity

Constructors

(EntityAnchorArgumentType$EntityAnchor, double, double, double)

(EntityAnchorArgumentType$EntityAnchor, Entity, EntityAnchorArgumentType$EntityAnchor)

(PacketByteBuf)

Methods

void (PacketByteBuf): write, method_55903, write

PacketType<LookAtS2CPacket> (): type, method_65080, getPacketType

void (ClientPlayPacketListener): handle, method_11731, apply

EntityAnchorArgumentType$EntityAnchor (): getFromAnchor, method_11730, getSelfAnchor

Vec3d (World): getPosition, method_11732, getTargetPosition

void (PacketListener): handle, method_65081, apply