History - net.minecraft.network.packet.s2c.play.LookAtS2CPacket
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
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Fields
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Methods
26.3-snapshot-1
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Fields
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Methods
26.2
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26.1.2
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26.1.1
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26.1
Names
Fields
Constructors
Methods
1.21.11_unobfuscated
Names
net.minecraft.network.protocol.game.ClientboundPlayerLookAtPacket
net.minecraft.class_2707
net.minecraft.network.packet.s2c.play.LookAtS2CPacket
Fields
PacketCodec<PacketByteBuf, LookAtS2CPacket>: STREAM_CODEC, field_47956, CODEC
double: x, field_12386, targetX
double: y, field_12384, targetY
double: z, field_12383, targetZ
int: entity, field_12388, entityId
EntityAnchorArgumentType$EntityAnchor: fromAnchor, field_12385, selfAnchor
EntityAnchorArgumentType$EntityAnchor: toAnchor, field_12389, targetAnchor
boolean: atEntity, field_12387, lookAtEntity
Constructors
(EntityAnchorArgumentType$EntityAnchor, double, double, double)
(EntityAnchorArgumentType$EntityAnchor, Entity, EntityAnchorArgumentType$EntityAnchor)
Methods
void (PacketByteBuf): write, method_55903, write
PacketType<LookAtS2CPacket> (): type, method_65080, getPacketType
void (ClientPlayPacketListener): handle, method_11731, apply
EntityAnchorArgumentType$EntityAnchor (): getFromAnchor, method_11730, getSelfAnchor
Vec3d (World): getPosition, method_11732, getTargetPosition
void (PacketListener): handle, method_65081, apply