History - net.minecraft.entity.EntityFluidController$Collision
26.4-snapshot-7
Names
Fields
Constructors
Methods
26.4-snapshot-6
Names
Fields
boolean: touchedWhileMoving, field_1_12282, nullifyFallDamageWithoutFeetSubmergence
Constructors
Methods
26.4-snapshot-5
Names
Fields
boolean: wasInFluid, field_1_12080, reset
EntityFluidController$Effect: currentAccumulator, field_1_12079, effect
Constructors
Methods
EntityFluidController$Effect (): getOrCreateCurrentAccumulator, method_1_11795, getOrInitEffect
EntityFluidController$Effect (): getCurrentAccumulator, method_1_11794, getEffect
26.4-snapshot-4
Names
Fields
Constructors
Methods
26.4-snapshot-3
Names
Fields
Constructors
Methods
26.4-snapshot-2
Names
Fields
Constructors
Methods
26.4-snapshot-1
Names
Fields
Constructors
Methods
26.3
Names
net.minecraft.world.entity.EntityFluidInteraction$Tracker
net.minecraft.class_1_370$class_1_1328
net.minecraft.entity.EntityFluidController$Collision
Fields
RegistryEntry<Fluid>: fluidType, field_1_9123, fluidKey
double: height, field_1_9124, feetSubmergence
boolean: eyesInside, field_1_9122, eyesSubmerged
Constructors
Methods
boolean (): reset, method_1_8757, shouldRemove