History - net.minecraft.entity.EntityFluidController$Collision

26.4-snapshot-7

Names

Fields

Constructors

Methods

26.4-snapshot-6

Names

Fields

boolean: touchedWhileMoving, field_1_12282, nullifyFallDamageWithoutFeetSubmergence

Constructors

Methods

26.4-snapshot-5

Names

Fields

boolean: wasInFluid, field_1_12080, reset

EntityFluidController$Effect: currentAccumulator, field_1_12079, effect

Constructors

Methods

EntityFluidController$Effect (): getOrCreateCurrentAccumulator, method_1_11795, getOrInitEffect

EntityFluidController$Effect (): getCurrentAccumulator, method_1_11794, getEffect

26.4-snapshot-4

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Constructors

Methods

26.4-snapshot-3

Names

Fields

Constructors

Methods

26.4-snapshot-2

Names

Fields

Constructors

Methods

26.4-snapshot-1

Names

Fields

Constructors

Methods

26.3

Names

net.minecraft.world.entity.EntityFluidInteraction$Tracker

net.minecraft.class_1_370$class_1_1328

net.minecraft.entity.EntityFluidController$Collision

Fields

RegistryEntry<Fluid>: fluidType, field_1_9123, fluidKey

double: height, field_1_9124, feetSubmergence

boolean: eyesInside, field_1_9122, eyesSubmerged

Constructors

(RegistryEntry<Fluid>)

Methods

boolean (): reset, method_1_8757, shouldRemove