History - net.minecraft.entity.ai.goal.BowAttackGoal
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
Names
Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
Constructors
Methods
1.21.11_unobfuscated
Names
net.minecraft.world.entity.ai.goal.RangedBowAttackGoal
net.minecraft.class_1380
net.minecraft.entity.ai.goal.BowAttackGoal
Fields
T: mob, field_6576, actor
double: speedModifier, field_6569, speed
int: attackIntervalMin, field_6575, attackInterval
float: attackRadiusSqr, field_6570, squaredRange
int: attackTime, field_6574, cooldown
int: seeTime, field_6572, targetSeeingTicker
boolean: strafingClockwise, field_6573, movingToLeft
boolean: strafingBackwards, field_6571, backward
int: strafingTime, field_6568, combatTicks
Constructors
(T, double, int, float)
Methods
void (int): setMinAttackInterval, method_6305, setAttackInterval
boolean (): canUse, method_6264, canStart
boolean (): isHoldingBow, method_6306, isHoldingBow
boolean (): canContinueToUse, method_6266, shouldContinue
void (): start, method_6269, start
void (): stop, method_6270, stop
boolean (): requiresUpdateEveryTick, method_38846, shouldRunEveryTick
void (): tick, method_6268, tick