History - net.minecraft.client.render.entity.model.NautilusEntityModel

26.3-snapshot-3

Names

Fields

Constructors

Methods

26.3-snapshot-2

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Fields

Constructors

Methods

26.3-snapshot-1

Names

Fields

Constructors

Methods

26.2

Names

Fields

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Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

Constructors

Methods

1.21.11_unobfuscated

Names

net.minecraft.client.model.animal.nautilus.NautilusModel

net.minecraft.class_12150

net.minecraft.client.render.entity.model.NautilusEntityModel

Fields

float: SWIM_ANIMATION_SPEED_MAX, field_63546, field_63546

float: SWIM_ANIMATION_SCALE_FACTOR, field_63547, field_63547

float: IDLE_SWIM_ANIMATION_SPEED, field_63548, field_63548

float: IDLE_SWIM_ANIMATION_SCALE, field_63549, field_63549

ModelPart: body, field_63550, body

ModelPart: nautilus, field_63551, nautilusRoot

Animation: swimAnimation, field_63552, animation

Constructors

(ModelPart)

Methods

TexturedModelData (): createBodyLayer, method_75386, getTexturedModelData

ModelData (): createBodyMesh, method_75387, getModelData

TexturedModelData (): createBabyBodyLayer, method_75388, getBabyTexturedModelData

void (NautilusEntityRenderState): setupAnim, method_75385, setAngles

void (float, float): applyBodyRotation, method_75384, setHeadAngles

void (Object): setupAnim, method_2819, setAngles