History - net.minecraft.client.render.entity.model.NautilusEntityModel
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
Names
Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
Constructors
Methods
1.21.11_unobfuscated
Names
net.minecraft.client.model.animal.nautilus.NautilusModel
net.minecraft.class_12150
net.minecraft.client.render.entity.model.NautilusEntityModel
Fields
float: SWIM_ANIMATION_SPEED_MAX, field_63546, field_63546
float: SWIM_ANIMATION_SCALE_FACTOR, field_63547, field_63547
float: IDLE_SWIM_ANIMATION_SPEED, field_63548, field_63548
float: IDLE_SWIM_ANIMATION_SCALE, field_63549, field_63549
ModelPart: body, field_63550, body
ModelPart: nautilus, field_63551, nautilusRoot
Animation: swimAnimation, field_63552, animation
Constructors
Methods
TexturedModelData (): createBodyLayer, method_75386, getTexturedModelData
ModelData (): createBodyMesh, method_75387, getModelData
TexturedModelData (): createBabyBodyLayer, method_75388, getBabyTexturedModelData
void (NautilusEntityRenderState): setupAnim, method_75385, setAngles
void (float, float): applyBodyRotation, method_75384, setHeadAngles
void (Object): setupAnim, method_2819, setAngles