History - net.minecraft.entity.mob.WardenEntity

26.3-snapshot-3

Names

Fields

Constructors

Methods

26.3-snapshot-2

Names

Fields

Constructors

Methods

26.3-snapshot-1

Names

Fields

Constructors

Methods

26.2

Names

Fields

Constructors

Methods

boolean (LivingEntity): canAttack, method_18395, canTarget

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

Brain$Profile<WardenEntity>: BRAIN_PROVIDER, field_1_1196, PROFILE

Constructors

Methods

Brain<?> (com.mojang.serialization.Dynamic<?>): makeBrain, method_18867, deserializeBrain

Brain<WardenEntity> (Brain$State): makeBrain, method_18867, deserializeBrain

1.21.11_unobfuscated

Names

net.minecraft.world.entity.monster.warden.Warden

net.minecraft.class_7260

net.minecraft.entity.mob.WardenEntity

Fields

int: VIBRATION_COOLDOWN_TICKS, field_38142, field_38142

int: TIME_TO_USE_MELEE_UNTIL_SONIC_BOOM, field_38860, field_38860

int: MAX_HEALTH, field_38143, MAX_HEALTH

float: MOVEMENT_SPEED_WHEN_FIGHTING, field_38144, MOVEMENT_SPEED

float: KNOCKBACK_RESISTANCE, field_38145, KNOCKBACK_RESISTANCE

float: ATTACK_KNOCKBACK, field_38146, ATTACK_KNOCKBACK

int: ATTACK_DAMAGE, field_38147, ATTACK_DAMAGE

int: FOLLOW_RANGE, field_52503, FOLLOW_RANGE

TrackedData<Integer>: CLIENT_ANGER_LEVEL, field_38148, ANGER

int: DARKNESS_DISPLAY_LIMIT, field_38149, field_38149

int: DARKNESS_DURATION, field_38150, DARKNESS_EFFECT_DURATION

int: DARKNESS_RADIUS, field_38151, field_38151

int: DARKNESS_INTERVAL, field_38152, field_38152

int: ANGERMANAGEMENT_TICK_DELAY, field_38153, field_38153

int: DEFAULT_ANGER, field_38155, ANGRINESS_AMOUNT

int: PROJECTILE_ANGER, field_38156, field_38156

int: ON_HURT_ANGER_BOOST, field_39117, field_39117

int: RECENT_PROJECTILE_TICK_THRESHOLD, field_38157, field_38157

int: TOUCH_COOLDOWN_TICKS, field_38158, field_38158

int: DIGGING_PARTICLES_AMOUNT, field_38159, field_38159

float: DIGGING_PARTICLES_DURATION, field_38160, field_38160

float: DIGGING_PARTICLES_OFFSET, field_38161, field_38161

int: PROJECTILE_ANGER_DISTANCE, field_39305, field_39305

int: tendrilAnimation, field_38162, tendrilAlpha

int: tendrilAnimationO, field_38163, lastTendrilAlpha

int: heartAnimation, field_38164, heartbeatCooldown

int: heartAnimationO, field_38165, lastHeartbeatCooldown

AnimationState: roarAnimationState, field_38168, roaringAnimationState

AnimationState: sniffAnimationState, field_38169, sniffingAnimationState

AnimationState: emergeAnimationState, field_38135, emergingAnimationState

AnimationState: diggingAnimationState, field_38136, diggingAnimationState

AnimationState: attackAnimationState, field_38137, attackingAnimationState

AnimationState: sonicBoomAnimationState, field_38859, chargingSonicBoomAnimationState

EntityGameEventHandler<Vibrations$VibrationListener>: dynamicGameEventListener, field_38166, gameEventHandler

Vibrations$Callback: vibrationUser, field_44598, vibrationCallback

Vibrations$ListenerData: vibrationData, field_44599, vibrationListenerData

WardenAngerManager: angerManagement, field_38141, angerManager

Constructors

(EntityType<? extends HostileEntity>, World)

Methods

Packet<ClientPlayPacketListener> (EntityTrackerEntry): getAddEntityPacket, method_18002, createSpawnPacket

void (EntitySpawnS2CPacket): recreateFromPacket, method_31471, onSpawnPacket

boolean (WorldView): checkSpawnObstruction, method_5957, canSpawn

float (BlockPos, WorldView): getWalkTargetValue, method_6144, getPathfindingFavor

boolean (ServerWorld, DamageSource): isInvulnerableTo, method_5679, isInvulnerableTo

boolean (): isDiggingOrEmerging, method_43113, isDiggingOrEmerging

boolean (Entity): canRide, method_5860, canStartRiding

float (): getSecondsToDisableBlocking, method_67125, getWeaponDisableBlockingForSeconds

float (): nextStep, method_5867, calculateNextStepSoundDistance

DefaultAttributeContainer$Builder (): createAttributes, method_42221, addAttributes

boolean (): dampensVibrations, method_33189, occludeVibrationSignals

float (): getSoundVolume, method_6107, getSoundVolume

SoundEvent (): getAmbientSound, method_5994, getAmbientSound

SoundEvent (DamageSource): getHurtSound, method_6011, getHurtSound

SoundEvent (): getDeathSound, method_6002, getDeathSound

void (BlockPos, BlockState): playStepSound, method_5712, playStepSound

boolean (ServerWorld, Entity): doHurtTarget, method_6121, tryAttack

void (DataTracker$Builder): defineSynchedData, method_5693, initDataTracker

int (): getClientAngerLevel, method_42222, getAnger

void (): syncClientAngerLevel, method_42217, updateAnger

void (): tick, method_5773, tick

void (ServerWorld): customServerAiStep, method_5958, mobTick

void (byte): handleEntityEvent, method_5711, handleStatus

int (): getHeartBeatDelay, method_42218, getHeartRate

float (float): getTendrilAnimation, method_42223, getTendrilAlpha

float (float): getHeartAnimation, method_42202, getHeartAlpha

void (AnimationState): clientDiggingParticles, method_42205, addDigParticles

void (TrackedData<?>): onSyncedDataUpdated, method_5674, onTrackedDataSet

boolean (Explosion): ignoreExplosion, method_5659, isImmuneToExplosion

Brain<?> (com.mojang.serialization.Dynamic<?>): makeBrain, method_18867, deserializeBrain

Brain<WardenEntity> (): getBrain, method_18868, getBrain

void (BiConsumer<EntityGameEventHandler<?>, ServerWorld>): updateDynamicGameEventListener, method_42147, updateEventHandler

boolean (Entity): canTargetEntity, method_42206, isValidTarget

void (ServerWorld, Vec3d, Entity, int): applyDarknessAround, method_42204, addDarknessToClosePlayers

void (WriteView): addAdditionalSaveData, method_5652, writeCustomData

void (ReadView): readAdditionalSaveData, method_5749, readCustomData

void (): playListeningSound, method_42219, playListeningSound

Angriness (): getAngerLevel, method_42214, getAngriness

int (): getActiveAnger, method_43999, getAngerAtTarget

void (Entity): clearAnger, method_42211, removeSuspect

void (Entity): increaseAngerAt, method_42213, increaseAngerAt

void (Entity, int, boolean): increaseAngerAt, method_42212, increaseAngerAt

Optional<LivingEntity> (): getEntityAngryAt, method_42215, getPrimeSuspect

LivingEntity (): getTarget, method_5968, getTarget

boolean (double): removeWhenFarAway, method_5974, canImmediatelyDespawn

EntityData (ServerWorldAccess, LocalDifficulty, SpawnReason, EntityData): finalizeSpawn, method_5943, initialize

boolean (ServerWorld, DamageSource, float): hurtServer, method_64397, damage

void (LivingEntity): setAttackTarget, method_43274, updateAttackTarget

EntityDimensions (EntityPose): getDefaultDimensions, method_55694, getBaseDimensions

boolean (): isPushable, method_5810, isPushable

void (Entity): doPush, method_6087, pushAway

WardenAngerManager (): getAngerManagement, method_42216, getAngerManager

EntityNavigation (World): createNavigation, method_5965, createNavigation

Vibrations$ListenerData (): getVibrationData, method_51298, getVibrationListenerData

Vibrations$Callback (): getVibrationUser, method_51299, getVibrationCallback

WardenAngerManager (): lambda$readAdditionalSaveData$0, method_67358, method_67358

Brain (WardenEntity): access$000, method_51302, method_51302