History - net.minecraft.entity.EntityFluidController
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
Names
Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
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Methods
26.1.2
Names
Fields
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Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
net.minecraft.world.entity.EntityFluidInteraction
net.minecraft.class_1_370
net.minecraft.entity.EntityFluidController
Fields
Map<TagKey<Fluid>, EntityFluidController$Effect>: trackerByFluid, field_1_2085, effectsByFluidType
Constructors
Methods
void (Entity, boolean): update, method_1_2537, calculateFluidEffects
boolean (World, int, int, int, int, int, int): hasFluidAndLoaded, method_1_2534, regionMightContainFluids
EntityFluidController$Effect (Fluid): getTrackerFor, method_1_2533, getEffect
void (TagKey<Fluid>, Entity, double): applyCurrentTo, method_1_2531, pushEntityFromFluid
double (TagKey<Fluid>): getFluidHeight, method_1_2532, getFeetSubmergence
boolean (TagKey<Fluid>): isInFluid, method_1_2536, areFeetSubmergedIn
boolean (TagKey<Fluid>): isEyeInFluid, method_1_2535, areEyesSubmergedIn