History - net.minecraft.entity.EntityFluidController

26.3-snapshot-3

Names

Fields

Constructors

Methods

26.3-snapshot-2

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Fields

Constructors

Methods

26.3-snapshot-1

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Fields

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Methods

26.2

Names

Fields

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Methods

26.1.2

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Fields

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Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

net.minecraft.world.entity.EntityFluidInteraction

net.minecraft.class_1_370

net.minecraft.entity.EntityFluidController

Fields

Map<TagKey<Fluid>, EntityFluidController$Effect>: trackerByFluid, field_1_2085, effectsByFluidType

Constructors

(Set<TagKey<Fluid>>)

Methods

void (Entity, boolean): update, method_1_2537, calculateFluidEffects

boolean (World, int, int, int, int, int, int): hasFluidAndLoaded, method_1_2534, regionMightContainFluids

EntityFluidController$Effect (Fluid): getTrackerFor, method_1_2533, getEffect

void (TagKey<Fluid>, Entity, double): applyCurrentTo, method_1_2531, pushEntityFromFluid

double (TagKey<Fluid>): getFluidHeight, method_1_2532, getFeetSubmergence

boolean (TagKey<Fluid>): isInFluid, method_1_2536, areFeetSubmergedIn

boolean (TagKey<Fluid>): isEyeInFluid, method_1_2535, areEyesSubmergedIn