History - net.minecraft.block.BigDripleafBlock

26.3-snapshot-3

Names

Fields

Constructors

Methods

26.3-snapshot-2

Names

Fields

com.mojang.serialization.MapCodec<BigDripleafBlock>: CODEC, field_46277, CODEC

Constructors

Methods

com.mojang.serialization.MapCodec<BigDripleafBlock> (): codec, method_53969, getCodec

26.3-snapshot-1

Names

Fields

Constructors

Methods

26.2

Names

Fields

Constructors

Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

Constructors

Methods

boolean (HeightLimitView, BlockPos, BlockState): canPlaceAt, method_33725, canGrowInto

VoxelShape (Map, BlockState): lambda$makeShapes$1, method_66391, method_66391

VoxelShape (Map, BlockState): lambda$makeShapes$0, method_66391, method_66391

boolean (WorldView, BlockPos): canPlaceAt, method_33725, canGrowInto

boolean (WorldView, BlockPos): canGrowInto, method_1_2525, canGrowIntoImpl

1.21.11_unobfuscated

Names

net.minecraft.world.level.block.BigDripleafBlock

net.minecraft.class_5801

net.minecraft.block.BigDripleafBlock

Fields

com.mojang.serialization.MapCodec<BigDripleafBlock>: CODEC, field_46277, CODEC

BooleanProperty: WATERLOGGED, field_28660, WATERLOGGED

EnumProperty<Tilt>: TILT, field_28661, TILT

int: NO_TICK, field_31015, field_31015

it.unimi.dsi.fastutil.objects.Object2IntMap<Tilt>: DELAY_UNTIL_NEXT_TILT_STATE, field_28662, NEXT_TILT_DELAYS

int: MAX_GEN_HEIGHT, field_31016, field_31016

int: ENTITY_DETECTION_MIN_Y, field_31018, field_31018

int: LOWEST_LEAF_TOP, field_31019, field_31019

Map<Tilt, VoxelShape>: SHAPE_LEAF, field_55736, SHAPES_BY_TILT

Function<BlockState, VoxelShape>: shapes, field_55737, shapeFunction

Constructors

(AbstractBlock$Settings)

Methods

com.mojang.serialization.MapCodec<BigDripleafBlock> (): codec, method_53969, getCodec

Function<BlockState, VoxelShape> (): makeShapes, method_66392, createShapeFunction

void (WorldAccess, Random, BlockPos, Direction): placeWithRandomHeight, method_33603, grow

boolean (BlockState): canReplace, method_33727, canGrowInto

boolean (HeightLimitView, BlockPos, BlockState): canPlaceAt, method_33725, canGrowInto

boolean (WorldAccess, BlockPos, FluidState, Direction): place, method_33726, placeDripleafAt

void (World, BlockState, BlockHitResult, ProjectileEntity): onProjectileHit, method_19286, onProjectileHit

FluidState (BlockState): getFluidState, method_9545, getFluidState

boolean (BlockState, WorldView, BlockPos): canSurvive, method_9558, canPlaceAt

BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): updateShape, method_9559, getStateForNeighborUpdate

boolean (WorldView, BlockPos, BlockState): isValidBonemealTarget, method_9651, isFertilizable

boolean (World, Random, BlockPos, BlockState): isBonemealSuccess, method_9650, canGrow

void (ServerWorld, Random, BlockPos, BlockState): performBonemeal, method_9652, grow

void (BlockState, World, BlockPos, Entity, EntityCollisionHandler, boolean): entityInside, method_9548, onEntityCollision

void (BlockState, ServerWorld, BlockPos, Random): tick, method_9588, scheduledTick

void (BlockState, World, BlockPos, Block, WireOrientation, boolean): neighborChanged, method_9612, neighborUpdate

void (World, BlockPos, SoundEvent): playTiltSound, method_33601, playTiltSound

boolean (BlockPos, Entity): canEntityTilt, method_33606, isEntityAbove

void (BlockState, World, BlockPos, Tilt, SoundEvent): setTiltAndScheduleTick, method_33605, changeTilt

void (BlockState, World, BlockPos): resetTilt, method_33610, resetTilt

void (BlockState, World, BlockPos, Tilt): setTilt, method_33604, changeTilt

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): getCollisionShape, method_9549, getCollisionShape

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): getShape, method_9530, getOutlineShape

BlockState (ItemPlacementContext): getStateForPlacement, method_9605, getPlacementState

void (StateManager$Builder<Block, BlockState>): createBlockStateDefinition, method_9515, appendProperties

VoxelShape (Map, BlockState): lambda$makeShapes$1, method_66391, method_66391

void (it.unimi.dsi.fastutil.objects.Object2IntArrayMap): lambda$static$0, method_33609, method_33609