History - net.minecraft.world.gen.structure.Structure$Context
26.3-pre-2
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26.3-pre-1
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26.3-snapshot-10
Names
Fields
BiomeSource: biomeSource, comp_1_1655, biomeSource
MultiNoiseUtil$MultiNoiseSampler: climateSampler, comp_1_1656, climateSampler
Constructors
(DynamicRegistryManager, ChunkGenerator, BiomeSupplier, NoiseConfig, StructureTemplateManager, long, ChunkPos, HeightLimitView, Predicate<RegistryEntry<Biome>>)
(DynamicRegistryManager, ChunkGenerator, BiomeSupplier, NoiseConfig, StructureTemplateManager, ChunkRandom, long, ChunkPos, HeightLimitView, Predicate<RegistryEntry<Biome>>)
(DynamicRegistryManager, ChunkGenerator, BiomeSource, MultiNoiseUtil$MultiNoiseSampler, NoiseConfig, StructureTemplateManager, long, ChunkPos, HeightLimitView, Predicate<RegistryEntry<Biome>>)
(DynamicRegistryManager, ChunkGenerator, BiomeSource, MultiNoiseUtil$MultiNoiseSampler, BiomeSupplier, NoiseConfig, StructureTemplateManager, ChunkRandom, long, ChunkPos, HeightLimitView, Predicate<RegistryEntry<Biome>>)
Methods
BiomeSource (): biomeSource, comp_1_1655, biomeSource
boolean (Structure$StructurePosition): isValidBiome, method_1_10047, satisfiesBiomeRequirement
boolean (int, int, int, int): couldStructureExistInColumn, method_1_10044, containsNeededBiome
boolean (int, int): couldValidBiomeExistInTerrainColumn, method_1_10045, containsNeededBiome
boolean (): couldValidBiomeExistOnTopOfChunkCenter, method_1_10046, containsNeededBiome
MultiNoiseUtil$MultiNoiseSampler (): climateSampler, comp_1_1656, climateSampler
26.3-snapshot-9
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26.3-snapshot-8
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Fields
BiomeSource: biomeSource, comp_563, biomeSource
BiomeSupplier: biomeResolver, comp_1_1587, biomeResolver
Constructors
(DynamicRegistryManager, ChunkGenerator, BiomeSource, NoiseConfig, StructureTemplateManager, long, ChunkPos, HeightLimitView, Predicate<RegistryEntry<Biome>>)
(DynamicRegistryManager, ChunkGenerator, BiomeSource, NoiseConfig, StructureTemplateManager, ChunkRandom, long, ChunkPos, HeightLimitView, Predicate<RegistryEntry<Biome>>)
(DynamicRegistryManager, ChunkGenerator, BiomeSupplier, NoiseConfig, StructureTemplateManager, long, ChunkPos, HeightLimitView, Predicate<RegistryEntry<Biome>>)
(DynamicRegistryManager, ChunkGenerator, BiomeSupplier, NoiseConfig, StructureTemplateManager, ChunkRandom, long, ChunkPos, HeightLimitView, Predicate<RegistryEntry<Biome>>)
Methods
BiomeSource (): biomeSource, comp_563, biomeSource
BiomeSupplier (): biomeResolver, comp_1_1587, biomeResolver
26.3-snapshot-7
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26.3-snapshot-6
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26.3-snapshot-5
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26.3-snapshot-4
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26.3-snapshot-3
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26.3-snapshot-2
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26.3-snapshot-1
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26.2
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26.1.2
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26.1.1
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26.1
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Methods
1.21.11_unobfuscated
Names
net.minecraft.world.level.levelgen.structure.Structure$GenerationContext
net.minecraft.class_3195$class_7149
net.minecraft.world.gen.structure.Structure$Context
Fields
DynamicRegistryManager: registryAccess, comp_561, dynamicRegistryManager
ChunkGenerator: chunkGenerator, comp_562, chunkGenerator
BiomeSource: biomeSource, comp_563, biomeSource
NoiseConfig: randomState, comp_564, noiseConfig
StructureTemplateManager: structureTemplateManager, comp_565, structureTemplateManager
ChunkRandom: random, comp_566, random
long: seed, comp_567, seed
ChunkPos: chunkPos, comp_568, chunkPos
HeightLimitView: heightAccessor, comp_569, world
Predicate<RegistryEntry<Biome>>: validBiome, comp_570, biomePredicate
Constructors
(DynamicRegistryManager, ChunkGenerator, BiomeSource, NoiseConfig, StructureTemplateManager, long, ChunkPos, HeightLimitView, Predicate<RegistryEntry<Biome>>)
(DynamicRegistryManager, ChunkGenerator, BiomeSource, NoiseConfig, StructureTemplateManager, ChunkRandom, long, ChunkPos, HeightLimitView, Predicate<RegistryEntry<Biome>>)
Methods
ChunkRandom (long, ChunkPos): makeRandom, method_41619, createChunkRandom
DynamicRegistryManager (): registryAccess, comp_561, dynamicRegistryManager
ChunkGenerator (): chunkGenerator, comp_562, chunkGenerator
BiomeSource (): biomeSource, comp_563, biomeSource
NoiseConfig (): randomState, comp_564, noiseConfig
StructureTemplateManager (): structureTemplateManager, comp_565, structureTemplateManager
ChunkRandom (): random, comp_566, random
long (): seed, comp_567, seed
ChunkPos (): chunkPos, comp_568, chunkPos
HeightLimitView (): heightAccessor, comp_569, world
Predicate<RegistryEntry<Biome>> (): validBiome, comp_570, biomePredicate