History - net.minecraft.world.gen.structure.Structure$Context

26.3-pre-2

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26.3-pre-1

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26.3-snapshot-10

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Fields

BiomeSource: biomeSource, comp_1_1655, biomeSource

MultiNoiseUtil$MultiNoiseSampler: climateSampler, comp_1_1656, climateSampler

Constructors

(DynamicRegistryManager, ChunkGenerator, BiomeSupplier, NoiseConfig, StructureTemplateManager, long, ChunkPos, HeightLimitView, Predicate<RegistryEntry<Biome>>)

(DynamicRegistryManager, ChunkGenerator, BiomeSupplier, NoiseConfig, StructureTemplateManager, ChunkRandom, long, ChunkPos, HeightLimitView, Predicate<RegistryEntry<Biome>>)

(DynamicRegistryManager, ChunkGenerator, BiomeSource, MultiNoiseUtil$MultiNoiseSampler, NoiseConfig, StructureTemplateManager, long, ChunkPos, HeightLimitView, Predicate<RegistryEntry<Biome>>)

(DynamicRegistryManager, ChunkGenerator, BiomeSource, MultiNoiseUtil$MultiNoiseSampler, BiomeSupplier, NoiseConfig, StructureTemplateManager, ChunkRandom, long, ChunkPos, HeightLimitView, Predicate<RegistryEntry<Biome>>)

Methods

BiomeSource (): biomeSource, comp_1_1655, biomeSource

boolean (Structure$StructurePosition): isValidBiome, method_1_10047, satisfiesBiomeRequirement

boolean (int, int, int, int): couldStructureExistInColumn, method_1_10044, containsNeededBiome

boolean (int, int): couldValidBiomeExistInTerrainColumn, method_1_10045, containsNeededBiome

boolean (): couldValidBiomeExistOnTopOfChunkCenter, method_1_10046, containsNeededBiome

MultiNoiseUtil$MultiNoiseSampler (): climateSampler, comp_1_1656, climateSampler

26.3-snapshot-9

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26.3-snapshot-8

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BiomeSource: biomeSource, comp_563, biomeSource

BiomeSupplier: biomeResolver, comp_1_1587, biomeResolver

Constructors

(DynamicRegistryManager, ChunkGenerator, BiomeSource, NoiseConfig, StructureTemplateManager, long, ChunkPos, HeightLimitView, Predicate<RegistryEntry<Biome>>)

(DynamicRegistryManager, ChunkGenerator, BiomeSource, NoiseConfig, StructureTemplateManager, ChunkRandom, long, ChunkPos, HeightLimitView, Predicate<RegistryEntry<Biome>>)

(DynamicRegistryManager, ChunkGenerator, BiomeSupplier, NoiseConfig, StructureTemplateManager, long, ChunkPos, HeightLimitView, Predicate<RegistryEntry<Biome>>)

(DynamicRegistryManager, ChunkGenerator, BiomeSupplier, NoiseConfig, StructureTemplateManager, ChunkRandom, long, ChunkPos, HeightLimitView, Predicate<RegistryEntry<Biome>>)

Methods

BiomeSource (): biomeSource, comp_563, biomeSource

BiomeSupplier (): biomeResolver, comp_1_1587, biomeResolver

26.3-snapshot-7

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26.3-snapshot-6

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26.3-snapshot-5

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26.3-snapshot-4

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26.3-snapshot-3

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26.3-snapshot-2

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26.3-snapshot-1

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26.2

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26.1.2

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26.1.1

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26.1

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1.21.11_unobfuscated

Names

net.minecraft.world.level.levelgen.structure.Structure$GenerationContext

net.minecraft.class_3195$class_7149

net.minecraft.world.gen.structure.Structure$Context

Fields

DynamicRegistryManager: registryAccess, comp_561, dynamicRegistryManager

ChunkGenerator: chunkGenerator, comp_562, chunkGenerator

BiomeSource: biomeSource, comp_563, biomeSource

NoiseConfig: randomState, comp_564, noiseConfig

StructureTemplateManager: structureTemplateManager, comp_565, structureTemplateManager

ChunkRandom: random, comp_566, random

long: seed, comp_567, seed

ChunkPos: chunkPos, comp_568, chunkPos

HeightLimitView: heightAccessor, comp_569, world

Predicate<RegistryEntry<Biome>>: validBiome, comp_570, biomePredicate

Constructors

(DynamicRegistryManager, ChunkGenerator, BiomeSource, NoiseConfig, StructureTemplateManager, long, ChunkPos, HeightLimitView, Predicate<RegistryEntry<Biome>>)

(DynamicRegistryManager, ChunkGenerator, BiomeSource, NoiseConfig, StructureTemplateManager, ChunkRandom, long, ChunkPos, HeightLimitView, Predicate<RegistryEntry<Biome>>)

Methods

ChunkRandom (long, ChunkPos): makeRandom, method_41619, createChunkRandom

DynamicRegistryManager (): registryAccess, comp_561, dynamicRegistryManager

ChunkGenerator (): chunkGenerator, comp_562, chunkGenerator

BiomeSource (): biomeSource, comp_563, biomeSource

NoiseConfig (): randomState, comp_564, noiseConfig

StructureTemplateManager (): structureTemplateManager, comp_565, structureTemplateManager

ChunkRandom (): random, comp_566, random

long (): seed, comp_567, seed

ChunkPos (): chunkPos, comp_568, chunkPos

HeightLimitView (): heightAccessor, comp_569, world

Predicate<RegistryEntry<Biome>> (): validBiome, comp_570, biomePredicate