History - net.minecraft.client.sound.SoundManager

26.3-snapshot-3

Names

Fields

Constructors

Methods

26.3-snapshot-2

Names

Fields

Constructors

Methods

26.3-snapshot-1

Names

Fields

Constructors

Methods

26.2

Names

Fields

Constructors

Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

Constructors

Methods

String (): getDebugString, method_20305, getDebugString

String (): getChannelDebugString, method_20305, getDebugString

void (SoundLoader$StatisticsConsumer): getSoundCacheDebugStats, method_1_2595, forLoadedSounds

1.21.11_unobfuscated

Names

net.minecraft.client.sounds.SoundManager

net.minecraft.class_1144

net.minecraft.client.sound.SoundManager

Fields

Identifier: EMPTY_SOUND_LOCATION, field_52173, EMPTY_ID

Sound: EMPTY_SOUND, field_5592, MISSING_SOUND

Identifier: INTENTIONALLY_EMPTY_SOUND_LOCATION, field_42934, INTENTIONALLY_EMPTY_ID

WeightedSoundSet: INTENTIONALLY_EMPTY_SOUND_EVENT, field_42935, INTENTIONALLY_EMPTY_SOUND_SET

Sound: INTENTIONALLY_EMPTY_SOUND, field_42936, INTENTIONALLY_EMPTY_SOUND

org.slf4j.Logger: LOGGER, field_5593, LOGGER

String: SOUNDS_PATH, field_33026, SOUNDS_JSON

com.google.gson.Gson: GSON, field_5594, GSON

com.google.gson.reflect.TypeToken<Map<String, SoundEntry>>: SOUND_EVENT_REGISTRATION_TYPE, field_5591, TYPE

Map<Identifier, WeightedSoundSet>: registry, field_5588, sounds

SoundSystem: soundEngine, field_5590, soundSystem

Map<Identifier, Resource>: soundCache, field_40576, soundResources

Constructors

(GameOptions)

Methods

SoundManager$SoundList (ResourceManager, Profiler): prepare, method_18789, prepare

void (SoundManager$SoundList, ResourceManager, Profiler): apply, method_18182, apply

List<String> (): getAvailableSoundDevices, method_38565, getSoundDevices

SoundListenerTransform (): getListenerTransform, method_55593, getListenerTransform

boolean (Sound, Identifier, ResourceFactory): validateSoundResource, method_4868, isSoundResourcePresent

WeightedSoundSet (Identifier): getSoundEvent, method_4869, get

Collection<Identifier> (): getAvailableSounds, method_4864, getKeys

void (TickableSoundInstance): queueTickingSound, method_22140, playNextTick

SoundSystem$PlayResult (SoundInstance): play, method_4873, play

void (SoundInstance, int): playDelayed, method_4872, play

void (Camera): updateSource, method_4876, updateListenerPosition

void (SoundCategory...): pauseAllExcept, method_71939, pauseAllExcept

void (): stop, method_4881, stopAll

void (): destroy, method_4882, close

void (): emergencyShutdown, method_54649, stopAbruptly

void (boolean): tick, method_18670, tick

void (): resume, method_4880, resumeAll

void (SoundCategory): refreshCategoryVolume, method_76569, refreshSoundVolumes

void (SoundInstance): stop, method_4870, stop

void (SoundCategory, float): updateCategoryVolume, method_76570, setVolume

boolean (SoundInstance): isActive, method_4877, isPlaying

void (SoundInstanceListener): addListener, method_4878, registerListener

void (SoundInstanceListener): removeListener, method_4866, unregisterListener

void (Identifier, SoundCategory): stop, method_4875, stopSounds

String (): getDebugString, method_20305, getDebugString

void (): reload, method_38566, reloadSounds

void (Object, ResourceManager, Profiler): apply, method_18788, apply

Object (ResourceManager, Profiler): prepare, method_18789, prepare