History - net.minecraft.client.render.state.ArmsRenderState
26.3-pre-2
Names
Fields
Constructors
Methods
26.3-pre-1
Names
Fields
Constructors
Methods
26.3-snapshot-10
Names
Fields
Constructors
Methods
26.3-snapshot-9
Names
Fields
Constructors
Methods
26.3-snapshot-8
Names
net.minecraft.client.renderer.state.level.FirstPersonHandsAndItemsRenderState
net.minecraft.class_1_1475
net.minecraft.client.render.state.ArmsRenderState
Fields
Hand: attackHand, field_1_10019, hand
float: viewXRot, field_1_10041, pitch
float: viewYRot, field_1_10042, yaw
float: xBob, field_1_10043, renderPitch
float: yBob, field_1_10044, renderYaw
boolean: isScoping, field_1_10023, usingSpyglass
int: useItemRemainingTicks, field_1_10040, itemUseTimeLeft
int: mainHandUseDuration, field_1_10030, mainHandMaxUseTime
int: offHandUseDuration, field_1_10037, offHandMaxUseTime
int: mainHandChargeDuration, field_1_10024, mainHandPullTime
int: offHandChargeDuration, field_1_10031, offHandPullTime
float: mainHandSwapScale, field_1_10029, mainHandSwapAnimationScale
float: offHandSwapScale, field_1_10036, offHandSwapAnimationScale
ArmsRenderState$HandRenderType: handRenderSelection, field_1_10020, handRenderType
ItemStack: mainHandItem, field_1_10026, mainHandStack
ItemStack: offHandItem, field_1_10033, offHandStack
float: mainHandHeight, field_1_10025, mainHandReadyProgress
float: oldMainHandHeight, field_1_10038, lastMainHandReadyProgress
float: offHandHeight, field_1_10032, offHandReadyProgress
float: oldOffHandHeight, field_1_10039, lastOffHandReadyProgress
ItemRenderState: mainHandRenderState, field_1_10028, mainHandStackState
ItemRenderState: offHandRenderState, field_1_10035, offHandStackState
MapRenderState: mainHandMapRenderState, field_1_10027, mainHandMap
MapRenderState: offHandMapRenderState, field_1_10034, offHandMap
boolean: hasMainHandMapData, field_1_10021, mainHandMapFilled
boolean: hasOffHandMapData, field_1_10022, offHandMapFilled
Constructors
()
Methods