History - net.minecraft.client.render.state.ArmsRenderState

26.3-pre-2

Names

Fields

Constructors

Methods

26.3-pre-1

Names

Fields

Constructors

Methods

26.3-snapshot-10

Names

Fields

Constructors

Methods

26.3-snapshot-9

Names

Fields

Constructors

Methods

26.3-snapshot-8

Names

net.minecraft.client.renderer.state.level.FirstPersonHandsAndItemsRenderState

net.minecraft.class_1_1475

net.minecraft.client.render.state.ArmsRenderState

Fields

Hand: attackHand, field_1_10019, hand

float: viewXRot, field_1_10041, pitch

float: viewYRot, field_1_10042, yaw

float: xBob, field_1_10043, renderPitch

float: yBob, field_1_10044, renderYaw

boolean: isScoping, field_1_10023, usingSpyglass

int: useItemRemainingTicks, field_1_10040, itemUseTimeLeft

int: mainHandUseDuration, field_1_10030, mainHandMaxUseTime

int: offHandUseDuration, field_1_10037, offHandMaxUseTime

int: mainHandChargeDuration, field_1_10024, mainHandPullTime

int: offHandChargeDuration, field_1_10031, offHandPullTime

float: mainHandSwapScale, field_1_10029, mainHandSwapAnimationScale

float: offHandSwapScale, field_1_10036, offHandSwapAnimationScale

ArmsRenderState$HandRenderType: handRenderSelection, field_1_10020, handRenderType

ItemStack: mainHandItem, field_1_10026, mainHandStack

ItemStack: offHandItem, field_1_10033, offHandStack

float: mainHandHeight, field_1_10025, mainHandReadyProgress

float: oldMainHandHeight, field_1_10038, lastMainHandReadyProgress

float: offHandHeight, field_1_10032, offHandReadyProgress

float: oldOffHandHeight, field_1_10039, lastOffHandReadyProgress

ItemRenderState: mainHandRenderState, field_1_10028, mainHandStackState

ItemRenderState: offHandRenderState, field_1_10035, offHandStackState

MapRenderState: mainHandMapRenderState, field_1_10027, mainHandMap

MapRenderState: offHandMapRenderState, field_1_10034, offHandMap

boolean: hasMainHandMapData, field_1_10021, mainHandMapFilled

boolean: hasOffHandMapData, field_1_10022, offHandMapFilled

Constructors

()

Methods