History - net.minecraft.structure.StrongholdGenerator$SquareRoom

26.3-pre-2

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26.3-pre-1

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26.3-snapshot-10

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void (StructurePiece, StructurePiecesHolder, Random): addChildren, method_14918, fillOpenings

StrongholdGenerator$SquareRoom (StructurePiecesHolder, Random, int, int, int, Direction, int): createPiece, method_14865, create

void (StructurePiece, StructurePiecesCollector, Random): addChildren, method_14918, fillOpenings

StrongholdGenerator$SquareRoom (StructurePiecesCollector, Random, int, int, int, Direction, int): createPiece, method_14865, create

26.3-snapshot-9

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26.3-snapshot-8

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26.3-snapshot-7

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26.3-snapshot-6

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26.3-snapshot-5

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26.3-snapshot-4

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26.3-snapshot-3

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26.3-snapshot-2

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26.3-snapshot-1

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26.2

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26.1.2

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26.1.1

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26.1

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1.21.11_unobfuscated

Names

net.minecraft.world.level.levelgen.structure.structures.StrongholdPieces$RoomCrossing

net.minecraft.class_3421$class_3431

net.minecraft.structure.StrongholdGenerator$SquareRoom

Fields

int: WIDTH, field_31645, SIZE_X

int: HEIGHT, field_31646, SIZE_Y

int: DEPTH, field_31647, SIZE_Z

int: type, field_15280, roomType

Constructors

(int, Random, BlockBox, Direction)

(NbtCompound)

Methods

void (StructureContext, NbtCompound): addAdditionalSaveData, method_14943, writeNbt

void (StructurePiece, StructurePiecesHolder, Random): addChildren, method_14918, fillOpenings

StrongholdGenerator$SquareRoom (StructurePiecesHolder, Random, int, int, int, Direction, int): createPiece, method_14865, create

void (StructureWorldAccess, StructureAccessor, ChunkGenerator, Random, BlockBox, ChunkPos, BlockPos): postProcess, method_14931, generate