History - net.minecraft.client.font.PlayerHeadGlyphs$HeadGlyph
26.4-snapshot-7
Names
Fields
Constructors
Methods
26.4-snapshot-6
Names
Fields
Constructors
Methods
RenderPipeline (): guiPipeline, method_73400, getPipeline
GuiLayer (): guiPipeline, method_73400, getPipeline
26.4-snapshot-5
Names
Fields
Constructors
Methods
26.4-snapshot-4
Names
Fields
Constructors
Methods
26.4-snapshot-3
Names
Fields
Constructors
Methods
26.4-snapshot-2
Names
Fields
Constructors
Methods
26.4-snapshot-1
Names
Fields
Constructors
Methods
RenderPipeline (): guiPipeline, method_73400, getPipeline
RenderPipeline (): guiPipeline, method_73400, getPipeline
26.3
Names
Fields
Constructors
Methods
RenderPipeline (): guiPipeline, method_73400, getPipeline
GpuTextureView (): textureView, comp_4629, textureView
RenderPipeline (): guiPipeline, method_73400, getPipeline
GpuTextureView (): textureView, comp_4629, textureView
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
Constructors
Methods
void (org.joml.Matrix4f, VertexConsumer, int, float, float, float, int): renderSprite, method_73402, draw
void (org.joml.Matrix4f, VertexConsumer, int, float, float, float, float, float, int, float, float, int, int, int, int): renderQuad, method_74042, drawInternal
void (org.joml.Matrix4fc, VertexConsumer, int, float, float, float, int): renderSprite, method_73402, draw
void (org.joml.Matrix4fc, VertexConsumer, int, float, float, float, float, float, int, float, float, int, int, int, int): renderQuad, method_74042, drawInternal
1.21.11_unobfuscated
Names
net.minecraft.client.gui.font.PlayerGlyphProvider$Instance
net.minecraft.class_11879$class_11880
net.minecraft.client.font.PlayerHeadGlyphs$HeadGlyph
Fields
Supplier<PlayerSkinCache$Entry>: skin, comp_4754, skin
boolean: hat, comp_4755, hat
float: x, comp_4631, x
float: y, comp_4632, y
int: color, comp_4633, color
int: shadowColor, comp_4634, shadowColor
float: shadowOffset, comp_4635, shadowOffset
Style: style, comp_3317, style
Constructors
(Supplier<PlayerSkinCache$Entry>, boolean, float, float, int, int, float, Style)
Methods
void (org.joml.Matrix4f, VertexConsumer, int, float, float, float, int): renderSprite, method_73402, draw
void (org.joml.Matrix4f, VertexConsumer, int, float, float, float, float, float, int, float, float, int, int, int, int): renderQuad, method_74042, drawInternal
RenderLayer (TextRenderer$TextLayerType): renderType, method_73401, getRenderLayer
RenderPipeline (): guiPipeline, method_73400, getPipeline
GpuTextureView (): textureView, comp_4629, textureView
Supplier<PlayerSkinCache$Entry> (): skin, comp_4754, skin
boolean (): hat, comp_4755, hat
float (): x, comp_4631, x
float (): y, comp_4632, y
int (): color, comp_4633, color
int (): shadowColor, comp_4634, shadowColor
float (): shadowOffset, comp_4635, shadowOffset
Style (): style, comp_3317, style