History - net.minecraft.client.font.PlayerHeadGlyphs$HeadGlyph

26.4-snapshot-7

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Methods

26.4-snapshot-6

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RenderPipeline (): guiPipeline, method_73400, getPipeline

GuiLayer (): guiPipeline, method_73400, getPipeline

26.4-snapshot-5

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26.4-snapshot-4

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26.4-snapshot-3

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26.4-snapshot-2

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26.4-snapshot-1

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RenderPipeline (): guiPipeline, method_73400, getPipeline

RenderPipeline (): guiPipeline, method_73400, getPipeline

26.3

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Fields

Constructors

Methods

RenderPipeline (): guiPipeline, method_73400, getPipeline

GpuTextureView (): textureView, comp_4629, textureView

RenderPipeline (): guiPipeline, method_73400, getPipeline

GpuTextureView (): textureView, comp_4629, textureView

26.2

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26.1.2

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26.1.1

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26.1

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Fields

Constructors

Methods

void (org.joml.Matrix4f, VertexConsumer, int, float, float, float, int): renderSprite, method_73402, draw

void (org.joml.Matrix4f, VertexConsumer, int, float, float, float, float, float, int, float, float, int, int, int, int): renderQuad, method_74042, drawInternal

void (org.joml.Matrix4fc, VertexConsumer, int, float, float, float, int): renderSprite, method_73402, draw

void (org.joml.Matrix4fc, VertexConsumer, int, float, float, float, float, float, int, float, float, int, int, int, int): renderQuad, method_74042, drawInternal

1.21.11_unobfuscated

Names

net.minecraft.client.gui.font.PlayerGlyphProvider$Instance

net.minecraft.class_11879$class_11880

net.minecraft.client.font.PlayerHeadGlyphs$HeadGlyph

Fields

Supplier<PlayerSkinCache$Entry>: skin, comp_4754, skin

boolean: hat, comp_4755, hat

float: x, comp_4631, x

float: y, comp_4632, y

int: color, comp_4633, color

int: shadowColor, comp_4634, shadowColor

float: shadowOffset, comp_4635, shadowOffset

Style: style, comp_3317, style

Constructors

(Supplier<PlayerSkinCache$Entry>, boolean, float, float, int, int, float, Style)

Methods

void (org.joml.Matrix4f, VertexConsumer, int, float, float, float, int): renderSprite, method_73402, draw

void (org.joml.Matrix4f, VertexConsumer, int, float, float, float, float, float, int, float, float, int, int, int, int): renderQuad, method_74042, drawInternal

RenderLayer (TextRenderer$TextLayerType): renderType, method_73401, getRenderLayer

RenderPipeline (): guiPipeline, method_73400, getPipeline

GpuTextureView (): textureView, comp_4629, textureView

Supplier<PlayerSkinCache$Entry> (): skin, comp_4754, skin

boolean (): hat, comp_4755, hat

float (): x, comp_4631, x

float (): y, comp_4632, y

int (): color, comp_4633, color

int (): shadowColor, comp_4634, shadowColor

float (): shadowOffset, comp_4635, shadowOffset

Style (): style, comp_3317, style