History - net.minecraft.client.font.PlayerHeadGlyphs$HeadGlyph

26.3-snapshot-3

Names

Fields

Constructors

Methods

RenderPipeline (): guiPipeline, method_73400, getPipeline

GpuTextureView (): textureView, comp_4629, textureView

RenderPipeline (): guiPipeline, method_73400, getPipeline

GpuTextureView (): textureView, comp_4629, textureView

26.3-snapshot-2

Names

Fields

Constructors

Methods

26.3-snapshot-1

Names

Fields

Constructors

Methods

26.2

Names

Fields

Constructors

Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

Constructors

Methods

void (org.joml.Matrix4f, VertexConsumer, int, float, float, float, int): renderSprite, method_73402, draw

void (org.joml.Matrix4f, VertexConsumer, int, float, float, float, float, float, int, float, float, int, int, int, int): renderQuad, method_74042, drawInternal

void (org.joml.Matrix4fc, VertexConsumer, int, float, float, float, int): renderSprite, method_73402, draw

void (org.joml.Matrix4fc, VertexConsumer, int, float, float, float, float, float, int, float, float, int, int, int, int): renderQuad, method_74042, drawInternal

1.21.11_unobfuscated

Names

net.minecraft.client.gui.font.PlayerGlyphProvider$Instance

net.minecraft.class_11879$class_11880

net.minecraft.client.font.PlayerHeadGlyphs$HeadGlyph

Fields

Supplier<PlayerSkinCache$Entry>: skin, comp_4754, skin

boolean: hat, comp_4755, hat

float: x, comp_4631, x

float: y, comp_4632, y

int: color, comp_4633, color

int: shadowColor, comp_4634, shadowColor

float: shadowOffset, comp_4635, shadowOffset

Style: style, comp_3317, style

Constructors

(Supplier<PlayerSkinCache$Entry>, boolean, float, float, int, int, float, Style)

Methods

void (org.joml.Matrix4f, VertexConsumer, int, float, float, float, int): renderSprite, method_73402, draw

void (org.joml.Matrix4f, VertexConsumer, int, float, float, float, float, float, int, float, float, int, int, int, int): renderQuad, method_74042, drawInternal

RenderLayer (TextRenderer$TextLayerType): renderType, method_73401, getRenderLayer

RenderPipeline (): guiPipeline, method_73400, getPipeline

GpuTextureView (): textureView, comp_4629, textureView

Supplier<PlayerSkinCache$Entry> (): skin, comp_4754, skin

boolean (): hat, comp_4755, hat

float (): x, comp_4631, x

float (): y, comp_4632, y

int (): color, comp_4633, color

int (): shadowColor, comp_4634, shadowColor

float (): shadowOffset, comp_4635, shadowOffset

Style (): style, comp_3317, style