History - net.minecraft.entity.ai.control.LookControl

26.4-snapshot-7

Names

net.minecraft.world.entity.ai.control.StandardLookControl

net.minecraft.class_1333

net.minecraft.entity.ai.control.LookControl

Fields

MobEntity: mob, field_6361, entity

float: yMaxRotSpeed, field_6359, maxYawChange

float: xMaxRotAngle, field_6358, maxPitchChange

int: lookAtCooldown, field_35103, lookAtTimer

double: wantedX, field_6364, x

double: wantedY, field_6363, y

double: wantedZ, field_6362, z

Constructors

(MobEntity)

Methods

void (double, double, double): setLookAt, method_20248, lookAt

void (double, double, double, float, float): setLookAt, method_6230, lookAt

void (): tick, method_6231, tick

void (): clampHeadRotationToBody, method_36980, clampHeadYaw

boolean (): resetXRotOnTick, method_20433, shouldStayHorizontal

boolean (): isLookingAtTarget, method_38970, isLookingAtSpecificPosition

Vec3d (): getWantedPosition, method_1_12292, method_1_12292

Optional<Float> (): getXRotD, method_20250, getTargetPitch

Optional<Float> (): getYRotD, method_20251, getTargetYaw

void (Float): lambda$tick$1, method_37355, method_37355

void (Float): lambda$tick$0, method_37356, method_37356