History - net.minecraft.loot.function.SetRandomPotionLootFunction
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
Names
Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
ConditionalLootFunction$Builder<?> (Optional<RegistryEntryList<Potion>>): fromTagKey, method_1_765, builder
LootFunction (Optional, List): lambda$fromTagKey$0, method_1_766, method_1_766
ConditionalLootFunction$Builder<?> (RegistryEntryList<Potion>): fromTagKey, method_1_765, builder
LootFunction (RegistryEntryList, List): lambda$fromTagKey$0, method_1_766, method_1_766
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
net.minecraft.world.level.storage.loot.functions.SetRandomPotionFunction
net.minecraft.class_1_72
net.minecraft.loot.function.SetRandomPotionLootFunction
Fields
com.mojang.serialization.MapCodec<SetRandomPotionLootFunction>: MAP_CODEC, field_1_820, CODEC
Optional<RegistryEntryList<Potion>>: options, field_1_821, potions
Constructors
(List<LootCondition>, Optional<RegistryEntryList<Potion>>)
Methods
com.mojang.serialization.MapCodec<SetRandomPotionLootFunction> (): codec, method_1_738, getCodec
ItemStack (ItemStack, LootContext): run, method_522, process
ConditionalLootFunction$Builder<?> (Optional<RegistryEntryList<Potion>>): fromTagKey, method_1_765, builder
LootFunction (Optional, List): lambda$fromTagKey$0, method_1_766, method_1_766
com.mojang.datafixers.kinds.App (com.mojang.serialization.codecs.RecordCodecBuilder$Instance): lambda$static$0, method_1_767, method_1_767
Optional (SetRandomPotionLootFunction): lambda$static$1, method_1_768, method_1_768