History - net.minecraft.loot.function.SetRandomPotionLootFunction

26.3-snapshot-3

Names

Fields

Constructors

Methods

26.3-snapshot-2

Names

Fields

Constructors

Methods

26.3-snapshot-1

Names

Fields

Constructors

Methods

26.2

Names

Fields

Constructors

Methods

ConditionalLootFunction$Builder<?> (Optional<RegistryEntryList<Potion>>): fromTagKey, method_1_765, builder

LootFunction (Optional, List): lambda$fromTagKey$0, method_1_766, method_1_766

ConditionalLootFunction$Builder<?> (RegistryEntryList<Potion>): fromTagKey, method_1_765, builder

LootFunction (RegistryEntryList, List): lambda$fromTagKey$0, method_1_766, method_1_766

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

net.minecraft.world.level.storage.loot.functions.SetRandomPotionFunction

net.minecraft.class_1_72

net.minecraft.loot.function.SetRandomPotionLootFunction

Fields

com.mojang.serialization.MapCodec<SetRandomPotionLootFunction>: MAP_CODEC, field_1_820, CODEC

Optional<RegistryEntryList<Potion>>: options, field_1_821, potions

Constructors

(List<LootCondition>, Optional<RegistryEntryList<Potion>>)

Methods

com.mojang.serialization.MapCodec<SetRandomPotionLootFunction> (): codec, method_1_738, getCodec

ItemStack (ItemStack, LootContext): run, method_522, process

ConditionalLootFunction$Builder<?> (Optional<RegistryEntryList<Potion>>): fromTagKey, method_1_765, builder

LootFunction (Optional, List): lambda$fromTagKey$0, method_1_766, method_1_766

com.mojang.datafixers.kinds.App (com.mojang.serialization.codecs.RecordCodecBuilder$Instance): lambda$static$0, method_1_767, method_1_767

Optional (SetRandomPotionLootFunction): lambda$static$1, method_1_768, method_1_768