History - net.minecraft.block.TripwireHookBlock
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
Names
Fields
com.mojang.serialization.MapCodec<TripwireHookBlock>: CODEC, field_46481, CODEC
Constructors
Methods
com.mojang.serialization.MapCodec<TripwireHookBlock> (): codec, method_53969, getCodec
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
int (BlockState, BlockView, BlockPos, Direction): getSignal, method_9524, getWeakRedstonePower
int (BlockState, BlockView, BlockPos): ownSignal, method_1_5240, getWeakRedstonePower
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
Constructors
Methods
void (BlockState, World, BlockPos): onRemoved, method_1_3130, update
1.21.11_unobfuscated
Names
net.minecraft.world.level.block.TripWireHookBlock
net.minecraft.class_2537
net.minecraft.block.TripwireHookBlock
Fields
com.mojang.serialization.MapCodec<TripwireHookBlock>: CODEC, field_46481, CODEC
EnumProperty<Direction>: FACING, field_11666, FACING
BooleanProperty: POWERED, field_11671, POWERED
BooleanProperty: ATTACHED, field_11669, ATTACHED
int: WIRE_DIST_MIN, field_31268, field_31268
int: WIRE_DIST_MAX, field_31269, field_31269
int: RECHECK_PERIOD, field_31271, SCHEDULED_TICK_DELAY
Map<Direction, VoxelShape>: SHAPES, field_55808, SHAPES_BY_DIRECTION
Constructors
Methods
com.mojang.serialization.MapCodec<TripwireHookBlock> (): codec, method_53969, getCodec
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): getShape, method_9530, getOutlineShape
boolean (BlockState, WorldView, BlockPos): canSurvive, method_9558, canPlaceAt
BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): updateShape, method_9559, getStateForNeighborUpdate
BlockState (ItemPlacementContext): getStateForPlacement, method_9605, getPlacementState
void (World, BlockPos, BlockState, LivingEntity, ItemStack): setPlacedBy, method_9567, onPlaced
void (World, BlockPos, BlockState, boolean, boolean, int, BlockState): calculateState, method_10776, update
void (BlockState, ServerWorld, BlockPos, Random): tick, method_9588, scheduledTick
void (World, BlockPos, boolean, boolean, boolean, boolean): emitState, method_10777, playSound
void (Block, World, BlockPos, Direction): notifyNeighbors, method_10775, updateNeighborsOnAxis
void (BlockState, ServerWorld, BlockPos, boolean): affectNeighborsAfterRemoval, method_66388, onStateReplaced
int (BlockState, BlockView, BlockPos, Direction): getSignal, method_9524, getWeakRedstonePower
int (BlockState, BlockView, BlockPos, Direction): getDirectSignal, method_9603, getStrongRedstonePower
boolean (BlockState): isSignalSource, method_9506, emitsRedstonePower
BlockState (BlockState, BlockRotation): rotate, method_9598, rotate
BlockState (BlockState, BlockMirror): mirror, method_9569, mirror
void (StateManager$Builder<Block, BlockState>): createBlockStateDefinition, method_9515, appendProperties