History - net.minecraft.client.render.model.json.GeneratedItemModel
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
Names
Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
net.minecraft.client.renderer.block.model.ItemModelGenerator
net.minecraft.client.resources.model.cuboid.ItemModelGenerator
Fields
float: MIN_Z, field_32806, field_32806
float: MIN_Z, field_32806, Z_FROM
float: MAX_Z, field_32807, field_32807
float: MAX_Z, field_32807, Z_TO
Constructors
Methods
List<ModelElement> (int, String, SpriteContents): processFrames, method_3480, addLayerElements
List<ModelElement> (SpriteContents, String, int): createSideElements, method_3481, addSubComponents
Collection<GeneratedItemModel$class_12295> (SpriteContents): getSideFaces, method_3478, getFrames
Collection<GeneratedItemModel$EdgePixel> (SpriteContents): getSideFaces, method_3478, getEdgePixels
void (GeneratedItemModel$Side, Set<GeneratedItemModel$class_12295>, SpriteContents, int, int, int, int, int): checkTransition, method_3476, buildCube
void (GeneratedItemModel$Side, Set<GeneratedItemModel$EdgePixel>, SpriteContents, int, int, int, int, int): checkTransition, method_3476, getEdgePixels
void (BakedGeometry$Builder, Baker$Interner, ModelBakeSettings, BakedQuad$SpriteInfo): bakeExtrudedSprite, method_1_2413, addGeometry
void (BakedGeometry$Builder, Baker$Interner, ModelBakeSettings, BakedQuad$SpriteInfo): bakeSideFaces, method_1_2414, addEdgeGeometry
1.21.11_unobfuscated
Names
net.minecraft.client.renderer.block.model.ItemModelGenerator
net.minecraft.class_801
net.minecraft.client.render.model.json.GeneratedItemModel
Fields
Identifier: GENERATED_ITEM_MODEL_ID, field_55273, GENERATED
List<String>: LAYERS, field_4270, LAYERS
float: MIN_Z, field_32806, field_32806
float: MAX_Z, field_32807, field_32807
ModelTextures$Textures: TEXTURE_SLOTS, field_55274, TEXTURES
ModelElementFace$UV: SOUTH_FACE_UVS, field_56930, FACING_SOUTH_UV
ModelElementFace$UV: NORTH_FACE_UVS, field_56931, FACING_NORTH_UV
float: UV_SHRINK, field_64230, field_64230
Constructors
()
Methods
ModelTextures$Textures (): textureSlots, comp_3743, textures
Geometry (): geometry, comp_3739, geometry
UnbakedModel$GuiLight (): guiLight, comp_3740, guiLight
BakedGeometry (ModelTextures, Baker, ModelBakeSettings, SimpleModel): bake, method_3479, bakeGeometry
List<ModelElement> (int, String, SpriteContents): processFrames, method_3480, addLayerElements
List<ModelElement> (SpriteContents, String, int): createSideElements, method_3481, addSubComponents
Collection<GeneratedItemModel$class_12295> (SpriteContents): getSideFaces, method_3478, getFrames
void (GeneratedItemModel$Side, Set<GeneratedItemModel$class_12295>, SpriteContents, int, int, int, int, int): checkTransition, method_3476, buildCube
boolean (SpriteContents, int, int, int, int, int): isTransparent, method_3477, isPixelTransparent
void (int, int, SpriteContents, Set, int): lambda$getSideFaces$0, method_76297, method_76297