History - net.minecraft.client.render.model.json.GeneratedItemModel

26.3-snapshot-3

Names

Fields

Constructors

Methods

26.3-snapshot-2

Names

Fields

Constructors

Methods

26.3-snapshot-1

Names

Fields

Constructors

Methods

26.2

Names

Fields

Constructors

Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

net.minecraft.client.renderer.block.model.ItemModelGenerator

net.minecraft.client.resources.model.cuboid.ItemModelGenerator

Fields

float: MIN_Z, field_32806, field_32806

float: MIN_Z, field_32806, Z_FROM

float: MAX_Z, field_32807, field_32807

float: MAX_Z, field_32807, Z_TO

Constructors

Methods

List<ModelElement> (int, String, SpriteContents): processFrames, method_3480, addLayerElements

List<ModelElement> (SpriteContents, String, int): createSideElements, method_3481, addSubComponents

Collection<GeneratedItemModel$class_12295> (SpriteContents): getSideFaces, method_3478, getFrames

Collection<GeneratedItemModel$EdgePixel> (SpriteContents): getSideFaces, method_3478, getEdgePixels

void (GeneratedItemModel$Side, Set<GeneratedItemModel$class_12295>, SpriteContents, int, int, int, int, int): checkTransition, method_3476, buildCube

void (GeneratedItemModel$Side, Set<GeneratedItemModel$EdgePixel>, SpriteContents, int, int, int, int, int): checkTransition, method_3476, getEdgePixels

void (BakedGeometry$Builder, Baker$Interner, ModelBakeSettings, BakedQuad$SpriteInfo): bakeExtrudedSprite, method_1_2413, addGeometry

void (BakedGeometry$Builder, Baker$Interner, ModelBakeSettings, BakedQuad$SpriteInfo): bakeSideFaces, method_1_2414, addEdgeGeometry

1.21.11_unobfuscated

Names

net.minecraft.client.renderer.block.model.ItemModelGenerator

net.minecraft.class_801

net.minecraft.client.render.model.json.GeneratedItemModel

Fields

Identifier: GENERATED_ITEM_MODEL_ID, field_55273, GENERATED

List<String>: LAYERS, field_4270, LAYERS

float: MIN_Z, field_32806, field_32806

float: MAX_Z, field_32807, field_32807

ModelTextures$Textures: TEXTURE_SLOTS, field_55274, TEXTURES

ModelElementFace$UV: SOUTH_FACE_UVS, field_56930, FACING_SOUTH_UV

ModelElementFace$UV: NORTH_FACE_UVS, field_56931, FACING_NORTH_UV

float: UV_SHRINK, field_64230, field_64230

Constructors

()

Methods

ModelTextures$Textures (): textureSlots, comp_3743, textures

Geometry (): geometry, comp_3739, geometry

UnbakedModel$GuiLight (): guiLight, comp_3740, guiLight

BakedGeometry (ModelTextures, Baker, ModelBakeSettings, SimpleModel): bake, method_3479, bakeGeometry

List<ModelElement> (int, String, SpriteContents): processFrames, method_3480, addLayerElements

List<ModelElement> (SpriteContents, String, int): createSideElements, method_3481, addSubComponents

Collection<GeneratedItemModel$class_12295> (SpriteContents): getSideFaces, method_3478, getFrames

void (GeneratedItemModel$Side, Set<GeneratedItemModel$class_12295>, SpriteContents, int, int, int, int, int): checkTransition, method_3476, buildCube

boolean (SpriteContents, int, int, int, int, int): isTransparent, method_3477, isPixelTransparent

void (int, int, SpriteContents, Set, int): lambda$getSideFaces$0, method_76297, method_76297