History - net.minecraft.block.ShelfBlock

26.3-snapshot-3

Names

Fields

Constructors

Methods

26.3-snapshot-2

Names

Fields

com.mojang.serialization.MapCodec<ShelfBlock>: CODEC, field_61423, CODEC

Constructors

Methods

com.mojang.serialization.MapCodec<ShelfBlock> (): codec, method_53969, getCodec

26.3-snapshot-1

Names

Fields

Constructors

Methods

26.2

Names

Fields

Constructors

Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

Constructors

Methods

1.21.11_unobfuscated

Names

net.minecraft.world.level.block.ShelfBlock

net.minecraft.class_11586

net.minecraft.block.ShelfBlock

Fields

com.mojang.serialization.MapCodec<ShelfBlock>: CODEC, field_61423, CODEC

BooleanProperty: POWERED, field_61424, POWERED

EnumProperty<Direction>: FACING, field_61425, FACING

EnumProperty<SideChainPart>: SIDE_CHAIN_PART, field_61426, SIDE_CHAIN

BooleanProperty: WATERLOGGED, field_61427, WATERLOGGED

Map<Direction, VoxelShape>: SHAPES, field_61428, SHAPES

Constructors

(AbstractBlock$Settings)

Methods

com.mojang.serialization.MapCodec<ShelfBlock> (): codec, method_53969, getCodec

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): getShape, method_9530, getOutlineShape

boolean (BlockState): useShapeForLightOcclusion, method_9526, hasSidedTransparency

boolean (BlockState, NavigationType): isPathfindable, method_9516, canPathfindThrough

BlockEntity (BlockPos, BlockState): newBlockEntity, method_10123, createBlockEntity

void (StateManager$Builder<Block, BlockState>): createBlockStateDefinition, method_9515, appendProperties

void (BlockState, ServerWorld, BlockPos, boolean): affectNeighborsAfterRemoval, method_66388, onStateReplaced

void (BlockState, World, BlockPos, Block, WireOrientation, boolean): neighborChanged, method_9612, neighborUpdate

BlockState (ItemPlacementContext): getStateForPlacement, method_9605, getPlacementState

BlockState (BlockState, BlockRotation): rotate, method_9598, rotate

BlockState (BlockState, BlockMirror): mirror, method_9569, mirror

int (): getRows, method_72586, getRows

int (): getColumns, method_72587, getColumns

ActionResult (ItemStack, BlockState, World, BlockPos, PlayerEntity, Hand, BlockHitResult): useItemOn, method_55765, onUseWithItem

boolean (ItemStack, PlayerEntity, ShelfBlockEntity, int, PlayerInventory): swapSingleItem, method_72614, swapSingleStack

boolean (World, BlockPos, PlayerInventory): swapHotbar, method_72615, swapAllStacks

SideChainPart (BlockState): getSideChainPart, method_72619, getSideChainPart

BlockState (BlockState, SideChainPart): setSideChainPart, method_72617, withSideChainPart

Direction (BlockState): getFacing, method_72620, getFacing

boolean (BlockState): isConnectable, method_72621, canChainWith

int (): getMaxChainLength, method_72618, getMaxSideChainLength

void (BlockState, World, BlockPos, BlockState, boolean): onPlace, method_9615, onBlockAdded

void (WorldAccess, BlockPos, SoundEvent): playSound, method_72616, playSound

FluidState (BlockState): getFluidState, method_9545, getFluidState

BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): updateShape, method_9559, getStateForNeighborUpdate

boolean (BlockState): hasAnalogOutputSignal, method_9498, hasComparatorOutput

int (BlockState, World, BlockPos, Direction): getAnalogOutputSignal, method_9572, getComparatorOutput