History - net.minecraft.entity.Entity

26.3-snapshot-3

Names

Fields

Constructors

Methods

void (Vec3d, float, float): moveOrInterpolateTo, method_66246, updateTrackedPositionAndAngles

void (Vec3d, float, float): moveOrInterpolateTo, method_1_7598, updateTrackedPositionAndAngles

void (Vec3d): moveOrInterpolateTo, method_73095, updateTrackedPosition

void (Optional<Vec3d>, Optional<Float>, Optional<Float>): moveOrInterpolateTo, method_73092, updateTrackedPositionAndAngles

void (Float): lambda$moveOrInterpolateTo$1, method_73091, method_73091

void (Float): lambda$moveOrInterpolateTo$0, method_73093, method_73093

void (MovementType, Vec3d): recordMovement, method_1_7600, method_1_7600

boolean (Entity): doTeamsAllowDamage, method_1_7595, canHurt

void (MotionPath, float, float): moveOrInterpolateTo, method_66246, updateTrackedPositionAndAngles

void (MotionPath): moveOrInterpolateTo, method_73095, updateTrackedPosition

void (MotionPath, float, float, boolean): moveOrInterpolateTo, method_73092, updateTrackedPositionAndAngles

void (PositionInterpolator): onInterpolationStart, method_1_7599, onLerp

MovementSide (): getMoveSimulationType, method_1_7596, getMovementSide

class_1_1193 (): storePositionAndRotation, method_1_7601, method_1_7601

void (String): lambda$load$1, method_1_7597, method_1_7597

26.3-snapshot-2

Names

Fields

Constructors

Methods

26.3-snapshot-1

Names

Fields

boolean: hurtMarked, field_6037, knockedBack

boolean: syncVelocity, field_6037, knockedBack

Constructors

Methods

26.2

Names

Fields

AtomicInteger: ENTITY_COUNTER, field_5978, CURRENT_ID

int: INVALID_ENTITY_ID, field_1_7062, field_1_7062

double: DEFAULT_NAME_TAG_DISTANCE, field_1_5952, field_1_5952

double: DEFAULT_BELOW_NAME_DISTANCE, field_1_5951, field_1_5951

double: MAX_NAME_TAG_DISTANCE, field_1_6006, field_1_6006

boolean: syncPosition, field_1_6915, bounced

Constructors

Methods

List<VoxelShape> (Entity, World, List<VoxelShape>, Box): collectColliders, method_59920, findCollisionsForMovement

List<VoxelShape> (Entity, World, List<VoxelShape>, Box): collectCollidersIgnoringWorldBorder, method_59920, findCollisionsForMovement

boolean (PlayerEntity, Hand, ItemStack, MobEntity): attemptToShearEquipment, method_71765, shearEquipment

void (BlockState, boolean, boolean, Vec3d): restituteMovementAfterCollisions, method_1_3985, processBounces

double (Block): getBlockBounciness, method_1_3982, getGroundBounciness

double (): getEntityBounciness, method_1_3983, getBounciness

double (): getEffectiveGravity, method_61426, getEffectiveGravity

boolean (): omnidirectionalAirMover, method_1_3984, flutters

Vec3d (ShapeContext, Vec3d, Box, World, List<VoxelShape>): collideBoundingBox, method_1_5483, adjustMovementForCollisions

List<VoxelShape> (ShapeContext, World, List<VoxelShape>, Box): collectCollidersIgnoringWorldBorder, method_1_5482, getCollisions

float (): getAirDrag, method_1_5399, getAirDragModifier

boolean (): canBePickedFromInside, method_1_6424, obstructsTargetingFromInside

boolean (): isInvulnerableToPiercingWeapon, method_1_6352, isImmuneToPiercing

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

it.unimi.dsi.fastutil.objects.Object2DoubleMap<TagKey<Fluid>>: fluidHeight, field_5964, fluidHeight

Set<TagKey<Fluid>>: fluidOnEyes, field_25599, submergedFluidTag

EntityFluidController: fluidInteraction, field_1_2019, fluidController

Constructors

Methods

Set<String> (): getTags, method_5752, getCommandTags

Set<String> (): entityTags, method_5752, getCommandTags

boolean (): updateInWaterStateAndDoFluidPushing, method_5876, updateWaterState

boolean (): updateFluidInteraction, method_5876, updateFluidState

void (): updateInWaterStateAndDoWaterCurrentPushing, method_5713, checkWaterState

void (): updateFluidOnEyes, method_5630, updateSubmergedInWaterState

ActionResult (PlayerEntity, Hand): interact, method_5688, interact

ActionResult (PlayerEntity, Vec3d, Hand): interactAt, method_5664, interactAt

boolean (TagKey<Fluid>, double): updateFluidHeightAndDoFluidPushing, method_5692, updateMovementInFluid

boolean (Entity): lambda$countPlayerPassengers$17, method_54756, method_54756

boolean (Entity): lambda$countPlayerPassengers$0, method_54756, method_54756

Iterator (): lambda$getIndirectPassengers$16, method_31485, method_31485

Iterator (): lambda$getIndirectPassengers$0, method_31485, method_31485

void (Entity): lambda$teleportPassengers$15, method_49789, method_49789

void (Entity): lambda$teleportPassengers$0, method_49789, method_49789

Style (Style): lambda$getDisplayName$14, method_5813, method_5813

Style (Style): lambda$getDisplayName$0, method_5813, method_5813

String (): lambda$fillCrashReportCategory$13, method_5849, method_5849

String (): lambda$fillCrashReportCategory$3, method_5849, method_5849

String (): lambda$fillCrashReportCategory$12, method_5766, method_5766

String (): lambda$fillCrashReportCategory$2, method_5766, method_5766

String (): lambda$fillCrashReportCategory$11, method_5689, method_5689

String (): lambda$fillCrashReportCategory$1, method_5689, method_5689

String (): lambda$fillCrashReportCategory$10, method_5761, method_5761

String (): lambda$fillCrashReportCategory$0, method_5761, method_5761

void (Float): lambda$moveOrInterpolateTo$9, method_73091, method_73091

void (Float): lambda$moveOrInterpolateTo$1, method_73091, method_73091

void (Float): lambda$moveOrInterpolateTo$8, method_73093, method_73093

void (Float): lambda$moveOrInterpolateTo$0, method_73093, method_73093

boolean (Entity, Entity): lambda$removePassenger$7, method_31475, method_31475

boolean (Entity, Entity): lambda$removePassenger$0, method_31475, method_31475

void (Entity): lambda$startRiding$6, method_37216, method_37216

void (Entity): lambda$startRiding$1, method_37216, method_37216

boolean (Entity): lambda$startRiding$5, method_37217, method_37217

boolean (Entity): lambda$startRiding$0, method_37217, method_37217

boolean (PlayerEntity, Leashable): lambda$interact$4, method_70981, method_70981

boolean (PlayerEntity, Leashable): lambda$interact$0, method_70981, method_70981

boolean (Box, BlockPos): lambda$isInWall$3, method_30022, method_30022

boolean (Box, BlockPos): lambda$isInWall$0, method_30022, method_30022

void (UUID): lambda$load$2, method_67634, method_67634

void (UUID): lambda$load$0, method_67634, method_67634

BlockState (BlockPos): lambda$checkFallDamage$1, method_51700, method_51700

BlockState (BlockPos): lambda$checkFallDamage$0, method_51700, method_51700

RegistryEntry<EntityType<?>> (): typeHolder, method_40180, getRegistryEntry

void (): applyEffectsFromBlocksForLastMovements, method_1_3098, tickCurrentlyCheckedCollisions

ActionResult (PlayerEntity, Hand, Vec3d): interact, method_5688, interact

Text (): belowNameDisplay, method_74193, getMannequinName

double (double): getRandomY, method_1_2570, getRandomYAroundFeet

Box (): getFluidInteractionBox, method_1_2465, getFluidCollisionBox

Box (Box): modifyPassengerFluidInteractionBox, method_1_2466, adjustFluidCollisionBoxOfPassenger

IllegalStateException (): lambda$getEncodeId$0, method_1_383, method_1_383

1.21.11_unobfuscated

Names

net.minecraft.world.entity.Entity

net.minecraft.class_1297

net.minecraft.entity.Entity

Fields

org.slf4j.Logger: LOGGER, field_60355, LOGGER

String: TAG_ID, field_29985, ID_KEY

String: TAG_UUID, field_29994, UUID_KEY

String: TAG_PASSENGERS, field_29986, PASSENGERS_KEY

String: TAG_DATA, field_58050, CUSTOM_DATA_KEY

String: TAG_POS, field_60535, POS_KEY

String: TAG_MOTION, field_60524, MOTION_KEY

String: TAG_ROTATION, field_60525, ROTATION_KEY

String: TAG_PORTAL_COOLDOWN, field_60526, PORTAL_COOLDOWN_KEY

String: TAG_NO_GRAVITY, field_60527, NO_GRAVITY_KEY

String: TAG_AIR, field_60528, AIR_KEY

String: TAG_ON_GROUND, field_60529, ON_GROUND_KEY

String: TAG_FALL_DISTANCE, field_60530, FALL_DISTANCE_KEY

String: TAG_FIRE, field_60531, FIRE_KEY

String: TAG_SILENT, field_60532, SILENT_KEY

String: TAG_GLOWING, field_60533, GLOWING_KEY

String: TAG_INVULNERABLE, field_60534, INVULNERABLE_KEY

String: TAG_CUSTOM_NAME, field_61220, CUSTOM_NAME_KEY

AtomicInteger: ENTITY_COUNTER, field_5978, CURRENT_ID

int: CONTENTS_SLOT_INDEX, field_49791, field_49791

int: BOARDING_COOLDOWN, field_29987, MAX_RIDING_COOLDOWN

int: TOTAL_AIR_SUPPLY, field_29988, DEFAULT_PORTAL_COOLDOWN

int: MAX_ENTITY_TAG_COUNT, field_29989, MAX_COMMAND_TAGS

com.mojang.serialization.Codec<List<String>>: TAG_LIST_CODEC, field_56631, TAG_LIST_CODEC

float: DELTA_AFFECTED_BY_BLOCKS_BELOW_0_2, field_44870, field_44870

double: DELTA_AFFECTED_BY_BLOCKS_BELOW_0_5, field_44871, field_44871

double: DELTA_AFFECTED_BY_BLOCKS_BELOW_1_0, field_44872, field_44872

int: BASE_TICKS_REQUIRED_TO_FREEZE, field_29992, DEFAULT_MIN_FREEZE_DAMAGE_TICKS

int: FREEZE_HURT_FREQUENCY, field_29993, FREEZING_DAMAGE_INTERVAL

int: BASE_SAFE_FALL_DISTANCE, field_49073, field_49073

Box: INITIAL_AABB, field_6025, NULL_BOX

double: WATER_FLOW_SCALE, field_29984, SPEED_IN_WATER

double: LAVA_FAST_FLOW_SCALE, field_29982, SPEED_IN_LAVA_IN_NETHER

double: LAVA_SLOW_FLOW_SCALE, field_29983, SPEED_IN_LAVA

int: MAX_BLOCK_ITERATIONS_ALONG_TRAVEL_PER_TICK, field_61895, field_61895

double: MAX_MOVEMENT_RESETTING_TRACE_DISTANCE, field_61894, field_61894

double: viewScale, field_5999, renderDistanceMultiplier

EntityType<?>: type, field_5961, type

boolean: requiresPrecisePosition, field_59667, alwaysSyncAbsolute

int: id, field_5986, id

boolean: blocksBuilding, field_23807, intersectionChecked

com.google.common.collect.ImmutableList<Entity>: passengers, field_5979, passengerList

int: boardingCooldown, field_5951, ridingCooldown

Entity: vehicle, field_6034, vehicle

World: level, field_6002, world

double: xo, field_6014, lastX

double: yo, field_6036, lastY

double: zo, field_5969, lastZ

Vec3d: position, field_22467, pos

BlockPos: blockPosition, field_22468, blockPos

ChunkPos: chunkPosition, field_35101, chunkPos

Vec3d: deltaMovement, field_18276, velocity

float: yRot, field_6031, yaw

float: xRot, field_5965, pitch

float: yRotO, field_5982, lastYaw

float: xRotO, field_6004, lastPitch

Box: bb, field_6005, boundingBox

boolean: onGround, field_5952, onGround

boolean: horizontalCollision, field_5976, horizontalCollision

boolean: verticalCollision, field_5992, verticalCollision

boolean: verticalCollisionBelow, field_36331, groundCollision

boolean: minorHorizontalCollision, field_34927, collidedSoftly

boolean: hurtMarked, field_6037, knockedBack

Vec3d: stuckSpeedMultiplier, field_17046, movementMultiplier

Entity$RemovalReason: removalReason, field_26995, removalReason

float: DEFAULT_BB_WIDTH, field_29973, DEFAULT_FRICTION

float: DEFAULT_BB_HEIGHT, field_29974, MIN_RISING_BUBBLE_COLUMN_SPEED

float: moveDist, field_5994, distanceTraveled

float: flyDist, field_28627, speed

double: fallDistance, field_6017, fallDistance

float: nextStep, field_6003, nextStepSoundDistance

double: xOld, field_6038, lastRenderX

double: yOld, field_5971, lastRenderY

double: zOld, field_5989, lastRenderZ

boolean: noPhysics, field_5960, noClip

Random: random, field_5974, random

int: tickCount, field_6012, age

int: remainingFireTicks, field_5956, fireTicks

boolean: wasTouchingWater, field_5957, touchingWater

it.unimi.dsi.fastutil.objects.Object2DoubleMap<TagKey<Fluid>>: fluidHeight, field_5964, fluidHeight

boolean: wasEyeInWater, field_6000, submergedInWater

Set<TagKey<Fluid>>: fluidOnEyes, field_25599, submergedFluidTag

int: invulnerableTime, field_6008, timeUntilRegen

boolean: firstTick, field_5953, firstUpdate

DataTracker: entityData, field_6011, dataTracker

TrackedData<Byte>: DATA_SHARED_FLAGS_ID, field_5990, FLAGS

int: FLAG_ONFIRE, field_29979, ON_FIRE_FLAG_INDEX

int: FLAG_SHIFT_KEY_DOWN, field_29975, SNEAKING_FLAG_INDEX

int: FLAG_SPRINTING, field_29976, SPRINTING_FLAG_INDEX

int: FLAG_SWIMMING, field_29977, SWIMMING_FLAG_INDEX

int: FLAG_INVISIBLE, field_29978, INVISIBLE_FLAG_INDEX

int: FLAG_GLOWING, field_29980, GLOWING_FLAG_INDEX

int: FLAG_FALL_FLYING, field_29981, GLIDING_FLAG_INDEX

TrackedData<Integer>: DATA_AIR_SUPPLY_ID, field_6032, AIR

TrackedData<Optional<Text>>: DATA_CUSTOM_NAME, field_6027, CUSTOM_NAME

TrackedData<Boolean>: DATA_CUSTOM_NAME_VISIBLE, field_5975, NAME_VISIBLE

TrackedData<Boolean>: DATA_SILENT, field_5962, SILENT

TrackedData<Boolean>: DATA_NO_GRAVITY, field_5995, NO_GRAVITY

TrackedData<EntityPose>: DATA_POSE, field_18064, POSE

TrackedData<Integer>: DATA_TICKS_FROZEN, field_27858, FROZEN_TICKS

EntityChangeListener: levelCallback, field_26996, changeListener

TrackedPosition: packetPositionCodec, field_38931, trackedPosition

boolean: needsSync, field_64356, velocityDirty

PortalManager: portalProcess, field_51994, portalManager

int: portalCooldown, field_6018, portalCooldown

boolean: invulnerable, field_6009, invulnerable

UUID: uuid, field_6021, uuid

String: stringUUID, field_5981, uuidString

boolean: hasGlowingTag, field_5958, glowing

Set<String>: tags, field_6029, commandTags

double[]: pistonDeltas, field_5993, pistonMovementDelta

long: pistonDeltasGameTime, field_5996, pistonMovementTick

EntityDimensions: dimensions, field_18065, dimensions

float: eyeHeight, field_18066, standingEyeHeight

boolean: isInPowderSnow, field_27857, inPowderSnow

boolean: wasInPowderSnow, field_28628, wasInPowderSnow

Optional<BlockPos>: mainSupportingBlockPos, field_44784, supportingBlockPos

boolean: onGroundNoBlocks, field_44873, forceUpdateSupportingBlockPos

float: crystalSoundIntensity, field_26997, lastChimeIntensity

int: lastCrystalSoundPlayTick, field_26994, lastChimeAge

boolean: hasVisualFire, field_33758, hasVisualFire

Vec3d: lastKnownSpeed, field_64357, movement

Vec3d: lastKnownPosition, field_64358, lastPos

BlockState: inBlockState, field_47742, stateAtPos

int: MAX_MOVEMENTS_HANDELED_PER_TICK, field_60858, MAX_QUEUED_COLLISION_CHECKS

ArrayDeque<Entity$QueuedCollisionCheck>: movementThisTick, field_54947, queuedCollisionChecks

List<Entity$QueuedCollisionCheck>: finalMovementsThisTick, field_57579, currentlyCheckedCollisions

it.unimi.dsi.fastutil.longs.LongSet: visitedBlocks, field_54948, collidedBlockPositions

EntityCollisionHandler$Impl: insideEffectCollector, field_56630, collisionHandler

NbtComponent: customData, field_58051, customData

Constructors

(EntityType<?>, World)

Methods

boolean (BlockPos, BlockState): isColliding, method_30632, collidesWithStateAtPos

int (): getTeamColor, method_22861, getTeamColorValue

boolean (): isSpectator, method_7325, isSpectator

boolean (): canInteractWithLevel, method_73187, isInteractable

void (): unRide, method_18375, detach

void (double, double, double): syncPacketPositionCodec, method_43391, updateTrackedPosition

TrackedPosition (): getPositionCodec, method_43389, getTrackedPosition

EntityType<?> (): getType, method_5864, getType

boolean (): getRequiresPrecisePosition, method_70667, shouldAlwaysSyncAbsolute

void (boolean): setRequiresPrecisePosition, method_70669, setAlwaysSyncAbsolute

int (): getId, method_5628, getId

void (int): setId, method_5838, setId

Set<String> (): getTags, method_5752, getCommandTags

boolean (String): addTag, method_5780, addCommandTag

boolean (String): removeTag, method_5738, removeCommandTag

void (ServerWorld): kill, method_5768, kill

void (): discard, method_31472, discard

void (DataTracker$Builder): defineSynchedData, method_5693, initDataTracker

DataTracker (): getEntityData, method_5841, getDataTracker

void (Entity$RemovalReason): remove, method_5650, remove

void (): onClientRemoval, method_36209, onRemoved

void (Entity$RemovalReason): onRemoval, method_64615, onRemove

void (EntityPose): setPose, method_18380, setPose

EntityPose (): getPose, method_18376, getPose

boolean (EntityPose): hasPose, method_41328, isInPose

boolean (Entity, double): closerThan, method_24516, isInRange

boolean (Entity, double, double): closerThan, method_43259, isInRange

void (float, float): setRot, method_5710, setRotation

void (Vec3d): setPos, method_33574, setPosition

void (double, double, double): setPos, method_5814, setPosition

Box (): makeBoundingBox, method_33332, calculateBoundingBox

Box (Vec3d): makeBoundingBox, method_65341, calculateDefaultBoundingBox

void (): reapplyPosition, method_23311, refreshPosition

void (double, double): turn, method_5872, changeLookDirection

void (): updateDataBeforeSync, method_75725, beforePacketsSent

void (): tick, method_5773, tick

void (): baseTick, method_5670, baseTick

void (): computeSpeed, method_76440, tickLastPos

void (boolean): setSharedFlagOnFire, method_33572, setOnFire

void (): checkBelowWorld, method_31473, attemptTickInVoid

void (): setPortalCooldown, method_30229, resetPortalCooldown

void (int): setPortalCooldown, method_51850, setPortalCooldown

int (): getPortalCooldown, method_51848, getPortalCooldown

boolean (): isOnPortalCooldown, method_30230, hasPortalCooldown

void (): processPortalCooldown, method_5760, tickPortalCooldown

void (): lavaIgnite, method_67633, igniteByLava

void (): lavaHurt, method_5730, setOnFireFromLava

boolean (): shouldPlayLavaHurtSound, method_64270, shouldPlayBurnSoundInLava

void (float): igniteForSeconds, method_5639, setOnFireFor

void (int): igniteForTicks, method_56073, setOnFireForTicks

void (int): setRemainingFireTicks, method_20803, setFireTicks

int (): getRemainingFireTicks, method_20802, getFireTicks

void (): clearFire, method_5646, extinguish

void (): onBelowWorld, method_5825, tickInVoid

boolean (double, double, double): isFree, method_5654, doesNotCollide

boolean (Box): isFree, method_5629, doesNotCollide

void (boolean): setOnGround, method_24830, setOnGround

void (boolean, Vec3d): setOnGroundWithMovement, method_65342, setMovement

void (boolean, boolean, Vec3d): setOnGroundWithMovement, method_60607, setMovement

boolean (BlockPos): isSupportedBy, method_51849, isSupportedBy

void (boolean, Vec3d): checkSupportingBlock, method_51703, updateSupportingBlockPos

boolean (): onGround, method_24828, isOnGround

void (MovementType, Vec3d): move, method_5784, move

void (Entity$MoveEffect, Vec3d, BlockPos, BlockState): applyMovementEmissionAndPlaySound, method_61407, applyMoveEffect

void (): applyEffectsFromBlocks, method_61409, tickBlockCollision

void (Entity$QueuedCollisionCheck): addMovementThisTick, method_71966, addQueuedCollisionChecks

void (): removeLatestMovementRecording, method_68259, popQueuedCollisionCheck

void (): clearMovementThisTick, method_71965, clearQueuedCollisionChecks

boolean (): hasMovedHorizontallyRecently, method_76798, isMovingHorizontally

void (Vec3d, Vec3d): applyEffectsFromBlocks, method_64166, tickBlockCollision

void (List<Entity$QueuedCollisionCheck>): applyEffectsFromBlocks, method_68260, tickBlockCollisions

boolean (): isAffectedByBlocks, method_61410, shouldTickBlockCollision

boolean (BlockState): isStateClimbable, method_51702, canClimb

boolean (BlockPos, BlockState, boolean, boolean, Vec3d): vibrationAndSoundEffectsFromBlock, method_51701, stepOnBlock

boolean (Vec3d): isHorizontalCollisionMinor, method_39759, hasCollidedSoftly

void (): playEntityOnFireExtinguishedSound, method_36975, playExtinguishSound

void (): extinguishFire, method_46395, extinguishWithSound

void (): processFlappingMovement, method_33573, addAirTravelEffects

BlockPos (): getOnPosLegacy, method_43260, getLandingPos

BlockPos (): getBlockPosBelowThatAffectsMyMovement, method_23314, getVelocityAffectingPos

BlockPos (): getOnPos, method_23312, getSteppingPos

BlockPos (float): getOnPos, method_43258, getPosWithYOffset

float (): getBlockJumpFactor, method_23313, getJumpVelocityMultiplier

float (): getBlockSpeedFactor, method_23326, getVelocityMultiplier

Vec3d (Vec3d, MovementType): maybeBackOffFromEdge, method_18796, adjustMovementForSneaking

Vec3d (Vec3d): limitPistonMovement, method_18794, adjustMovementForPiston

double (Direction$Axis, double): applyPistonMovementRestriction, method_18797, calculatePistonMovementFactor

double (double): getAvailableSpaceBelow, method_74657, calcDistanceFromBottomCollision

Vec3d (Vec3d): collide, method_17835, adjustMovementForCollisions

float[] (Box, List<VoxelShape>, float, float): collectCandidateStepUpHeights, method_59921, collectStepHeights

Vec3d (Entity, Vec3d, Box, World, List<VoxelShape>): collideBoundingBox, method_20736, adjustMovementForCollisions

List<VoxelShape> (Entity, World, Box): collectAllColliders, method_74656, findCollisions

List<VoxelShape> (Entity, World, List<VoxelShape>, Box): collectColliders, method_59920, findCollisionsForMovement

Vec3d (Vec3d, Box, List<VoxelShape>): collideWithShapes, method_20737, adjustMovementForCollisions

float (): nextStep, method_5867, calculateNextStepSoundDistance

SoundEvent (): getSwimSound, method_5737, getSwimSound

SoundEvent (): getSwimSplashSound, method_5625, getSplashSound

SoundEvent (): getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound

void (List<Entity$QueuedCollisionCheck>, EntityCollisionHandler$Impl): checkInsideBlocks, method_65037, checkBlockCollisions

int (Vec3d, Vec3d, EntityCollisionHandler$Impl, it.unimi.dsi.fastutil.longs.LongSet, int): checkInsideBlocks, method_72084, checkBlockCollision

void (ServerWorld, BlockPos, boolean, boolean): debugBlockIntersection, method_72085, afterCollisionCheck

boolean (FluidState, BlockPos, Vec3d, Vec3d): collidedWithFluid, method_66648, collidesWithFluid

boolean (Vec3d, Vec3d, List<Box>): collidedWithShapeMovingFrom, method_63612, collides

void (BlockState): onInsideBlock, method_5622, onBlockCollision

BlockPos (ServerWorld, BlockPos): adjustSpawnLocation, method_14245, getWorldSpawnPos

void (RegistryEntry<GameEvent>, Entity): gameEvent, method_32875, emitGameEvent

void (RegistryEntry<GameEvent>): gameEvent, method_32876, emitGameEvent

void (BlockPos, BlockState): walkingStepSound, method_51297, playStepSounds

void (): waterSwimSound, method_51295, playSwimSound

BlockPos (BlockPos): getPrimaryStepSoundBlockPos, method_49788, getStepSoundPos

void (BlockState, BlockState): playCombinationStepSounds, method_49787, playCombinationStepSounds

void (BlockState): playMuffledStepSound, method_51296, playSecondaryStepSound

void (BlockPos, BlockState): playStepSound, method_5712, playStepSound

boolean (BlockState): shouldPlayAmethystStepSound, method_49790, shouldPlayAmethystChimeSound

void (): playAmethystStepSound, method_37215, playAmethystChimeSound

void (float): playSwimSound, method_5734, playSwimSound

void (): onFlap, method_5801, addFlapEffects

boolean (): isFlapping, method_5776, isFlappingWings

void (SoundEvent, float, float): playSound, method_5783, playSound

void (SoundEvent): playSound, method_43077, playSoundIfNotSilent

boolean (): isSilent, method_5701, isSilent

void (boolean): setSilent, method_5803, setSilent

boolean (): isNoGravity, method_5740, hasNoGravity

void (boolean): setNoGravity, method_5875, setNoGravity

double (): getDefaultGravity, method_7490, getGravity

double (): getGravity, method_56989, getFinalGravity

void (): applyGravity, method_56990, applyGravity

Entity$MoveEffect (): getMovementEmission, method_33570, getMoveEffect

boolean (): dampensVibrations, method_33189, occludeVibrationSignals

void (double, double, double, boolean): doCheckFallDamage, method_65942, handleFall

void (double, boolean, BlockState, BlockPos): checkFallDamage, method_5623, fall

boolean (): fireImmune, method_5753, isFireImmune

boolean (double, float, DamageSource): causeFallDamage, method_5747, handleFallDamage

void (double, float, DamageSource): propagateFallToPassengers, method_67345, handleFallDamageForPassengers

boolean (): isInWater, method_5799, isTouchingWater

boolean (): isInRain, method_5778, isBeingRainedOn

boolean (): isInWaterOrRain, method_5721, isTouchingWaterOrRain

boolean (): isInLiquid, method_52535, isInFluid

boolean (): isUnderWater, method_5869, isSubmergedInWater

boolean (): isInShallowWater, method_74016, isPartlyTouchingWater

boolean (): isInClouds, method_70668, isAtCloudHeight

void (): updateSwimming, method_5790, updateSwimming

boolean (): updateInWaterStateAndDoFluidPushing, method_5876, updateWaterState

void (): updateInWaterStateAndDoWaterCurrentPushing, method_5713, checkWaterState

void (): updateFluidOnEyes, method_5630, updateSubmergedInWaterState

void (): doWaterSplashEffect, method_5746, onSwimmingStart

BlockState (): getBlockStateOnLegacy, method_43261, getLandingBlockState

BlockState (): getBlockStateOn, method_25936, getSteppingBlockState

boolean (): canSpawnSprintParticle, method_27298, shouldSpawnSprintingParticles

void (): spawnSprintParticle, method_5839, spawnSprintingParticles

boolean (TagKey<Fluid>): isEyeInFluid, method_5777, isSubmergedIn

boolean (): isInLava, method_5771, isInLava

void (float, Vec3d): moveRelative, method_5724, updateVelocity

Vec3d (Vec3d, float, float): getInputVector, method_18795, movementInputToVelocity

float (): getLightLevelDependentMagicValue, method_5718, getBrightnessAtEyes

void (double, double, double, float, float): absSnapTo, method_5641, updatePositionAndAngles

void (float, float): absSnapRotationTo, method_60608, setAngles

void (double, double, double): absSnapTo, method_30634, updatePosition

void (Vec3d): snapTo, method_29495, refreshPositionAfterTeleport

void (double, double, double): snapTo, method_24203, refreshPositionAfterTeleport

void (BlockPos, float, float): snapTo, method_5725, refreshPositionAndAngles

void (Vec3d, float, float): snapTo, method_60949, refreshPositionAndAngles

void (double, double, double, float, float): snapTo, method_5808, refreshPositionAndAngles

void (): setOldPosAndRot, method_22862, resetPosition

void (Vec3d, float, float): setOldPosAndRot, method_63615, setLastPositionAndAngles

void (): setOldPos, method_63613, updateLastPosition

void (): setOldRot, method_63614, updateLastAngles

void (Vec3d): setOldPos, method_63618, setLastPosition

void (float, float): setOldRot, method_63617, setLastAngles

Vec3d (): oldPosition, method_61411, getLastRenderPos

float (Entity): distanceTo, method_5739, distanceTo

double (double, double, double): distanceToSqr, method_5649, squaredDistanceTo

double (Entity): distanceToSqr, method_5858, squaredDistanceTo

double (Vec3d): distanceToSqr, method_5707, squaredDistanceTo

void (PlayerEntity): playerTouch, method_5694, onPlayerCollision

void (Entity): push, method_5697, pushAwayFrom

void (Vec3d): push, method_60491, addVelocity

void (double, double, double): push, method_5762, addVelocity

void (): markHurt, method_5785, scheduleVelocityUpdate

void (DamageSource, float): hurt, method_64419, serverDamage

boolean (DamageSource, float): hurtOrSimulate, method_64420, sidedDamage

boolean (ServerWorld, DamageSource, float): hurtServer, method_64397, damage

boolean (DamageSource): hurtClient, method_5643, clientDamage

Vec3d (float): getViewVector, method_5828, getRotationVec

Direction (): getNearestViewDirection, method_58149, getFacing

float (float): getViewXRot, method_5695, getPitch

float (float): getViewYRot, method_5705, getYaw

float (float): getXRot, method_61414, getLerpedPitch

float (float): getYRot, method_61415, getLerpedYaw

Vec3d (float, float): calculateViewVector, method_5631, getRotationVector

Vec3d (float): getUpVector, method_18864, getOppositeRotationVector

Vec3d (float, float): calculateUpVector, method_18863, getOppositeRotationVector

Vec3d (): getEyePosition, method_33571, getEyePos

Vec3d (float): getEyePosition, method_5836, getCameraPosVec

Vec3d (float): getLightProbePosition, method_31166, getClientCameraPosVec

Vec3d (float): getPosition, method_30950, getLerpedPos

HitResult (double, float, boolean): pick, method_5745, raycast

boolean (): canBeHitByProjectile, method_49108, canBeHitByProjectile

boolean (): isPickable, method_5863, canHit

boolean (): isPushable, method_5810, isPushable

void (Entity, DamageSource): awardKillScore, method_5716, updateKilledAdvancementCriterion

boolean (double, double, double): shouldRender, method_5727, shouldRender

boolean (double): shouldRenderAtSqrDistance, method_5640, shouldRender

boolean (WriteView): saveAsPassenger, method_5786, saveSelfData

boolean (WriteView): save, method_5662, saveData

void (WriteView): saveWithoutId, method_5647, writeData

void (ReadView): load, method_5651, readData

boolean (): repositionEntityAfterLoad, method_5638, shouldSetPositionOnLoad

String (): getEncodeId, method_5653, getSavedEntityId

void (ReadView): readAdditionalSaveData, method_5749, readCustomData

void (WriteView): addAdditionalSaveData, method_5652, writeCustomData

ItemEntity (ServerWorld, ItemConvertible): spawnAtLocation, method_5706, dropItem

ItemEntity (ServerWorld, ItemStack): spawnAtLocation, method_5775, dropStack

ItemEntity (ServerWorld, ItemStack, Vec3d): spawnAtLocation, method_71764, dropStack

ItemEntity (ServerWorld, ItemStack, float): spawnAtLocation, method_5699, dropStack

boolean (): isAlive, method_5805, isAlive

boolean (): isInWall, method_5757, isInsideWall

ActionResult (PlayerEntity, Hand): interact, method_5688, interact

boolean (PlayerEntity): shearOffAllLeashConnections, method_70984, snipAllHeldLeashes

boolean (PlayerEntity): dropAllLeashConnections, method_70988, detachAllHeldLeashes

boolean (PlayerEntity, Hand, ItemStack, MobEntity): attemptToShearEquipment, method_71765, shearEquipment

boolean (Entity): canCollideWith, method_30949, collidesWith

boolean (Entity): canBeCollidedWith, method_30948, isCollidable

void (): rideTick, method_5842, tickRiding

void (Entity): positionRider, method_24201, updatePassengerPosition

void (Entity, Entity$PositionUpdater): positionRider, method_5865, updatePassengerPosition

void (Entity): onPassengerTurned, method_5644, onPassengerLookAround

Vec3d (Entity): getVehicleAttachmentPoint, method_55668, getVehicleAttachmentPos

Vec3d (Entity): getPassengerRidingPosition, method_52538, getPassengerRidingPos

Vec3d (Entity, EntityDimensions, float): getPassengerAttachmentPoint, method_52533, getPassengerAttachmentPos

Vec3d (Entity, Entity, EntityAttachments): getDefaultPassengerAttachmentPoint, method_55665, getPassengerAttachmentPos

boolean (Entity): startRiding, method_5804, startRiding

boolean (): showVehicleHealth, method_5709, isLiving

boolean (Entity, boolean, boolean): startRiding, method_5873, startRiding

boolean (Entity): canRide, method_5860, canStartRiding

void (): ejectPassengers, method_5772, removeAllPassengers

void (): removeVehicle, method_29239, dismountVehicle

void (): stopRiding, method_5848, stopRiding

void (Entity): addPassenger, method_5627, addPassenger

void (Entity): removePassenger, method_5793, removePassenger

boolean (Entity): canAddPassenger, method_5818, canAddPassenger

boolean (): couldAcceptPassenger, method_48921, couldAcceptPassenger

boolean (): isInterpolating, method_66245, isInterpolating

void (Vec3d, float, float): moveOrInterpolateTo, method_66246, updateTrackedPositionAndAngles

void (float, float): moveOrInterpolateTo, method_73094, updateTrackedAngles

void (Vec3d): moveOrInterpolateTo, method_73095, updateTrackedPosition

void (Optional<Vec3d>, Optional<Float>, Optional<Float>): moveOrInterpolateTo, method_73092, updateTrackedPositionAndAngles

PositionInterpolator (): getInterpolation, method_66233, getInterpolator

void (float, int): lerpHeadTo, method_5683, updateTrackedHeadRotation

float (): getPickRadius, method_5871, getTargetingMargin

Vec3d (): getLookAngle, method_5720, getRotationVector

Vec3d (): getHeadLookAngle, method_75117, getHeadRotationVector

Vec3d (Item): getHandHoldingItemAngle, method_40123, getHandPosOffset

Vec2f (): getRotationVector, method_5802, getRotationClient

Vec3d (): getForward, method_5663, getRotationVecClient

void (Portal, BlockPos): setAsInsidePortal, method_60697, tryUsePortal

void (): handlePortal, method_60698, tickPortalTeleportation

int (): getDimensionChangingDelay, method_5806, getDefaultPortalCooldown

void (Vec3d): lerpMotion, method_5750, setVelocityClient

void (DamageSource): handleDamageEvent, method_48922, onDamaged

void (byte): handleEntityEvent, method_5711, handleStatus

void (float): animateHurt, method_5879, animateDamage

boolean (): isOnFire, method_5809, isOnFire

boolean (): isPassenger, method_5765, hasVehicle

boolean (): isVehicle, method_5782, hasPassengers

boolean (): dismountsUnderwater, method_49693, shouldDismountUnderwater

boolean (): canControlVehicle, method_52534, shouldControlVehicles

void (boolean): setShiftKeyDown, method_5660, setSneaking

boolean (): isShiftKeyDown, method_5715, isSneaking

boolean (): isSteppingCarefully, method_21749, bypassesSteppingEffects

boolean (): isSuppressingBounce, method_21750, bypassesLandingEffects

boolean (): isDiscrete, method_21751, isSneaky

boolean (): isDescending, method_21752, isDescending

boolean (): isCrouching, method_18276, isInSneakingPose

boolean (): isSprinting, method_5624, isSprinting

void (boolean): setSprinting, method_5728, setSprinting

boolean (): isSwimming, method_5681, isSwimming

boolean (): isVisuallySwimming, method_20232, isInSwimmingPose

boolean (): isVisuallyCrawling, method_20448, isCrawling

void (boolean): setSwimming, method_5796, setSwimming

boolean (): hasGlowingTag, method_36361, isGlowingLocal

void (boolean): setGlowingTag, method_5834, setGlowing

boolean (): isCurrentlyGlowing, method_5851, isGlowing

boolean (): isInvisible, method_5767, isInvisible

boolean (PlayerEntity): isInvisibleTo, method_5756, isInvisibleTo

boolean (): isOnRails, method_52172, isOnRail

void (BiConsumer<EntityGameEventHandler<?>, ServerWorld>): updateDynamicGameEventListener, method_42147, updateEventHandler

Team (): getTeam, method_5781, getScoreboardTeam

boolean (Entity): isAlliedTo, method_5722, isTeammate

boolean (Entity): considersEntityAsAlly, method_61416, isInSameTeam

boolean (AbstractTeam): isAlliedTo, method_5645, isTeamPlayer

void (boolean): setInvisible, method_5648, setInvisible

boolean (int): getSharedFlag, method_5795, getFlag

void (int, boolean): setSharedFlag, method_5729, setFlag

int (): getMaxAirSupply, method_5748, getMaxAir

int (): getAirSupply, method_5669, getAir

void (int): setAirSupply, method_5855, setAir

void (): clearFreeze, method_67635, defrost

int (): getTicksFrozen, method_32312, getFrozenTicks

void (int): setTicksFrozen, method_32317, setFrozenTicks

float (): getPercentFrozen, method_32313, getFreezingScale

boolean (): isFullyFrozen, method_32314, isFrozen

int (): getTicksRequiredToFreeze, method_32315, getMinFreezeDamageTicks

void (ServerWorld, LightningEntity): thunderHit, method_5800, onStruckByLightning

void (boolean, BlockPos): onAboveBubbleColumn, method_5700, onBubbleColumnSurfaceCollision

void (Entity, boolean, BlockPos): handleOnAboveBubbleColumn, method_67123, applyBubbleColumnSurfaceEffects

void (World, BlockPos): sendBubbleColumnParticles, method_66250, spawnBubbleColumnParticles

void (boolean): onInsideBubbleColumn, method_5764, onBubbleColumnCollision

void (Entity, boolean): handleOnInsideBubbleColumn, method_67124, applyBubbleColumnEffects

boolean (ServerWorld, LivingEntity, DamageSource): killedEntity, method_5874, onKilledOther

void (): checkFallDistanceAccumulation, method_70983, limitFallDistance

void (): resetFallDistance, method_38785, onLanding

void (double, double, double): moveTowardsClosestSpace, method_5632, pushOutOfBlocks

void (BlockState, Vec3d): makeStuckInBlock, method_5844, slowMovement

Text (Text): removeAction, method_5856, removeClickEvents

Text (): getName, method_5477, getName

Text (): getTypeName, method_23315, getDefaultName

boolean (Entity): is, method_5779, isPartOf

float (): getYHeadRot, method_5791, getHeadYaw

void (float): setYHeadRot, method_5847, setHeadYaw

void (float): setYBodyRot, method_5636, setBodyYaw

boolean (): isAttackable, method_5732, isAttackable

boolean (Entity): skipAttackInteraction, method_5698, handleAttack

boolean (DamageSource): isInvulnerableToBase, method_64421, isAlwaysInvulnerableTo

boolean (): isInvulnerable, method_5655, isInvulnerable

void (boolean): setInvulnerable, method_5684, setInvulnerable

void (Entity): copyPosition, method_5719, copyPositionAndRotation

void (Entity): restoreFrom, method_5878, copyFrom

Entity (TeleportTarget): teleport, method_5731, teleportTo

Entity (ServerWorld, TeleportTarget): teleportSameDimension, method_64611, teleportSameDimension

Entity (ServerWorld, ServerWorld, TeleportTarget): teleportCrossDimension, method_64614, teleportCrossDimension

void (TeleportTarget, ServerWorld): teleportSpectators, method_70666, teleportSpectatingPlayers

TeleportTarget (TeleportTarget, Entity): calculatePassengerTransition, method_64613, getPassengerTeleportTarget

void (TeleportTarget): sendTeleportTransitionToRidingPlayers, method_64612, sendTeleportPacket

void (EntityPosition, Set<PositionFlag>): teleportSetPosition, method_61412, setPosition

void (EntityPosition, EntityPosition, Set<PositionFlag>): teleportSetPosition, method_74862, setPosition

void (float, boolean, float, boolean): forceSetRotation, method_64578, rotate

void (BlockPos): placePortalTicket, method_60950, addPortalChunkTicketAt

void (): removeAfterChangingDimensions, method_30076, removeFromDimension

Vec3d (Direction$Axis, BlockLocating$Rectangle): getRelativePortalPosition, method_30633, positionInPortal

boolean (boolean): canUsePortal, method_5822, canUsePortals

boolean (World, World): canTeleport, method_61113, canTeleportBetween

float (Explosion, BlockView, BlockPos, BlockState, FluidState, float): getBlockExplosionResistance, method_5774, getEffectiveExplosionResistance

boolean (Explosion, BlockView, BlockPos, BlockState, float): shouldBlockExplode, method_5853, canExplosionDestroyBlock

int (): getMaxFallDistance, method_5850, getSafeFallDistance

boolean (): isIgnoringBlockTriggers, method_5696, canAvoidTraps

void (CrashReportSection): fillCrashReportCategory, method_5819, populateCrashReport

boolean (): displayFireAnimation, method_5862, doesRenderOnFire

void (UUID): setUUID, method_5826, setUuid

UUID (): getUUID, method_5667, getUuid

String (): getStringUUID, method_5845, getUuidAsString

String (): getScoreboardName, method_5820, getNameForScoreboard

boolean (): isPushedByFluid, method_5675, isPushedByFluids

double (): getViewScale, method_5824, getRenderDistanceMultiplier

void (double): setViewScale, method_5840, setRenderDistanceMultiplier

Text (): getDisplayName, method_5476, getDisplayName

void (Text): setCustomName, method_5665, setCustomName

Text (): getCustomName, method_5797, getCustomName

boolean (): hasCustomName, method_16914, hasCustomName

void (boolean): setCustomNameVisible, method_5880, setCustomNameVisible

boolean (): isCustomNameVisible, method_5807, isCustomNameVisible

boolean (ServerWorld, double, double, double, Set<PositionFlag>, float, float, boolean): teleportTo, method_48105, teleport

void (double, double, double): dismountTo, method_33567, requestTeleportAndDismount

void (double, double, double): teleportTo, method_5859, requestTeleport

void (): teleportPassengers, method_49792, teleportPassengers

void (double, double, double): teleportRelative, method_45166, requestTeleportOffset

boolean (): shouldShowName, method_5733, shouldRenderName

void (List<DataTracker$SerializedEntry<?>>): onSyncedDataUpdated, method_48850, onDataTrackerUpdate

void (TrackedData<?>): onSyncedDataUpdated, method_5674, onTrackedDataSet

void (): fixupDimensions, method_46396, reinitDimensions

void (): refreshDimensions, method_18382, calculateDimensions

boolean (EntityDimensions): fudgePositionAfterSizeChange, method_60490, recalculateDimensions

Direction (): getDirection, method_5735, getHorizontalFacing

Direction (): getMotionDirection, method_5755, getMovementDirection

HoverEvent (): createHoverEvent, method_5769, getHoverEvent

boolean (ServerPlayerEntity): broadcastToPlayer, method_5680, canBeSpectated

Box (): getBoundingBox, method_5829, getBoundingBox

void (Box): setBoundingBox, method_5857, setBoundingBox

float (EntityPose): getEyeHeight, method_18381, getEyeHeight

float (): getEyeHeight, method_5751, getStandingEyeHeight

StackReference (int): getSlot, method_32318, getStackReference

ActionResult (PlayerEntity, Vec3d, Hand): interactAt, method_5664, interactAt

boolean (Explosion): ignoreExplosion, method_5659, isImmuneToExplosion

void (ServerPlayerEntity): startSeenByPlayer, method_5837, onStartedTrackingBy

void (ServerPlayerEntity): stopSeenByPlayer, method_5742, onStoppedTrackingBy

float (BlockRotation): rotate, method_5832, applyRotation

float (BlockMirror): mirror, method_5763, applyMirror

ProjectileDeflection (ProjectileEntity): deflection, method_56071, getProjectileDeflection

LivingEntity (): getControllingPassenger, method_5642, getControllingPassenger

boolean (): hasControllingPassenger, method_42148, hasControllingPassenger

List<Entity> (): getPassengers, method_5685, getPassengerList

Entity (): getFirstPassenger, method_31483, getFirstPassenger

boolean (Entity): hasPassenger, method_5626, hasPassenger

boolean (Predicate<Entity>): hasPassenger, method_5703, hasPassenger

Stream<Entity> (): getIndirectPassengersStream, method_31484, streamIntoPassengers

Stream<Entity> (): getSelfAndPassengers, method_24204, streamSelfAndPassengers

Stream<Entity> (): getPassengersAndSelf, method_31748, streamPassengersAndSelf

Iterable<Entity> (): getIndirectPassengers, method_5736, getPassengersDeep

int (): countPlayerPassengers, method_54757, getPlayerPassengers

boolean (): hasExactlyOnePlayerPassenger, method_5817, hasPlayerRider

Entity (): getRootVehicle, method_5668, getRootVehicle

boolean (Entity): isPassengerOfSameVehicle, method_5794, isConnectedThroughVehicle

boolean (Entity): hasIndirectPassenger, method_5821, hasPassengerDeep

boolean (): isLocalInstanceAuthoritative, method_66247, isLogicalSideForUpdatingMovement

boolean (): isLocalClientAuthoritative, method_66248, isControlledByMainPlayer

boolean (): isClientAuthoritative, method_65038, isControlledByPlayer

boolean (): canSimulateMovement, method_66249, canMoveVoluntarily

boolean (): isEffectiveAi, method_6034, canActVoluntarily

Vec3d (double, double, float): getCollisionHorizontalEscapeVector, method_24826, getPassengerDismountOffset

Vec3d (LivingEntity): getDismountLocationForPassenger, method_24829, updatePassengerForDismount

Entity (): getVehicle, method_5854, getVehicle

Entity (): getControlledVehicle, method_49694, getControllingVehicle

PistonBehavior (): getPistonPushReaction, method_5657, getPistonBehavior

SoundCategory (): getSoundSource, method_5634, getSoundCategory

int (): getFireImmuneTicks, method_5676, getBurningDuration

ServerCommandSource (ServerWorld): createCommandSourceStackForNameResolution, method_5671, getCommandSource

void (EntityAnchorArgumentType$EntityAnchor, Vec3d): lookAt, method_5702, lookAt

float (float): getPreciseBodyRotation, method_60951, lerpYaw

boolean (TagKey<Fluid>, double): updateFluidHeightAndDoFluidPushing, method_5692, updateMovementInFluid

boolean (): touchingUnloadedChunk, method_33724, isRegionUnloaded

double (TagKey<Fluid>): getFluidHeight, method_5861, getFluidHeight

double (): getFluidJumpThreshold, method_29241, getSwimHeight

float (): getBbWidth, method_17681, getWidth

float (): getBbHeight, method_17682, getHeight

Packet<ClientPlayPacketListener> (EntityTrackerEntry): getAddEntityPacket, method_18002, createSpawnPacket

EntityDimensions (EntityPose): getDimensions, method_18377, getDimensions

EntityAttachments (): getAttachments, method_56072, getAttachments

Vec3d (): position, method_73189, getEntityPos

Vec3d (): trackingPosition, method_43390, getSyncedPos

BlockPos (): blockPosition, method_24515, getBlockPos

BlockState (): getInBlockState, method_55667, getBlockStateAtPos

ChunkPos (): chunkPosition, method_31476, getChunkPos

Vec3d (): getDeltaMovement, method_18798, getVelocity

void (Vec3d): setDeltaMovement, method_18799, setVelocity

void (Vec3d): addDeltaMovement, method_45319, addVelocityInternal

void (double, double, double): setDeltaMovement, method_18800, setVelocity

int (): getBlockX, method_31477, getBlockX

double (): getX, method_23317, getX

double (double): getX, method_23316, getBodyX

double (double): getRandomX, method_23322, getParticleX

int (): getBlockY, method_31478, getBlockY

double (): getY, method_23318, getY

double (double): getY, method_23323, getBodyY

double (): getRandomY, method_23319, getRandomBodyY

double (): getEyeY, method_23320, getEyeY

int (): getBlockZ, method_31479, getBlockZ

double (): getZ, method_23321, getZ

double (double): getZ, method_23324, getBodyZ

double (double): getRandomZ, method_23325, getParticleZ

void (double, double, double): setPosRaw, method_23327, setPos

void (): checkDespawn, method_5982, checkDespawn

Vec3d[] (): getQuadLeashHolderOffsets, method_70985, getHeldQuadLeashOffsets

boolean (): supportQuadLeashAsHolder, method_70986, hasQuadLeashAttachmentPoints

void (Leashable): notifyLeashHolder, method_70980, tickHeldLeash

void (Leashable): notifyLeasheeRemoved, method_70982, onHeldLeashUpdate

Vec3d (float): getRopeHoldPosition, method_30951, getLeashPos

void (EntitySpawnS2CPacket): recreateFromPacket, method_31471, onSpawnPacket

ItemStack (): getPickResult, method_31480, getPickBlockStack

void (boolean): setIsInPowderSnow, method_32319, setInPowderSnow

boolean (): canFreeze, method_32316, canFreeze

boolean (): isFreezing, method_40071, shouldEscapePowderSnow

float (): getYRot, method_36454, getYaw

float (): getVisualRotationYInDegrees, method_73188, getBodyYaw

void (float): setYRot, method_36456, setYaw

float (): getXRot, method_36455, getPitch

void (float): setXRot, method_36457, setPitch

boolean (): canSprint, method_48155, canSprintAsVehicle

float (): maxUpStep, method_49476, getStepHeight

void (Entity): onExplosionHit, method_56918, onExplodedBy

boolean (): isRemoved, method_31481, isRemoved

Entity$RemovalReason (): getRemovalReason, method_35049, getRemovalReason

void (Entity$RemovalReason): setRemoved, method_31745, setRemoved

void (): unsetRemoved, method_31482, unsetRemoved

void (EntityChangeListener): setLevelCallback, method_31744, setChangeListener

boolean (): shouldBeSaved, method_31746, shouldSave

boolean (): isAlwaysTicking, method_31747, isPlayer

boolean (ServerWorld, BlockPos): mayInteract, method_36971, canModifyAt

boolean (): isFlyingVehicle, method_70987, isFlyingVehicle

World (): level, method_73183, getEntityWorld

void (World): setLevel, method_51502, setWorld

DamageSources (): damageSources, method_48923, getDamageSources

DynamicRegistryManager (): registryAccess, method_56673, getRegistryManager

void (int, double, double, double, double, double): lerpPositionAndRotationStep, method_52532, lerpPosAndRotation

Random (): getRandom, method_59922, getRandom

Vec3d (): getKnownMovement, method_60478, getMovement

Vec3d (): getKnownSpeed, method_76333, getKineticAttackMovement

ItemStack (): getWeaponItem, method_59958, getWeaponStack

Optional<RegistryKey<LootTable>> (): getLootTable, method_5991, getLootTableKey

void (ComponentsAccess): applyImplicitComponents, method_66649, copyComponentsFrom

void (ItemStack): applyComponentsFromItemStack, method_66652, copyComponentsFrom

<T> T (ComponentType<? extends T>): get, method_58694, get

<T> T (ComponentType<T>, Object): castComponentValue, method_66651, castComponentValue

<T> void (ComponentType<T>, T): setComponent, method_66653, setComponent

<T> boolean (ComponentType<T>, T): applyImplicitComponent, method_66654, setApplicableComponent

<T> boolean (ComponentsAccess, ComponentType<T>): applyImplicitComponentIfPresent, method_66650, copyComponentFrom

ErrorReporter$Context (): problemPath, method_71370, getErrorReporterContext

void (ServerWorld, DebugTrackable$Tracker): registerDebugValues, method_74589, registerTracking

boolean (Entity): lambda$countPlayerPassengers$17, method_54756, method_54756

Iterator (): lambda$getIndirectPassengers$16, method_31485, method_31485

void (Entity): lambda$teleportPassengers$15, method_49789, method_49789

Style (Style): lambda$getDisplayName$14, method_5813, method_5813

String (): lambda$fillCrashReportCategory$13, method_5849, method_5849

String (): lambda$fillCrashReportCategory$12, method_5766, method_5766

String (): lambda$fillCrashReportCategory$11, method_5689, method_5689

String (): lambda$fillCrashReportCategory$10, method_5761, method_5761

void (Float): lambda$moveOrInterpolateTo$9, method_73091, method_73091

void (Float): lambda$moveOrInterpolateTo$8, method_73093, method_73093

boolean (Entity, Entity): lambda$removePassenger$7, method_31475, method_31475

void (Entity): lambda$startRiding$6, method_37216, method_37216

boolean (Entity): lambda$startRiding$5, method_37217, method_37217

boolean (PlayerEntity, Leashable): lambda$interact$4, method_70981, method_70981

boolean (Box, BlockPos): lambda$isInWall$3, method_30022, method_30022

void (UUID): lambda$load$2, method_67634, method_67634

BlockState (BlockPos): lambda$checkFallDamage$1, method_51700, method_51700

boolean (int, AtomicInteger, boolean, Vec3d, Vec3d, it.unimi.dsi.fastutil.longs.LongSet, boolean, Box, EntityCollisionHandler$Impl, BlockPos, int): lambda$checkInsideBlocks$0, method_67632, method_67632