History - net.minecraft.client.render.block.entity.BannerBlockEntityRenderer
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
Names
Fields
Constructors
Methods
<S> void (SpriteHolder, MatrixStack, OrderedRenderCommandQueue, int, int, Model<S>, S, boolean, DyeColor, BannerPatternsComponent, ModelCommandRenderer$CrumblingOverlayCommand): submitPatterns, method_23802, renderCanvas
<S> void (SpriteHolder, MatrixStack, RenderCommandQueue, int, int, Model<S>, S, SpriteIdentifier, DyeColor, ModelCommandRenderer$CrumblingOverlayCommand): submitPatternLayer, method_58140, renderLayer
<S> void (SpriteHolder, MatrixStack, OrderedRenderCommandQueue, int, int, Model<S>, S, boolean, DyeColor, BannerPatternsComponent): submitPatterns, method_23802, renderCanvas
<S> void (SpriteHolder, MatrixStack, RenderCommandQueue, int, int, Model<S>, S, SpriteIdentifier, DyeColor): submitPatternLayer, method_58140, renderLayer
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
<S> void (SpriteHolder, MatrixStack, OrderedRenderCommandQueue, int, int, Model<S>, S, SpriteIdentifier, DyeColor, ModelCommandRenderer$CrumblingOverlayCommand): submitPatternLayer, method_58140, renderLayer
<S> void (SpriteHolder, MatrixStack, RenderCommandQueue, int, int, Model<S>, S, SpriteIdentifier, DyeColor, ModelCommandRenderer$CrumblingOverlayCommand): submitPatternLayer, method_58140, renderLayer
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
float: SIZE, field_55282, field_55282
float: SIZE, field_55282, SCALE_FACTOR
SpriteHolder: materials, field_61779, materials
SpriteHolder: sprites, field_61779, materials
org.joml.Vector3fc: MODEL_SCALE, field_1_2356, SCALING
org.joml.Vector3fc: MODEL_TRANSLATION, field_1_2357, TRANSLATION
OrientationMap<AffineTransformation>: TRANSFORMATIONS, field_1_2358, TRANSFORMATIONS
Constructors
Methods
void (MatrixStack, OrderedRenderCommandQueue, int, int, DyeColor, BannerPatternsComponent, int): submitSpecial, method_65556, renderAsItem
void (SpriteHolder, MatrixStack, OrderedRenderCommandQueue, int, int, float, BannerBlockModel, BannerFlagBlockModel, float, DyeColor, BannerPatternsComponent, ModelCommandRenderer$CrumblingOverlayCommand, int): submitBanner, method_65555, render
<S> void (SpriteHolder, MatrixStack, OrderedRenderCommandQueue, int, int, Model<S>, S, SpriteIdentifier, boolean, DyeColor, BannerPatternsComponent, boolean, ModelCommandRenderer$CrumblingOverlayCommand, int): submitPatterns, method_23802, renderCanvas
<S> void (SpriteHolder, MatrixStack, OrderedRenderCommandQueue, int, int, Model<S>, S, SpriteIdentifier, DyeColor, ModelCommandRenderer$CrumblingOverlayCommand): submitPatternLayer, method_58140, renderLayer
BannerBlockModel (BannerBlock$AttachmentType): bannerModel, method_1_2811, getModel
BannerFlagBlockModel (BannerBlock$AttachmentType): flagModel, method_1_2814, getFlagModel
void (BannerBlock$AttachmentType, MatrixStack, OrderedRenderCommandQueue, int, int, DyeColor, BannerPatternsComponent, int): submitSpecial, method_65556, renderAsItem
void (SpriteHolder, MatrixStack, OrderedRenderCommandQueue, int, int, BannerBlockModel, BannerFlagBlockModel, float, DyeColor, BannerPatternsComponent, ModelCommandRenderer$CrumblingOverlayCommand, int): submitBanner, method_65555, render
<S> void (SpriteHolder, MatrixStack, OrderedRenderCommandQueue, int, int, Model<S>, S, boolean, DyeColor, BannerPatternsComponent, ModelCommandRenderer$CrumblingOverlayCommand): submitPatterns, method_23802, renderCanvas
<S> void (SpriteHolder, MatrixStack, OrderedRenderCommandQueue, int, int, Model<S>, S, SpriteIdentifier, DyeColor, ModelCommandRenderer$CrumblingOverlayCommand): submitPatternLayer, method_58140, renderLayer
AffineTransformation (float): modelTransformation, method_1_2815, getTransformation
AffineTransformation (int): createGroundTransformation, method_1_2812, getGroundTransformation
AffineTransformation (Direction): createWallTransformation, method_1_2813, getWallTransformation
1.21.11_unobfuscated
Names
net.minecraft.client.renderer.blockentity.BannerRenderer
net.minecraft.class_823
net.minecraft.client.render.block.entity.BannerBlockEntityRenderer
Fields
int: MAX_PATTERNS, field_32819, ROTATIONS
float: SIZE, field_55282, field_55282
SpriteHolder: materials, field_61779, materials
BannerBlockModel: standingModel, field_55154, standingModel
BannerBlockModel: wallModel, field_55155, wallModel
BannerFlagBlockModel: standingFlagModel, field_55156, standingFlagModel
BannerFlagBlockModel: wallFlagModel, field_55157, wallFlagModel
Constructors
(BlockEntityRendererFactory$Context)
(SpecialModelRenderer$BakeContext)
(LoadedEntityModels, SpriteHolder)
Methods
BannerBlockEntityRenderState (): createRenderState, method_74335, createRenderState
void (BannerBlockEntity, BannerBlockEntityRenderState, float, Vec3d, ModelCommandRenderer$CrumblingOverlayCommand): extractRenderState, method_74337, updateRenderState
void (BannerBlockEntityRenderState, MatrixStack, OrderedRenderCommandQueue, CameraRenderState): submit, method_3546, render
void (MatrixStack, OrderedRenderCommandQueue, int, int, DyeColor, BannerPatternsComponent, int): submitSpecial, method_65556, renderAsItem
void (SpriteHolder, MatrixStack, OrderedRenderCommandQueue, int, int, float, BannerBlockModel, BannerFlagBlockModel, float, DyeColor, BannerPatternsComponent, ModelCommandRenderer$CrumblingOverlayCommand, int): submitBanner, method_65555, render
<S> void (SpriteHolder, MatrixStack, OrderedRenderCommandQueue, int, int, Model<S>, S, SpriteIdentifier, boolean, DyeColor, BannerPatternsComponent, boolean, ModelCommandRenderer$CrumblingOverlayCommand, int): submitPatterns, method_23802, renderCanvas
<S> void (SpriteHolder, MatrixStack, OrderedRenderCommandQueue, int, int, Model<S>, S, SpriteIdentifier, DyeColor, ModelCommandRenderer$CrumblingOverlayCommand): submitPatternLayer, method_58140, renderLayer
void (Consumer<org.joml.Vector3fc>): getExtents, method_72158, collectVertices
void (BlockEntityRenderState, MatrixStack, OrderedRenderCommandQueue, CameraRenderState): submit, method_3569, render
void (BlockEntity, BlockEntityRenderState, float, Vec3d, ModelCommandRenderer$CrumblingOverlayCommand): extractRenderState, method_74331, updateRenderState
BlockEntityRenderState (): createRenderState, method_74335, createRenderState