History - net.minecraft.server.network.ChunkDataSender

26.3-snapshot-3

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26.3-snapshot-2

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26.3-snapshot-1

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26.2

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26.1.2

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26.1.1

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26.1

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1.21.11_unobfuscated

Names

net.minecraft.server.network.PlayerChunkSender

net.minecraft.class_8608

net.minecraft.server.network.ChunkDataSender

Fields

org.slf4j.Logger: LOGGER, field_45002, LOGGER

float: MIN_CHUNKS_PER_TICK, field_45000, field_45000

float: MAX_CHUNKS_PER_TICK, field_45001, field_45001

float: START_CHUNKS_PER_TICK, field_45003, field_45003

int: MAX_UNACKNOWLEDGED_BATCHES, field_45004, field_45004

it.unimi.dsi.fastutil.longs.LongSet: pendingChunks, field_45005, chunks

boolean: memoryConnection, field_45006, local

float: desiredChunksPerTick, field_45007, desiredBatchSize

float: batchQuota, field_45008, pending

int: unacknowledgedBatches, field_45009, unacknowledgedBatches

int: maxUnacknowledgedBatches, field_45010, maxUnacknowledgedBatches

Constructors

(boolean)

Methods

void (WorldChunk): markChunkPendingToSend, method_52390, add

void (ServerPlayerEntity, ChunkPos): dropChunk, method_52387, unload

void (ServerPlayerEntity): sendNextChunks, method_52386, sendChunkBatches

void (ServerPlayNetworkHandler, ServerWorld, WorldChunk): sendChunk, method_52388, sendChunkData

List<WorldChunk> (ServerChunkLoadingManager, ChunkPos): collectChunksToSend, method_52385, makeBatch

void (float): onChunkBatchReceivedByClient, method_52383, onAcknowledgeChunks

boolean (long): isPending, method_52384, isInNextBatch

int (ChunkPos, WorldChunk): lambda$collectChunksToSend$0, method_52389, method_52389