History - net.minecraft.server.network.ChunkDataSender
26.3-snapshot-3
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Fields
Constructors
Methods
26.3-snapshot-2
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26.3-snapshot-1
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26.2
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26.1.2
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26.1.1
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26.1
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Constructors
Methods
1.21.11_unobfuscated
Names
net.minecraft.server.network.PlayerChunkSender
net.minecraft.class_8608
net.minecraft.server.network.ChunkDataSender
Fields
org.slf4j.Logger: LOGGER, field_45002, LOGGER
float: MIN_CHUNKS_PER_TICK, field_45000, field_45000
float: MAX_CHUNKS_PER_TICK, field_45001, field_45001
float: START_CHUNKS_PER_TICK, field_45003, field_45003
int: MAX_UNACKNOWLEDGED_BATCHES, field_45004, field_45004
it.unimi.dsi.fastutil.longs.LongSet: pendingChunks, field_45005, chunks
boolean: memoryConnection, field_45006, local
float: desiredChunksPerTick, field_45007, desiredBatchSize
float: batchQuota, field_45008, pending
int: unacknowledgedBatches, field_45009, unacknowledgedBatches
int: maxUnacknowledgedBatches, field_45010, maxUnacknowledgedBatches
Constructors
(boolean)
Methods
void (WorldChunk): markChunkPendingToSend, method_52390, add
void (ServerPlayerEntity, ChunkPos): dropChunk, method_52387, unload
void (ServerPlayerEntity): sendNextChunks, method_52386, sendChunkBatches
void (ServerPlayNetworkHandler, ServerWorld, WorldChunk): sendChunk, method_52388, sendChunkData
List<WorldChunk> (ServerChunkLoadingManager, ChunkPos): collectChunksToSend, method_52385, makeBatch
void (float): onChunkBatchReceivedByClient, method_52383, onAcknowledgeChunks
boolean (long): isPending, method_52384, isInNextBatch
int (ChunkPos, WorldChunk): lambda$collectChunksToSend$0, method_52389, method_52389