History - net.minecraft.client.render.entity.DrownedEntityRenderer
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
Names
Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
Identifier: BABY_DROWNED_LOCATION, field_1_1885, BABY_TEXTURE
Constructors
Methods
1.21.11_unobfuscated
Names
net.minecraft.client.renderer.entity.DrownedRenderer
net.minecraft.class_890
net.minecraft.client.render.entity.DrownedEntityRenderer
Fields
Identifier: DROWNED_LOCATION, field_4659, TEXTURE
Constructors
(EntityRendererFactory$Context)
Methods
ZombieEntityRenderState (): createRenderState, method_55269, createRenderState
Identifier (ZombieEntityRenderState): getTextureLocation, method_4163, getTexture
void (ZombieEntityRenderState, MatrixStack, float, float): setupRotations, method_4164, setupTransforms
BipedEntityModel$ArmPose (DrownedEntity, Arm): getArmPose, method_65565, getArmPose
BipedEntityModel$ArmPose (ZombieEntity, Arm): getArmPose, method_75456, getArmPose
BipedEntityModel$ArmPose (MobEntity, Arm): getArmPose, method_65564, getArmPose
void (LivingEntityRenderState, MatrixStack, float, float): setupRotations, method_4058, setupTransforms
Identifier (LivingEntityRenderState): getTextureLocation, method_3885, getTexture
EntityRenderState (): createRenderState, method_55269, createRenderState