History - net.minecraft.client.render.entity.DrownedEntityRenderer

26.3-snapshot-3

Names

Fields

Constructors

Methods

26.3-snapshot-2

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Fields

Constructors

Methods

26.3-snapshot-1

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Fields

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26.2

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Fields

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26.1.2

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26.1.1

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26.1

Names

Fields

Identifier: BABY_DROWNED_LOCATION, field_1_1885, BABY_TEXTURE

Constructors

Methods

1.21.11_unobfuscated

Names

net.minecraft.client.renderer.entity.DrownedRenderer

net.minecraft.class_890

net.minecraft.client.render.entity.DrownedEntityRenderer

Fields

Identifier: DROWNED_LOCATION, field_4659, TEXTURE

Constructors

(EntityRendererFactory$Context)

Methods

ZombieEntityRenderState (): createRenderState, method_55269, createRenderState

Identifier (ZombieEntityRenderState): getTextureLocation, method_4163, getTexture

void (ZombieEntityRenderState, MatrixStack, float, float): setupRotations, method_4164, setupTransforms

BipedEntityModel$ArmPose (DrownedEntity, Arm): getArmPose, method_65565, getArmPose

BipedEntityModel$ArmPose (ZombieEntity, Arm): getArmPose, method_75456, getArmPose

BipedEntityModel$ArmPose (MobEntity, Arm): getArmPose, method_65564, getArmPose

void (LivingEntityRenderState, MatrixStack, float, float): setupRotations, method_4058, setupTransforms

Identifier (LivingEntityRenderState): getTextureLocation, method_3885, getTexture

EntityRenderState (): createRenderState, method_55269, createRenderState