History - net.minecraft.client.render.command.OrderedRenderCommandQueueImpl$BlockStateModelCommand

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

BlockStateModel: model, comp_4478, model

float: r, comp_4479, r

float: g, comp_4480, g

float: b, comp_4481, b

List<BlockModelPart>: modelParts, comp_1_288, modelParts

int[]: tintLayers, comp_1_284, tintLayers

Constructors

(MatrixStack$Entry, RenderLayer, BlockStateModel, float, float, float, int, int, int)

(MatrixStack$Entry, RenderLayer, List<BlockModelPart>, int[], int, int, int)

Methods

BlockStateModel (): model, comp_4478, model

float (): r, comp_4479, r

float (): g, comp_4480, g

float (): b, comp_4481, b

List<BlockModelPart> (): modelParts, comp_1_288, modelParts

int[] (): tintLayers, comp_1_284, tintLayers

1.21.11_unobfuscated

Names

net.minecraft.client.renderer.SubmitNodeStorage$BlockModelSubmit

net.minecraft.class_11661$class_11662

net.minecraft.client.render.command.OrderedRenderCommandQueueImpl$BlockStateModelCommand

Fields

MatrixStack$Entry: pose, comp_4476, matricesEntry

RenderLayer: renderType, comp_4477, renderLayer

BlockStateModel: model, comp_4478, model

float: r, comp_4479, r

float: g, comp_4480, g

float: b, comp_4481, b

int: lightCoords, comp_4482, lightCoords

int: overlayCoords, comp_4483, overlayCoords

int: outlineColor, comp_4659, outlineColor

Constructors

(MatrixStack$Entry, RenderLayer, BlockStateModel, float, float, float, int, int, int)

Methods

MatrixStack$Entry (): pose, comp_4476, matricesEntry

RenderLayer (): renderType, comp_4477, renderLayer

BlockStateModel (): model, comp_4478, model

float (): r, comp_4479, r

float (): g, comp_4480, g

float (): b, comp_4481, b

int (): lightCoords, comp_4482, lightCoords

int (): overlayCoords, comp_4483, overlayCoords

int (): outlineColor, comp_4659, outlineColor