History - net.minecraft.client.render.command.OrderedRenderCommandQueueImpl$BlockStateModelCommand
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
BlockStateModel: model, comp_4478, model
float: r, comp_4479, r
float: g, comp_4480, g
float: b, comp_4481, b
List<BlockModelPart>: modelParts, comp_1_288, modelParts
int[]: tintLayers, comp_1_284, tintLayers
Constructors
(MatrixStack$Entry, RenderLayer, BlockStateModel, float, float, float, int, int, int)
(MatrixStack$Entry, RenderLayer, List<BlockModelPart>, int[], int, int, int)
Methods
BlockStateModel (): model, comp_4478, model
float (): r, comp_4479, r
float (): g, comp_4480, g
float (): b, comp_4481, b
List<BlockModelPart> (): modelParts, comp_1_288, modelParts
int[] (): tintLayers, comp_1_284, tintLayers
1.21.11_unobfuscated
Names
net.minecraft.client.renderer.SubmitNodeStorage$BlockModelSubmit
net.minecraft.class_11661$class_11662
net.minecraft.client.render.command.OrderedRenderCommandQueueImpl$BlockStateModelCommand
Fields
MatrixStack$Entry: pose, comp_4476, matricesEntry
RenderLayer: renderType, comp_4477, renderLayer
BlockStateModel: model, comp_4478, model
float: r, comp_4479, r
float: g, comp_4480, g
float: b, comp_4481, b
int: lightCoords, comp_4482, lightCoords
int: overlayCoords, comp_4483, overlayCoords
int: outlineColor, comp_4659, outlineColor
Constructors
(MatrixStack$Entry, RenderLayer, BlockStateModel, float, float, float, int, int, int)
Methods
MatrixStack$Entry (): pose, comp_4476, matricesEntry
RenderLayer (): renderType, comp_4477, renderLayer
BlockStateModel (): model, comp_4478, model
float (): r, comp_4479, r
float (): g, comp_4480, g
float (): b, comp_4481, b
int (): lightCoords, comp_4482, lightCoords
int (): overlayCoords, comp_4483, overlayCoords
int (): outlineColor, comp_4659, outlineColor