History - net.minecraft.client.gui.render.state.special.PlayerSkinGuiElementRenderState
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
Names
Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
PlayerEntityModel: playerModel, comp_4141, playerModel
Model$SinglePartModel: playerModel, comp_4141, playerModel
Constructors
(PlayerEntityModel, Identifier, float, float, float, int, int, int, int, float, ScreenRect)
(PlayerEntityModel, Identifier, float, float, float, int, int, int, int, float, ScreenRect, ScreenRect)
(Model$SinglePartModel, Identifier, float, float, float, int, int, int, int, float, ScreenRect)
(Model$SinglePartModel, Identifier, float, float, float, int, int, int, int, float, ScreenRect, ScreenRect)
Methods
PlayerEntityModel (): playerModel, comp_4141, playerModel
Model$SinglePartModel (): playerModel, comp_4141, playerModel
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
net.minecraft.client.gui.render.state.pip.GuiSkinRenderState
net.minecraft.client.renderer.state.gui.pip.GuiSkinRenderState
Fields
Constructors
Methods
1.21.11_unobfuscated
Names
net.minecraft.client.gui.render.state.pip.GuiSkinRenderState
net.minecraft.class_11255
net.minecraft.client.gui.render.state.special.PlayerSkinGuiElementRenderState
Fields
PlayerEntityModel: playerModel, comp_4141, playerModel
Identifier: texture, comp_4142, texture
float: rotationX, comp_4143, xRotation
float: rotationY, comp_4144, yRotation
float: pivotY, comp_4145, yPivot
int: x0, comp_4122, x1
int: y0, comp_4123, y1
int: x1, comp_4124, x2
int: y1, comp_4125, y2
float: scale, comp_4133, scale
ScreenRect: scissorArea, comp_4128, scissorArea
ScreenRect: bounds, comp_4274, bounds
Constructors
(PlayerEntityModel, Identifier, float, float, float, int, int, int, int, float, ScreenRect)
(PlayerEntityModel, Identifier, float, float, float, int, int, int, int, float, ScreenRect, ScreenRect)
Methods
PlayerEntityModel (): playerModel, comp_4141, playerModel
Identifier (): texture, comp_4142, texture
float (): rotationX, comp_4143, xRotation
float (): rotationY, comp_4144, yRotation
float (): pivotY, comp_4145, yPivot
int (): x0, comp_4122, x1
int (): y0, comp_4123, y1
int (): x1, comp_4124, x2
int (): y1, comp_4125, y2
float (): scale, comp_4133, scale
ScreenRect (): scissorArea, comp_4128, scissorArea
ScreenRect (): bounds, comp_4274, bounds