History - net.minecraft.loot.LootTable$Builder
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
Names
Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
26.1.2
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Fields
Constructors
Methods
26.1.1
Names
Fields
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26.1
Names
Fields
Constructors
Methods
1.21.11_unobfuscated
Names
net.minecraft.world.level.storage.loot.LootTable$Builder
net.minecraft.class_52$class_53
net.minecraft.loot.LootTable$Builder
Fields
com.google.common.collect.ImmutableList$Builder<LootPool>: pools, field_949, pools
com.google.common.collect.ImmutableList$Builder<LootFunction>: functions, field_951, functions
ContextType: paramSet, field_950, type
Optional<Identifier>: randomSequence, field_44893, randomSequenceId
Constructors
()
Methods
LootTable$Builder (LootPool$Builder): withPool, method_336, pool
LootTable$Builder (ContextType): setParamSet, method_334, type
LootTable$Builder (Identifier): setRandomSequence, method_51883, randomSequenceId
LootTable$Builder (LootFunction$Builder): apply, method_511, apply
LootTable$Builder (): unwrap, method_43732, getThisFunctionConsumingBuilder
LootTable (): build, method_338, build
LootFunctionConsumingBuilder (): unwrap, method_43732, getThisFunctionConsumingBuilder
LootFunctionConsumingBuilder (LootFunction$Builder): apply, method_511, apply