History - com.mojang.blaze3d.shaders.BindGroupLayout$BufferBinding

26.3-snapshot-3

Names

com.mojang.blaze3d.pipeline.BindGroupLayout$UniformDescription

com.mojang.renderpearl.api.pipeline.BindGroupLayout$UniformDescription

Fields

Constructors

Methods

26.3-snapshot-2

Names

Fields

Constructors

Methods

26.3-snapshot-1

Names

Fields

Constructors

Methods

26.2

Names

com.mojang.blaze3d.pipeline.BindGroupLayout$UniformDescription

net.minecraft.class_1_794$class_1_796

com.mojang.blaze3d.shaders.BindGroupLayout$BufferBinding

Fields

String: name, comp_1_657, name

UniformType: type, comp_1_658, type

TexelFormat: gpuFormat, comp_1_656, gpuFormat

Constructors

(String, UniformType)

(String, TexelFormat)

(String, UniformType, TexelFormat)

Methods

String (): name, comp_1_657, name

UniformType (): type, comp_1_658, type

TexelFormat (): gpuFormat, comp_1_656, gpuFormat