History - com.mojang.blaze3d.systems.GpuDevice
26.3-snapshot-2
Names
Fields
Runnable: criticalShaderLoader
CommandEncoder: encoder
Constructors
Methods
CompiledRenderPipeline (RenderPipeline): precompilePipeline, precompilePipeline, precompilePipeline
CompiledRenderPipeline (RenderPipeline, ShaderSourceGetter): precompilePipeline, precompilePipeline, precompilePipeline
void (): clearPipelineCache
void (): loadCriticalShaders
CompiledRenderPipeline (RenderPipeline, ShaderSourceGetter): compilePipeline, compilePipeline, compilePipeline
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
Runnable: criticalShaderLoader
GpuProfiler: profiler
Constructors
Methods
GpuTexture (Supplier<String>, int, TextureFormat, int, int, int, int): createTexture, createTexture, createTexture
GpuTexture (String, int, TextureFormat, int, int, int, int): createTexture, createTexture, createTexture
String (): getImplementationInformation
String (): getVendor
String (): getBackendName
String (): getVersion
String (): getRenderer
int (): getMaxTextureSize
int (): getUniformOffsetAlignment
List<String> (): getEnabledExtensions
int (): getMaxSupportedAnisotropy
void (boolean): setVsync, setVsync, setVsync
void (): presentFrame
boolean (): isZZeroToOne
GpuSurface (long): createSurface, createSurface, createSurface
GpuTexture (Supplier<String>, int, TexelFormat, int, int, int, int): createTexture, createTexture, createTexture
GpuTexture (String, int, TexelFormat, int, int, int, int): createTexture, createTexture, createTexture
void (): loadCriticalShaders
TimestampQueryPool (int): createTimestampQueryPool, createTimestampQueryPool, createTimestampQueryPool
long (): getTimestampNow
GpuDeviceInfo (): getDeviceInfo
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
GpuBackend: backend
Constructors
Methods
void (int, int, int, int, int): verifyTextureCreationArgs, verifyTextureCreationArgs, verifyTextureCreationArgs
void (GpuTexture, int, int): verifyTextureViewCreationArgs, verifyTextureViewCreationArgs, verifyTextureViewCreationArgs
void (boolean): setVsync, setVsync, setVsync
void (): presentFrame
boolean (): isZZeroToOne
1.21.11_unobfuscated
Names
com.mojang.blaze3d.systems.GpuDevice
com.mojang.blaze3d.systems.GpuDevice
com.mojang.blaze3d.systems.GpuDevice
Fields
Constructors
Methods
CommandEncoder (): createCommandEncoder
GpuSampler (AddressMode, AddressMode, FilterMode, FilterMode, int, OptionalDouble): createSampler, createSampler, createSampler
GpuTexture (Supplier<String>, int, TextureFormat, int, int, int, int): createTexture, createTexture, createTexture
GpuTexture (String, int, TextureFormat, int, int, int, int): createTexture, createTexture, createTexture
GpuTextureView (GpuTexture): createTextureView, createTextureView, createTextureView
GpuTextureView (GpuTexture, int, int): createTextureView, createTextureView, createTextureView
GpuBuffer (Supplier<String>, int, long): createBuffer, createBuffer, createBuffer
GpuBuffer (Supplier<String>, int, ByteBuffer): createBuffer, createBuffer, createBuffer
String (): getImplementationInformation
List<String> (): getLastDebugMessages
boolean (): isDebuggingEnabled
String (): getVendor
String (): getBackendName
String (): getVersion
String (): getRenderer
int (): getMaxTextureSize
int (): getUniformOffsetAlignment
CompiledRenderPipeline (RenderPipeline): precompilePipeline, precompilePipeline, precompilePipeline
CompiledRenderPipeline (RenderPipeline, ShaderSourceGetter): precompilePipeline, precompilePipeline, precompilePipeline
void (): clearPipelineCache
List<String> (): getEnabledExtensions
int (): getMaxSupportedAnisotropy
void (): close