History - com.mojang.blaze3d.systems.GpuDevice

26.3-snapshot-2

Names

Fields

Runnable: criticalShaderLoader

CommandEncoder: encoder

Constructors

(GpuBackend)

(GpuBackend, Runnable)

Methods

CompiledRenderPipeline (RenderPipeline): precompilePipeline, precompilePipeline, precompilePipeline

CompiledRenderPipeline (RenderPipeline, ShaderSourceGetter): precompilePipeline, precompilePipeline, precompilePipeline

void (): clearPipelineCache

void (): loadCriticalShaders

CompiledRenderPipeline (RenderPipeline, ShaderSourceGetter): compilePipeline, compilePipeline, compilePipeline

26.3-snapshot-1

Names

Fields

Constructors

Methods

26.2

Names

Fields

Runnable: criticalShaderLoader

GpuProfiler: profiler

Constructors

(GpuBackend)

(GpuBackend, Runnable)

Methods

GpuTexture (Supplier<String>, int, TextureFormat, int, int, int, int): createTexture, createTexture, createTexture

GpuTexture (String, int, TextureFormat, int, int, int, int): createTexture, createTexture, createTexture

String (): getImplementationInformation

String (): getVendor

String (): getBackendName

String (): getVersion

String (): getRenderer

int (): getMaxTextureSize

int (): getUniformOffsetAlignment

List<String> (): getEnabledExtensions

int (): getMaxSupportedAnisotropy

void (boolean): setVsync, setVsync, setVsync

void (): presentFrame

boolean (): isZZeroToOne

GpuSurface (long): createSurface, createSurface, createSurface

GpuTexture (Supplier<String>, int, TexelFormat, int, int, int, int): createTexture, createTexture, createTexture

GpuTexture (String, int, TexelFormat, int, int, int, int): createTexture, createTexture, createTexture

void (): loadCriticalShaders

TimestampQueryPool (int): createTimestampQueryPool, createTimestampQueryPool, createTimestampQueryPool

long (): getTimestampNow

GpuDeviceInfo (): getDeviceInfo

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

GpuBackend: backend

Constructors

(GpuBackend)

Methods

void (int, int, int, int, int): verifyTextureCreationArgs, verifyTextureCreationArgs, verifyTextureCreationArgs

void (GpuTexture, int, int): verifyTextureViewCreationArgs, verifyTextureViewCreationArgs, verifyTextureViewCreationArgs

void (boolean): setVsync, setVsync, setVsync

void (): presentFrame

boolean (): isZZeroToOne

1.21.11_unobfuscated

Names

com.mojang.blaze3d.systems.GpuDevice

com.mojang.blaze3d.systems.GpuDevice

com.mojang.blaze3d.systems.GpuDevice

Fields

Constructors

Methods

CommandEncoder (): createCommandEncoder

GpuSampler (AddressMode, AddressMode, FilterMode, FilterMode, int, OptionalDouble): createSampler, createSampler, createSampler

GpuTexture (Supplier<String>, int, TextureFormat, int, int, int, int): createTexture, createTexture, createTexture

GpuTexture (String, int, TextureFormat, int, int, int, int): createTexture, createTexture, createTexture

GpuTextureView (GpuTexture): createTextureView, createTextureView, createTextureView

GpuTextureView (GpuTexture, int, int): createTextureView, createTextureView, createTextureView

GpuBuffer (Supplier<String>, int, long): createBuffer, createBuffer, createBuffer

GpuBuffer (Supplier<String>, int, ByteBuffer): createBuffer, createBuffer, createBuffer

String (): getImplementationInformation

List<String> (): getLastDebugMessages

boolean (): isDebuggingEnabled

String (): getVendor

String (): getBackendName

String (): getVersion

String (): getRenderer

int (): getMaxTextureSize

int (): getUniformOffsetAlignment

CompiledRenderPipeline (RenderPipeline): precompilePipeline, precompilePipeline, precompilePipeline

CompiledRenderPipeline (RenderPipeline, ShaderSourceGetter): precompilePipeline, precompilePipeline, precompilePipeline

void (): clearPipelineCache

List<String> (): getEnabledExtensions

int (): getMaxSupportedAnisotropy

void (): close