History - net.minecraft.client.render.state.WorldRenderState
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
Names
Fields
boolean: renderWireframeTerrain, field_1_8218, wireFrame
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
boolean: haveGlowingEntities, field_61736, hasOutline
SectionRenderState: chunkSectionsToRender, field_1_2383, section
List<ChunkSectionUpdate>: sectionUpdateRenderStates, field_1_5915, sectionUpdates
boolean: render3dCrosshair, field_1_3809, show3dCrosshair
Runnable: playerCompiledSectionCallback, field_1_5913, sectionReadyCallback
ChunkManagerRenderState: chunkLoadingRenderState, field_1_7019, chunkManager
boolean: shouldResetChunkLayerSampler, field_1_5916, recreateTerrainSampler
boolean: shouldShowEntityOutlines, field_1_5918, drawEntityOutlines
boolean: shouldResetSkyRenderer, field_1_5917, scheduledReload
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
net.minecraft.client.renderer.state.LevelRenderState
net.minecraft.client.renderer.state.level.LevelRenderState
Fields
SubmittableBatch: particlesRenderState, field_1_2384, particles
int: lastEntityRenderStateCount, field_1_880, numEntityRenderStates
int: cloudColor, field_1_1886, cloudColor
float: cloudHeight, field_1_1887, cloudHeight
SectionRenderState: chunkSectionsToRender, field_1_2383, section
Constructors
Methods
1.21.11_unobfuscated
Names
net.minecraft.client.renderer.state.LevelRenderState
net.minecraft.class_11658
net.minecraft.client.render.state.WorldRenderState
Fields
CameraRenderState: cameraRenderState, field_63082, cameraRenderState
List<EntityRenderState>: entityRenderStates, field_61735, entityRenderStates
List<BlockEntityRenderState>: blockEntityRenderStates, field_62646, blockEntityRenderStates
boolean: haveGlowingEntities, field_61736, hasOutline
OutlineRenderState: blockOutlineRenderState, field_63083, outlineRenderState
List<BreakingBlockRenderState>: blockBreakingRenderStates, field_63084, breakingBlockRenderStates
WeatherRenderState: weatherRenderState, field_63085, weatherRenderState
WorldBorderRenderState: worldBorderRenderState, field_63086, worldBorderRenderState
SkyRenderState: skyRenderState, field_63087, skyRenderState
long: gameTime, field_64463, time
Constructors
()
Methods
void (): reset, method_72913, clear