History - net.minecraft.server.world.ServerWorld
26.3-snapshot-3
Names
Fields
Constructors
Methods
BrewingRecipeRegistry (): potionBrewing, method_59547, getBrewingRecipeRegistry
LazyIterationConsumer$NextIteration (Predicate, List, int, Entity): lambda$getEntities$0, method_47541, method_47541
NextIteration (Predicate, List, int, Entity): lambda$getEntities$0, method_47541, method_47541
26.3-snapshot-2
Names
Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
PersistentStateManager (MinecraftServer): lambda$new$0, method_17985, method_17985
26.2
Names
Fields
AtomicInteger: ENTITY_COUNTER, field_1_7066, lastEntityId
Constructors
Methods
int (): getNextEntityId, method_1_6276, getNextEntityId
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
RandomSequencesState: randomSequences, field_44857, randomSequences
Constructors
(MinecraftServer, Executor, LevelStorage$Session, ServerWorldProperties, RegistryKey<World>, DimensionOptions, boolean, long, List<SpecialSpawner>, boolean, RandomSequencesState)
(MinecraftServer, Executor, LevelStorage$Session, ServerWorldProperties, RegistryKey<World>, DimensionOptions, boolean, long, List<SpecialSpawner>, boolean)
Methods
void (int, int, boolean, boolean): setWeatherParameters, method_27910, setWeather
void (long): setDayTime, method_29199, setTimeOfDay
long (): getDayCount, method_75003, getDay
float (Direction, boolean): getShade, method_24852, getBrightness
Random (Identifier): getRandomSequence, method_51836, getOrCreateRandom
RandomSequencesState (): getRandomSequences, method_52168, getRandomSequences
String (): lambda$fillReportDetails$22, method_54438, method_54438
String (): lambda$fillReportDetails$0, method_54438, method_54438
boolean (List): lambda$waitForEntities$21, method_72271, method_72271
boolean (List): lambda$waitForEntities$0, method_72271, method_72271
void (Chunk): lambda$onStructureStartsAvailable$20, method_39926, method_39926
void (Chunk): lambda$onStructureStartsAvailable$0, method_39926, method_39926
String (it.unimi.dsi.fastutil.objects.Object2IntMap$Entry): lambda$getTypeCount$19, method_31269, method_31269
String (it.unimi.dsi.fastutil.objects.Object2IntMap$Entry): lambda$getTypeCount$0, method_31269, method_31269
String (Entity): lambda$getWatchdogStats$18, method_31431, method_31431
boolean (BlockBox, BlockEvent): lambda$clearBlockEvents$17, method_23659, method_23659
boolean (BlockBox, BlockEvent): lambda$clearBlockEvents$0, method_23659, method_23659
void (BlockPos, RegistryEntry): lambda$updatePOIOnBlockStateChange$16, method_66017, method_66017
void (BlockPos, RegistryEntry): lambda$updatePOIOnBlockStateChange$2, method_66017, method_66017
void (BlockPos, RegistryEntry): lambda$updatePOIOnBlockStateChange$15, method_74536, method_74536
void (BlockPos, RegistryEntry): lambda$updatePOIOnBlockStateChange$3, method_74536, method_74536
void (BlockPos, RegistryEntry): lambda$updatePOIOnBlockStateChange$14, method_66019, method_66019
void (BlockPos, RegistryEntry): lambda$updatePOIOnBlockStateChange$0, method_66019, method_66019
void (BlockPos): lambda$updatePOIOnBlockStateChange$13, method_74533, method_74533
void (BlockPos): lambda$updatePOIOnBlockStateChange$1, method_74533, method_74533
void (BlockPos, int, int, ServerPlayerEntity): lambda$globalLevelEvent$12, method_65057, method_65057
void (BlockPos, int, int, ServerPlayerEntity): lambda$globalLevelEvent$0, method_65057, method_65057
LazyIterationConsumer$NextIteration (Predicate, List, int, Entity): lambda$getEntities$11, method_47541, method_47541
LazyIterationConsumer$NextIteration (Predicate, List, int, Entity): lambda$getEntities$0, method_47541, method_47541
String (Entity): lambda$tickPassenger$10, method_24310, method_24310
String (Entity): lambda$tickNonPassenger$9, method_18781, method_18781
boolean (LivingEntity): lambda$findLightningTargetAround$8, method_18199, method_18199
boolean (LivingEntity): lambda$findLightningTargetAround$0, method_18199, method_18199
BlockPos (BlockPos): lambda$findLightningRod$7, method_34679, method_34679
BlockPos (BlockPos): lambda$findLightningRod$2, method_34679, method_34679
boolean (BlockPos): lambda$findLightningRod$6, method_34680, method_34680
boolean (BlockPos): lambda$findLightningRod$1, method_34680, method_34680
boolean (RegistryEntry): lambda$findLightningRod$5, method_31421, method_31421
boolean (RegistryEntry): lambda$findLightningRod$0, method_31421, method_31421
void (ServerPlayerEntity): lambda$wakeUpAllPlayers$4, method_18773, method_18773
void (ServerPlayerEntity): lambda$wakeUpAllPlayers$0, method_18773, method_18773
void (BlockPos): lambda$tick$3, method_74534, method_74534
void (BlockPos): lambda$tick$1, method_74534, method_74534
void (TickManager, Profiler, Entity): lambda$tick$2, method_31420, method_31420
void (TickManager, Profiler, Entity): lambda$tick$0, method_31420, method_31420
RandomSequencesState (): lambda$new$1, method_67327, method_67327
ServerClocks (): clockManager, method_1_839, getClocks
WorldEnvironmentAttributeAccess (WorldEnvironmentAttributeAccess): setEnvironmentAttributes, method_1_2673, setEnvironmentAttributeAccess
void (WeatherState): prepareWeather, method_1_1683, setWeatherGradients
WeatherState (): getWeatherData, method_1_1681, getWeatherState
ClockQueryable (): clockManager, method_1_839, getClocks
String (WeatherState): lambda$fillReportDetails$1, method_1_1682, method_1_1682
String (Entity): lambda$getWatchdogStats$0, method_1_413, method_1_413
1.21.11_unobfuscated
Names
net.minecraft.server.level.ServerLevel
net.minecraft.class_3218
net.minecraft.server.world.ServerWorld
Fields
BlockPos: END_SPAWN_POINT, field_25144, END_SPAWN_POS
IntProvider: RAIN_DELAY, field_41749, CLEAR_WEATHER_DURATION_PROVIDER
IntProvider: RAIN_DURATION, field_41750, RAIN_WEATHER_DURATION_PROVIDER
IntProvider: THUNDER_DELAY, field_41748, CLEAR_THUNDER_WEATHER_DURATION_PROVIDER
IntProvider: THUNDER_DURATION, field_41751, THUNDER_WEATHER_DURATION_PROVIDER
org.slf4j.Logger: LOGGER, field_13952, LOGGER
int: EMPTY_TIME_NO_TICK, field_29768, SERVER_IDLE_COOLDOWN
int: MAX_SCHEDULED_TICKS_PER_TICK, field_35441, MAX_TICKS
List<ServerPlayerEntity>: players, field_18261, players
ServerChunkManager: chunkSource, field_24624, chunkManager
MinecraftServer: server, field_13959, server
ServerWorldProperties: serverLevelData, field_24456, worldProperties
EntityList: entityTickList, field_26934, entityList
ServerWaypointHandler: waypointManager, field_59630, waypointHandler
WorldEnvironmentAttributeAccess: environmentAttributes, field_64261, environmentAttributeAccess
ServerEntityManager<Entity>: entityManager, field_26935, entityManager
GameEventDispatchManager: gameEventDispatcher, field_39984, gameEventDispatchManager
boolean: noSave, field_13957, savingDisabled
SleepManager: sleepStatus, field_28859, sleepManager
int: emptyTime, field_13948, idleTimeout
PortalForcer: portalForcer, field_13956, portalForcer
WorldTickScheduler<Block>: blockTicks, field_13949, blockTickScheduler
WorldTickScheduler<Fluid>: fluidTicks, field_13951, fluidTickScheduler
PathNodeTypeCache: pathTypesByPosCache, field_49172, pathNodeTypeCache
Set<MobEntity>: navigatingMobs, field_26932, loadedMobs
boolean: isUpdatingNavigations, field_36317, duringListenerUpdate
RaidManager: raids, field_18811, raidManager
it.unimi.dsi.fastutil.objects.ObjectLinkedOpenHashSet<BlockEvent>: blockEvents, field_13950, syncedBlockEventQueue
List<BlockEvent>: blockEventsToReschedule, field_35565, blockEventQueue
boolean: handlingTick, field_13953, inBlockTick
List<SpecialSpawner>: customSpawners, field_25141, spawners
EnderDragonFight: dragonFight, field_25142, enderDragonFight
it.unimi.dsi.fastutil.ints.Int2ObjectMap<EnderDragonPart>: dragonParts, field_26933, enderDragonParts
StructureAccessor: structureManager, field_23787, structureAccessor
StructureLocator: structureCheck, field_36208, structureLocator
boolean: tickTime, field_25143, shouldTickTime
RandomSequencesState: randomSequences, field_44857, randomSequences
SubscriptionTracker: debugSynchronizers, field_62841, subscriptionTracker
Constructors
(MinecraftServer, Executor, LevelStorage$Session, ServerWorldProperties, RegistryKey<World>, DimensionOptions, boolean, long, List<SpecialSpawner>, boolean, RandomSequencesState)
Methods
void (EnderDragonFight): setDragonFight, method_51837, setEnderDragonFight
void (int, int, boolean, boolean): setWeatherParameters, method_27910, setWeather
RegistryEntry<Biome> (int, int, int): getUncachedNoiseBiome, method_22387, getGeneratorStoredBiome
StructureAccessor (): structureManager, method_27056, getStructureAccessor
WorldEnvironmentAttributeAccess (): environmentAttributes, method_75728, getEnvironmentAttributes
void (BooleanSupplier): tick, method_18765, tick
boolean (long): shouldTickBlocksAt, method_39425, shouldTickBlocksInChunk
void (): tickTime, method_29203, tickTime
void (long): setDayTime, method_29199, setTimeOfDay
long (): getDayCount, method_75003, getDay
void (boolean): tickCustomSpawners, method_29202, tickSpawners
void (): wakeUpAllPlayers, method_23660, wakeSleepingPlayers
void (WorldChunk, int): tickChunk, method_18203, tickChunk
void (WorldChunk): tickThunder, method_67503, tickThunder
void (BlockPos): tickPrecipitation, method_52370, tickIceAndSnow
Optional<BlockPos> (BlockPos): findLightningRod, method_31418, getLightningRodPos
BlockPos (BlockPos): findLightningTargetAround, method_18210, getLightningPos
boolean (): isHandlingTick, method_14177, isInBlockTick
boolean (): canSleepThroughNights, method_33144, isSleepingEnabled
void (): announceSleepStatus, method_33143, sendSleepingStatus
void (): updateSleepingPlayerList, method_8448, updateSleepingPlayers
ServerScoreboard (): getScoreboard, method_8428, getScoreboard
ServerWaypointHandler (): getWaypointManager, method_70636, getWaypointHandler
LocalDifficulty (BlockPos): getCurrentDifficultyAt, method_8404, getLocalDifficulty
float (BlockPos): getMoonBrightness, method_76332, getMoonSize
void (): advanceWeatherCycle, method_39501, tickWeather
void (): resetWeatherCycle, method_14195, resetWeather
void (): resetEmptyTime, method_14197, resetIdleTimeout
void (BlockPos, Fluid): tickFluid, method_14171, tickFluid
void (BlockPos, Block): tickBlock, method_14189, tickBlock
void (Entity): tickNonPassenger, method_18762, tickEntity
void (Entity, Entity): tickPassenger, method_18763, tickPassenger
void (BlockPos, BlockState): updateNeighboursOnBlockSet, method_70635, onStateReplacedWithCommands
boolean (Entity, BlockPos): mayInteract, method_8505, canEntityModifyAt
void (ProgressListener, boolean, boolean): save, method_14176, save
void (boolean): saveLevelData, method_14188, savePersistentState
<T extends Entity> List<? extends T> (TypeFilter<Entity, T>, Predicate<? super T>): getEntities, method_18198, getEntitiesByType
<T extends Entity> void (TypeFilter<Entity, T>, Predicate<? super T>, List<? super T>): getEntities, method_47538, collectEntitiesByType
<T extends Entity> void (TypeFilter<Entity, T>, Predicate<? super T>, List<? super T>, int): getEntities, method_47539, collectEntitiesByType
List<? extends EnderDragonEntity> (): getDragons, method_18776, getAliveEnderDragons
List<ServerPlayerEntity> (Predicate<? super ServerPlayerEntity>): getPlayers, method_18766, getPlayers
List<ServerPlayerEntity> (Predicate<? super ServerPlayerEntity>, int): getPlayers, method_47540, getPlayers
ServerPlayerEntity (): getRandomPlayer, method_18779, getRandomAlivePlayer
boolean (Entity): addFreshEntity, method_8649, spawnEntity
boolean (Entity): addWithUUID, method_18768, tryLoadEntity
void (Entity): addDuringTeleport, method_18769, onDimensionChanged
void (ServerPlayerEntity): addNewPlayer, method_18213, onPlayerConnected
void (ServerPlayerEntity): addRespawnedPlayer, method_18215, onPlayerRespawned
void (ServerPlayerEntity): addPlayer, method_18771, addPlayer
boolean (Entity): addEntity, method_14175, addEntity
boolean (Entity): tryAddFreshEntityWithPassengers, method_30736, spawnNewEntityAndPassengers
void (WorldChunk): unload, method_18764, unloadEntities
void (ServerPlayerEntity, Entity$RemovalReason): removePlayerImmediately, method_18770, removePlayer
void (int, BlockPos, int): destroyBlockProgress, method_8517, setBlockBreakingInfo
void (Entity, double, double, double, RegistryEntry<SoundEvent>, SoundCategory, float, float, long): playSeededSound, method_8465, playSound
void (Entity, Entity, RegistryEntry<SoundEvent>, SoundCategory, float, float, long): playSeededSound, method_8449, playSoundFromEntity
void (int, BlockPos, int): globalLevelEvent, method_8474, syncGlobalEvent
void (Entity, int, BlockPos, int): levelEvent, method_8444, syncWorldEvent
int (): getLogicalHeight, method_32819, getLogicalHeight
void (RegistryEntry<GameEvent>, Vec3d, GameEvent$Emitter): gameEvent, method_32888, emitGameEvent
void (BlockPos, BlockState, BlockState, int): sendBlockUpdated, method_8413, updateListeners
void (BlockPos, Block): updateNeighborsAt, method_8408, updateNeighbors
void (BlockPos, Block, WireOrientation): updateNeighborsAt, method_8452, updateNeighborsAlways
void (BlockPos, Block, Direction, WireOrientation): updateNeighborsAtExceptFromFacing, method_8508, updateNeighborsExcept
void (BlockPos, Block, WireOrientation): neighborChanged, method_8492, updateNeighbor
void (BlockState, BlockPos, Block, WireOrientation, boolean): neighborChanged, method_41410, updateNeighbor
void (Entity, byte): broadcastEntityEvent, method_8421, sendEntityStatus
void (Entity, DamageSource): broadcastDamageEvent, method_48760, sendEntityDamage
ServerChunkManager (): getChunkSource, method_8398, getChunkManager
void (Entity, DamageSource, ExplosionBehavior, double, double, double, float, boolean, World$ExplosionSourceType, ParticleEffect, ParticleEffect, Pool<BlockParticleEffect>, RegistryEntry<SoundEvent>): explode, method_8454, createExplosion
Explosion$DestructionType (GameRule<Boolean>): getDestroyType, method_61270, getDestructionType
void (BlockPos, Block, int, int): blockEvent, method_8427, addSyncedBlockEvent
void (): runBlockEvents, method_14192, processSyncedBlockEvents
boolean (BlockEvent): doBlockEvent, method_14174, processBlockEvent
WorldTickScheduler<Block> (): getBlockTicks, method_8397, getBlockTickScheduler
WorldTickScheduler<Fluid> (): getFluidTicks, method_8405, getFluidTickScheduler
MinecraftServer (): getServer, method_8503, getServer
PortalForcer (): getPortalForcer, method_14173, getPortalForcer
StructureTemplateManager (): getStructureManager, method_14183, getStructureTemplateManager
<T extends ParticleEffect> int (T, double, double, double, int, double, double, double, double): sendParticles, method_65096, spawnParticles
<T extends ParticleEffect> int (T, boolean, boolean, double, double, double, int, double, double, double, double): sendParticles, method_14199, spawnParticles
<T extends ParticleEffect> boolean (ServerPlayerEntity, T, boolean, boolean, double, double, double, int, double, double, double, double): sendParticles, method_14166, spawnParticles
boolean (ServerPlayerEntity, boolean, double, double, double, Packet<?>): sendParticles, method_14191, sendToPlayerIfNearby
Entity (int): getEntity, method_8469, getEntityById
Entity (UUID): getEntityInAnyDimension, method_73284, getEntityAnyDimension
PlayerEntity (UUID): getPlayerInAnyDimension, method_73285, getPlayerAnyDimension
Entity (int): getEntityOrPart, method_31424, getEntityOrDragonPart
Collection<EnderDragonPart> (): dragonParts, method_65097, getEnderDragonParts
BlockPos (TagKey<Structure>, BlockPos, int, boolean): findNearestMapStructure, method_8487, locateStructure
com.mojang.datafixers.util.Pair<BlockPos, RegistryEntry<Biome>> (Predicate<RegistryEntry<Biome>>, BlockPos, int, int, int): findClosestBiome3d, method_42108, locateBiome
WorldBorder (): getWorldBorder, method_8621, getWorldBorder
ServerRecipeManager (): recipeAccess, method_8433, getRecipeManager
TickManager (): tickRateManager, method_54719, getTickManager
boolean (): noSave, method_8458, isSavingDisabled
PersistentStateManager (): getDataStorage, method_17983, getPersistentStateManager
MapState (MapIdComponent): getMapData, method_17891, getMapState
void (MapIdComponent, MapState): setMapData, method_17890, putMapState
MapIdComponent (): getFreeMapId, method_17889, increaseAndGetMapId
void (WorldProperties$SpawnPoint): setRespawnData, method_27873, setSpawnPoint
WorldProperties$SpawnPoint (): getRespawnData, method_74854, getSpawnPoint
it.unimi.dsi.fastutil.longs.LongSet (): getForceLoadedChunks, method_17984, getForcedChunks
boolean (int, int, boolean): setChunkForced, method_17988, setChunkForced
List<ServerPlayerEntity> (): players, method_18456, getPlayers
void (BlockPos, BlockState, BlockState): updatePOIOnBlockStateChange, method_66016, onBlockStateChanged
PointOfInterestStorage (): getPoiManager, method_19494, getPointOfInterestStorage
boolean (BlockPos): isVillage, method_19500, isNearOccupiedPointOfInterest
boolean (ChunkSectionPos): isVillage, method_20588, isNearOccupiedPointOfInterest
boolean (BlockPos, int): isCloseToVillage, method_19497, isNearOccupiedPointOfInterest
int (ChunkSectionPos): sectionsToVillage, method_19498, getOccupiedPointOfInterestDistance
RaidManager (): getRaids, method_19495, getRaidManager
Raid (BlockPos): getRaidAt, method_19502, getRaidAt
boolean (BlockPos): isRaided, method_19503, hasRaidAt
void (EntityInteraction, Entity, InteractionObserver): onReputationEvent, method_19496, handleInteraction
void (Path): saveDebugReport, method_21625, dump
void (Writer, Iterable<Entity>): dumpEntities, method_21624, dumpEntities
void (Writer): dumpBlockEntityTickers, method_21626, dumpBlockEntities
void (BlockBox): clearBlockEvents, method_23658, clearUpdatesInArea
float (Direction, boolean): getShade, method_24852, getBrightness
Iterable<Entity> (): getAllEntities, method_27909, iterateEntities
boolean (): isFlat, method_28125, isFlat
long (): getSeed, method_8412, getSeed
EnderDragonFight (): getDragonFight, method_29198, getEnderDragonFight
ServerWorld (): getLevel, method_8410, toServerWorld
String (): getWatchdogStats, method_31268, getDebugString
<T> String (Iterable<T>, Function<T, String>): getTypeCount, method_31270, getTopFive
EntityLookup<Entity> (): getEntities, method_31592, getEntityLookup
void (Stream<Entity>): addLegacyChunkEntities, method_31423, loadEntities
void (Stream<Entity>): addWorldGenChunkEntities, method_31426, addEntities
void (WorldChunk): startTickingChunk, method_39223, disableTickSchedulers
void (Chunk): onStructureStartsAvailable, method_39778, cacheStructures
PathNodeTypeCache (): getPathTypeCache, method_57133, getPathNodeTypeCache
void (ChunkPos, int): waitForEntities, method_72270, loadChunks
boolean (): isSpawningMonsters, method_74962, shouldSpawnMonsters
void (): close
String (): gatherChunkSourceStats, method_31419, asString
boolean (long): areEntitiesLoaded, method_37116, isChunkLoaded
boolean (long): isPositionTickingWithEntitiesLoaded, method_37117, isTickingFutureReady
boolean (BlockPos): isPositionEntityTicking, method_37118, shouldTickEntityAt
boolean (ChunkPos): areEntitiesActuallyLoadedAndTicking, method_66588, shouldTickTestAt
boolean (BlockPos): anyPlayerCloseEnoughForSpawning, method_67506, shouldTickBlockAt
boolean (ChunkPos): anyPlayerCloseEnoughForSpawning, method_67504, shouldTickChunkAt
boolean (BlockPos): canSpreadFireAround, method_76058, canFireSpread
boolean (ChunkPos): canSpawnEntitiesInChunk, method_67505, canSpawnEntitiesAt
FeatureSet (): enabledFeatures, method_45162, getEnabledFeatures
BrewingRecipeRegistry (): potionBrewing, method_59547, getBrewingRecipeRegistry
FuelRegistry (): fuelValues, method_61269, getFuelRegistry
Random (Identifier): getRandomSequence, method_51836, getOrCreateRandom
RandomSequencesState (): getRandomSequences, method_52168, getRandomSequences
GameRules (): getGameRules, method_64395, getGameRules
CrashReportSection (CrashReport): fillReportDetails, method_8538, addDetailsToCrashReport
int (): getSeaLevel, method_8615, getSeaLevel
void (BlockEntity): onBlockEntityAdded, method_71970, loadBlockEntity
SubscriptionTracker (): debugSynchronizers, method_74535, getSubscriptionTracker
boolean (World): isAllowedToEnterPortal, method_75002, isEnterableWithPortal
boolean (): isPvpAllowed, method_74999, isPvpEnabled
boolean (): isCommandBlockEnabled, method_75000, areCommandBlocksEnabled
boolean (): isSpawnerBlockEnabled, method_75001, areSpawnerBlocksEnabled
RecipeManager (): recipeAccess, method_8433, getRecipeManager
Scoreboard (): getScoreboard, method_8428, getScoreboard
ChunkManager (): getChunkSource, method_8398, getChunkManager
EnvironmentAttributeAccess (): environmentAttributes, method_75728, getEnvironmentAttributes
QueryableTickScheduler (): getFluidTicks, method_8405, getFluidTickScheduler
QueryableTickScheduler (): getBlockTicks, method_8397, getBlockTickScheduler
String (): lambda$fillReportDetails$22, method_54438, method_54438
boolean (List): lambda$waitForEntities$21, method_72271, method_72271
void (Chunk): lambda$onStructureStartsAvailable$20, method_39926, method_39926
String (it.unimi.dsi.fastutil.objects.Object2IntMap$Entry): lambda$getTypeCount$19, method_31269, method_31269
String (Entity): lambda$getWatchdogStats$18, method_31431, method_31431
boolean (BlockBox, BlockEvent): lambda$clearBlockEvents$17, method_23659, method_23659
void (BlockPos, RegistryEntry): lambda$updatePOIOnBlockStateChange$16, method_66017, method_66017
void (BlockPos, RegistryEntry): lambda$updatePOIOnBlockStateChange$15, method_74536, method_74536
void (BlockPos, RegistryEntry): lambda$updatePOIOnBlockStateChange$14, method_66019, method_66019
void (BlockPos): lambda$updatePOIOnBlockStateChange$13, method_74533, method_74533
void (BlockPos, int, int, ServerPlayerEntity): lambda$globalLevelEvent$12, method_65057, method_65057
LazyIterationConsumer$NextIteration (Predicate, List, int, Entity): lambda$getEntities$11, method_47541, method_47541
String (Entity): lambda$tickPassenger$10, method_24310, method_24310
String (Entity): lambda$tickNonPassenger$9, method_18781, method_18781
boolean (LivingEntity): lambda$findLightningTargetAround$8, method_18199, method_18199
BlockPos (BlockPos): lambda$findLightningRod$7, method_34679, method_34679
boolean (BlockPos): lambda$findLightningRod$6, method_34680, method_34680
boolean (RegistryEntry): lambda$findLightningRod$5, method_31421, method_31421
void (ServerPlayerEntity): lambda$wakeUpAllPlayers$4, method_18773, method_18773
void (BlockPos): lambda$tick$3, method_74534, method_74534
void (TickManager, Profiler, Entity): lambda$tick$2, method_31420, method_31420
RandomSequencesState (): lambda$new$1, method_67327, method_67327
PersistentStateManager (MinecraftServer): lambda$new$0, method_17985, method_17985