History - net.minecraft.block.AbstractPressurePlateBlock

26.3-snapshot-3

Names

Fields

Constructors

Methods

26.3-snapshot-2

Names

Fields

Constructors

Methods

com.mojang.serialization.MapCodec<? extends AbstractPressurePlateBlock> (): codec, method_53969, getCodec

26.3-snapshot-1

Names

Fields

Constructors

Methods

26.2

Names

Fields

Constructors

Methods

int (BlockState, BlockView, BlockPos, Direction): getSignal, method_9524, getWeakRedstonePower

int (BlockState, BlockView, BlockPos): ownSignal, method_1_5240, getWeakRedstonePower

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

Constructors

Methods

1.21.11_unobfuscated

Names

net.minecraft.world.level.block.BasePressurePlateBlock

net.minecraft.class_2231

net.minecraft.block.AbstractPressurePlateBlock

Fields

VoxelShape: SHAPE_PRESSED, field_9942, PRESSED_SHAPE

VoxelShape: SHAPE, field_9943, DEFAULT_SHAPE

Box: TOUCH_AABB, field_9941, BOX

BlockSetType: type, field_42726, blockSetType

Constructors

(AbstractBlock$Settings, BlockSetType)

Methods

com.mojang.serialization.MapCodec<? extends AbstractPressurePlateBlock> (): codec, method_53969, getCodec

VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): getShape, method_9530, getOutlineShape

int (): getPressedTime, method_9563, getTickRate

boolean (BlockState): isPossibleToRespawnInThis, method_9538, canMobSpawnInside

BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): updateShape, method_9559, getStateForNeighborUpdate

boolean (BlockState, WorldView, BlockPos): canSurvive, method_9558, canPlaceAt

void (BlockState, ServerWorld, BlockPos, Random): tick, method_9588, scheduledTick

void (BlockState, World, BlockPos, Entity, EntityCollisionHandler, boolean): entityInside, method_9548, onEntityCollision

void (Entity, World, BlockPos, BlockState, int): checkPressed, method_9433, updatePlateState

void (BlockState, ServerWorld, BlockPos, boolean): affectNeighborsAfterRemoval, method_66388, onStateReplaced

void (World, BlockPos): updateNeighbours, method_9437, updateNeighbors

int (BlockState, BlockView, BlockPos, Direction): getSignal, method_9524, getWeakRedstonePower

int (BlockState, BlockView, BlockPos, Direction): getDirectSignal, method_9603, getStrongRedstonePower

boolean (BlockState): isSignalSource, method_9506, emitsRedstonePower

int (World, Box, Class<? extends Entity>): getEntityCount, method_52210, getEntityCount

int (World, BlockPos): getSignalStrength, method_9434, getRedstoneOutput

int (BlockState): getSignalForState, method_9435, getRedstoneOutput

BlockState (BlockState, int): setSignalForState, method_9432, setRedstoneOutput

boolean (Entity): lambda$getEntityCount$0, method_52209, method_52209