History - net.minecraft.block.AbstractPressurePlateBlock
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
Names
Fields
Constructors
Methods
com.mojang.serialization.MapCodec<? extends AbstractPressurePlateBlock> (): codec, method_53969, getCodec
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
int (BlockState, BlockView, BlockPos, Direction): getSignal, method_9524, getWeakRedstonePower
int (BlockState, BlockView, BlockPos): ownSignal, method_1_5240, getWeakRedstonePower
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
Constructors
Methods
1.21.11_unobfuscated
Names
net.minecraft.world.level.block.BasePressurePlateBlock
net.minecraft.class_2231
net.minecraft.block.AbstractPressurePlateBlock
Fields
VoxelShape: SHAPE_PRESSED, field_9942, PRESSED_SHAPE
VoxelShape: SHAPE, field_9943, DEFAULT_SHAPE
Box: TOUCH_AABB, field_9941, BOX
BlockSetType: type, field_42726, blockSetType
Constructors
(AbstractBlock$Settings, BlockSetType)
Methods
com.mojang.serialization.MapCodec<? extends AbstractPressurePlateBlock> (): codec, method_53969, getCodec
VoxelShape (BlockState, BlockView, BlockPos, ShapeContext): getShape, method_9530, getOutlineShape
int (): getPressedTime, method_9563, getTickRate
boolean (BlockState): isPossibleToRespawnInThis, method_9538, canMobSpawnInside
BlockState (BlockState, WorldView, ScheduledTickView, BlockPos, Direction, BlockPos, BlockState, Random): updateShape, method_9559, getStateForNeighborUpdate
boolean (BlockState, WorldView, BlockPos): canSurvive, method_9558, canPlaceAt
void (BlockState, ServerWorld, BlockPos, Random): tick, method_9588, scheduledTick
void (BlockState, World, BlockPos, Entity, EntityCollisionHandler, boolean): entityInside, method_9548, onEntityCollision
void (Entity, World, BlockPos, BlockState, int): checkPressed, method_9433, updatePlateState
void (BlockState, ServerWorld, BlockPos, boolean): affectNeighborsAfterRemoval, method_66388, onStateReplaced
void (World, BlockPos): updateNeighbours, method_9437, updateNeighbors
int (BlockState, BlockView, BlockPos, Direction): getSignal, method_9524, getWeakRedstonePower
int (BlockState, BlockView, BlockPos, Direction): getDirectSignal, method_9603, getStrongRedstonePower
boolean (BlockState): isSignalSource, method_9506, emitsRedstonePower
int (World, Box, Class<? extends Entity>): getEntityCount, method_52210, getEntityCount
int (World, BlockPos): getSignalStrength, method_9434, getRedstoneOutput
int (BlockState): getSignalForState, method_9435, getRedstoneOutput
BlockState (BlockState, int): setSignalForState, method_9432, setRedstoneOutput
boolean (Entity): lambda$getEntityCount$0, method_52209, method_52209