History - com.mojang.blaze3d.buffers.GpuBufferAllocator
26.3-snapshot-3
Names
com.mojang.blaze3d.systems.TransientMemory
com.mojang.renderpearl.api.buffers.TransientMemory
Fields
Constructors
Methods
GpuBufferSlice$Mapped (long, long, int): allocateStaging, method_1_6155, allocateHostBuffer
GpuBufferSlice$Mapped (long, long, int, long, long): allocateStaging, method_1_6156, allocateHostBuffer
GpuBufferSlice (long, long, int): allocateGpu, method_1_6151, allocateDeviceBuffer
GpuBufferSlice (long, long, int, long, long): allocateGpu, method_1_6152, allocateDeviceBuffer
GpuBufferSlice$Mapped (long, long, int): allocateGpuMapped, method_1_6153, allocateMappedBuffer
GpuBufferSlice$Mapped (long, long, int, long, long): allocateGpuMapped, method_1_6154, allocateMappedBuffer
GpuBufferSlice (ByteBuffer, long, int): uploadStaging, method_1_6163, allocateHostBuffer
GpuBufferSlice (ByteBuffer, long, int, long, long): uploadStaging, method_1_6164, allocateHostBuffer
GpuBufferSlice (List<ByteBuffer>, long, int): uploadStaging, method_1_6165, allocateHostBuffer
GpuBufferSlice (List<ByteBuffer>, long, int, long, long): uploadStaging, method_1_6166, allocateHostBuffer
GpuBufferSlice (ByteBuffer, long, int): uploadGpu, method_1_6159, allocateMappedBuffer
GpuBufferSlice (ByteBuffer, long, int, long, long): uploadGpu, method_1_6160, allocateMappedBuffer
GpuBufferSlice (List<ByteBuffer>, long, int): uploadGpu, method_1_6161, allocateMappedBuffer
GpuBufferSlice (List<ByteBuffer>, long, int, long, long): uploadGpu, method_1_6162, allocateMappedBuffer
GpuBufferSlice$Mapped (long, long, int): allocateStaging, method_1_6155, allocateHostBuffer
GpuBufferSlice$Mapped (long, long, int, long, long): allocateStaging, method_1_6156, allocateHostBuffer
GpuBufferSlice (long, long, int): allocateGpu, method_1_6151, allocateDeviceBuffer
GpuBufferSlice (long, long, int, long, long): allocateGpu, method_1_6152, allocateDeviceBuffer
GpuBufferSlice$Mapped (long, long, int): allocateGpuMapped, method_1_6153, allocateMappedBuffer
GpuBufferSlice$Mapped (long, long, int, long, long): allocateGpuMapped, method_1_6154, allocateMappedBuffer
GpuBufferSlice (ByteBuffer, long, int): uploadStaging, method_1_6163, allocateHostBuffer
GpuBufferSlice (ByteBuffer, long, int, long, long): uploadStaging, method_1_6164, allocateHostBuffer
GpuBufferSlice (List<ByteBuffer>, long, int): uploadStaging, method_1_6165, allocateHostBuffer
GpuBufferSlice (List<ByteBuffer>, long, int, long, long): uploadStaging, method_1_6166, allocateHostBuffer
GpuBufferSlice (ByteBuffer, long, int): uploadGpu, method_1_6159, allocateMappedBuffer
GpuBufferSlice (ByteBuffer, long, int, long, long): uploadGpu, method_1_6160, allocateMappedBuffer
GpuBufferSlice (List<ByteBuffer>, long, int): uploadGpu, method_1_6161, allocateMappedBuffer
GpuBufferSlice (List<ByteBuffer>, long, int, long, long): uploadGpu, method_1_6162, allocateMappedBuffer
26.3-snapshot-2
Names
Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
com.mojang.blaze3d.systems.TransientMemory
net.minecraft.class_1_1013
com.mojang.blaze3d.buffers.GpuBufferAllocator
Fields
Constructors
Methods
ByteBuffer (long, long): allocateCpu, method_1_6149, allocateByteBuffer
ByteBuffer (long, long, long, long): allocateCpu, method_1_6150, allocateByteBuffer
GpuBufferSlice$Mapped (long, long, int): allocateStaging, method_1_6155, allocateHostBuffer
GpuBufferSlice$Mapped (long, long, int, long, long): allocateStaging, method_1_6156, allocateHostBuffer
GpuBufferSlice (long, long, int): allocateGpu, method_1_6151, allocateDeviceBuffer
GpuBufferSlice (long, long, int, long, long): allocateGpu, method_1_6152, allocateDeviceBuffer
GpuBufferSlice$Mapped (long, long, int): allocateGpuMapped, method_1_6153, allocateMappedBuffer
GpuBufferSlice$Mapped (long, long, int, long, long): allocateGpuMapped, method_1_6154, allocateMappedBuffer
GpuBufferSlice (ByteBuffer, long, int): uploadStaging, method_1_6163, allocateHostBuffer
GpuBufferSlice (ByteBuffer, long, int, long, long): uploadStaging, method_1_6164, allocateHostBuffer
GpuBufferSlice (List<ByteBuffer>, long, int): uploadStaging, method_1_6165, allocateHostBuffer
GpuBufferSlice (List<ByteBuffer>, long, int, long, long): uploadStaging, method_1_6166, allocateHostBuffer
GpuBufferSlice (ByteBuffer, long, int): uploadGpu, method_1_6159, allocateMappedBuffer
GpuBufferSlice (ByteBuffer, long, int, long, long): uploadGpu, method_1_6160, allocateMappedBuffer
GpuBufferSlice (List<ByteBuffer>, long, int): uploadGpu, method_1_6161, allocateMappedBuffer
GpuBufferSlice (List<ByteBuffer>, long, int, long, long): uploadGpu, method_1_6162, allocateMappedBuffer
List<GpuBufferSlice> (List<ByteBuffer>, long, int): multiUploadStaging, method_1_6158, allocateHostBuffers
List<GpuBufferSlice> (List<ByteBuffer>, long, int): multiUploadGpu, method_1_6157, allocateMappedBuffers