History - net.minecraft.server.ServerNetworkIo
26.3-snapshot-3
Names
Fields
Queue<ClientConnection>: pendingConnections, field_1_8697, pendingConnections
Constructors
Methods
void (): addPendingConnections, method_1_8142, acceptPendingConnections
26.3-snapshot-2
Names
Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
void (io.netty.channel.Channel, UUID): acceptChannel, method_1_5706, method_1_5706
26.2
Names
Fields
UUID: sessionId, field_1_7081, sessionId
Constructors
Methods
void (io.netty.channel.Channel, UUID): acceptChannel, method_1_5706, method_1_5706
void (): stopTcpServerListener, method_1_5707, clear
UUID (): getSessionId, method_1_6306, getSessionId
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
Constructors
Methods
1.21.11_unobfuscated
Names
net.minecraft.server.network.ServerConnectionListener
net.minecraft.class_3242
net.minecraft.server.ServerNetworkIo
Fields
org.slf4j.Logger: LOGGER, field_14110, LOGGER
MinecraftServer: server, field_14109, server
boolean: running, field_14108, active
List<io.netty.channel.ChannelFuture>: channels, field_14106, channels
List<ClientConnection>: connections, field_14107, connections
Constructors
Methods
void (InetAddress, int): startTcpServerListener, method_14354, bind
SocketAddress (): startMemoryChannel, method_14353, bindLocal
void (): stop, method_14356, stop
void (): tick, method_14357, tick
MinecraftServer (): getServer, method_14351, getServer
List<ClientConnection> (): getConnections, method_37909, getConnections
void (ClientConnection, Text): lambda$tick$0, method_14352, method_14352