History - net.minecraft.server.ServerNetworkIo

26.3-snapshot-3

Names

Fields

Queue<ClientConnection>: pendingConnections, field_1_8697, pendingConnections

Constructors

Methods

void (): addPendingConnections, method_1_8142, acceptPendingConnections

26.3-snapshot-2

Names

Fields

Constructors

Methods

26.3-snapshot-1

Names

Fields

Constructors

Methods

void (io.netty.channel.Channel, UUID): acceptChannel, method_1_5706, method_1_5706

26.2

Names

Fields

UUID: sessionId, field_1_7081, sessionId

Constructors

Methods

void (io.netty.channel.Channel, UUID): acceptChannel, method_1_5706, method_1_5706

void (): stopTcpServerListener, method_1_5707, clear

UUID (): getSessionId, method_1_6306, getSessionId

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

Constructors

Methods

1.21.11_unobfuscated

Names

net.minecraft.server.network.ServerConnectionListener

net.minecraft.class_3242

net.minecraft.server.ServerNetworkIo

Fields

org.slf4j.Logger: LOGGER, field_14110, LOGGER

MinecraftServer: server, field_14109, server

boolean: running, field_14108, active

List<io.netty.channel.ChannelFuture>: channels, field_14106, channels

List<ClientConnection>: connections, field_14107, connections

Constructors

(MinecraftServer)

Methods

void (InetAddress, int): startTcpServerListener, method_14354, bind

SocketAddress (): startMemoryChannel, method_14353, bindLocal

void (): stop, method_14356, stop

void (): tick, method_14357, tick

MinecraftServer (): getServer, method_14351, getServer

List<ClientConnection> (): getConnections, method_37909, getConnections

void (ClientConnection, Text): lambda$tick$0, method_14352, method_14352