History - net.minecraft.entity.player.PlayerEntity

26.3-snapshot-3

Names

Fields

List<Identifier>: postEffects, field_1_8303, postEffects

Constructors

Methods

boolean (): canSimulateMovement, method_66249, canMoveVoluntarily

com.mojang.datafixers.util.Either<PlayerEntity$SleepFailureReason, Unit> (BlockPos): startSleepInBed, method_7269, trySleep

MovementSide (): getMoveSimulationType, method_1_7596, getMovementSide

com.mojang.datafixers.util.Either<PlayerEntity$SleepFailureReason, Unit> (AbstractBedBlock, BlockState, BedRule, BlockPos): startSleepInBed, method_7269, trySleep

26.3-snapshot-2

Names

Fields

Constructors

Methods

26.3-snapshot-1

Names

Fields

Constructors

Methods

Optional<SculkShriekerWarningManager> (): getWardenSpawnTracker, method_42272, getSculkShriekerWarningManager

26.2

Names

Fields

Constructors

Methods

void (ServerWorld, LivingEntity): blockUsingItem, method_6090, takeShieldHit

void (Entity, float, Vec3d): causeExtraKnockback, method_75122, knockbackTarget

DamageSource (): lambda$createAttackSource$0, method_75205, method_75205

void (ServerWorld, LivingEntity, DamageSource, float): blockUsingItem, method_6090, takeShieldHit

void (Entity, float, Vec3d, DamageSource, float, boolean): causeExtraKnockback, method_75122, knockbackTarget

DamageSource (): createDamageSource, method_1_5407, getAttackDamageSource

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

int: CURRENT_IMPULSE_CONTEXT_RESET_GRACE_TIME_TICKS, field_52222, field_52222

boolean: DEFAULT_IGNORE_FALL_DAMAGE_FROM_CURRENT_IMPULSE, field_57723, field_57723

int: DEFAULT_CURRENT_IMPULSE_CONTEXT_RESET_GRACE_TIME, field_57724, field_57724

Vec3d: currentImpulseImpactPos, field_49989, currentExplosionImpactPos

Entity: currentExplosionCause, field_49990, explodedBy

boolean: ignoreFallDamageFromCurrentImpulse, field_49991, ignoreFallDamageFromCurrentExplosion

int: currentImpulseContextResetGraceTime, field_52223, currentExplosionResetGraceTime

Constructors

Methods

ActionResult (Entity, Hand): interactOn, method_7287, interact

void (Text, boolean): displayClientMessage, method_7353, sendMessage

void (): lungeForwardMaybe, method_75125, useAttackEnchantmentEffects

boolean (): canBeHitByProjectile, method_49108, canBeHitByProjectile

boolean (Box, double): isWithinAttackRange, method_76729, canAttackEntityIn

void (boolean): setIgnoreFallDamageFromCurrentImpulse, method_60984, setIgnoreFallDamageFromCurrentExplosion

void (int): applyPostImpulseGraceTime, method_76731, setCurrentExplosionResetGraceTime

boolean (): isIgnoringFallDamageFromCurrentImpulse, method_61165, shouldIgnoreFallDamageFromCurrentExplosion

void (): tryResetCurrentImpulseContext, method_60983, tryClearCurrentExplosion

boolean (): isInPostImpulseGraceTime, method_76730, isInCurrentExplosionResetGraceTime

void (): resetCurrentImpulseContext, method_58396, clearCurrentExplosion

OptionalInt (ParrotEntity$Variant): lambda$convertParrotVariant$3, method_74130, method_74130

OptionalInt (ParrotEntity$Variant): lambda$convertParrotVariant$0, method_74130, method_74130

Style (String, Style): lambda$decorateDisplayNameComponent$2, method_7321, method_7321

Style (String, Style): lambda$decorateDisplayNameComponent$0, method_7321, method_7321

DamageSource (): lambda$createAttackSource$1, method_75205, method_75205

DamageSource (): lambda$createAttackSource$0, method_75205, method_75205

ActionResult (Entity, Hand, Vec3d): interactOn, method_7287, interact

void (Text): sendSystemMessage, method_64398, sendMessage

void (Text): sendOverlayMessage, method_7353, sendOverlayMessage

boolean (): isPickable, method_5863, canHit

boolean (ItemStack, Box, double): isWithinAttackRange, method_76729, canAttackEntityIn

String (PermissionPredicate): printPlayerPermissions, method_1_2490, permissionAsString

ProfileComponent (): getProfile, method_74104, getMannequinProfile

1.21.11_unobfuscated

Names

net.minecraft.world.entity.player.Player

net.minecraft.class_1657

net.minecraft.entity.player.PlayerEntity

Fields

int: MAX_HEALTH, field_30644, MAX_HEALTH

int: SLEEP_DURATION, field_30645, SLEEP_DURATION

int: WAKE_UP_DURATION, field_30646, WAKE_UP_DURATION

int: ENDER_SLOT_OFFSET, field_30647, ENDER_SLOT_OFFSET

int: HELD_ITEM_SLOT, field_49734, HELD_ITEM_SLOT_OFFSET

int: CRAFTING_SLOT_OFFSET, field_49735, CRAFTING_SLOT_OFFSET

float: DEFAULT_BLOCK_INTERACTION_RANGE, field_47819, BLOCK_INTERACTION_RANGE

float: DEFAULT_ENTITY_INTERACTION_RANGE, field_47820, ENTITY_INTERACTION_RANGE

int: CURRENT_IMPULSE_CONTEXT_RESET_GRACE_TIME_TICKS, field_52222, field_52222

TrackedData<Float>: DATA_PLAYER_ABSORPTION_ID, field_7491, ABSORPTION_AMOUNT

TrackedData<Integer>: DATA_SCORE_ID, field_7511, SCORE

TrackedData<OptionalInt>: DATA_SHOULDER_PARROT_LEFT, field_62530, LEFT_SHOULDER_PARROT_VARIANT_ID

TrackedData<OptionalInt>: DATA_SHOULDER_PARROT_RIGHT, field_62531, RIGHT_SHOULDER_PARROT_VARIANT_ID

short: DEFAULT_SLEEP_TIMER, field_57725, field_57725

float: DEFAULT_EXPERIENCE_PROGRESS, field_57726, field_57726

int: DEFAULT_EXPERIENCE_LEVEL, field_57727, field_57727

int: DEFAULT_TOTAL_EXPERIENCE, field_57728, field_57728

int: NO_ENCHANTMENT_SEED, field_57729, field_57729

int: DEFAULT_SELECTED_SLOT, field_57730, field_57730

int: DEFAULT_SCORE, field_57731, field_57731

boolean: DEFAULT_IGNORE_FALL_DAMAGE_FROM_CURRENT_IMPULSE, field_57723, field_57723

int: DEFAULT_CURRENT_IMPULSE_CONTEXT_RESET_GRACE_TIME, field_57724, field_57724

float: CREATIVE_ENTITY_INTERACTION_RANGE_MODIFIER_VALUE, field_64686, field_64686

PlayerInventory: inventory, field_7514, inventory

EnderChestInventory: enderChestInventory, field_7486, enderChestInventory

PlayerScreenHandler: inventoryMenu, field_7498, playerScreenHandler

ScreenHandler: containerMenu, field_7512, currentScreenHandler

HungerManager: foodData, field_7493, hungerManager

int: jumpTriggerTime, field_7489, abilityResyncCountdown

int: takeXpDelay, field_7504, experiencePickUpDelay

int: sleepCounter, field_7487, sleepTimer

boolean: wasUnderwater, field_7490, isSubmergedInWater

PlayerAbilities: abilities, field_7503, abilities

int: experienceLevel, field_7520, experienceLevel

int: totalExperience, field_7495, totalExperience

float: experienceProgress, field_7510, experienceProgress

int: enchantmentSeed, field_7494, enchantingTableSeed

float: defaultFlySpeed, field_7509, baseFlySpeed

int: lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime

com.mojang.authlib.GameProfile: gameProfile, field_7507, gameProfile

boolean: reducedDebugInfo, field_7523, reducedDebugInfo

ItemStack: lastItemInMainHand, field_7525, selectedItem

ItemCooldownManager: cooldowns, field_7484, itemCooldownManager

Optional<GlobalPos>: lastDeathLocation, field_39445, lastDeathPos

FishingBobberEntity: fishing, field_7513, fishHook

float: hurtDir, field_41765, damageTiltYaw

Vec3d: currentImpulseImpactPos, field_49989, currentExplosionImpactPos

Entity: currentExplosionCause, field_49990, explodedBy

boolean: ignoreFallDamageFromCurrentImpulse, field_49991, ignoreFallDamageFromCurrentExplosion

int: currentImpulseContextResetGraceTime, field_52223, currentExplosionResetGraceTime

Constructors

(World, com.mojang.authlib.GameProfile)

Methods

EntityEquipment (): createEquipment, method_67518, createEquipment

boolean (World, BlockPos, GameMode): blockActionRestricted, method_21701, isBlockBreakingRestricted

DefaultAttributeContainer$Builder (): createAttributes, method_26956, createPlayerAttributes

void (DataTracker$Builder): defineSynchedData, method_5693, initDataTracker

void (): tick, method_5773, tick

float (): getMaxHeadRotationRelativeToBody, method_53964, getMaxRelativeHeadRotation

boolean (): isSecondaryUseActive, method_21823, shouldCancelInteraction

boolean (): wantsToStopRiding, method_21824, shouldDismount

boolean (): isStayingOnGroundSurface, method_21825, clipAtLedge

boolean (): updateIsUnderwater, method_7295, updateWaterSubmersionState

void (boolean, BlockPos): onAboveBubbleColumn, method_5700, onBubbleColumnSurfaceCollision

void (boolean): onInsideBubbleColumn, method_5764, onBubbleColumnCollision

void (): turtleHelmetTick, method_7330, updateTurtleHelmet

boolean (Item): isEquipped, method_64179, isEquipped

ItemCooldownManager (): createItemCooldowns, method_7265, createCooldownManager

void (): updatePlayerPose, method_7318, updatePose

EntityPose (): getDesiredPose, method_66325, getExpectedPose

boolean (EntityPose): canPlayerFitWithinBlocksAndEntitiesWhen, method_52558, canChangeIntoPose

SoundEvent (): getSwimSound, method_5737, getSwimSound

SoundEvent (): getSwimSplashSound, method_5625, getSplashSound

SoundEvent (): getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound

int (): getDimensionChangingDelay, method_5806, getDefaultPortalCooldown

void (SoundEvent, float, float): playSound, method_5783, playSound

SoundCategory (): getSoundSource, method_5634, getSoundCategory

int (): getFireImmuneTicks, method_5676, getBurningDuration

void (byte): handleEntityEvent, method_5711, handleStatus

void (): closeContainer, method_7346, closeHandledScreen

void (): doCloseContainer, method_14247, onHandledScreenClosed

void (): rideTick, method_5842, tickRiding

void (): aiStep, method_6007, tickMovement

void (): tickRegeneration, method_64400, tickHunger

void (): handleShoulderEntities, method_74082, handleShoulderEntities

void (): removeEntitiesOnShoulder, method_7262, dropShoulderEntities

void (Entity): touch, method_7341, collideWithEntity

int (): getScore, method_7272, getScore

void (int): setScore, method_7320, setScore

void (int): increaseScore, method_7285, addScore

void (int, float, ItemStack): startAutoSpinAttack, method_40126, useRiptide

ItemStack (): getWeaponItem, method_59958, getWeaponStack

void (DamageSource): die, method_6078, onDeath

void (ServerWorld): dropEquipment, method_16078, dropInventory

void (): destroyVanishingCursedItems, method_7293, vanishCursedItems

SoundEvent (DamageSource): getHurtSound, method_6011, getHurtSound

SoundEvent (): getDeathSound, method_6002, getDeathSound

void (ItemStack): handleCreativeModeItemDrop, method_61499, dropCreativeStack

ItemEntity (ItemStack, boolean): drop, method_7328, dropItem

float (BlockState): getDestroySpeed, method_7351, getBlockBreakingSpeed

boolean (BlockState): hasCorrectToolForDrops, method_7305, canHarvest

void (ReadView): readAdditionalSaveData, method_5749, readCustomData

void (WriteView): addAdditionalSaveData, method_5652, writeCustomData

boolean (ServerWorld, DamageSource): isInvulnerableTo, method_5679, isInvulnerableTo

boolean (ServerWorld, DamageSource, float): hurtServer, method_64397, damage

void (ServerWorld, LivingEntity): blockUsingItem, method_6090, takeShieldHit

boolean (): canBeSeenAsEnemy, method_33190, canTakeDamage

boolean (PlayerEntity): canHarmPlayer, method_7256, shouldDamagePlayer

void (DamageSource, float): hurtArmor, method_6105, damageArmor

void (DamageSource, float): hurtHelmet, method_36977, damageHelmet

void (ServerWorld, DamageSource, float): actuallyHurt, method_6074, applyDamage

boolean (): isTextFilteringEnabled, method_33793, shouldFilterText

void (SignBlockEntity, boolean): openTextEdit, method_7311, openEditSignScreen

void (CommandBlockMinecartEntity): openMinecartCommandBlock, method_7257, openCommandBlockMinecartScreen

void (CommandBlockBlockEntity): openCommandBlock, method_7323, openCommandBlockScreen

void (StructureBlockBlockEntity): openStructureBlock, method_7303, openStructureBlockScreen

void (TestBlockEntity): openTestBlock, method_66695, openTestBlockScreen

void (TestInstanceBlockEntity): openTestInstanceBlock, method_66696, openTestInstanceBlockScreen

void (JigsawBlockEntity): openJigsawBlock, method_16354, openJigsawScreen

void (AbstractHorseEntity, Inventory): openHorseInventory, method_7291, openHorseInventory

void (AbstractNautilusEntity, Inventory): openNautilusInventory, method_76575, openNautilusInventory

OptionalInt (NamedScreenHandlerFactory): openMenu, method_17355, openHandledScreen

void (RegistryEntry<Dialog>): openDialog, method_71753, openDialog

void (int, TradeOfferList, int, int, boolean, boolean): sendMerchantOffers, method_17354, sendTradeOffers

void (ItemStack, Hand): openItemGui, method_7315, useBook

ActionResult (Entity, Hand): interactOn, method_7287, interact

void (): removeVehicle, method_29239, dismountVehicle

boolean (): isImmobile, method_6062, isImmobile

boolean (): isAffectedByFluids, method_29920, shouldSwimInFluids

Vec3d (Vec3d, MovementType): maybeBackOffFromEdge, method_18796, adjustMovementForSneaking

boolean (float): isAboveGround, method_30263, isStandingOnSurface

boolean (double, double, double): canFallAtLeast, method_59818, isSpaceAroundPlayerEmpty

void (Entity): attack, method_7324, attack

void (SoundEvent): playServerSideSound, method_76457, playAttackSound

DamageSource (ItemStack): createAttackSource, method_75204, getDamageSource

boolean (Entity): cannotAttack, method_75195, cannotAttack

boolean (Entity): deflectProjectile, method_75196, tryDeflect

boolean (Entity): canCriticalAttack, method_75197, isCriticalHit

boolean (boolean, boolean, boolean): isSweepAttack, method_75201, canUseSweepAttack

void (Entity, boolean, boolean, boolean, boolean, float): attackVisualEffects, method_75200, addAttackParticlesAndSounds

void (Entity, float): damageStatsAndHearts, method_75198, handleAttackDamage

void (Entity, ItemStack, DamageSource, boolean): itemAttackInteraction, method_75199, onTargetDamaged

void (Entity, float, Vec3d): causeExtraKnockback, method_75122, knockbackTarget

float (): getVoicePitch, method_6017, getSoundPitch

void (Entity, float, DamageSource, float): doSweepAttack, method_7263, doSweepingAttack

float (Entity, float, DamageSource): getEnchantedDamage, method_59903, getDamageAgainst

void (LivingEntity): doAutoAttackOnTouch, method_5997, attackLivingEntity

void (Entity): crit, method_7277, addCritParticles

float (): baseDamageScaleFactor, method_76459, getAttackCooldownDamageModifier

boolean (EquipmentSlot, Entity, float, boolean, boolean, boolean): stabAttack, method_75123, pierce

void (Entity): magicCrit, method_7304, addEnchantedHitParticles

void (Entity$RemovalReason): remove, method_5650, remove

boolean (): isClientAuthoritative, method_65038, isControlledByPlayer

boolean (): isLocalClientAuthoritative, method_66248, isControlledByMainPlayer

boolean (): isLocalPlayer, method_7340, isMainPlayer

boolean (): canSimulateMovement, method_66249, canMoveVoluntarily

boolean (): isEffectiveAi, method_6034, canActVoluntarily

com.mojang.authlib.GameProfile (): getGameProfile, method_7334, getGameProfile

PlayerConfigEntry (): nameAndId, method_72498, getPlayerConfigEntry

PlayerInventory (): getInventory, method_31548, getInventory

PlayerAbilities (): getAbilities, method_31549, getAbilities

boolean (): hasInfiniteMaterials, method_56992, isInCreativeMode

boolean (): preventsBlockDrops, method_66324, shouldSkipBlockDrops

void (ItemStack, ItemStack, ClickType): updateTutorialInventoryAction, method_33592, onPickupSlotClick

boolean (): hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn

boolean (): canDropItems, method_64271, canDropItems

com.mojang.datafixers.util.Either<PlayerEntity$SleepFailureReason, Unit> (BlockPos): startSleepInBed, method_7269, trySleep

void (boolean, boolean): stopSleepInBed, method_7358, wakeUp

void (): stopSleeping, method_18400, wakeUp

boolean (): isSleepingLongEnough, method_7276, canResetTimeBySleeping

int (): getSleepTimer, method_7297, getSleepTimer

void (Text, boolean): displayClientMessage, method_7353, sendMessage

void (Identifier): awardStat, method_7281, incrementStat

void (Identifier, int): awardStat, method_7339, increaseStat

void (Stat<?>): awardStat, method_7259, incrementStat

void (Stat<?>, int): awardStat, method_7342, increaseStat

void (Stat<?>): resetStat, method_7266, resetStat

int (Collection<RecipeEntry<?>>): awardRecipes, method_7254, unlockRecipes

void (RecipeEntry<?>, List<ItemStack>): triggerRecipeCrafted, method_51283, onRecipeCrafted

void (List<RegistryKey<Recipe<?>>>): awardRecipesByKey, method_7335, unlockRecipes

int (Collection<RecipeEntry<?>>): resetRecipes, method_7333, lockRecipes

void (Vec3d): travel, method_6091, travel

boolean (): canGlide, method_63628, canGlide

void (): updateSwimming, method_5790, updateSwimming

boolean (BlockPos): freeAt, method_7326, doesNotSuffocate

float (): getSpeed, method_6029, getMovementSpeed

boolean (double, float, DamageSource): causeFallDamage, method_5747, handleFallDamage

boolean (): tryToStartFallFlying, method_23668, checkGliding

void (): startFallFlying, method_23669, startGliding

void (): doWaterSplashEffect, method_5746, onSwimmingStart

void (BlockPos, BlockState): playStepSound, method_5712, playStepSound

LivingEntity$FallSounds (): getFallSounds, method_39760, getFallSounds

boolean (ServerWorld, LivingEntity, DamageSource): killedEntity, method_5874, onKilledOther

void (BlockState, Vec3d): makeStuckInBlock, method_5844, slowMovement

void (int): giveExperiencePoints, method_7255, addExperience

int (): getEnchantmentSeed, method_7278, getEnchantingTableSeed

void (ItemStack, int): onEnchantmentPerformed, method_7286, applyEnchantmentCosts

void (int): giveExperienceLevels, method_7316, addExperienceLevels

int (): getXpNeededForNextLevel, method_7349, getNextLevelExperience

void (float): causeFoodExhaustion, method_7322, addExhaustion

void (): lungeForwardMaybe, method_75125, useAttackEnchantmentEffects

boolean (): hasEnoughFoodToDoExhaustiveManoeuvres, method_76458, canSprintOrFly

Optional<SculkShriekerWarningManager> (): getWardenSpawnTracker, method_42272, getSculkShriekerWarningManager

HungerManager (): getFoodData, method_7344, getHungerManager

boolean (boolean): canEat, method_7332, canConsume

boolean (): isHurt, method_7317, canFoodHeal

boolean (): mayBuild, method_7294, canModifyBlocks

boolean (BlockPos, Direction, ItemStack): mayUseItemAt, method_7343, canPlaceOn

int (ServerWorld): getBaseExperienceReward, method_6110, getExperienceToDrop

boolean (): isAlwaysExperienceDropper, method_6071, shouldAlwaysDropExperience

boolean (): shouldShowName, method_5733, shouldRenderName

Entity$MoveEffect (): getMovementEmission, method_33570, getMoveEffect

void (): onUpdateAbilities, method_7355, sendAbilitiesUpdate

Text (): getName, method_5477, getName

String (): getPlainTextName, method_74861, getStringifiedName

EnderChestInventory (): getEnderChestInventory, method_7274, getEnderChestInventory

boolean (EquipmentSlot): doesEmitEquipEvent, method_44201, isArmorSlot

boolean (ItemStack): addItem, method_7270, giveItemStack

GameMode (): gameMode, method_68876, getGameMode

boolean (): isSpectator, method_7325, isSpectator

boolean (): canBeHitByProjectile, method_49108, canBeHitByProjectile

boolean (): isSwimming, method_5681, isSwimming

boolean (): isCreative, method_68878, isCreative

boolean (): isPushedByFluid, method_5675, isPushedByFluids

Text (): getDisplayName, method_5476, getDisplayName

MutableText (MutableText): decorateDisplayNameComponent, method_7299, addTellClickEvent

String (): getScoreboardName, method_5820, getNameForScoreboard

void (float): internalSetAbsorptionAmount, method_52544, setAbsorptionAmountUnclamped

float (): getAbsorptionAmount, method_6067, getAbsorptionAmount

StackReference (int): getSlot, method_32318, getStackReference

boolean (): isReducedDebugInfo, method_7302, hasReducedDebugInfo

void (boolean): setReducedDebugInfo, method_7268, setReducedDebugInfo

void (int): setRemainingFireTicks, method_20803, setFireTicks

Optional<ParrotEntity$Variant> (NbtCompound): extractParrotVariant, method_74135, readParrotVariant

OptionalInt (Optional<ParrotEntity$Variant>): convertParrotVariant, method_74131, mapParrotVariant

Optional<ParrotEntity$Variant> (OptionalInt): convertParrotVariant, method_74132, mapParrotVariantIfPresent

void (Optional<ParrotEntity$Variant>): setShoulderParrotLeft, method_74133, setLeftShoulderParrotVariant

Optional<ParrotEntity$Variant> (): getShoulderParrotLeft, method_74136, getLeftShoulderParrotVariant

void (Optional<ParrotEntity$Variant>): setShoulderParrotRight, method_74134, setRightShoulderParrotVariant

Optional<ParrotEntity$Variant> (): getShoulderParrotRight, method_74137, getRightShoulderParrotVariant

float (): getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick

boolean (ItemStack, int): cannotAttackWithItem, method_75202, isBelowMinimumAttackCharge

float (float): getAttackStrengthScale, method_7261, getAttackCooldownProgress

float (float): getItemSwapScale, method_75194, getHandEquippingProgress

void (): resetAttackStrengthTicker, method_7350, resetTicksSince

void (): onAttack, method_75124, beforePlayerAttack

void (): resetOnlyAttackStrengthTicker, method_75203, resetTicksSinceLastAttack

ItemCooldownManager (): getCooldowns, method_7357, getItemCooldownManager

float (): getBlockSpeedFactor, method_23326, getVelocityMultiplier

float (): getLuck, method_7292, getLuck

boolean (): canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp

PermissionPredicate (): permissions, method_75004, getPermissions

com.google.common.collect.ImmutableList<EntityPose> (): getDismountPoses, method_24831, getPoses

ItemStack (ItemStack): getProjectile, method_18808, getProjectileType

Vec3d (float): getRopeHoldPosition, method_30951, getLeashPos

boolean (): isAlwaysTicking, method_31747, isPlayer

boolean (): isScoping, method_31550, isUsingSpyglass

boolean (): shouldBeSaved, method_31746, shouldSave

Optional<GlobalPos> (): getLastDeathLocation, method_43122, getLastDeathPos

void (Optional<GlobalPos>): setLastDeathLocation, method_43120, setLastDeathPos

float (): getHurtDir, method_48157, getDamageTiltYaw

void (float): animateHurt, method_5879, animateDamage

boolean (): isMobilityRestricted, method_74025, hasBlindnessEffect

boolean (): canSprint, method_48155, canSprintAsVehicle

float (): getFlyingSpeed, method_49484, getOffGroundSpeed

boolean (ViewerCountManager, BlockPos): hasContainerOpen, method_72380, isViewingContainerAt

double (): getContainerInteractionRange, method_72381, getContainerInteractionRange

double (): blockInteractionRange, method_55754, getBlockInteractionRange

double (): entityInteractionRange, method_55755, getEntityInteractionRange

boolean (Entity, double): isWithinEntityInteractionRange, method_56094, canInteractWithEntity

boolean (Box, double): isWithinEntityInteractionRange, method_56092, canInteractWithEntityIn

boolean (Box, double): isWithinAttackRange, method_76729, canAttackEntityIn

boolean (BlockPos, double): isWithinBlockInteractionRange, method_56093, canInteractWithBlockAt

void (boolean): setIgnoreFallDamageFromCurrentImpulse, method_60984, setIgnoreFallDamageFromCurrentExplosion

void (int): applyPostImpulseGraceTime, method_76731, setCurrentExplosionResetGraceTime

boolean (): isIgnoringFallDamageFromCurrentImpulse, method_61165, shouldIgnoreFallDamageFromCurrentExplosion

void (): tryResetCurrentImpulseContext, method_60983, tryClearCurrentExplosion

boolean (): isInPostImpulseGraceTime, method_76730, isInCurrentExplosionResetGraceTime

void (): resetCurrentImpulseContext, method_58396, clearCurrentExplosion

boolean (): shouldRotateWithMinecart, method_61498, shouldRotateWithMinecart

boolean (): onClimbable, method_6101, isClimbing

String (): debugInfo, method_68877, asString

OptionalInt (ParrotEntity$Variant): lambda$convertParrotVariant$3, method_74130, method_74130

Style (String, Style): lambda$decorateDisplayNameComponent$2, method_7321, method_7321

DamageSource (): lambda$createAttackSource$1, method_75205, method_75205

void (WriteView, GlobalPos): lambda$addAdditionalSaveData$0, method_67360, method_67360