History - net.minecraft.entity.player.PlayerEntity
26.3-snapshot-3
Names
Fields
List<Identifier>: postEffects, field_1_8303, postEffects
Constructors
Methods
boolean (): canSimulateMovement, method_66249, canMoveVoluntarily
com.mojang.datafixers.util.Either<PlayerEntity$SleepFailureReason, Unit> (BlockPos): startSleepInBed, method_7269, trySleep
MovementSide (): getMoveSimulationType, method_1_7596, getMovementSide
com.mojang.datafixers.util.Either<PlayerEntity$SleepFailureReason, Unit> (AbstractBedBlock, BlockState, BedRule, BlockPos): startSleepInBed, method_7269, trySleep
26.3-snapshot-2
Names
Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
Optional<SculkShriekerWarningManager> (): getWardenSpawnTracker, method_42272, getSculkShriekerWarningManager
26.2
Names
Fields
Constructors
Methods
void (ServerWorld, LivingEntity): blockUsingItem, method_6090, takeShieldHit
void (Entity, float, Vec3d): causeExtraKnockback, method_75122, knockbackTarget
DamageSource (): lambda$createAttackSource$0, method_75205, method_75205
void (ServerWorld, LivingEntity, DamageSource, float): blockUsingItem, method_6090, takeShieldHit
void (Entity, float, Vec3d, DamageSource, float, boolean): causeExtraKnockback, method_75122, knockbackTarget
DamageSource (): createDamageSource, method_1_5407, getAttackDamageSource
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
int: CURRENT_IMPULSE_CONTEXT_RESET_GRACE_TIME_TICKS, field_52222, field_52222
boolean: DEFAULT_IGNORE_FALL_DAMAGE_FROM_CURRENT_IMPULSE, field_57723, field_57723
int: DEFAULT_CURRENT_IMPULSE_CONTEXT_RESET_GRACE_TIME, field_57724, field_57724
Vec3d: currentImpulseImpactPos, field_49989, currentExplosionImpactPos
Entity: currentExplosionCause, field_49990, explodedBy
boolean: ignoreFallDamageFromCurrentImpulse, field_49991, ignoreFallDamageFromCurrentExplosion
int: currentImpulseContextResetGraceTime, field_52223, currentExplosionResetGraceTime
Constructors
Methods
ActionResult (Entity, Hand): interactOn, method_7287, interact
void (Text, boolean): displayClientMessage, method_7353, sendMessage
void (): lungeForwardMaybe, method_75125, useAttackEnchantmentEffects
boolean (): canBeHitByProjectile, method_49108, canBeHitByProjectile
boolean (Box, double): isWithinAttackRange, method_76729, canAttackEntityIn
void (boolean): setIgnoreFallDamageFromCurrentImpulse, method_60984, setIgnoreFallDamageFromCurrentExplosion
void (int): applyPostImpulseGraceTime, method_76731, setCurrentExplosionResetGraceTime
boolean (): isIgnoringFallDamageFromCurrentImpulse, method_61165, shouldIgnoreFallDamageFromCurrentExplosion
void (): tryResetCurrentImpulseContext, method_60983, tryClearCurrentExplosion
boolean (): isInPostImpulseGraceTime, method_76730, isInCurrentExplosionResetGraceTime
void (): resetCurrentImpulseContext, method_58396, clearCurrentExplosion
OptionalInt (ParrotEntity$Variant): lambda$convertParrotVariant$3, method_74130, method_74130
OptionalInt (ParrotEntity$Variant): lambda$convertParrotVariant$0, method_74130, method_74130
Style (String, Style): lambda$decorateDisplayNameComponent$2, method_7321, method_7321
Style (String, Style): lambda$decorateDisplayNameComponent$0, method_7321, method_7321
DamageSource (): lambda$createAttackSource$1, method_75205, method_75205
DamageSource (): lambda$createAttackSource$0, method_75205, method_75205
ActionResult (Entity, Hand, Vec3d): interactOn, method_7287, interact
void (Text): sendSystemMessage, method_64398, sendMessage
void (Text): sendOverlayMessage, method_7353, sendOverlayMessage
boolean (): isPickable, method_5863, canHit
boolean (ItemStack, Box, double): isWithinAttackRange, method_76729, canAttackEntityIn
String (PermissionPredicate): printPlayerPermissions, method_1_2490, permissionAsString
ProfileComponent (): getProfile, method_74104, getMannequinProfile
1.21.11_unobfuscated
Names
net.minecraft.world.entity.player.Player
net.minecraft.class_1657
net.minecraft.entity.player.PlayerEntity
Fields
int: MAX_HEALTH, field_30644, MAX_HEALTH
int: SLEEP_DURATION, field_30645, SLEEP_DURATION
int: WAKE_UP_DURATION, field_30646, WAKE_UP_DURATION
int: ENDER_SLOT_OFFSET, field_30647, ENDER_SLOT_OFFSET
int: HELD_ITEM_SLOT, field_49734, HELD_ITEM_SLOT_OFFSET
int: CRAFTING_SLOT_OFFSET, field_49735, CRAFTING_SLOT_OFFSET
float: DEFAULT_BLOCK_INTERACTION_RANGE, field_47819, BLOCK_INTERACTION_RANGE
float: DEFAULT_ENTITY_INTERACTION_RANGE, field_47820, ENTITY_INTERACTION_RANGE
int: CURRENT_IMPULSE_CONTEXT_RESET_GRACE_TIME_TICKS, field_52222, field_52222
TrackedData<Float>: DATA_PLAYER_ABSORPTION_ID, field_7491, ABSORPTION_AMOUNT
TrackedData<Integer>: DATA_SCORE_ID, field_7511, SCORE
TrackedData<OptionalInt>: DATA_SHOULDER_PARROT_LEFT, field_62530, LEFT_SHOULDER_PARROT_VARIANT_ID
TrackedData<OptionalInt>: DATA_SHOULDER_PARROT_RIGHT, field_62531, RIGHT_SHOULDER_PARROT_VARIANT_ID
short: DEFAULT_SLEEP_TIMER, field_57725, field_57725
float: DEFAULT_EXPERIENCE_PROGRESS, field_57726, field_57726
int: DEFAULT_EXPERIENCE_LEVEL, field_57727, field_57727
int: DEFAULT_TOTAL_EXPERIENCE, field_57728, field_57728
int: NO_ENCHANTMENT_SEED, field_57729, field_57729
int: DEFAULT_SELECTED_SLOT, field_57730, field_57730
int: DEFAULT_SCORE, field_57731, field_57731
boolean: DEFAULT_IGNORE_FALL_DAMAGE_FROM_CURRENT_IMPULSE, field_57723, field_57723
int: DEFAULT_CURRENT_IMPULSE_CONTEXT_RESET_GRACE_TIME, field_57724, field_57724
float: CREATIVE_ENTITY_INTERACTION_RANGE_MODIFIER_VALUE, field_64686, field_64686
PlayerInventory: inventory, field_7514, inventory
EnderChestInventory: enderChestInventory, field_7486, enderChestInventory
PlayerScreenHandler: inventoryMenu, field_7498, playerScreenHandler
ScreenHandler: containerMenu, field_7512, currentScreenHandler
HungerManager: foodData, field_7493, hungerManager
int: jumpTriggerTime, field_7489, abilityResyncCountdown
int: takeXpDelay, field_7504, experiencePickUpDelay
int: sleepCounter, field_7487, sleepTimer
boolean: wasUnderwater, field_7490, isSubmergedInWater
PlayerAbilities: abilities, field_7503, abilities
int: experienceLevel, field_7520, experienceLevel
int: totalExperience, field_7495, totalExperience
float: experienceProgress, field_7510, experienceProgress
int: enchantmentSeed, field_7494, enchantingTableSeed
float: defaultFlySpeed, field_7509, baseFlySpeed
int: lastLevelUpTime, field_7508, lastPlayedLevelUpSoundTime
com.mojang.authlib.GameProfile: gameProfile, field_7507, gameProfile
boolean: reducedDebugInfo, field_7523, reducedDebugInfo
ItemStack: lastItemInMainHand, field_7525, selectedItem
ItemCooldownManager: cooldowns, field_7484, itemCooldownManager
Optional<GlobalPos>: lastDeathLocation, field_39445, lastDeathPos
FishingBobberEntity: fishing, field_7513, fishHook
float: hurtDir, field_41765, damageTiltYaw
Vec3d: currentImpulseImpactPos, field_49989, currentExplosionImpactPos
Entity: currentExplosionCause, field_49990, explodedBy
boolean: ignoreFallDamageFromCurrentImpulse, field_49991, ignoreFallDamageFromCurrentExplosion
int: currentImpulseContextResetGraceTime, field_52223, currentExplosionResetGraceTime
Constructors
(World, com.mojang.authlib.GameProfile)
Methods
EntityEquipment (): createEquipment, method_67518, createEquipment
boolean (World, BlockPos, GameMode): blockActionRestricted, method_21701, isBlockBreakingRestricted
DefaultAttributeContainer$Builder (): createAttributes, method_26956, createPlayerAttributes
void (DataTracker$Builder): defineSynchedData, method_5693, initDataTracker
void (): tick, method_5773, tick
float (): getMaxHeadRotationRelativeToBody, method_53964, getMaxRelativeHeadRotation
boolean (): isSecondaryUseActive, method_21823, shouldCancelInteraction
boolean (): wantsToStopRiding, method_21824, shouldDismount
boolean (): isStayingOnGroundSurface, method_21825, clipAtLedge
boolean (): updateIsUnderwater, method_7295, updateWaterSubmersionState
void (boolean, BlockPos): onAboveBubbleColumn, method_5700, onBubbleColumnSurfaceCollision
void (boolean): onInsideBubbleColumn, method_5764, onBubbleColumnCollision
void (): turtleHelmetTick, method_7330, updateTurtleHelmet
boolean (Item): isEquipped, method_64179, isEquipped
ItemCooldownManager (): createItemCooldowns, method_7265, createCooldownManager
void (): updatePlayerPose, method_7318, updatePose
EntityPose (): getDesiredPose, method_66325, getExpectedPose
boolean (EntityPose): canPlayerFitWithinBlocksAndEntitiesWhen, method_52558, canChangeIntoPose
SoundEvent (): getSwimSound, method_5737, getSwimSound
SoundEvent (): getSwimSplashSound, method_5625, getSplashSound
SoundEvent (): getSwimHighSpeedSplashSound, method_5672, getHighSpeedSplashSound
int (): getDimensionChangingDelay, method_5806, getDefaultPortalCooldown
void (SoundEvent, float, float): playSound, method_5783, playSound
SoundCategory (): getSoundSource, method_5634, getSoundCategory
int (): getFireImmuneTicks, method_5676, getBurningDuration
void (byte): handleEntityEvent, method_5711, handleStatus
void (): closeContainer, method_7346, closeHandledScreen
void (): doCloseContainer, method_14247, onHandledScreenClosed
void (): rideTick, method_5842, tickRiding
void (): aiStep, method_6007, tickMovement
void (): tickRegeneration, method_64400, tickHunger
void (): handleShoulderEntities, method_74082, handleShoulderEntities
void (): removeEntitiesOnShoulder, method_7262, dropShoulderEntities
void (Entity): touch, method_7341, collideWithEntity
int (): getScore, method_7272, getScore
void (int): setScore, method_7320, setScore
void (int): increaseScore, method_7285, addScore
void (int, float, ItemStack): startAutoSpinAttack, method_40126, useRiptide
ItemStack (): getWeaponItem, method_59958, getWeaponStack
void (DamageSource): die, method_6078, onDeath
void (ServerWorld): dropEquipment, method_16078, dropInventory
void (): destroyVanishingCursedItems, method_7293, vanishCursedItems
SoundEvent (DamageSource): getHurtSound, method_6011, getHurtSound
SoundEvent (): getDeathSound, method_6002, getDeathSound
void (ItemStack): handleCreativeModeItemDrop, method_61499, dropCreativeStack
ItemEntity (ItemStack, boolean): drop, method_7328, dropItem
float (BlockState): getDestroySpeed, method_7351, getBlockBreakingSpeed
boolean (BlockState): hasCorrectToolForDrops, method_7305, canHarvest
void (ReadView): readAdditionalSaveData, method_5749, readCustomData
void (WriteView): addAdditionalSaveData, method_5652, writeCustomData
boolean (ServerWorld, DamageSource): isInvulnerableTo, method_5679, isInvulnerableTo
boolean (ServerWorld, DamageSource, float): hurtServer, method_64397, damage
void (ServerWorld, LivingEntity): blockUsingItem, method_6090, takeShieldHit
boolean (): canBeSeenAsEnemy, method_33190, canTakeDamage
boolean (PlayerEntity): canHarmPlayer, method_7256, shouldDamagePlayer
void (DamageSource, float): hurtArmor, method_6105, damageArmor
void (DamageSource, float): hurtHelmet, method_36977, damageHelmet
void (ServerWorld, DamageSource, float): actuallyHurt, method_6074, applyDamage
boolean (): isTextFilteringEnabled, method_33793, shouldFilterText
void (SignBlockEntity, boolean): openTextEdit, method_7311, openEditSignScreen
void (CommandBlockMinecartEntity): openMinecartCommandBlock, method_7257, openCommandBlockMinecartScreen
void (CommandBlockBlockEntity): openCommandBlock, method_7323, openCommandBlockScreen
void (StructureBlockBlockEntity): openStructureBlock, method_7303, openStructureBlockScreen
void (TestBlockEntity): openTestBlock, method_66695, openTestBlockScreen
void (TestInstanceBlockEntity): openTestInstanceBlock, method_66696, openTestInstanceBlockScreen
void (JigsawBlockEntity): openJigsawBlock, method_16354, openJigsawScreen
void (AbstractHorseEntity, Inventory): openHorseInventory, method_7291, openHorseInventory
void (AbstractNautilusEntity, Inventory): openNautilusInventory, method_76575, openNautilusInventory
OptionalInt (NamedScreenHandlerFactory): openMenu, method_17355, openHandledScreen
void (RegistryEntry<Dialog>): openDialog, method_71753, openDialog
void (int, TradeOfferList, int, int, boolean, boolean): sendMerchantOffers, method_17354, sendTradeOffers
void (ItemStack, Hand): openItemGui, method_7315, useBook
ActionResult (Entity, Hand): interactOn, method_7287, interact
void (): removeVehicle, method_29239, dismountVehicle
boolean (): isImmobile, method_6062, isImmobile
boolean (): isAffectedByFluids, method_29920, shouldSwimInFluids
Vec3d (Vec3d, MovementType): maybeBackOffFromEdge, method_18796, adjustMovementForSneaking
boolean (float): isAboveGround, method_30263, isStandingOnSurface
boolean (double, double, double): canFallAtLeast, method_59818, isSpaceAroundPlayerEmpty
void (Entity): attack, method_7324, attack
void (SoundEvent): playServerSideSound, method_76457, playAttackSound
DamageSource (ItemStack): createAttackSource, method_75204, getDamageSource
boolean (Entity): cannotAttack, method_75195, cannotAttack
boolean (Entity): deflectProjectile, method_75196, tryDeflect
boolean (Entity): canCriticalAttack, method_75197, isCriticalHit
boolean (boolean, boolean, boolean): isSweepAttack, method_75201, canUseSweepAttack
void (Entity, boolean, boolean, boolean, boolean, float): attackVisualEffects, method_75200, addAttackParticlesAndSounds
void (Entity, float): damageStatsAndHearts, method_75198, handleAttackDamage
void (Entity, ItemStack, DamageSource, boolean): itemAttackInteraction, method_75199, onTargetDamaged
void (Entity, float, Vec3d): causeExtraKnockback, method_75122, knockbackTarget
float (): getVoicePitch, method_6017, getSoundPitch
void (Entity, float, DamageSource, float): doSweepAttack, method_7263, doSweepingAttack
float (Entity, float, DamageSource): getEnchantedDamage, method_59903, getDamageAgainst
void (LivingEntity): doAutoAttackOnTouch, method_5997, attackLivingEntity
void (Entity): crit, method_7277, addCritParticles
float (): baseDamageScaleFactor, method_76459, getAttackCooldownDamageModifier
boolean (EquipmentSlot, Entity, float, boolean, boolean, boolean): stabAttack, method_75123, pierce
void (Entity): magicCrit, method_7304, addEnchantedHitParticles
void (Entity$RemovalReason): remove, method_5650, remove
boolean (): isClientAuthoritative, method_65038, isControlledByPlayer
boolean (): isLocalClientAuthoritative, method_66248, isControlledByMainPlayer
boolean (): isLocalPlayer, method_7340, isMainPlayer
boolean (): canSimulateMovement, method_66249, canMoveVoluntarily
boolean (): isEffectiveAi, method_6034, canActVoluntarily
com.mojang.authlib.GameProfile (): getGameProfile, method_7334, getGameProfile
PlayerConfigEntry (): nameAndId, method_72498, getPlayerConfigEntry
PlayerInventory (): getInventory, method_31548, getInventory
PlayerAbilities (): getAbilities, method_31549, getAbilities
boolean (): hasInfiniteMaterials, method_56992, isInCreativeMode
boolean (): preventsBlockDrops, method_66324, shouldSkipBlockDrops
void (ItemStack, ItemStack, ClickType): updateTutorialInventoryAction, method_33592, onPickupSlotClick
boolean (): hasContainerOpen, method_45015, shouldCloseHandledScreenOnRespawn
boolean (): canDropItems, method_64271, canDropItems
com.mojang.datafixers.util.Either<PlayerEntity$SleepFailureReason, Unit> (BlockPos): startSleepInBed, method_7269, trySleep
void (boolean, boolean): stopSleepInBed, method_7358, wakeUp
void (): stopSleeping, method_18400, wakeUp
boolean (): isSleepingLongEnough, method_7276, canResetTimeBySleeping
int (): getSleepTimer, method_7297, getSleepTimer
void (Text, boolean): displayClientMessage, method_7353, sendMessage
void (Identifier): awardStat, method_7281, incrementStat
void (Identifier, int): awardStat, method_7339, increaseStat
void (Stat<?>): awardStat, method_7259, incrementStat
void (Stat<?>, int): awardStat, method_7342, increaseStat
void (Stat<?>): resetStat, method_7266, resetStat
int (Collection<RecipeEntry<?>>): awardRecipes, method_7254, unlockRecipes
void (RecipeEntry<?>, List<ItemStack>): triggerRecipeCrafted, method_51283, onRecipeCrafted
void (List<RegistryKey<Recipe<?>>>): awardRecipesByKey, method_7335, unlockRecipes
int (Collection<RecipeEntry<?>>): resetRecipes, method_7333, lockRecipes
void (Vec3d): travel, method_6091, travel
boolean (): canGlide, method_63628, canGlide
void (): updateSwimming, method_5790, updateSwimming
boolean (BlockPos): freeAt, method_7326, doesNotSuffocate
float (): getSpeed, method_6029, getMovementSpeed
boolean (double, float, DamageSource): causeFallDamage, method_5747, handleFallDamage
boolean (): tryToStartFallFlying, method_23668, checkGliding
void (): startFallFlying, method_23669, startGliding
void (): doWaterSplashEffect, method_5746, onSwimmingStart
void (BlockPos, BlockState): playStepSound, method_5712, playStepSound
LivingEntity$FallSounds (): getFallSounds, method_39760, getFallSounds
boolean (ServerWorld, LivingEntity, DamageSource): killedEntity, method_5874, onKilledOther
void (BlockState, Vec3d): makeStuckInBlock, method_5844, slowMovement
void (int): giveExperiencePoints, method_7255, addExperience
int (): getEnchantmentSeed, method_7278, getEnchantingTableSeed
void (ItemStack, int): onEnchantmentPerformed, method_7286, applyEnchantmentCosts
void (int): giveExperienceLevels, method_7316, addExperienceLevels
int (): getXpNeededForNextLevel, method_7349, getNextLevelExperience
void (float): causeFoodExhaustion, method_7322, addExhaustion
void (): lungeForwardMaybe, method_75125, useAttackEnchantmentEffects
boolean (): hasEnoughFoodToDoExhaustiveManoeuvres, method_76458, canSprintOrFly
Optional<SculkShriekerWarningManager> (): getWardenSpawnTracker, method_42272, getSculkShriekerWarningManager
HungerManager (): getFoodData, method_7344, getHungerManager
boolean (boolean): canEat, method_7332, canConsume
boolean (): isHurt, method_7317, canFoodHeal
boolean (): mayBuild, method_7294, canModifyBlocks
boolean (BlockPos, Direction, ItemStack): mayUseItemAt, method_7343, canPlaceOn
int (ServerWorld): getBaseExperienceReward, method_6110, getExperienceToDrop
boolean (): isAlwaysExperienceDropper, method_6071, shouldAlwaysDropExperience
boolean (): shouldShowName, method_5733, shouldRenderName
Entity$MoveEffect (): getMovementEmission, method_33570, getMoveEffect
void (): onUpdateAbilities, method_7355, sendAbilitiesUpdate
Text (): getName, method_5477, getName
String (): getPlainTextName, method_74861, getStringifiedName
EnderChestInventory (): getEnderChestInventory, method_7274, getEnderChestInventory
boolean (EquipmentSlot): doesEmitEquipEvent, method_44201, isArmorSlot
boolean (ItemStack): addItem, method_7270, giveItemStack
GameMode (): gameMode, method_68876, getGameMode
boolean (): isSpectator, method_7325, isSpectator
boolean (): canBeHitByProjectile, method_49108, canBeHitByProjectile
boolean (): isSwimming, method_5681, isSwimming
boolean (): isCreative, method_68878, isCreative
boolean (): isPushedByFluid, method_5675, isPushedByFluids
Text (): getDisplayName, method_5476, getDisplayName
MutableText (MutableText): decorateDisplayNameComponent, method_7299, addTellClickEvent
String (): getScoreboardName, method_5820, getNameForScoreboard
void (float): internalSetAbsorptionAmount, method_52544, setAbsorptionAmountUnclamped
float (): getAbsorptionAmount, method_6067, getAbsorptionAmount
StackReference (int): getSlot, method_32318, getStackReference
boolean (): isReducedDebugInfo, method_7302, hasReducedDebugInfo
void (boolean): setReducedDebugInfo, method_7268, setReducedDebugInfo
void (int): setRemainingFireTicks, method_20803, setFireTicks
Optional<ParrotEntity$Variant> (NbtCompound): extractParrotVariant, method_74135, readParrotVariant
OptionalInt (Optional<ParrotEntity$Variant>): convertParrotVariant, method_74131, mapParrotVariant
Optional<ParrotEntity$Variant> (OptionalInt): convertParrotVariant, method_74132, mapParrotVariantIfPresent
void (Optional<ParrotEntity$Variant>): setShoulderParrotLeft, method_74133, setLeftShoulderParrotVariant
Optional<ParrotEntity$Variant> (): getShoulderParrotLeft, method_74136, getLeftShoulderParrotVariant
void (Optional<ParrotEntity$Variant>): setShoulderParrotRight, method_74134, setRightShoulderParrotVariant
Optional<ParrotEntity$Variant> (): getShoulderParrotRight, method_74137, getRightShoulderParrotVariant
float (): getCurrentItemAttackStrengthDelay, method_7279, getAttackCooldownProgressPerTick
boolean (ItemStack, int): cannotAttackWithItem, method_75202, isBelowMinimumAttackCharge
float (float): getAttackStrengthScale, method_7261, getAttackCooldownProgress
float (float): getItemSwapScale, method_75194, getHandEquippingProgress
void (): resetAttackStrengthTicker, method_7350, resetTicksSince
void (): onAttack, method_75124, beforePlayerAttack
void (): resetOnlyAttackStrengthTicker, method_75203, resetTicksSinceLastAttack
ItemCooldownManager (): getCooldowns, method_7357, getItemCooldownManager
float (): getBlockSpeedFactor, method_23326, getVelocityMultiplier
float (): getLuck, method_7292, getLuck
boolean (): canUseGameMasterBlocks, method_7338, isCreativeLevelTwoOp
PermissionPredicate (): permissions, method_75004, getPermissions
com.google.common.collect.ImmutableList<EntityPose> (): getDismountPoses, method_24831, getPoses
ItemStack (ItemStack): getProjectile, method_18808, getProjectileType
Vec3d (float): getRopeHoldPosition, method_30951, getLeashPos
boolean (): isAlwaysTicking, method_31747, isPlayer
boolean (): isScoping, method_31550, isUsingSpyglass
boolean (): shouldBeSaved, method_31746, shouldSave
Optional<GlobalPos> (): getLastDeathLocation, method_43122, getLastDeathPos
void (Optional<GlobalPos>): setLastDeathLocation, method_43120, setLastDeathPos
float (): getHurtDir, method_48157, getDamageTiltYaw
void (float): animateHurt, method_5879, animateDamage
boolean (): isMobilityRestricted, method_74025, hasBlindnessEffect
boolean (): canSprint, method_48155, canSprintAsVehicle
float (): getFlyingSpeed, method_49484, getOffGroundSpeed
boolean (ViewerCountManager, BlockPos): hasContainerOpen, method_72380, isViewingContainerAt
double (): getContainerInteractionRange, method_72381, getContainerInteractionRange
double (): blockInteractionRange, method_55754, getBlockInteractionRange
double (): entityInteractionRange, method_55755, getEntityInteractionRange
boolean (Entity, double): isWithinEntityInteractionRange, method_56094, canInteractWithEntity
boolean (Box, double): isWithinEntityInteractionRange, method_56092, canInteractWithEntityIn
boolean (Box, double): isWithinAttackRange, method_76729, canAttackEntityIn
boolean (BlockPos, double): isWithinBlockInteractionRange, method_56093, canInteractWithBlockAt
void (boolean): setIgnoreFallDamageFromCurrentImpulse, method_60984, setIgnoreFallDamageFromCurrentExplosion
void (int): applyPostImpulseGraceTime, method_76731, setCurrentExplosionResetGraceTime
boolean (): isIgnoringFallDamageFromCurrentImpulse, method_61165, shouldIgnoreFallDamageFromCurrentExplosion
void (): tryResetCurrentImpulseContext, method_60983, tryClearCurrentExplosion
boolean (): isInPostImpulseGraceTime, method_76730, isInCurrentExplosionResetGraceTime
void (): resetCurrentImpulseContext, method_58396, clearCurrentExplosion
boolean (): shouldRotateWithMinecart, method_61498, shouldRotateWithMinecart
boolean (): onClimbable, method_6101, isClimbing
String (): debugInfo, method_68877, asString
OptionalInt (ParrotEntity$Variant): lambda$convertParrotVariant$3, method_74130, method_74130
Style (String, Style): lambda$decorateDisplayNameComponent$2, method_7321, method_7321
DamageSource (): lambda$createAttackSource$1, method_75205, method_75205
void (WriteView, GlobalPos): lambda$addAdditionalSaveData$0, method_67360, method_67360