History - net.minecraft.network.packet.s2c.play.EntityAnimationS2CPacket
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
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Fields
Constructors
Methods
26.3-snapshot-1
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Fields
Constructors
Methods
26.2
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Fields
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Methods
26.1.2
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Fields
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Methods
26.1.1
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Fields
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26.1
Names
Fields
Constructors
Methods
1.21.11_unobfuscated
Names
net.minecraft.network.protocol.game.ClientboundAnimatePacket
net.minecraft.class_2616
net.minecraft.network.packet.s2c.play.EntityAnimationS2CPacket
Fields
PacketCodec<PacketByteBuf, EntityAnimationS2CPacket>: STREAM_CODEC, field_47898, CODEC
int: SWING_MAIN_HAND, field_33295, SWING_MAIN_HAND
int: WAKE_UP, field_33297, WAKE_UP
int: SWING_OFF_HAND, field_33298, SWING_OFF_HAND
int: CRITICAL_HIT, field_33299, CRIT
int: MAGIC_CRITICAL_HIT, field_33300, ENCHANTED_HIT
int: id, field_12029, entityId
int: action, field_12028, animationId
Constructors
(Entity, int)
Methods
void (PacketByteBuf): write, method_55857, write
PacketType<EntityAnimationS2CPacket> (): type, method_65080, getPacketType
void (ClientPlayPacketListener): handle, method_11268, apply
int (): getId, method_11269, getEntityId
int (): getAction, method_11267, getAnimationId
void (PacketListener): handle, method_65081, apply