History - net.minecraft.network.packet.s2c.play.EntityAnimationS2CPacket

26.3-snapshot-3

Names

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Constructors

Methods

26.3-snapshot-2

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26.3-snapshot-1

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Fields

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26.2

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26.1.2

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26.1.1

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26.1

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Fields

Constructors

Methods

1.21.11_unobfuscated

Names

net.minecraft.network.protocol.game.ClientboundAnimatePacket

net.minecraft.class_2616

net.minecraft.network.packet.s2c.play.EntityAnimationS2CPacket

Fields

PacketCodec<PacketByteBuf, EntityAnimationS2CPacket>: STREAM_CODEC, field_47898, CODEC

int: SWING_MAIN_HAND, field_33295, SWING_MAIN_HAND

int: WAKE_UP, field_33297, WAKE_UP

int: SWING_OFF_HAND, field_33298, SWING_OFF_HAND

int: CRITICAL_HIT, field_33299, CRIT

int: MAGIC_CRITICAL_HIT, field_33300, ENCHANTED_HIT

int: id, field_12029, entityId

int: action, field_12028, animationId

Constructors

(Entity, int)

(PacketByteBuf)

Methods

void (PacketByteBuf): write, method_55857, write

PacketType<EntityAnimationS2CPacket> (): type, method_65080, getPacketType

void (ClientPlayPacketListener): handle, method_11268, apply

int (): getId, method_11269, getEntityId

int (): getAction, method_11267, getAnimationId

void (PacketListener): handle, method_65081, apply