History - net.minecraft.client.render.command.RenderDispatcher$PreparedFrame

26.3-snapshot-3

Names

Fields

Constructors

Methods

void (RenderPass): executeSolid, method_1_5308, renderSolidFeatures

void (RenderPass): executeTranslucent, method_1_5309, renderTranslucentFeatures

void (RenderPass): executeWaterMask, method_1_7559, renderWorldWaterMask

void (OitStage, RenderPass): executeOit, method_1_7557, renderOitTranslucentElements

void (RenderPass): executeOutline, method_1_5306, renderOutlines

void (RenderPass): executeTranslucentAfterTerrain, method_1_5310, renderTranslucentParticles

void (RenderPass): executeAlwaysOnTop, method_1_5305, renderTopGizmos

void (RenderCommandContainer<?>, CommandRenderContext, RenderPass): executePhase, method_1_7558, render

void (RenderCommandContainer<?>, CommandRenderContext, OitStage, RenderPass): executePhase, method_1_5307, render

void (RenderPass): executeSolid, method_1_5308, renderSolidFeatures

void (RenderPass): executeTranslucent, method_1_5309, renderTranslucentFeatures

void (RenderPass): executeWaterMask, method_1_7559, renderWorldWaterMask

void (OitStage, RenderPass): executeOit, method_1_7557, renderOitTranslucentElements

void (RenderPass): executeOutline, method_1_5306, renderOutlines

void (RenderPass): executeTranslucentAfterTerrain, method_1_5310, renderTranslucentParticles

void (RenderPass): executeAlwaysOnTop, method_1_5305, renderTopGizmos

void (RenderCommandContainer<?>, CommandRenderContext, RenderPass): executePhase, method_1_7558, render

void (RenderCommandContainer<?>, CommandRenderContext, OitStage, RenderPass): executePhase, method_1_5307, render

26.3-snapshot-2

Names

Fields

Constructors

Methods

void (): executeSolid, method_1_5308, renderSolidFeatures

void (): executeTranslucent, method_1_5309, renderTranslucentFeatures

void (): executeOutline, method_1_5306, renderOutlines

void (): executeTranslucentAfterTerrain, method_1_5310, renderTranslucentParticles

void (): executeAlwaysOnTop, method_1_5305, renderTopGizmos

void (RenderCommandContainer<?>, CommandRenderContext): executePhase, method_1_5307, render

void (RenderPass): executeSolid, method_1_5308, renderSolidFeatures

void (RenderPass): executeTranslucent, method_1_5309, renderTranslucentFeatures

void (RenderPass): executeWaterMask, method_1_7559, renderWorldWaterMask

void (OitStage, RenderPass): executeOit, method_1_7557, renderOitTranslucentElements

void (RenderPass): executeOutline, method_1_5306, renderOutlines

void (RenderPass): executeTranslucentAfterTerrain, method_1_5310, renderTranslucentParticles

void (RenderPass): executeAlwaysOnTop, method_1_5305, renderTopGizmos

void (RenderCommandContainer<?>, CommandRenderContext, RenderPass): executePhase, method_1_7558, render

void (RenderCommandContainer<?>, CommandRenderContext, OitStage, RenderPass): executePhase, method_1_5307, render

boolean (): hasAnyWaterMask, method_1_7560, hasAnyWaterMasks

String (String): lambda$executePhase$0, method_1_7561, method_1_7561

26.3-snapshot-1

Names

Fields

Constructors

Methods

26.2

Names

net.minecraft.client.renderer.feature.FeatureRenderDispatcher$PreparedFrame

net.minecraft.class_11684$class_1_875

net.minecraft.client.render.command.RenderDispatcher$PreparedFrame

Fields

CommandRenderContext: context, field_1_6180, context

OrderedRenderCommandQueueImpl: submitNodeStorage, field_1_6183, queue

List<RenderCommand>: allSubmits, field_1_6179, commands

Map<RenderCommandContainer<?>, List<RenderDispatcher$Group<?>>>: groupsByPhase, field_1_6182, groupListsByContainer

Map<RenderCommandType<?>, List<RenderDispatcher$Group<?>>>: groupsByFeature, field_1_6181, groupListsByType

RenderDispatcher: this$0, field_1_6184, field_1_6184

Constructors

(RenderDispatcher)

Methods

RenderDispatcher$PreparedFrame (CommandRenderContext, OrderedRenderCommandQueueImpl): begin, method_1_5303, start

void (): executeSolid, method_1_5308, renderSolidFeatures

void (): executeTranslucent, method_1_5309, renderTranslucentFeatures

void (): executeOutline, method_1_5306, renderOutlines

void (): executeTranslucentAfterTerrain, method_1_5310, renderTranslucentParticles

void (): executeAlwaysOnTop, method_1_5305, renderTopGizmos

void (RenderCommandContainer<?>, CommandRenderContext): executePhase, method_1_5307, render

boolean (): hasAnyAlwaysOnTop, method_1_5311, hasAnyTopGizmos

boolean (): hasAnyOutline, method_1_5312, hasAnyOutlines

void (): close

void (Collection<List<RenderDispatcher$Group<?>>>): clearGroups, method_1_5304, clear

boolean (List): lambda$clearGroups$0, method_1_5313, method_1_5313