History - com.mojang.blaze3d.shaders.DynamicUniforms$TerrainValue
26.3-pre-2
Names
Fields
Constructors
Methods
26.3-pre-1
Names
Fields
Constructors
Methods
26.3-snapshot-10
Names
Fields
Constructors
Methods
26.3-snapshot-9
Names
Fields
Constructors
Methods
26.3-snapshot-8
Names
Fields
Constructors
Methods
26.3-snapshot-7
Names
Fields
Constructors
Methods
26.3-snapshot-6
Names
net.minecraft.client.renderer.DynamicGpuData$TerrainTransform
net.minecraft.class_11282$class_1_1395
com.mojang.blaze3d.shaders.DynamicUniforms$TerrainValue
Fields
org.joml.Matrix4fc: modelView, comp_1_1495, modelView
int: textureAtlasWidth, comp_1_1497, textureAtlasWidth
int: textureAtlasHeight, comp_1_1496, textureAtlasHeight
Constructors
(org.joml.Matrix4fc, int, int)
Methods
void (ByteBuffer): write, method_71104, write
org.joml.Matrix4fc (): modelView, comp_1_1495, modelView
int (): textureAtlasWidth, comp_1_1497, textureAtlasWidth
int (): textureAtlasHeight, comp_1_1496, textureAtlasHeight