History - net.minecraft.entity.ai.brain.task.FleeTask

26.3-snapshot-3

Names

Fields

Constructors

Methods

26.3-snapshot-2

Names

Fields

Constructors

Methods

26.3-snapshot-1

Names

Fields

Constructors

Methods

26.2

Names

Fields

Constructors

Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

Constructors

Methods

boolean (BlockView, BlockPos): lambda$lookForWater$8, method_39763, method_39763

boolean (BlockView, BlockPos): lambda$lookForWater$2, method_39763, method_39763

boolean (BlockView, BlockPos): lambda$lookForWater$7, method_51505, method_51505

boolean (BlockView, BlockPos): lambda$lookForWater$0, method_51505, method_51505

boolean (BlockView, BlockPos): lambda$lookForWater$6, method_51506, method_51506

boolean (BlockView, BlockPos): lambda$lookForWater$1, method_51506, method_51506

Boolean (PathAwareEntity, DamageSource): lambda$checkExtraStartConditions$5, method_60721, method_60721

Boolean (PathAwareEntity, DamageSource): lambda$checkExtraStartConditions$0, method_60721, method_60721

1.21.11_unobfuscated

Names

net.minecraft.world.entity.ai.behavior.AnimalPanic

net.minecraft.class_6028

net.minecraft.entity.ai.brain.task.FleeTask

Fields

int: PANIC_MIN_DURATION, field_30107, MIN_RUN_TIME

int: PANIC_MAX_DURATION, field_30108, MAX_RUN_TIME

int: PANIC_DISTANCE_HORIZONTAL, field_30109, HORIZONTAL_RANGE

int: PANIC_DISTANCE_VERTICAL, field_30110, VERTICAL_RANGE

float: speedMultiplier, field_30111, speed

Function<PathAwareEntity, TagKey<DamageType>>: panicCausingDamageTypes, field_52010, entityToDangerousDamageTypes

Function<E, Vec3d>: positionGetter, field_59675, pathFinder

Constructors

(float)

(float, int)

(float, Function<PathAwareEntity, TagKey<DamageType>>)

(float, Function<PathAwareEntity, TagKey<DamageType>>, Function<E, Vec3d>)

Methods

boolean (ServerWorld, E): checkExtraStartConditions, method_49487, shouldRun

boolean (ServerWorld, E, long): canStillUse, method_35063, shouldKeepRunning

void (ServerWorld, E, long): start, method_35064, run

void (ServerWorld, E, long): stop, method_44203, finishRunning

void (ServerWorld, E, long): tick, method_35065, keepRunning

Vec3d (E, ServerWorld): getPanicPos, method_39761, findTarget

Optional<BlockPos> (BlockView, Entity): lookForWater, method_39762, findClosestWater

boolean (ServerWorld, LivingEntity): checkExtraStartConditions, method_18919, shouldRun

boolean (ServerWorld, LivingEntity, long): canStillUse, method_18927, shouldKeepRunning

void (ServerWorld, LivingEntity, long): stop, method_18926, finishRunning

void (ServerWorld, LivingEntity, long): tick, method_18924, keepRunning

void (ServerWorld, LivingEntity, long): start, method_18920, run

boolean (BlockView, BlockPos): lambda$lookForWater$8, method_39763, method_39763

boolean (BlockView, BlockPos): lambda$lookForWater$7, method_51505, method_51505

boolean (BlockView, BlockPos): lambda$lookForWater$6, method_51506, method_51506

Boolean (PathAwareEntity, DamageSource): lambda$checkExtraStartConditions$5, method_60721, method_60721

Vec3d (PathAwareEntity): lambda$new$4, method_70679, method_70679

Vec3d (int, PathAwareEntity): lambda$new$3, method_70678, method_70678

TagKey (PathAwareEntity): lambda$new$2, method_70680, method_70680

Vec3d (PathAwareEntity): lambda$new$1, method_70681, method_70681

TagKey (PathAwareEntity): lambda$new$0, method_60720, method_60720