History - net.minecraft.entity.ai.brain.task.FleeTask
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
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Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
Constructors
Methods
boolean (BlockView, BlockPos): lambda$lookForWater$8, method_39763, method_39763
boolean (BlockView, BlockPos): lambda$lookForWater$2, method_39763, method_39763
boolean (BlockView, BlockPos): lambda$lookForWater$7, method_51505, method_51505
boolean (BlockView, BlockPos): lambda$lookForWater$0, method_51505, method_51505
boolean (BlockView, BlockPos): lambda$lookForWater$6, method_51506, method_51506
boolean (BlockView, BlockPos): lambda$lookForWater$1, method_51506, method_51506
Boolean (PathAwareEntity, DamageSource): lambda$checkExtraStartConditions$5, method_60721, method_60721
Boolean (PathAwareEntity, DamageSource): lambda$checkExtraStartConditions$0, method_60721, method_60721
1.21.11_unobfuscated
Names
net.minecraft.world.entity.ai.behavior.AnimalPanic
net.minecraft.class_6028
net.minecraft.entity.ai.brain.task.FleeTask
Fields
int: PANIC_MIN_DURATION, field_30107, MIN_RUN_TIME
int: PANIC_MAX_DURATION, field_30108, MAX_RUN_TIME
int: PANIC_DISTANCE_HORIZONTAL, field_30109, HORIZONTAL_RANGE
int: PANIC_DISTANCE_VERTICAL, field_30110, VERTICAL_RANGE
float: speedMultiplier, field_30111, speed
Function<PathAwareEntity, TagKey<DamageType>>: panicCausingDamageTypes, field_52010, entityToDangerousDamageTypes
Function<E, Vec3d>: positionGetter, field_59675, pathFinder
Constructors
(float)
(float, int)
(float, Function<PathAwareEntity, TagKey<DamageType>>)
(float, Function<PathAwareEntity, TagKey<DamageType>>, Function<E, Vec3d>)
Methods
boolean (ServerWorld, E): checkExtraStartConditions, method_49487, shouldRun
boolean (ServerWorld, E, long): canStillUse, method_35063, shouldKeepRunning
void (ServerWorld, E, long): start, method_35064, run
void (ServerWorld, E, long): stop, method_44203, finishRunning
void (ServerWorld, E, long): tick, method_35065, keepRunning
Vec3d (E, ServerWorld): getPanicPos, method_39761, findTarget
Optional<BlockPos> (BlockView, Entity): lookForWater, method_39762, findClosestWater
boolean (ServerWorld, LivingEntity): checkExtraStartConditions, method_18919, shouldRun
boolean (ServerWorld, LivingEntity, long): canStillUse, method_18927, shouldKeepRunning
void (ServerWorld, LivingEntity, long): stop, method_18926, finishRunning
void (ServerWorld, LivingEntity, long): tick, method_18924, keepRunning
void (ServerWorld, LivingEntity, long): start, method_18920, run
boolean (BlockView, BlockPos): lambda$lookForWater$8, method_39763, method_39763
boolean (BlockView, BlockPos): lambda$lookForWater$7, method_51505, method_51505
boolean (BlockView, BlockPos): lambda$lookForWater$6, method_51506, method_51506
Boolean (PathAwareEntity, DamageSource): lambda$checkExtraStartConditions$5, method_60721, method_60721
Vec3d (PathAwareEntity): lambda$new$4, method_70679, method_70679
Vec3d (int, PathAwareEntity): lambda$new$3, method_70678, method_70678
TagKey (PathAwareEntity): lambda$new$2, method_70680, method_70680
Vec3d (PathAwareEntity): lambda$new$1, method_70681, method_70681
TagKey (PathAwareEntity): lambda$new$0, method_60720, method_60720