History - net.minecraft.network.packet.s2c.play.VehicleMoveS2CPacket

26.3-snapshot-3

Names

Fields

Vec3d: position, comp_3347, position

float: yRot, comp_3348, yaw

float: xRot, comp_3349, pitch

class_1_1193: movingTo, comp_1_1320, movingTo

Constructors

(Vec3d, float, float)

(class_1_1193)

Methods

Vec3d (): position, comp_3347, position

float (): yRot, comp_3348, yaw

float (): xRot, comp_3349, pitch

class_1_1193 (): movingTo, comp_1_1320, movingTo

26.3-snapshot-2

Names

Fields

Constructors

Methods

26.3-snapshot-1

Names

Fields

Constructors

Methods

26.2

Names

Fields

Constructors

Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

Constructors

Methods

1.21.11_unobfuscated

Names

net.minecraft.network.protocol.game.ClientboundMoveVehiclePacket

net.minecraft.class_2692

net.minecraft.network.packet.s2c.play.VehicleMoveS2CPacket

Fields

Vec3d: position, comp_3347, position

float: yRot, comp_3348, yaw

float: xRot, comp_3349, pitch

PacketCodec<PacketByteBuf, VehicleMoveS2CPacket>: STREAM_CODEC, field_47943, CODEC

Constructors

(Vec3d, float, float)

Methods

VehicleMoveS2CPacket (Entity): fromEntity, method_65305, fromVehicle

PacketType<VehicleMoveS2CPacket> (): type, method_65080, getPacketType

void (ClientPlayPacketListener): handle, method_11672, apply

Vec3d (): position, comp_3347, position

float (): yRot, comp_3348, yaw

float (): xRot, comp_3349, pitch

void (PacketListener): handle, method_65081, apply