History - net.minecraft.network.packet.s2c.play.VehicleMoveS2CPacket
26.3-snapshot-3
Names
Fields
Vec3d: position, comp_3347, position
float: yRot, comp_3348, yaw
float: xRot, comp_3349, pitch
class_1_1193: movingTo, comp_1_1320, movingTo
Constructors
(Vec3d, float, float)
Methods
Vec3d (): position, comp_3347, position
float (): yRot, comp_3348, yaw
float (): xRot, comp_3349, pitch
class_1_1193 (): movingTo, comp_1_1320, movingTo
26.3-snapshot-2
Names
Fields
Constructors
Methods
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
Constructors
Methods
1.21.11_unobfuscated
Names
net.minecraft.network.protocol.game.ClientboundMoveVehiclePacket
net.minecraft.class_2692
net.minecraft.network.packet.s2c.play.VehicleMoveS2CPacket
Fields
Vec3d: position, comp_3347, position
float: yRot, comp_3348, yaw
float: xRot, comp_3349, pitch
PacketCodec<PacketByteBuf, VehicleMoveS2CPacket>: STREAM_CODEC, field_47943, CODEC
Constructors
(Vec3d, float, float)
Methods
VehicleMoveS2CPacket (Entity): fromEntity, method_65305, fromVehicle
PacketType<VehicleMoveS2CPacket> (): type, method_65080, getPacketType
void (ClientPlayPacketListener): handle, method_11672, apply
Vec3d (): position, comp_3347, position
float (): yRot, comp_3348, yaw
float (): xRot, comp_3349, pitch
void (PacketListener): handle, method_65081, apply