History - net.minecraft.network.packet.s2c.play.PlayerRespawnS2CPacket

26.3-snapshot-3

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Methods

26.3-snapshot-2

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26.3-snapshot-1

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26.2

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26.1.2

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26.1.1

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26.1

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Methods

1.21.11_unobfuscated

Names

net.minecraft.network.protocol.game.ClientboundRespawnPacket

net.minecraft.class_2724

net.minecraft.network.packet.s2c.play.PlayerRespawnS2CPacket

Fields

CommonPlayerSpawnInfo: commonPlayerSpawnInfo, comp_1728, commonPlayerSpawnInfo

byte: dataToKeep, comp_1729, flag

PacketCodec<RegistryByteBuf, PlayerRespawnS2CPacket>: STREAM_CODEC, field_47962, CODEC

byte: KEEP_ATTRIBUTE_MODIFIERS, field_41730, KEEP_ATTRIBUTES

byte: KEEP_ENTITY_DATA, field_41731, KEEP_TRACKED_DATA

byte: KEEP_ALL_DATA, field_41732, KEEP_ALL

Constructors

(RegistryByteBuf)

(CommonPlayerSpawnInfo, byte)

Methods

void (RegistryByteBuf): write, method_55909, write

PacketType<PlayerRespawnS2CPacket> (): type, method_65080, getPacketType

void (ClientPlayPacketListener): handle, method_11782, apply

boolean (byte): shouldKeep, method_48016, hasFlag

CommonPlayerSpawnInfo (): commonPlayerSpawnInfo, comp_1728, commonPlayerSpawnInfo

byte (): dataToKeep, comp_1729, flag

void (PacketListener): handle, method_65081, apply