History - net.minecraft.client.render.entity.equipment.EquipmentRenderer$TrimSpriteKey

26.3-snapshot-3

Names

Fields

Constructors

Methods

26.3-snapshot-2

Names

Fields

Constructors

Methods

26.3-snapshot-1

Names

net.minecraft.client.renderer.entity.layers.EquipmentLayerRenderer$TrimSpriteKey

net.minecraft.client.renderer.entity.layers.EquipmentLayerRenderer$TrimTextureKey

Fields

RegistryKey<EquipmentAsset>: equipmentAssetId, comp_3201, equipmentAssetId

EquipmentModel: equipmentInfo, comp_1_1120, equipmentInfo

Constructors

(ArmorTrim, EquipmentModel$LayerType, RegistryKey<EquipmentAsset>)

(ArmorTrim, EquipmentModel$LayerType, EquipmentModel)

Methods

Identifier (): spriteId, method_65573, getTexture

RegistryKey<EquipmentAsset> (): equipmentAssetId, comp_3201, equipmentAssetId

Identifier (): baseTexture, method_1_7188, getTrimPatternId

Identifier (): paletteId, method_1_7190, getTrimMaterialPaletteId

EquipmentModel (): equipmentInfo, comp_1_1120, equipmentInfo

String (String): lambda$baseTexture$0, method_1_7189, method_1_7189

26.2

Names

Fields

Constructors

Methods

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

Constructors

Methods

1.21.11_unobfuscated

Names

net.minecraft.client.renderer.entity.layers.EquipmentLayerRenderer$TrimSpriteKey

net.minecraft.class_10197$class_10199

net.minecraft.client.render.entity.equipment.EquipmentRenderer$TrimSpriteKey

Fields

ArmorTrim: trim, comp_3199, trim

EquipmentModel$LayerType: layerType, comp_3200, layerType

RegistryKey<EquipmentAsset>: equipmentAssetId, comp_3201, equipmentAssetId

Constructors

(ArmorTrim, EquipmentModel$LayerType, RegistryKey<EquipmentAsset>)

Methods

Identifier (): spriteId, method_65573, getTexture

ArmorTrim (): trim, comp_3199, trim

EquipmentModel$LayerType (): layerType, comp_3200, layerType

RegistryKey<EquipmentAsset> (): equipmentAssetId, comp_3201, equipmentAssetId