History - net.minecraft.client.render.entity.equipment.EquipmentRenderer$TrimSpriteKey
26.3-snapshot-3
Names
Fields
Constructors
Methods
26.3-snapshot-2
Names
Fields
Constructors
Methods
26.3-snapshot-1
Names
net.minecraft.client.renderer.entity.layers.EquipmentLayerRenderer$TrimSpriteKey
net.minecraft.client.renderer.entity.layers.EquipmentLayerRenderer$TrimTextureKey
Fields
RegistryKey<EquipmentAsset>: equipmentAssetId, comp_3201, equipmentAssetId
EquipmentModel: equipmentInfo, comp_1_1120, equipmentInfo
Constructors
(ArmorTrim, EquipmentModel$LayerType, RegistryKey<EquipmentAsset>)
(ArmorTrim, EquipmentModel$LayerType, EquipmentModel)
Methods
Identifier (): spriteId, method_65573, getTexture
RegistryKey<EquipmentAsset> (): equipmentAssetId, comp_3201, equipmentAssetId
Identifier (): baseTexture, method_1_7188, getTrimPatternId
Identifier (): paletteId, method_1_7190, getTrimMaterialPaletteId
EquipmentModel (): equipmentInfo, comp_1_1120, equipmentInfo
String (String): lambda$baseTexture$0, method_1_7189, method_1_7189
26.2
Names
Fields
Constructors
Methods
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
Constructors
Methods
1.21.11_unobfuscated
Names
net.minecraft.client.renderer.entity.layers.EquipmentLayerRenderer$TrimSpriteKey
net.minecraft.class_10197$class_10199
net.minecraft.client.render.entity.equipment.EquipmentRenderer$TrimSpriteKey
Fields
ArmorTrim: trim, comp_3199, trim
EquipmentModel$LayerType: layerType, comp_3200, layerType
RegistryKey<EquipmentAsset>: equipmentAssetId, comp_3201, equipmentAssetId
Constructors
(ArmorTrim, EquipmentModel$LayerType, RegistryKey<EquipmentAsset>)
Methods
Identifier (): spriteId, method_65573, getTexture
ArmorTrim (): trim, comp_3199, trim
EquipmentModel$LayerType (): layerType, comp_3200, layerType
RegistryKey<EquipmentAsset> (): equipmentAssetId, comp_3201, equipmentAssetId