History - com.mojang.blaze3d.textures.Framebuffer
26.3-snapshot-3
Names
Fields
GpuTexture: colorTexture, field_1475, colorAttachment
GpuTextureView: colorTextureView, field_60567, colorAttachmentView
GpuTexture: depthTexture, field_56739, depthAttachment
GpuTextureView: depthTextureView, field_60568, depthAttachmentView
GpuTexture: colorTexture, field_1475, colorAttachment
GpuTextureView: colorTextureView, field_60567, colorAttachmentView
GpuTexture: depthTexture, field_56739, depthAttachment
GpuTextureView: depthTextureView, field_60568, depthAttachmentView
Constructors
Methods
GpuTexture (): getColorTexture, method_30277, getColorAttachment
GpuTextureView (): getColorTextureView, method_71639, getColorAttachmentView
GpuTexture (): getDepthTexture, method_30278, getDepthAttachment
GpuTextureView (): getDepthTextureView, method_71640, getDepthAttachmentView
void (GpuTextureView, GpuTextureView): blitAndBlendToTexture, method_68445, drawBlit
void (GpuTextureView, GpuTextureView): blitAndBlendToTexture, method_68445, drawBlit
GpuTexture (): getColorTexture, method_30277, getColorAttachment
GpuTextureView (): getColorTextureView, method_71639, getColorAttachmentView
GpuTexture (): getDepthTexture, method_30278, getDepthAttachment
GpuTextureView (): getDepthTextureView, method_71640, getDepthAttachmentView
26.3-snapshot-2
Names
Fields
boolean: useDepth, field_1478, useDepthAttachment
TexelFormat: format, field_1_6286, field_1_6286
TexelFormat: colorFormat, field_1_7968, colorFormat
TexelFormat: depthFormat, field_1_7969, depthFormat
Constructors
(String, boolean, TexelFormat)
(String, TexelFormat, TexelFormat)
Methods
boolean (): hasDepth, method_1_7315, hasDepthAttachment
26.3-snapshot-1
Names
Fields
Constructors
Methods
26.2
Names
net.minecraft.client.gl.Framebuffer
com.mojang.blaze3d.textures.Framebuffer
Fields
TexelFormat: format, field_1_6286, field_1_6286
Constructors
(String, boolean)
(String, boolean, TexelFormat)
Methods
void (): blitToScreen, method_1237, blitToScreen
void (GpuTextureView): blitAndBlendToTexture, method_68445, drawBlit
void (GpuTextureView, GpuTextureView): blitAndBlendToTexture, method_68445, drawBlit
26.1.2
Names
Fields
Constructors
Methods
26.1.1
Names
Fields
Constructors
Methods
26.1
Names
Fields
Constructors
Methods
String (): lambda$blitAndBlendToTexture$2, method_71167, method_71167
String (): lambda$blitAndBlendToTexture$0, method_71167, method_71167
1.21.11_unobfuscated
Names
com.mojang.blaze3d.pipeline.RenderTarget
net.minecraft.class_276
net.minecraft.client.gl.Framebuffer
Fields
int: UNNAMED_RENDER_TARGETS, field_56737, index
int: width, field_1482, textureWidth
int: height, field_1481, textureHeight
String: label, field_56738, name
boolean: useDepth, field_1478, useDepthAttachment
GpuTexture: colorTexture, field_1475, colorAttachment
GpuTextureView: colorTextureView, field_60567, colorAttachmentView
GpuTexture: depthTexture, field_56739, depthAttachment
GpuTextureView: depthTextureView, field_60568, depthAttachmentView
Constructors
(String, boolean)
Methods
void (int, int): resize, method_1234, resize
void (): destroyBuffers, method_1238, delete
void (Framebuffer): copyDepthFrom, method_29329, copyDepthFrom
void (int, int): createBuffers, method_1231, initFbo
void (): blitToScreen, method_1237, blitToScreen
void (GpuTextureView): blitAndBlendToTexture, method_68445, drawBlit
GpuTexture (): getColorTexture, method_30277, getColorAttachment
GpuTextureView (): getColorTextureView, method_71639, getColorAttachmentView
GpuTexture (): getDepthTexture, method_30278, getDepthAttachment
GpuTextureView (): getDepthTextureView, method_71640, getDepthAttachmentView
String (): lambda$blitAndBlendToTexture$2, method_71167, method_71167
String (): lambda$createBuffers$1, method_67768, method_67768
String (): lambda$createBuffers$0, method_67767, method_67767