History - com.mojang.blaze3d.textures.Framebuffer

26.3-snapshot-3

Names

Fields

GpuTexture: colorTexture, field_1475, colorAttachment

GpuTextureView: colorTextureView, field_60567, colorAttachmentView

GpuTexture: depthTexture, field_56739, depthAttachment

GpuTextureView: depthTextureView, field_60568, depthAttachmentView

GpuTexture: colorTexture, field_1475, colorAttachment

GpuTextureView: colorTextureView, field_60567, colorAttachmentView

GpuTexture: depthTexture, field_56739, depthAttachment

GpuTextureView: depthTextureView, field_60568, depthAttachmentView

Constructors

Methods

GpuTexture (): getColorTexture, method_30277, getColorAttachment

GpuTextureView (): getColorTextureView, method_71639, getColorAttachmentView

GpuTexture (): getDepthTexture, method_30278, getDepthAttachment

GpuTextureView (): getDepthTextureView, method_71640, getDepthAttachmentView

void (GpuTextureView, GpuTextureView): blitAndBlendToTexture, method_68445, drawBlit

void (GpuTextureView, GpuTextureView): blitAndBlendToTexture, method_68445, drawBlit

GpuTexture (): getColorTexture, method_30277, getColorAttachment

GpuTextureView (): getColorTextureView, method_71639, getColorAttachmentView

GpuTexture (): getDepthTexture, method_30278, getDepthAttachment

GpuTextureView (): getDepthTextureView, method_71640, getDepthAttachmentView

26.3-snapshot-2

Names

Fields

boolean: useDepth, field_1478, useDepthAttachment

TexelFormat: format, field_1_6286, field_1_6286

TexelFormat: colorFormat, field_1_7968, colorFormat

TexelFormat: depthFormat, field_1_7969, depthFormat

Constructors

(String, boolean, TexelFormat)

(String, TexelFormat, TexelFormat)

Methods

boolean (): hasDepth, method_1_7315, hasDepthAttachment

26.3-snapshot-1

Names

Fields

Constructors

Methods

26.2

Names

net.minecraft.client.gl.Framebuffer

com.mojang.blaze3d.textures.Framebuffer

Fields

TexelFormat: format, field_1_6286, field_1_6286

Constructors

(String, boolean)

(String, boolean, TexelFormat)

Methods

void (): blitToScreen, method_1237, blitToScreen

void (GpuTextureView): blitAndBlendToTexture, method_68445, drawBlit

void (GpuTextureView, GpuTextureView): blitAndBlendToTexture, method_68445, drawBlit

26.1.2

Names

Fields

Constructors

Methods

26.1.1

Names

Fields

Constructors

Methods

26.1

Names

Fields

Constructors

Methods

String (): lambda$blitAndBlendToTexture$2, method_71167, method_71167

String (): lambda$blitAndBlendToTexture$0, method_71167, method_71167

1.21.11_unobfuscated

Names

com.mojang.blaze3d.pipeline.RenderTarget

net.minecraft.class_276

net.minecraft.client.gl.Framebuffer

Fields

int: UNNAMED_RENDER_TARGETS, field_56737, index

int: width, field_1482, textureWidth

int: height, field_1481, textureHeight

String: label, field_56738, name

boolean: useDepth, field_1478, useDepthAttachment

GpuTexture: colorTexture, field_1475, colorAttachment

GpuTextureView: colorTextureView, field_60567, colorAttachmentView

GpuTexture: depthTexture, field_56739, depthAttachment

GpuTextureView: depthTextureView, field_60568, depthAttachmentView

Constructors

(String, boolean)

Methods

void (int, int): resize, method_1234, resize

void (): destroyBuffers, method_1238, delete

void (Framebuffer): copyDepthFrom, method_29329, copyDepthFrom

void (int, int): createBuffers, method_1231, initFbo

void (): blitToScreen, method_1237, blitToScreen

void (GpuTextureView): blitAndBlendToTexture, method_68445, drawBlit

GpuTexture (): getColorTexture, method_30277, getColorAttachment

GpuTextureView (): getColorTextureView, method_71639, getColorAttachmentView

GpuTexture (): getDepthTexture, method_30278, getDepthAttachment

GpuTextureView (): getDepthTextureView, method_71640, getDepthAttachmentView

String (): lambda$blitAndBlendToTexture$2, method_71167, method_71167

String (): lambda$createBuffers$1, method_67768, method_67768

String (): lambda$createBuffers$0, method_67767, method_67767