History - net.minecraft.client.render.variant.EntityVariant
26.4-snapshot-7
Names
Fields
Constructors
Methods
26.4-snapshot-6
Names
Fields
Constructors
Methods
26.4-snapshot-5
Names
net.minecraft.client.renderer.pipeline.variant.EntityRenderPipelineVariant
net.minecraft.class_1_1903
net.minecraft.client.render.variant.EntityVariant
Fields
String: name, comp_1_2054, name
ColorTargetState: nonOitColorTargetState, comp_1_2096, nonOitColorTargetState
DepthStencilState: nonOitDepthStencilState, comp_1_2097, nonOitDepthStencilState
EntityVariant$Lighting: lighting, comp_1_2095, lighting
boolean: supportsOit, comp_1_2055, supportsOit
boolean: hasOverlay, comp_1_2093, hasOverlay
boolean: hasAlphaCutout, comp_1_2090, hasAlphaCutout
boolean: hasBackFaceCulling, comp_1_2091, hasBackFaceCulling
boolean: hasGlint, comp_1_2092, hasGlint
boolean: isEmissive, comp_1_2094, isEmissive
boolean: applyTextureMatrix, comp_1_2088, applyTextureMatrix
boolean: dissolve, comp_1_2089, dissolve
boolean: additive, comp_1_2087, additive
ListBuilder<EntityVariant>: VALUES, field_1_12182, VALUES
EntityVariant: SOLID, field_1_12177, SOLID
EntityVariant: SOLID_GLINT, field_1_12178, SOLID_GLINT
EntityVariant: CUTOUT, field_1_12171, CUTOUT
EntityVariant: CUTOUT_CULL, field_1_12172, CUTOUT_CULL
EntityVariant: CUTOUT_DISSOLVE, field_1_12173, CUTOUT_DISSOLVE
EntityVariant: ARMOR_CUTOUT_NO_CULL, field_1_12166, ARMOR_CUTOUT_NO_CULL
EntityVariant: ARMOR_CUTOUT_NO_CULL_GLINT, field_1_12167, ARMOR_CUTOUT_NO_CULL_GLINT
EntityVariant: ARMOR_DECAL_CUTOUT_NO_CULL, field_1_12168, ARMOR_DECAL_CUTOUT_NO_CULL
EntityVariant: WOLF_ARMOR_CRACKS, field_1_12183, WOLF_ARMOR_CRACKS
EntityVariant: END_CRYSTAL_BEAM, field_1_12174, END_CRYSTAL_BEAM
EntityVariant: BANNER_PATTERN, field_1_12169, BANNER_PATTERN
EntityVariant: TRANSLUCENT, field_1_12179, TRANSLUCENT
EntityVariant: TRANSLUCENT_CULL, field_1_12180, TRANSLUCENT_CULL
EntityVariant: TRANSLUCENT_EMISSIVE, field_1_12181, TRANSLUCENT_EMISSIVE
EntityVariant: BREEZE_WIND, field_1_12170, BREEZE_WIND
EntityVariant: EYES, field_1_12176, EYES
EntityVariant: ENERGY_SWIRL, field_1_12175, ENERGY_SWIRL
Constructors
(String, ColorTargetState, DepthStencilState, EntityVariant$Lighting, boolean, boolean, boolean, boolean, boolean, boolean, boolean, boolean, boolean)
Methods
List<EntityVariant> (): values, method_1_12005, values
String (): name, comp_1_2054, name
ColorTargetState (): nonOitColorTargetState, comp_1_2096, nonOitColorTargetState
DepthStencilState (): nonOitDepthStencilState, comp_1_2097, nonOitDepthStencilState
EntityVariant$Lighting (): lighting, comp_1_2095, lighting
boolean (): supportsOit, comp_1_2055, supportsOit
boolean (): hasOverlay, comp_1_2093, hasOverlay
boolean (): hasAlphaCutout, comp_1_2090, hasAlphaCutout
boolean (): hasBackFaceCulling, comp_1_2091, hasBackFaceCulling
boolean (): hasGlint, comp_1_2092, hasGlint
boolean (): isEmissive, comp_1_2094, isEmissive
boolean (): applyTextureMatrix, comp_1_2088, applyTextureMatrix
boolean (): dissolve, comp_1_2089, dissolve
boolean (): additive, comp_1_2087, additive